blob: d7d1ddb914b2b54c8675193fc8fe49e6b479675c [file] [log] [blame] [raw]
package mekanism.common;
import io.netty.buffer.ByteBuf;
import java.util.ArrayList;
import java.util.List;
import mekanism.common.network.PacketBoxBlacklist;
import mekanism.common.network.PacketBoxBlacklist.BoxBlacklistMessage;
import mekanism.common.network.PacketConfigSync;
import mekanism.common.network.PacketConfigSync.ConfigSyncMessage;
import mekanism.common.network.PacketConfigurationUpdate;
import mekanism.common.network.PacketConfigurationUpdate.ConfigurationUpdateMessage;
import mekanism.common.network.PacketConfiguratorState;
import mekanism.common.network.PacketConfiguratorState.ConfiguratorStateMessage;
import mekanism.common.network.PacketContainerEditMode;
import mekanism.common.network.PacketContainerEditMode.ContainerEditModeMessage;
import mekanism.common.network.PacketDataRequest;
import mekanism.common.network.PacketDataRequest.DataRequestMessage;
import mekanism.common.network.PacketDigitUpdate;
import mekanism.common.network.PacketDigitUpdate.DigitUpdateMessage;
import mekanism.common.network.PacketDigitalMinerGui;
import mekanism.common.network.PacketDigitalMinerGui.DigitalMinerGuiMessage;
import mekanism.common.network.PacketEditFilter;
import mekanism.common.network.PacketEditFilter.EditFilterMessage;
import mekanism.common.network.PacketElectricBowState;
import mekanism.common.network.PacketElectricBowState.ElectricBowStateMessage;
import mekanism.common.network.PacketElectricChest;
import mekanism.common.network.PacketElectricChest.ElectricChestMessage;
import mekanism.common.network.PacketFlamethrowerActive;
import mekanism.common.network.PacketFlamethrowerActive.FlamethrowerActiveMessage;
import mekanism.common.network.PacketJetpackData;
import mekanism.common.network.PacketJetpackData.JetpackDataMessage;
import mekanism.common.network.PacketKey;
import mekanism.common.network.PacketKey.KeyMessage;
import mekanism.common.network.PacketLaserFire;
import mekanism.common.network.PacketLaserFire.LaserFireMessage;
import mekanism.common.network.PacketLogisticalSorterGui;
import mekanism.common.network.PacketLogisticalSorterGui.LogisticalSorterGuiMessage;
import mekanism.common.network.PacketNewFilter;
import mekanism.common.network.PacketNewFilter.NewFilterMessage;
import mekanism.common.network.PacketPortableTankState;
import mekanism.common.network.PacketPortableTankState.PortableTankStateMessage;
import mekanism.common.network.PacketPortableTeleport;
import mekanism.common.network.PacketPortableTeleport.PortableTeleportMessage;
import mekanism.common.network.PacketPortalFX;
import mekanism.common.network.PacketPortalFX.PortalFXMessage;
import mekanism.common.network.PacketRedstoneControl;
import mekanism.common.network.PacketRedstoneControl.RedstoneControlMessage;
import mekanism.common.network.PacketRemoveUpgrade;
import mekanism.common.network.PacketRemoveUpgrade.RemoveUpgradeMessage;
import mekanism.common.network.PacketRobit;
import mekanism.common.network.PacketRobit.RobitMessage;
import mekanism.common.network.PacketScubaTankData;
import mekanism.common.network.PacketScubaTankData.ScubaTankDataMessage;
import mekanism.common.network.PacketSimpleGui;
import mekanism.common.network.PacketSimpleGui.SimpleGuiMessage;
import mekanism.common.network.PacketStatusUpdate;
import mekanism.common.network.PacketStatusUpdate.StatusUpdateMessage;
import mekanism.common.network.PacketTileEntity;
import mekanism.common.network.PacketTileEntity.TileEntityMessage;
import mekanism.common.network.PacketTransmitterUpdate;
import mekanism.common.network.PacketTransmitterUpdate.TransmitterUpdateMessage;
import mekanism.common.network.PacketWalkieTalkieState;
import mekanism.common.network.PacketWalkieTalkieState.WalkieTalkieStateMessage;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Vec3;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import cpw.mods.fml.relauncher.Side;
/**
* Mekanism packet handler. As always, use packets sparingly!
* @author AidanBrady
*
*/
public class PacketHandler
{
public SimpleNetworkWrapper netHandler = NetworkRegistry.INSTANCE.newSimpleChannel("MEK");
public void initialize()
{
netHandler.registerMessage(PacketRobit.class, RobitMessage.class, 0, Side.SERVER);
netHandler.registerMessage(PacketTransmitterUpdate.class, TransmitterUpdateMessage.class, 1, Side.CLIENT);
netHandler.registerMessage(PacketElectricChest.class, ElectricChestMessage.class, 2, Side.CLIENT);
netHandler.registerMessage(PacketElectricChest.class, ElectricChestMessage.class, 2, Side.SERVER);
netHandler.registerMessage(PacketElectricBowState.class, ElectricBowStateMessage.class, 3, Side.SERVER);
netHandler.registerMessage(PacketConfiguratorState.class, ConfiguratorStateMessage.class, 4, Side.SERVER);
netHandler.registerMessage(PacketTileEntity.class, TileEntityMessage.class, 5, Side.CLIENT);
netHandler.registerMessage(PacketTileEntity.class, TileEntityMessage.class, 5, Side.SERVER);
netHandler.registerMessage(PacketPortalFX.class, PortalFXMessage.class, 6, Side.CLIENT);
netHandler.registerMessage(PacketDataRequest.class, DataRequestMessage.class, 7, Side.SERVER);
netHandler.registerMessage(PacketStatusUpdate.class, StatusUpdateMessage.class, 8, Side.CLIENT);
netHandler.registerMessage(PacketDigitUpdate.class, DigitUpdateMessage.class, 9, Side.SERVER);
netHandler.registerMessage(PacketPortableTeleport.class, PortableTeleportMessage.class, 10, Side.SERVER);
netHandler.registerMessage(PacketRemoveUpgrade.class, RemoveUpgradeMessage.class, 11, Side.SERVER);
netHandler.registerMessage(PacketRedstoneControl.class, RedstoneControlMessage.class, 12, Side.SERVER);
netHandler.registerMessage(PacketWalkieTalkieState.class, WalkieTalkieStateMessage.class, 13, Side.SERVER);
netHandler.registerMessage(PacketLogisticalSorterGui.class, LogisticalSorterGuiMessage.class, 14, Side.CLIENT);
netHandler.registerMessage(PacketLogisticalSorterGui.class, LogisticalSorterGuiMessage.class, 14, Side.SERVER);
netHandler.registerMessage(PacketNewFilter.class, NewFilterMessage.class, 15, Side.SERVER);
netHandler.registerMessage(PacketEditFilter.class, EditFilterMessage.class, 16, Side.SERVER);
netHandler.registerMessage(PacketConfigurationUpdate.class, ConfigurationUpdateMessage.class, 17, Side.SERVER);
netHandler.registerMessage(PacketSimpleGui.class, SimpleGuiMessage.class, 18, Side.CLIENT);
netHandler.registerMessage(PacketSimpleGui.class, SimpleGuiMessage.class, 18, Side.SERVER);
netHandler.registerMessage(PacketDigitalMinerGui.class, DigitalMinerGuiMessage.class, 19, Side.CLIENT);
netHandler.registerMessage(PacketDigitalMinerGui.class, DigitalMinerGuiMessage.class, 19, Side.SERVER);
netHandler.registerMessage(PacketJetpackData.class, JetpackDataMessage.class, 20, Side.CLIENT);
netHandler.registerMessage(PacketJetpackData.class, JetpackDataMessage.class, 20, Side.SERVER);
netHandler.registerMessage(PacketKey.class, KeyMessage.class, 21, Side.SERVER);
netHandler.registerMessage(PacketScubaTankData.class, ScubaTankDataMessage.class, 22, Side.CLIENT);
netHandler.registerMessage(PacketScubaTankData.class, ScubaTankDataMessage.class, 22, Side.SERVER);
netHandler.registerMessage(PacketConfigSync.class, ConfigSyncMessage.class, 23, Side.CLIENT);
netHandler.registerMessage(PacketBoxBlacklist.class, BoxBlacklistMessage.class, 24, Side.CLIENT);
netHandler.registerMessage(PacketPortableTankState.class, PortableTankStateMessage.class, 25, Side.SERVER);
netHandler.registerMessage(PacketContainerEditMode.class, ContainerEditModeMessage.class, 26, Side.SERVER);
netHandler.registerMessage(PacketFlamethrowerActive.class, FlamethrowerActiveMessage.class, 27, Side.SERVER);
netHandler.registerMessage(PacketLaserFire.class, LaserFireMessage.class, 28, Side.CLIENT);
}
/**
* Encodes an Object[] of data into a DataOutputStream.
* @param dataValues - an Object[] of data to encode
* @param output - the output stream to write to
*/
public static void encode(Object[] dataValues, ByteBuf output)
{
try {
for(Object data : dataValues)
{
if(data instanceof Integer)
{
output.writeInt((Integer)data);
}
else if(data instanceof Boolean)
{
output.writeBoolean((Boolean)data);
}
else if(data instanceof Double)
{
output.writeDouble((Double)data);
}
else if(data instanceof Float)
{
output.writeFloat((Float)data);
}
else if(data instanceof String)
{
writeString(output, (String)data);
}
else if(data instanceof Byte)
{
output.writeByte((Byte)data);
}
else if(data instanceof int[])
{
for(int i : (int[])data)
{
output.writeInt(i);
}
}
else if(data instanceof byte[])
{
for(byte b : (byte[])data)
{
output.writeByte(b);
}
}
else if(data instanceof ArrayList)
{
encode(((ArrayList)data).toArray(), output);
}
}
} catch(Exception e) {
Mekanism.logger.error("Error while encoding packet data.");
e.printStackTrace();
}
}
public static void writeString(ByteBuf output, String s)
{
output.writeInt(s.getBytes().length);
output.writeBytes(s.getBytes());
}
public static String readString(ByteBuf input)
{
return new String(input.readBytes(input.readInt()).array());
}
public static EntityPlayer getPlayer(MessageContext context)
{
return Mekanism.proxy.getPlayer(context);
}
/**
* Send this message to everyone.
* @param message - the message to send
*/
public void sendToAll(IMessage message)
{
netHandler.sendToAll(message);
}
/**
* Send this message to the specified player.
* @param message - the message to send
* @param player - the player to send it to
*/
public void sendTo(IMessage message, EntityPlayerMP player)
{
netHandler.sendTo(message, player);
}
/**
* Send this message to everyone within a certain range of a point.
*
* @param message - the message to send
* @param point - the TargetPoint around which to send
*/
public void sendToAllAround(IMessage message, NetworkRegistry.TargetPoint point)
{
netHandler.sendToAllAround(message, point);
}
/**
* Send this message to everyone within the supplied dimension.
* @param message - the message to send
* @param dimensionId - the dimension id to target
*/
public void sendToDimension(IMessage message, int dimensionId)
{
netHandler.sendToDimension(message, dimensionId);
}
/**
* Send this message to the server.
* @param message - the message to send
*/
public void sendToServer(IMessage message)
{
netHandler.sendToServer(message);
}
/**
* Send this message to all players within a defined AABB cuboid.
* @param message - the message to send
* @param cuboid - the AABB cuboid to send the packet in
* @param dimId - the dimension the cuboid is in
*/
public void sendToCuboid(IMessage message, AxisAlignedBB cuboid, int dimId)
{
MinecraftServer server = MinecraftServer.getServer();
if(server != null && cuboid != null)
{
for(EntityPlayerMP player : (List<EntityPlayerMP>)server.getConfigurationManager().playerEntityList)
{
if(player.dimension == dimId && cuboid.isVecInside(Vec3.createVectorHelper(player.posX, player.posY, player.posZ)))
{
sendTo(message, player);
}
}
}
}
}