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package mekanism.common.item;
import ic2.api.item.IElectricItemManager;
import ic2.api.item.ISpecialElectricItem;
import java.util.List;
import cofh.api.energy.IEnergyContainerItem;
import mekanism.api.EnumColor;
import mekanism.api.energy.IEnergizedItem;
import mekanism.client.render.ModelCustomArmor;
import mekanism.client.render.ModelCustomArmor.ArmorModel;
import mekanism.common.Mekanism;
import mekanism.common.integration.IC2ItemManager;
import mekanism.common.util.MekanismUtils;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import net.minecraftforge.common.util.EnumHelper;
import net.minecraftforge.common.MinecraftForge;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.event.entity.living.LivingAttackEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class ItemFreeRunners extends ItemArmor implements IEnergizedItem, ISpecialElectricItem, IEnergyContainerItem
{
/** The maximum amount of energy this item can hold. */
public double MAX_ELECTRICITY = 64000;
public ItemFreeRunners()
{
super(EnumHelper.addArmorMaterial("FRICTIONBOOTS", 0, new int[] {0, 0, 0, 0}, 0), 0, 3);
setMaxStackSize(1);
setMaxDamage(100);
setNoRepair();
setCreativeTab(Mekanism.tabMekanism);
MinecraftForge.EVENT_BUS.register(this);
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister register) {}
@Override
public boolean isValidArmor(ItemStack stack, int armorType, Entity entity)
{
return armorType == 3;
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
{
return "mekanism:render/NullArmor.png";
}
@Override
@SideOnly(Side.CLIENT)
public ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, int armorSlot)
{
ModelCustomArmor model = ModelCustomArmor.INSTANCE;
model.modelType = ArmorModel.FREERUNNERS;
return model;
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer entityplayer, List list, boolean flag)
{
list.add(EnumColor.AQUA + "Stored Energy: " + EnumColor.GREY + MekanismUtils.getEnergyDisplay(getEnergy(itemstack)));
}
public ItemStack getUnchargedItem()
{
ItemStack charged = new ItemStack(this);
charged.setItemDamage(100);
return charged;
}
@Override
public void getSubItems(Item item, CreativeTabs tabs, List list)
{
ItemStack discharged = new ItemStack(this);
discharged.setItemDamage(100);
list.add(discharged);
ItemStack charged = new ItemStack(this);
setEnergy(charged, ((IEnergizedItem)charged.getItem()).getMaxEnergy(charged));
list.add(charged);
}
@Override
public boolean canProvideEnergy(ItemStack itemStack)
{
return canSend(itemStack);
}
@Override
public Item getChargedItem(ItemStack itemStack)
{
return this;
}
@Override
public Item getEmptyItem(ItemStack itemStack)
{
return this;
}
@Override
public int getMaxCharge(ItemStack itemStack)
{
return 0;
}
@Override
public int getTier(ItemStack itemStack)
{
return 4;
}
@Override
public int getTransferLimit(ItemStack itemStack)
{
return 0;
}
@Override
public double getEnergy(ItemStack itemStack)
{
if(itemStack.stackTagCompound == null)
{
return 0;
}
double electricityStored = itemStack.stackTagCompound.getDouble("electricity");
itemStack.setItemDamage((int)Math.max(1, (Math.abs(((electricityStored/getMaxEnergy(itemStack))*100)-100))));
return electricityStored;
}
@Override
public void setEnergy(ItemStack itemStack, double amount)
{
if(itemStack.stackTagCompound == null)
{
itemStack.setTagCompound(new NBTTagCompound());
}
double electricityStored = Math.max(Math.min(amount, getMaxEnergy(itemStack)), 0);
itemStack.stackTagCompound.setDouble("electricity", electricityStored);
itemStack.setItemDamage((int)Math.max(1, (Math.abs(((electricityStored/getMaxEnergy(itemStack))*100)-100))));
}
@Override
public double getMaxEnergy(ItemStack itemStack)
{
return MAX_ELECTRICITY;
}
@Override
public double getMaxTransfer(ItemStack itemStack)
{
return getMaxEnergy(itemStack)*0.005;
}
@Override
public boolean canReceive(ItemStack itemStack)
{
return getMaxEnergy(itemStack)-getEnergy(itemStack) > 0;
}
@Override
public boolean canSend(ItemStack itemStack)
{
return false;
}
@Override
public int receiveEnergy(ItemStack theItem, int energy, boolean simulate)
{
if(canReceive(theItem))
{
double energyNeeded = getMaxEnergy(theItem)-getEnergy(theItem);
double toReceive = Math.min(energy*Mekanism.FROM_TE, energyNeeded);
if(!simulate)
{
setEnergy(theItem, getEnergy(theItem) + toReceive);
}
return (int)Math.round(toReceive*Mekanism.TO_TE);
}
return 0;
}
@Override
public int extractEnergy(ItemStack theItem, int energy, boolean simulate)
{
if(canSend(theItem))
{
double energyRemaining = getEnergy(theItem);
double toSend = Math.min((energy*Mekanism.FROM_TE), energyRemaining);
if(!simulate)
{
setEnergy(theItem, getEnergy(theItem) - toSend);
}
return (int)Math.round(toSend*Mekanism.TO_TE);
}
return 0;
}
@Override
public int getEnergyStored(ItemStack theItem)
{
return (int)Math.round(getEnergy(theItem)*Mekanism.TO_TE);
}
@Override
public int getMaxEnergyStored(ItemStack theItem)
{
return (int)Math.round(getMaxEnergy(theItem)*Mekanism.TO_TE);
}
@Override
public boolean isMetadataSpecific()
{
return false;
}
@Override
public IElectricItemManager getManager(ItemStack itemStack)
{
return IC2ItemManager.getManager(this);
}
@SubscribeEvent
public void onEntityAttacked(LivingAttackEvent event)
{
EntityLivingBase base = event.entityLiving;
if(base.getCurrentItemOrArmor(1) != null && base.getCurrentItemOrArmor(1).getItem() instanceof ItemFreeRunners)
{
ItemStack stack = base.getCurrentItemOrArmor(1);
ItemFreeRunners boots = (ItemFreeRunners)stack.getItem();
if(boots.getEnergy(stack) > 0 && event.source == DamageSource.fall)
{
boots.setEnergy(stack, boots.getEnergy(stack)-event.ammount*50);
event.setCanceled(true);
}
}
}
}