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package ic2.api.recipe;
import java.util.Map;
import net.minecraftforge.fluids.Fluid;
public interface ISemiFluidEuOutputManager {
/*
fluid = register in FluidRegistry
amount = Value of burn pro Tick (20Tick = 1sek)
eu = eu output pro Tick if burn (20Tick = 1sek)
*/
void addFluid(Fluid fluid, int amount , int eu);
int[] getconsumption(Fluid fluid);
Fluid[] getacceptsFluids();
Map<Fluid, int[]> getFluidConsumptionMap();
}