package universalelectricity.implement; | |
import java.util.ArrayList; | |
import java.util.List; | |
import net.minecraft.src.DamageSource; | |
import cpw.mods.fml.common.registry.LanguageRegistry; | |
public class UEDamageSource extends DamageSource | |
{ | |
public static final List<UEDamageSource> damageSources = new ArrayList<UEDamageSource>(); | |
/** | |
* Use this damage source for all types of electrical attacks. | |
*/ | |
public static final UEDamageSource electrocution = (UEDamageSource) new UEDamageSource("electrocution", "%1$s got electrocuted!").setDamageBypassesArmor(); | |
public String deathMessage; | |
public UEDamageSource(String damageType) | |
{ | |
super(damageType); | |
damageSources.add(this); | |
} | |
public UEDamageSource(String damageType, String deathMessage) | |
{ | |
this(damageType); | |
this.setDeathMessage(deathMessage); | |
} | |
public UEDamageSource setDeathMessage(String deathMessage) | |
{ | |
this.deathMessage = deathMessage; | |
return this; | |
} | |
public DamageSource setDamageBypassesArmor() | |
{ | |
return super.setDamageBypassesArmor(); | |
} | |
public DamageSource setDamageAllowedInCreativeMode() | |
{ | |
return super.setDamageAllowedInCreativeMode(); | |
} | |
public DamageSource setFireDamage() | |
{ | |
return super.setFireDamage(); | |
} | |
public void registerDeathMessage() | |
{ | |
LanguageRegistry.instance().addStringLocalization("death." + this.damageType, this.deathMessage); | |
} | |
} |