| package mekanism.client.gui; |
| |
| import mekanism.api.EnumColor; |
| import mekanism.api.Object3D; |
| import mekanism.api.energy.IEnergizedItem; |
| import mekanism.common.IElectricChest; |
| import mekanism.common.Mekanism; |
| import mekanism.common.PacketHandler; |
| import mekanism.common.PacketHandler.Transmission; |
| import mekanism.common.inventory.container.ContainerElectricChest; |
| import mekanism.common.network.PacketElectricChest; |
| import mekanism.common.network.PacketElectricChest.ElectricChestPacketType; |
| import mekanism.common.tileentity.TileEntityElectricChest; |
| import mekanism.common.util.MekanismUtils; |
| import mekanism.common.util.MekanismUtils.ResourceType; |
| import net.minecraft.client.gui.GuiButton; |
| import net.minecraft.client.gui.inventory.GuiContainer; |
| import net.minecraft.entity.player.InventoryPlayer; |
| import net.minecraft.inventory.IInventory; |
| import net.minecraft.item.ItemStack; |
| |
| import org.lwjgl.opengl.GL11; |
| |
| import cpw.mods.fml.client.FMLClientHandler; |
| import cpw.mods.fml.relauncher.Side; |
| import cpw.mods.fml.relauncher.SideOnly; |
| |
| @SideOnly(Side.CLIENT) |
| public class GuiElectricChest extends GuiContainer |
| { |
| public TileEntityElectricChest tileEntity; |
| public IInventory itemInventory; |
| public boolean isBlock; |
| |
| public GuiElectricChest(InventoryPlayer inventory, TileEntityElectricChest tentity) |
| { |
| super(new ContainerElectricChest(inventory, tentity, null, true)); |
| |
| xSize+=26; |
| ySize+=64; |
| tileEntity = tentity; |
| isBlock = true; |
| } |
| |
| public GuiElectricChest(InventoryPlayer inventory, IInventory inv) |
| { |
| super(new ContainerElectricChest(inventory, null, inv, false)); |
| |
| xSize+=26; |
| ySize+=64; |
| itemInventory = inv; |
| isBlock = false; |
| } |
| |
| @Override |
| public void onGuiClosed() |
| { |
| super.onGuiClosed(); |
| |
| if(!isBlock) |
| { |
| mc.sndManager.playSoundFX("random.chestclosed", 1.0F, 1.0F); |
| } |
| } |
| |
| @Override |
| public void initGui() |
| { |
| super.initGui(); |
| |
| int guiWidth = (width - xSize) / 2; |
| int guiHeight = (height - ySize) / 2; |
| |
| buttonList.clear(); |
| buttonList.add(new GuiButton(0, guiWidth + 93, guiHeight + 4, 76, 20, MekanismUtils.localize("gui.electricChest.editPassword"))); |
| } |
| |
| @Override |
| protected void actionPerformed(GuiButton guibutton) |
| { |
| if(guibutton.id == 0) |
| { |
| if(isBlock) |
| { |
| mc.thePlayer.openGui(Mekanism.instance, 20, mc.theWorld, tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord); |
| } |
| else { |
| FMLClientHandler.instance().displayGuiScreen(mc.thePlayer, new GuiPasswordModify(mc.thePlayer.getCurrentEquippedItem())); |
| } |
| } |
| } |
| |
| @Override |
| protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) |
| { |
| int xAxis = (mouseX - (width - xSize) / 2); |
| int yAxis = (mouseY - (height - ySize) / 2); |
| |
| fontRenderer.drawString(tileEntity.getInvName(), 8, 6, 0x404040); |
| fontRenderer.drawString(getLocked() ? EnumColor.DARK_RED + "Locked" : EnumColor.BRIGHT_GREEN + "Unlocked", 97, 137, 0x404040); |
| fontRenderer.drawString(MekanismUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040); |
| |
| if(xAxis >= 180 && xAxis <= 184 && yAxis >= 32 && yAxis <= 84) |
| { |
| drawCreativeTabHoveringText(MekanismUtils.getEnergyDisplay(getEnergy()), xAxis, yAxis); |
| } |
| |
| super.drawGuiContainerForegroundLayer(mouseX, mouseY); |
| } |
| |
| @Override |
| protected void mouseClicked(int mouseX, int mouseY, int button) |
| { |
| super.mouseClicked(mouseX, mouseY, button); |
| |
| if(button == 0) |
| { |
| int xAxis = (mouseX - (width - xSize) / 2); |
| int yAxis = (mouseY - (height - ySize) / 2); |
| |
| if(xAxis >= 179 && xAxis <= 197 && yAxis >= 88 && yAxis <= 106) |
| { |
| mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); |
| |
| if(isBlock) |
| { |
| PacketHandler.sendPacket(Transmission.SERVER, new PacketElectricChest().setParams(ElectricChestPacketType.LOCK, !getLocked(), true, Object3D.get(tileEntity))); |
| } |
| else { |
| PacketHandler.sendPacket(Transmission.SERVER, new PacketElectricChest().setParams(ElectricChestPacketType.LOCK, !getLocked(), false)); |
| |
| ItemStack stack = mc.thePlayer.getCurrentEquippedItem(); |
| ((IElectricChest)stack.getItem()).setLocked(stack, !getLocked()); |
| } |
| } |
| } |
| } |
| |
| @Override |
| protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY) |
| { |
| mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiElectricChest.png")); |
| GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); |
| int guiWidth = (width - xSize) / 2; |
| int guiHeight = (height - ySize) / 2; |
| drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize); |
| |
| int xAxis = (mouseX - (width - xSize) / 2); |
| int yAxis = (mouseY - (height - ySize) / 2); |
| |
| if(xAxis >= 179 && xAxis <= 197 && yAxis >= 88 && yAxis <= 106) |
| { |
| drawTexturedModalRect(guiWidth + 179, guiHeight + 88, 176 + 26, 52, 18, 18); |
| } |
| else { |
| drawTexturedModalRect(guiWidth + 179, guiHeight + 88, 176 + 26, 70, 18, 18); |
| } |
| |
| int displayInt = getScale(); |
| drawTexturedModalRect(guiWidth + 180, guiHeight + 32 + 52 - displayInt, 176 + 26, 52 - displayInt, 4, displayInt); |
| } |
| |
| public boolean getLocked() |
| { |
| if(isBlock) |
| { |
| return tileEntity.locked; |
| } |
| else { |
| ItemStack stack = mc.thePlayer.getCurrentEquippedItem(); |
| return ((IElectricChest)stack.getItem()).getLocked(stack); |
| } |
| } |
| |
| public int getScale() |
| { |
| if(isBlock) |
| { |
| return tileEntity.getScaledEnergyLevel(52); |
| } |
| else { |
| ItemStack stack = mc.thePlayer.getCurrentEquippedItem(); |
| return (int)(((IEnergizedItem)stack.getItem()).getEnergy(stack)*52 / ((IEnergizedItem)stack.getItem()).getMaxEnergy(stack)); |
| } |
| } |
| |
| public double getEnergy() |
| { |
| if(isBlock) |
| { |
| return tileEntity.getEnergy(); |
| } |
| else { |
| ItemStack stack = mc.thePlayer.getCurrentEquippedItem(); |
| return ((IEnergizedItem)stack.getItem()).getEnergy(stack); |
| } |
| } |
| } |