blob: a4505ade57b07fc02d4382f818a629e151d3773f [file] [log] [blame] [raw]
package mekanism.api;
import net.minecraft.entity.Entity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
/**
* Pos3D - a way of performing operations on objects in a three dimensional environment.
* @author aidancbrady
*
*/
public class Pos3D
{
public double xPos;
public double yPos;
public double zPos;
public Pos3D()
{
this(0, 0, 0);
}
public Pos3D(Vec3 vec)
{
xPos = vec.xCoord;
yPos = vec.yCoord;
zPos = vec.zCoord;
}
public Pos3D(double x, double y, double z)
{
xPos = x;
yPos = y;
zPos = z;
}
public Pos3D(Coord4D coord)
{
xPos = coord.xCoord;
yPos = coord.yCoord;
zPos = coord.zCoord;
}
/**
* Creates a Pos3D with an entity's posX, posY, and posZ values.
* @param entity - entity to create the Pos3D from
*/
public Pos3D(Entity entity)
{
this(entity.posX, entity.posY, entity.posZ);
}
/**
* Creates a Pos3D with a TileEntity's xCoord, yCoord and zCoord values.
* @param tileEntity - TileEntity to create the Pos3D from
*/
public Pos3D(TileEntity tileEntity)
{
this(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord);
}
/**
* Creates and returns a Pos3D with values representing the difference between this and the Pos3D in the parameters.
* @param pos - Pos3D to subtract
* @return difference of the two Pos3Ds
*/
public Pos3D diff(Pos3D pos)
{
return new Pos3D(xPos-pos.xPos, yPos-pos.yPos, zPos-pos.zPos);
}
/**
* Creates a new Pos3D from the motion of an entity.
* @param entity
* @return
*/
public static Pos3D fromMotion(Entity entity)
{
return new Pos3D(entity.motionX, entity.motionY, entity.motionZ);
}
/**
* Translates this Pos3D by the defined values.
* @param x - amount to translate on the x axis
* @param y - amount to translate on the y axis
* @param z - amount to translate on the z axis
* @return the translated Pos3D
*/
public Pos3D translate(double x, double y, double z)
{
xPos += x;
yPos += y;
zPos += z;
return this;
}
/**
* Performs the same operation as translate(x, y, z), but with a Pos3D value instead.
* @param pos - Pos3D value to translate by
* @return translated Pos3D
*/
public Pos3D translate(Pos3D pos)
{
return translate(pos.xPos, pos.yPos, pos.zPos);
}
/**
* Returns the distance between this and the defined Pos3D.
* @param pos - the Pos3D to find the distance to
* @return the distance between this and the defined Pos3D
*/
public double distance(Pos3D pos)
{
double subX = xPos - pos.xPos;
double subY = yPos - pos.yPos;
double subZ = zPos - pos.zPos;
return MathHelper.sqrt_double(subX * subX + subY * subY + subZ * subZ);
}
/**
* Rotates this Pos3D by the defined yaw value.
* @param yaw - yaw to rotate by
* @return rotated Pos3D
*/
public Pos3D rotateYaw(double yaw)
{
double yawRadians = Math.toRadians(yaw);
double x = xPos;
double z = zPos;
if(yaw != 0)
{
xPos = x * Math.cos(yawRadians) - z * Math.sin(yawRadians);
zPos = z * Math.cos(yawRadians) + x * Math.sin(yawRadians);
}
return this;
}
public Pos3D rotatePitch(double pitch)
{
double pitchRadians = Math.toRadians(pitch);
double y = yPos;
double z = zPos;
if(pitch != 0)
{
yPos = y * Math.cos(pitchRadians) - z * Math.sin(pitchRadians);
zPos = z * Math.cos(pitchRadians) + y * Math.sin(pitchRadians);
}
return this;
}
public Pos3D rotate(double yaw, double pitch)
{
double yawRadians = Math.toRadians(yaw);
double pitchRadians = Math.toRadians(pitch);
double x = xPos;
double y = yPos;
double z = zPos;
xPos = x * Math.cos(yawRadians) - z * Math.sin(yawRadians);
yPos = y * Math.cos(pitchRadians) - z * Math.sin(pitchRadians);
zPos = (z * Math.cos(yawRadians) + x * Math.sin(yawRadians)) * (z * Math.cos(pitchRadians) + y * Math.sin(pitchRadians));
return this;
}
public Pos3D multiply(Pos3D pos)
{
xPos *= pos.xPos;
yPos *= pos.yPos;
zPos *= pos.zPos;
return this;
}
/**
* Scales this Pos3D by the defined x, y, an z values.
* @param x - x value to scale by
* @param y - y value to scale by
* @param z - z value to scale by
* @return scaled Pos3D
*/
public Pos3D scale(double x, double y, double z)
{
xPos *= x;
yPos *= y;
zPos *= z;
return this;
}
/**
* Performs the same operation as scale(x, y, z), but with a value representing all three dimensions.
* @param scale - value to scale by
* @return scaled Pos3D
*/
public Pos3D scale(double scale)
{
return scale(scale, scale, scale);
}
@Override
public Pos3D clone()
{
return new Pos3D(xPos, yPos, zPos);
}
@Override
public String toString()
{
return "[Pos3D: " + xPos + ", " + yPos + ", " + zPos + "]";
}
@Override
public boolean equals(Object obj)
{
return obj instanceof Pos3D &&
((Pos3D)obj).xPos == xPos &&
((Pos3D)obj).yPos == yPos &&
((Pos3D)obj).zPos == zPos;
}
@Override
public int hashCode()
{
int code = 1;
code = 31 * code + new Double(xPos).hashCode();
code = 31 * code + new Double(yPos).hashCode();
code = 31 * code + new Double(zPos).hashCode();
return code;
}
}