/* | |
LZ4 - Fast LZ compression algorithm | |
Copyright (C) 2011, Yann Collet. | |
BSD License | |
Redistribution and use in source and binary forms, with or without | |
modification, are permitted provided that the following conditions are | |
met: | |
* Redistributions of source code must retain the above copyright | |
notice, this list of conditions and the following disclaimer. | |
* Redistributions in binary form must reproduce the above | |
copyright notice, this list of conditions and the following disclaimer | |
in the documentation and/or other materials provided with the | |
distribution. | |
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
//************************************** | |
// Includes | |
//************************************** | |
#include <stdlib.h> // for malloc | |
#include <string.h> // for memset | |
#include "lz4.h" | |
//************************************** | |
// Performance parameter | |
//************************************** | |
// Lowering this value reduce memory usage | |
// It may also improve speed, especially if you reach L1 cache size (32KB for Intel, 64KB for AMD) | |
// Expanding memory usage typically improves compression ratio | |
// Memory usage formula for 32 bits systems : N->2^(N+2) Bytes (examples : 17 -> 512KB ; 12 -> 16KB) | |
#define HASH_LOG 12 | |
//************************************** | |
// Basic Types | |
//************************************** | |
#if defined(_MSC_VER) | |
#define BYTE unsigned __int8 | |
#define U16 unsigned __int16 | |
#define U32 unsigned __int32 | |
#define S32 __int32 | |
#else | |
#include <stdint.h> | |
#define BYTE uint8_t | |
#define U16 uint16_t | |
#define U32 uint32_t | |
#define S32 int32_t | |
#endif | |
//************************************** | |
// Constants | |
//************************************** | |
#define MINMATCH 4 | |
#define SKIPSTRENGTH 6 | |
#define STACKLIMIT 13 | |
#define HEAPMODE (HASH_LOG>STACKLIMIT) // Defines if memory is allocated into the stack (local variable), or into the heap (malloc()). | |
#define COPYTOKEN 4 | |
#define COPYLENGTH 8 | |
#define LASTLITERALS 5 | |
#define MFLIMIT (COPYLENGTH+MINMATCH) | |
#define MINLENGTH (MFLIMIT+1) | |
#define MAXD_LOG 16 | |
#define MAX_DISTANCE ((1 << MAXD_LOG) - 1) | |
#define HASHTABLESIZE (1 << HASH_LOG) | |
#define HASH_MASK (HASHTABLESIZE - 1) | |
#define ML_BITS 4 | |
#define ML_MASK ((1U<<ML_BITS)-1) | |
#define RUN_BITS (8-ML_BITS) | |
#define RUN_MASK ((1U<<RUN_BITS)-1) | |
//************************************** | |
// Local structures | |
//************************************** | |
struct refTables | |
{ | |
const BYTE* hashTable[HASHTABLESIZE]; | |
}; | |
//************************************** | |
// Macros | |
//************************************** | |
#define LZ4_HASH_FUNCTION(i) (((i) * 2654435761U) >> ((MINMATCH*8)-HASH_LOG)) | |
#define LZ4_HASH_VALUE(p) LZ4_HASH_FUNCTION(*(U32*)(p)) | |
#define LZ4_COPYPACKET(s,d) *(U32*)d = *(U32*)s; d+=4; s+=4; *(U32*)d = *(U32*)s; d+=4; s+=4; | |
#define LZ4_WILDCOPY(s,d,e) do { LZ4_COPYPACKET(s,d) } while (d<e); | |
#define LZ4_BLINDCOPY(s,d,l) { BYTE* e=d+l; LZ4_WILDCOPY(s,d,e); d=e; } | |
//**************************** | |
// Compression CODE | |
//**************************** | |
int LZ4_compressCtx(void** ctx, | |
char* source, | |
char* dest, | |
int isize) | |
{ | |
#if HEAPMODE | |
struct refTables *srt = (struct refTables *) (*ctx); | |
const BYTE** HashTable; | |
#else | |
const BYTE* HashTable[HASHTABLESIZE] = {0}; | |
#endif | |
const BYTE* ip = (BYTE*) source; | |
const BYTE* anchor = ip; | |
const BYTE* const iend = ip + isize; | |
const BYTE* const mflimit = iend - MFLIMIT; | |
#define matchlimit (iend - LASTLITERALS) | |
BYTE* op = (BYTE*) dest; | |
int len, length; | |
const int skipStrength = SKIPSTRENGTH; | |
U32 forwardH; | |
// Init | |
if (isize<MINLENGTH) goto _last_literals; | |
#if HEAPMODE | |
if (*ctx == NULL) | |
{ | |
srt = (struct refTables *) malloc ( sizeof(struct refTables) ); | |
*ctx = (void*) srt; | |
} | |
HashTable = srt->hashTable; | |
memset((void*)HashTable, 0, sizeof(srt->hashTable)); | |
#else | |
(void) ctx; | |
#endif | |
// First Byte | |
HashTable[LZ4_HASH_VALUE(ip)] = ip; | |
ip++; forwardH = LZ4_HASH_VALUE(ip); | |
// Main Loop | |
for ( ; ; ) | |
{ | |
int findMatchAttempts = (1U << skipStrength) + 3; | |
const BYTE* forwardIp = ip; | |
const BYTE* ref; | |
BYTE* token; | |
// Find a match | |
do { | |
U32 h = forwardH; | |
int step = findMatchAttempts++ >> skipStrength; | |
ip = forwardIp; | |
forwardIp = ip + step; | |
if (forwardIp > mflimit) { goto _last_literals; } | |
forwardH = LZ4_HASH_VALUE(forwardIp); | |
ref = HashTable[h]; | |
HashTable[h] = ip; | |
} while ((ref < ip - MAX_DISTANCE) || (*(U32*)ref != *(U32*)ip)); | |
// Catch up | |
while ((ip>anchor) && (ref>(BYTE*)source) && (ip[-1]==ref[-1])) { ip--; ref--; } | |
// Encode Literal length | |
length = ip - anchor; | |
token = op++; | |
if (length>=(int)RUN_MASK) { *token=(RUN_MASK<<ML_BITS); len = length-RUN_MASK; for(; len > 254 ; len-=255) *op++ = 255; *op++ = (BYTE)len; } | |
else *token = (length<<ML_BITS); | |
// Copy Literals | |
LZ4_BLINDCOPY(anchor, op, length); | |
_next_match: | |
// Encode Offset | |
*(U16*)op = (ip-ref); op+=2; | |
// Start Counting | |
ip+=MINMATCH; ref+=MINMATCH; // MinMatch verified | |
anchor = ip; | |
while (ip<matchlimit-3) | |
{ | |
if (*(U32*)ref == *(U32*)ip) { ip+=4; ref+=4; continue; } | |
if (*(U16*)ref == *(U16*)ip) { ip+=2; ref+=2; } | |
if (*ref == *ip) ip++; | |
goto _endCount; | |
} | |
if ((ip<(matchlimit-1)) && (*(U16*)ref == *(U16*)ip)) { ip+=2; ref+=2; } | |
if ((ip<matchlimit) && (*ref == *ip)) ip++; | |
_endCount: | |
len = (ip - anchor); | |
// Encode MatchLength | |
if (len>=(int)ML_MASK) { *token+=ML_MASK; len-=ML_MASK; for(; len > 509 ; len-=510) { *op++ = 255; *op++ = 255; } if (len > 254) { len-=255; *op++ = 255; } *op++ = (BYTE)len; } | |
else *token += len; | |
// Test end of chunk | |
if (ip > mflimit) { anchor = ip; break; } | |
// Test next position | |
ref = HashTable[LZ4_HASH_VALUE(ip)]; | |
HashTable[LZ4_HASH_VALUE(ip)] = ip; | |
if ((ref > ip - (MAX_DISTANCE + 1)) && (*(U32*)ref == *(U32*)ip)) { token = op++; *token=0; goto _next_match; } | |
// Prepare next loop | |
anchor = ip++; | |
forwardH = LZ4_HASH_VALUE(ip); | |
} | |
_last_literals: | |
// Encode Last Literals | |
{ | |
int lastRun = iend - anchor; | |
if (lastRun>=(int)RUN_MASK) { *op++=(RUN_MASK<<ML_BITS); lastRun-=RUN_MASK; for(; lastRun > 254 ; lastRun-=255) *op++ = 255; *op++ = (BYTE) lastRun; } | |
else *op++ = (lastRun<<ML_BITS); | |
memcpy(op, anchor, iend - anchor); | |
op += iend-anchor; | |
} | |
// End | |
return (int) (((char*)op)-dest); | |
} | |
int LZ4_compress(char* source, | |
char* dest, | |
int isize) | |
{ | |
#if HEAPMODE | |
void* ctx = malloc(sizeof(struct refTables)); | |
int result = LZ4_compressCtx(&ctx, source, dest, isize); | |
free(ctx); | |
return result; | |
#else | |
return LZ4_compressCtx(NULL, source, dest, isize); | |
#endif | |
} | |
//**************************** | |
// Decompression CODE | |
//**************************** | |
// Note : The decoding functions LZ4_uncompress() and LZ4_uncompress_unknownOutputSize() | |
// are safe against "buffer overflow" attack type | |
// since they will *never* write outside of the provided output buffer : | |
// they both check this condition *before* writing anything. | |
// A corrupted packet however can make them *read* within the first 64K before the output buffer. | |
int LZ4_uncompress(char* source, | |
char* dest, | |
int osize) | |
{ | |
// Local Variables | |
const BYTE* ip = (const BYTE*) source; | |
BYTE* op = (BYTE*) dest; | |
BYTE* const oend = op + osize; | |
BYTE* const olimit = op + osize - COPYLENGTH; | |
int dec[4]={0, 3, 2, 3}; | |
// Main Loop | |
while (1) | |
{ | |
int length; | |
BYTE token; | |
BYTE* ref; | |
BYTE* cpy; | |
// get runlength | |
token = *ip++; | |
if ((length=(token>>ML_BITS)) == RUN_MASK) { for (;*ip==255;length+=255) {ip++;} length += *ip++; } | |
// copy literals | |
ref = op+length; | |
if (ref > olimit) | |
{ | |
if (ref > oend) goto _output_error; | |
memcpy(op, ip, length); | |
ip+=length; | |
break; // Necessarily EOF | |
} | |
LZ4_WILDCOPY(ip, op, ref); | |
ip -= (op-ref); op = ref; // correction | |
// get offset | |
ref -= *(U16*)ip; ip+=2; | |
// get matchlength | |
if ((length=(token&ML_MASK)) == ML_MASK) { for (;*ip==255;length+=255) {ip++;} length += *ip++; } | |
// copy repeated sequence | |
if (op-ref<COPYTOKEN) | |
{ | |
*op++ = *ref++; | |
*op++ = *ref++; | |
*op++ = *ref++; | |
*op++ = *ref++; | |
ref -= dec[op-ref]; | |
*(U32*)op=*(U32*)ref; | |
} else { *(U32*)op=*(U32*)ref; op+=4; ref+=4; } | |
cpy = op + length; | |
if (cpy > olimit) | |
{ | |
if (cpy > oend) goto _output_error; | |
LZ4_WILDCOPY(ref, op, olimit); | |
while(op<cpy) *op++=*ref++; | |
op=cpy; | |
if (op == oend) break; // Check EOF (should never happen, since last 5 bytes are supposed to be literals) | |
continue; | |
} | |
LZ4_WILDCOPY(ref, op, cpy); | |
op=cpy; // correction | |
} | |
// end of decoding | |
return (int) (((char*)ip)-source); | |
// write overflow error detected | |
_output_error: | |
return (int) (-(((char*)ip)-source)); | |
} | |
int LZ4_uncompress_unknownOutputSize( | |
char* source, | |
char* dest, | |
int isize, | |
int maxOutputSize) | |
{ | |
// Local Variables | |
const BYTE* ip = (const BYTE*) source; | |
const BYTE* const iend = ip + isize; | |
BYTE* ref; | |
BYTE* op = (BYTE*) dest; | |
BYTE* const oend = op + maxOutputSize; | |
BYTE* cpy; | |
BYTE token; | |
U32 dec[4]={0, 3, 2, 3}; | |
int len, length; | |
// Main Loop | |
while (ip<iend) | |
{ | |
// get runlength | |
token = *ip++; | |
if ((length=(token>>ML_BITS)) == RUN_MASK) { for (;(len=*ip++)==255;length+=255){} length += len; } | |
// copy literals | |
ref = op+length; | |
if (ref>oend-4) | |
{ | |
if (ref > oend) goto _output_error; | |
while(op<oend-3) { *(U32*)op=*(U32*)ip; op+=4; ip+=4; } | |
while(op<ref) *op++=*ip++; | |
break; // Necessarily EOF | |
} | |
do { *(U32*)op = *(U32*)ip; op+=4; ip+=4; } while (op<ref) ; | |
ip-=(op-ref); op=ref; // correction | |
if (ip>=iend) break; // check EOF | |
// get offset | |
ref -= *(U16*)ip; ip+=2; | |
// get matchlength | |
if ((length=(token&ML_MASK)) == ML_MASK) { for (;(len=*ip++)==255;length+=255){} length += len; } | |
length += MINMATCH; | |
// copy repeated sequence | |
cpy = op + length; | |
if (op-ref<4) | |
{ | |
*op++ = *ref++; | |
*op++ = *ref++; | |
*op++ = *ref++; | |
*op++ = *ref++; | |
ref -= dec[op-ref]; | |
} else { *(U32*)op=*(U32*)ref; op+=4; ref+=4; } | |
if (cpy>oend-4) | |
{ | |
if (cpy > oend) goto _output_error; | |
while(op<cpy-3) { *(U32*)op=*(U32*)ref; op+=4; ref+=4; } | |
while(op<cpy) *op++=*ref++; | |
if (op>=oend) break; // Check EOF | |
continue; | |
} | |
do { *(U32*)op = *(U32*)ref; op+=4; ref+=4; } while (op<cpy) ; | |
op=cpy; // correction | |
} | |
// end of decoding | |
return (int) (((char*)op)-dest); | |
// write overflow error detected | |
_output_error: | |
return (int) (-(((char*)ip)-source)); | |
} | |