/* | |
LZ4 - Fast LZ compression algorithm | |
Header File | |
Copyright (C) 2011, Yann Collet. | |
BSD License | |
Redistribution and use in source and binary forms, with or without | |
modification, are permitted provided that the following conditions are | |
met: | |
* Redistributions of source code must retain the above copyright | |
notice, this list of conditions and the following disclaimer. | |
* Redistributions in binary form must reproduce the above | |
copyright notice, this list of conditions and the following disclaimer | |
in the documentation and/or other materials provided with the | |
distribution. | |
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
#if defined (__cplusplus) | |
extern "C" { | |
#endif | |
//**************************** | |
// Instructions | |
//**************************** | |
// Uncomment next line to ensure that LZ4_Decode will never write in destination buffer more than "decompressedSize" bytes | |
// If commented, the decoder may write up to 3 bytes more than decompressedSize, so provide extra room in dest buffer for that | |
// Recommendation : keep commented, for improved performance; ensure that destination buffer is at least decompressedSize + 3 Bytes | |
// #define SAFEWRITEBUFFER | |
//**************************** | |
// Simple Functions | |
//**************************** | |
int LZ4_compress (char* source, char* dest, int isize); | |
int LZ4_decode (char* source, char* dest, int isize); | |
/* | |
LZ4_compress : | |
return : the number of bytes in compressed buffer dest | |
note : destination buffer must be already allocated. | |
To avoid any problem, size it to handle worst cases situations (input data not compressible) | |
Worst case size is : "inputsize + 0.4%", with "0.4%" being at least 8 bytes. | |
LZ4_decode : | |
return : the number of bytes in decoded buffer dest | |
note 1 : isize is the input size, therefore the compressed size | |
note 2 : destination buffer must be already allocated. | |
The program calling the decoder must know in advance the size of decoded stream to properly allocate the destination buffer | |
Note that, in fast mode, the destination buffer size must be at least "decompressedSize + 3 Bytes" | |
*/ | |
//**************************** | |
// Advanced Functions | |
//**************************** | |
int LZ4_compressCtx(void** ctx, char* source, char* dest, int isize); | |
/* | |
LZ4_compressCtx : | |
This function explicitly handles the CTX memory structure. | |
It avoids allocating/deallocating memory between each call, improving performance when malloc is time-consuming. | |
On first call : provide a *ctx=NULL; It will be automatically allocated. | |
On next calls : reuse the same ctx pointer. | |
Use different pointers for different threads when doing multi-threading. | |
note : performance difference is small, mostly noticeable when repetitively calling the compression algorithm on many small segments. | |
*/ | |
#if defined (__cplusplus) | |
} | |
#endif |