| /* |
| * simple_buffer.c |
| * Copyright : Kyle Harper |
| * License : Follows same licensing as the lz4.c/lz4.h program at any given time. Currently, BSD 2. |
| * Description: Example program to demonstrate the basic usage of the compress/decompress functions within lz4.c/lz4.h. |
| * The functions you'll likely want are LZ4_compress_default and LZ4_decompress_safe. Both of these are documented in |
| * the lz4.h header file; I recommend reading them. |
| */ |
| |
| /* Includes, for Power! */ |
| #include "lz4.h" // This is all that is required to expose the prototypes for basic compression and decompression. |
| #include <stdio.h> // For printf() |
| #include <string.h> // For memcmp() |
| #include <stdlib.h> // For exit() |
| |
| /* |
| * Easy show-error-and-bail function. |
| */ |
| void run_screaming(const char *message, const int code) { |
| printf("%s\n", message); |
| exit(code); |
| return; |
| } |
| |
| |
| /* |
| * main |
| */ |
| int main(void) { |
| /* Introduction */ |
| // Below we will have a Compression and Decompression section to demonstrate. There are a few important notes before we start: |
| // 1) The return codes of LZ4_ functions are important. Read lz4.h if you're unsure what a given code means. |
| // 2) LZ4 uses char* pointers in all LZ4_ functions. This is baked into the API and probably not going to change. If your |
| // program uses pointers that are unsigned char*, void*, or otherwise different you may need to do some casting or set the |
| // right -W compiler flags to ignore those warnings (e.g.: -Wno-pointer-sign). |
| |
| /* Compression */ |
| // We'll store some text into a variable pointed to by *src to be compressed later. |
| const char *src = "Lorem ipsum dolor sit amet, consectetur adipiscing elit."; |
| // The compression function needs to know how many bytes of exist. Since we're using a string, we can use strlen() + 1 (for \0). |
| const size_t src_size = strlen(src) + 1; |
| // LZ4 provides a function that will tell you the maximum size of compressed output based on input data via LZ4_compressBound(). |
| const size_t max_dst_size = LZ4_compressBound(src_size); |
| // We will use that size for our destination boundary when allocating space. |
| char *compressed_data = malloc(max_dst_size); |
| if (compressed_data == NULL) |
| run_screaming("Failed to allocate memory for *compressed_data.", 1); |
| // That's all the information and preparation LZ4 needs to compress *src into *compressed_data. Invoke LZ4_compress_default now |
| // with our size values and pointers to our memory locations. Save the return value for error checking. |
| int return_value = 0; |
| return_value = LZ4_compress_default(src, compressed_data, src_size, max_dst_size); |
| // Check return_value to determine what happened. |
| if (return_value < 0) |
| run_screaming("A negative result from LZ4_compress_default indicates a failure trying to compress the data. See exit code (echo $?) for value returned.", return_value); |
| if (return_value == 0) |
| run_screaming("A result of 0 means compression worked, but was stopped because the destination buffer couldn't hold all the information.", 1); |
| if (return_value > 0) |
| printf("We successfully compressed some data!\n"); |
| // Not only does a positive return_value mean success, the value returned == the number of bytes required. You can use this to |
| // realloc() *compress_data to free up memory, if desired. We'll do so just to demonstrate the concept. |
| const size_t compressed_data_size = return_value; |
| compressed_data = (char *)realloc(compressed_data, compressed_data_size); |
| if (compressed_data == NULL) |
| run_screaming("Failed to re-alloc memory for compressed_data. Sad :(", 1); |
| |
| /* Decompression */ |
| // Now that we've successfully compressed the information from *src to *compressed_data, let's do the opposite! We'll create a |
| // *new_src location of size src_size since we know that value. |
| char *new_src = malloc(src_size); |
| if (new_src == NULL) |
| run_screaming("Failed to allocate memory for *new_src.", 1); |
| // The LZ4_decompress_safe function needs to know where the compressed data is, how many bytes long it is, where the new_src |
| // memory location is, and how large the new_src (uncompressed) output will be. Again, save the return_value. |
| return_value = LZ4_decompress_safe(compressed_data, new_src, compressed_data_size, src_size); |
| if (return_value < 0) |
| run_screaming("A negative result from LZ4_decompress_fast indicates a failure trying to decompress the data. See exit code (echo $?) for value returned.", return_value); |
| if (return_value == 0) |
| run_screaming("I'm not sure this function can ever return 0. Documentation in lz4.h doesn't indicate so.", 1); |
| if (return_value > 0) |
| printf("We successfully decompressed some data!\n"); |
| // Not only does a positive return value mean success, the value returned == the number of bytes read from the compressed_data |
| // stream. I'm not sure there's ever a time you'll need to know this in most cases... |
| |
| /* Validation */ |
| // We should be able to compare our original *src with our *new_src and be byte-for-byte identical. |
| if (memcmp(src, new_src, src_size) != 0) |
| run_screaming("Validation failed. *src and *new_src are not identical.", 1); |
| printf("Validation done. The string we ended up with is:\n%s\n", new_src); |
| return 0; |
| } |