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| <title>1.8.2 Manual</title> |
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| <body> |
| <h1>1.8.2 Manual</h1> |
| <hr> |
| <a name="Contents"></a><h2>Contents</h2> |
| <ol> |
| <li><a href="#Chapter1">Introduction</a></li> |
| <li><a href="#Chapter2">Version</a></li> |
| <li><a href="#Chapter3">Tuning parameter</a></li> |
| <li><a href="#Chapter4">Simple Functions</a></li> |
| <li><a href="#Chapter5">Advanced Functions</a></li> |
| <li><a href="#Chapter6">Streaming Compression Functions</a></li> |
| <li><a href="#Chapter7">Streaming Decompression Functions</a></li> |
| <li><a href="#Chapter8">Unstable declarations</a></li> |
| <li><a href="#Chapter9">Private definitions</a></li> |
| <li><a href="#Chapter10">Obsolete Functions</a></li> |
| </ol> |
| <hr> |
| <a name="Chapter1"></a><h2>Introduction</h2><pre> |
| LZ4 is lossless compression algorithm, providing compression speed at 400 MB/s per core, |
| scalable with multi-cores CPU. It features an extremely fast decoder, with speed in |
| multiple GB/s per core, typically reaching RAM speed limits on multi-core systems. |
| |
| The LZ4 compression library provides in-memory compression and decompression functions. |
| Compression can be done in: |
| - a single step (described as Simple Functions) |
| - a single step, reusing a context (described in Advanced Functions) |
| - unbounded multiple steps (described as Streaming compression) |
| |
| lz4.h provides block compression functions. It gives full buffer control to user. |
| Decompressing an lz4-compressed block also requires metadata (such as compressed size). |
| Each application is free to encode such metadata in whichever way it wants. |
| |
| An additional format, called LZ4 frame specification (doc/lz4_Frame_format.md), |
| take care of encoding standard metadata alongside LZ4-compressed blocks. |
| If your application requires interoperability, it's recommended to use it. |
| A library is provided to take care of it, see lz4frame.h. |
| <BR></pre> |
| |
| <a name="Chapter2"></a><h2>Version</h2><pre></pre> |
| |
| <pre><b>int LZ4_versionNumber (void); </b>/**< library version number; useful to check dll version */<b> |
| </b></pre><BR> |
| <pre><b>const char* LZ4_versionString (void); </b>/**< library version string; unseful to check dll version */<b> |
| </b></pre><BR> |
| <a name="Chapter3"></a><h2>Tuning parameter</h2><pre></pre> |
| |
| <pre><b>#ifndef LZ4_MEMORY_USAGE |
| # define LZ4_MEMORY_USAGE 14 |
| #endif |
| </b><p> Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.) |
| Increasing memory usage improves compression ratio |
| Reduced memory usage may improve speed, thanks to cache effect |
| Default value is 14, for 16KB, which nicely fits into Intel x86 L1 cache |
| |
| </p></pre><BR> |
| |
| <a name="Chapter4"></a><h2>Simple Functions</h2><pre></pre> |
| |
| <pre><b>int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity); |
| </b><p> Compresses 'srcSize' bytes from buffer 'src' |
| into already allocated 'dst' buffer of size 'dstCapacity'. |
| Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize). |
| It also runs faster, so it's a recommended setting. |
| If the function cannot compress 'src' into a more limited 'dst' budget, |
| compression stops *immediately*, and the function result is zero. |
| Note : as a consequence, 'dst' content is not valid. |
| Note 2 : This function is protected against buffer overflow scenarios (never writes outside 'dst' buffer, nor read outside 'source' buffer). |
| srcSize : max supported value is LZ4_MAX_INPUT_SIZE. |
| dstCapacity : size of buffer 'dst' (which must be already allocated) |
| return : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity) |
| or 0 if compression fails |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity); |
| </b><p> compressedSize : is the exact complete size of the compressed block. |
| dstCapacity : is the size of destination buffer, which must be already allocated. |
| return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity) |
| If destination buffer is not large enough, decoding will stop and output an error code (negative value). |
| If the source stream is detected malformed, the function will stop decoding and return a negative result. |
| This function is protected against malicious data packets. |
| </p></pre><BR> |
| |
| <a name="Chapter5"></a><h2>Advanced Functions</h2><pre></pre> |
| |
| <pre><b>int LZ4_compressBound(int inputSize); |
| </b><p> Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible) |
| This function is primarily useful for memory allocation purposes (destination buffer size). |
| Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example). |
| Note that LZ4_compress_default() compresses faster when dstCapacity is >= LZ4_compressBound(srcSize) |
| inputSize : max supported value is LZ4_MAX_INPUT_SIZE |
| return : maximum output size in a "worst case" scenario |
| or 0, if input size is incorrect (too large or negative) |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); |
| </b><p> Same as LZ4_compress_default(), but allows selection of "acceleration" factor. |
| The larger the acceleration value, the faster the algorithm, but also the lesser the compression. |
| It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed. |
| An acceleration value of "1" is the same as regular LZ4_compress_default() |
| Values <= 0 will be replaced by ACCELERATION_DEFAULT (currently == 1, see lz4.c). |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_sizeofState(void); |
| int LZ4_compress_fast_extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); |
| </b><p> Same compression function, just using an externally allocated memory space to store compression state. |
| Use LZ4_sizeofState() to know how much memory must be allocated, |
| and allocate it on 8-bytes boundaries (using malloc() typically). |
| Then, provide it as 'void* state' to compression function. |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_compress_destSize (const char* src, char* dst, int* srcSizePtr, int targetDstSize); |
| </b><p> Reverse the logic : compresses as much data as possible from 'src' buffer |
| into already allocated buffer 'dst' of size 'targetDestSize'. |
| This function either compresses the entire 'src' content into 'dst' if it's large enough, |
| or fill 'dst' buffer completely with as much data as possible from 'src'. |
| *srcSizePtr : will be modified to indicate how many bytes where read from 'src' to fill 'dst'. |
| New value is necessarily <= old value. |
| return : Nb bytes written into 'dst' (necessarily <= targetDestSize) |
| or 0 if compression fails |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_decompress_fast (const char* src, char* dst, int originalSize); |
| </b><p>This function is a bit faster than LZ4_decompress_safe(), |
| but it may misbehave on malformed input because it doesn't perform full validation of compressed data. |
| originalSize : is the uncompressed size to regenerate |
| Destination buffer must be already allocated, and its size must be >= 'originalSize' bytes. |
| return : number of bytes read from source buffer (== compressed size). |
| If the source stream is detected malformed, the function stops decoding and return a negative result. |
| note : This function is only usable if the originalSize of uncompressed data is known in advance. |
| The caller should also check that all the compressed input has been consumed properly, |
| i.e. that the return value matches the size of the buffer with compressed input. |
| The function never writes past the output buffer. However, since it doesn't know its 'src' size, |
| it may read past the intended input. Also, because match offsets are not validated during decoding, |
| reads from 'src' may underflow. Use this function in trusted environment **only**. |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_decompress_safe_partial (const char* src, char* dst, int srcSize, int targetOutputSize, int dstCapacity); |
| </b><p> This function decompress a compressed block of size 'srcSize' at position 'src' |
| into destination buffer 'dst' of size 'dstCapacity'. |
| The function will decompress a minimum of 'targetOutputSize' bytes, and stop after that. |
| However, it's not accurate, and may write more than 'targetOutputSize' (but always <= dstCapacity). |
| @return : the number of bytes decoded in the destination buffer (necessarily <= dstCapacity) |
| Note : this number can also be < targetOutputSize, if compressed block contains less data. |
| Therefore, always control how many bytes were decoded. |
| If source stream is detected malformed, function returns a negative result. |
| This function is protected against malicious data packets. |
| </p></pre><BR> |
| |
| <a name="Chapter6"></a><h2>Streaming Compression Functions</h2><pre></pre> |
| |
| <pre><b>LZ4_stream_t* LZ4_createStream(void); |
| int LZ4_freeStream (LZ4_stream_t* streamPtr); |
| </b><p> LZ4_createStream() will allocate and initialize an `LZ4_stream_t` structure. |
| LZ4_freeStream() releases its memory. |
| |
| </p></pre><BR> |
| |
| <pre><b>void LZ4_resetStream (LZ4_stream_t* streamPtr); |
| </b><p> An LZ4_stream_t structure can be allocated once and re-used multiple times. |
| Use this function to start compressing a new stream. |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize); |
| </b><p> Use this function to load a static dictionary into LZ4_stream_t. |
| Any previous data will be forgotten, only 'dictionary' will remain in memory. |
| Loading a size of 0 is allowed, and is the same as reset. |
| @return : dictionary size, in bytes (necessarily <= 64 KB) |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); |
| </b><p> Compress 'src' content using data from previously compressed blocks, for better compression ratio. |
| 'dst' buffer must be already allocated. |
| If dstCapacity >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster. |
| |
| Important : The previous 64KB of compressed data is assumed to remain present and unmodified in memory! |
| |
| Special 1 : When input is a double-buffer, they can have any size, including < 64 KB. |
| Make sure that buffers are separated by at least one byte. |
| This way, each block only depends on previous block. |
| Special 2 : If input buffer is a ring-buffer, it can have any size, including < 64 KB. |
| |
| @return : size of compressed block |
| or 0 if there is an error (typically, cannot fit into 'dst'). |
| After an error, the stream status is invalid, it can only be reset or freed. |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int maxDictSize); |
| </b><p> If last 64KB data cannot be guaranteed to remain available at its current memory location, |
| save it into a safer place (char* safeBuffer). |
| This is schematically equivalent to a memcpy() followed by LZ4_loadDict(), |
| but is much faster, because LZ4_saveDict() doesn't need to rebuild tables. |
| @return : saved dictionary size in bytes (necessarily <= maxDictSize), or 0 if error. |
| |
| </p></pre><BR> |
| |
| <a name="Chapter7"></a><h2>Streaming Decompression Functions</h2><pre> Bufferless synchronous API |
| <BR></pre> |
| |
| <pre><b>LZ4_streamDecode_t* LZ4_createStreamDecode(void); |
| int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream); |
| </b><p> creation / destruction of streaming decompression tracking structure. |
| A tracking structure can be re-used multiple times sequentially. |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize); |
| </b><p> An LZ4_streamDecode_t structure can be allocated once and re-used multiple times. |
| Use this function to start decompression of a new stream of blocks. |
| A dictionary can optionnally be set. Use NULL or size 0 for a reset order. |
| @return : 1 if OK, 0 if error |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int srcSize, int dstCapacity); |
| int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int originalSize); |
| </b><p> These decoding functions allow decompression of consecutive blocks in "streaming" mode. |
| A block is an unsplittable entity, it must be presented entirely to a decompression function. |
| Decompression functions only accept one block at a time. |
| The last 64KB of previously decoded data *must* remain available and unmodified at the memory position where they were decoded. |
| If less than 64KB of data has been decoded all the data must be present. |
| |
| Special : if application sets a ring buffer for decompression, it must respect one of the following conditions : |
| - Exactly same size as encoding buffer, with same update rule (block boundaries at same positions) |
| In which case, the decoding & encoding ring buffer can have any size, including very small ones ( < 64 KB). |
| - Larger than encoding buffer, by a minimum of maxBlockSize more bytes. |
| maxBlockSize is implementation dependent. It's the maximum size of any single block. |
| In which case, encoding and decoding buffers do not need to be synchronized, |
| and encoding ring buffer can have any size, including small ones ( < 64 KB). |
| - _At least_ 64 KB + 8 bytes + maxBlockSize. |
| In which case, encoding and decoding buffers do not need to be synchronized, |
| and encoding ring buffer can have any size, including larger than decoding buffer. |
| Whenever these conditions are not possible, save the last 64KB of decoded data into a safe buffer, |
| and indicate where it is saved using LZ4_setStreamDecode() before decompressing next block. |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_decompress_safe_usingDict (const char* src, char* dst, int srcSize, int dstCapcity, const char* dictStart, int dictSize); |
| int LZ4_decompress_fast_usingDict (const char* src, char* dst, int originalSize, const char* dictStart, int dictSize); |
| </b><p> These decoding functions work the same as |
| a combination of LZ4_setStreamDecode() followed by LZ4_decompress_*_continue() |
| They are stand-alone, and don't need an LZ4_streamDecode_t structure. |
| |
| </p></pre><BR> |
| |
| <a name="Chapter8"></a><h2>Unstable declarations</h2><pre> |
| Declarations in this section should be considered unstable. |
| Use at your own peril, etc., etc. |
| They may be removed in the future. |
| Their signatures may change. |
| <BR></pre> |
| |
| <pre><b>void LZ4_resetStream_fast (LZ4_stream_t* streamPtr); |
| </b><p> When an LZ4_stream_t is known to be in a internally coherent state, |
| it can often be prepared for a new compression with almost no work, only |
| sometimes falling back to the full, expensive reset that is always required |
| when the stream is in an indeterminate state (i.e., the reset performed by |
| LZ4_resetStream()). |
| |
| LZ4_streams are guaranteed to be in a valid state when: |
| - returned from LZ4_createStream() |
| - reset by LZ4_resetStream() |
| - memset(stream, 0, sizeof(LZ4_stream_t)) |
| - the stream was in a valid state and was reset by LZ4_resetStream_fast() |
| - the stream was in a valid state and was then used in any compression call |
| that returned success |
| - the stream was in an indeterminate state and was used in a compression |
| call that fully reset the state (LZ4_compress_fast_extState()) and that |
| returned success |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_compress_fast_extState_fastReset (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); |
| </b><p> A variant of LZ4_compress_fast_extState(). |
| |
| Using this variant avoids an expensive initialization step. It is only safe |
| to call if the state buffer is known to be correctly initialized already |
| (see above comment on LZ4_resetStream_fast() for a definition of "correctly |
| initialized"). From a high level, the difference is that this function |
| initializes the provided state with a call to LZ4_resetStream_fast() while |
| LZ4_compress_fast_extState() starts with a call to LZ4_resetStream(). |
| |
| </p></pre><BR> |
| |
| <pre><b>void LZ4_attach_dictionary(LZ4_stream_t *working_stream, const LZ4_stream_t *dictionary_stream); |
| </b><p> This is an experimental API that allows for the efficient use of a |
| static dictionary many times. |
| |
| Rather than re-loading the dictionary buffer into a working context before |
| each compression, or copying a pre-loaded dictionary's LZ4_stream_t into a |
| working LZ4_stream_t, this function introduces a no-copy setup mechanism, |
| in which the working stream references the dictionary stream in-place. |
| |
| Several assumptions are made about the state of the dictionary stream. |
| Currently, only streams which have been prepared by LZ4_loadDict() should |
| be expected to work. |
| |
| Alternatively, the provided dictionary stream pointer may be NULL, in which |
| case any existing dictionary stream is unset. |
| |
| If a dictionary is provided, it replaces any pre-existing stream history. |
| The dictionary contents are the only history that can be referenced and |
| logically immediately precede the data compressed in the first subsequent |
| compression call. |
| |
| The dictionary will only remain attached to the working stream through the |
| first compression call, at the end of which it is cleared. The dictionary |
| stream (and source buffer) must remain in-place / accessible / unchanged |
| through the completion of the first compression call on the stream. |
| |
| </p></pre><BR> |
| |
| <a name="Chapter9"></a><h2>Private definitions</h2><pre> |
| Do not use these definitions. |
| They are exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`. |
| Using these definitions will expose code to API and/or ABI break in future versions of the library. |
| <BR></pre> |
| |
| <pre><b>typedef struct { |
| const uint8_t* externalDict; |
| size_t extDictSize; |
| const uint8_t* prefixEnd; |
| size_t prefixSize; |
| } LZ4_streamDecode_t_internal; |
| </b></pre><BR> |
| <pre><b>typedef struct { |
| const unsigned char* externalDict; |
| size_t extDictSize; |
| const unsigned char* prefixEnd; |
| size_t prefixSize; |
| } LZ4_streamDecode_t_internal; |
| </b></pre><BR> |
| <pre><b>#define LZ4_STREAMSIZE_U64 ((1 << (LZ4_MEMORY_USAGE-3)) + 4) |
| #define LZ4_STREAMSIZE (LZ4_STREAMSIZE_U64 * sizeof(unsigned long long)) |
| union LZ4_stream_u { |
| unsigned long long table[LZ4_STREAMSIZE_U64]; |
| LZ4_stream_t_internal internal_donotuse; |
| } ; </b>/* previously typedef'd to LZ4_stream_t */<b> |
| </b><p> information structure to track an LZ4 stream. |
| init this structure before first use. |
| note : only use in association with static linking ! |
| this definition is not API/ABI safe, |
| it may change in a future version ! |
| |
| </p></pre><BR> |
| |
| <pre><b>#define LZ4_STREAMDECODESIZE_U64 4 |
| #define LZ4_STREAMDECODESIZE (LZ4_STREAMDECODESIZE_U64 * sizeof(unsigned long long)) |
| union LZ4_streamDecode_u { |
| unsigned long long table[LZ4_STREAMDECODESIZE_U64]; |
| LZ4_streamDecode_t_internal internal_donotuse; |
| } ; </b>/* previously typedef'd to LZ4_streamDecode_t */<b> |
| </b><p> information structure to track an LZ4 stream during decompression. |
| init this structure using LZ4_setStreamDecode (or memset()) before first use |
| note : only use in association with static linking ! |
| this definition is not API/ABI safe, |
| and may change in a future version ! |
| |
| </p></pre><BR> |
| |
| <a name="Chapter10"></a><h2>Obsolete Functions</h2><pre></pre> |
| |
| <pre><b>#ifdef LZ4_DISABLE_DEPRECATE_WARNINGS |
| # define LZ4_DEPRECATED(message) </b>/* disable deprecation warnings */<b> |
| #else |
| # define LZ4_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__) |
| # if defined (__cplusplus) && (__cplusplus >= 201402) </b>/* C++14 or greater */<b> |
| # define LZ4_DEPRECATED(message) [[deprecated(message)]] |
| # elif (LZ4_GCC_VERSION >= 405) || defined(__clang__) |
| # define LZ4_DEPRECATED(message) __attribute__((deprecated(message))) |
| # elif (LZ4_GCC_VERSION >= 301) |
| # define LZ4_DEPRECATED(message) __attribute__((deprecated)) |
| # elif defined(_MSC_VER) |
| # define LZ4_DEPRECATED(message) __declspec(deprecated(message)) |
| # else |
| # pragma message("WARNING: You need to implement LZ4_DEPRECATED for this compiler") |
| # define LZ4_DEPRECATED(message) |
| # endif |
| #endif </b>/* LZ4_DISABLE_DEPRECATE_WARNINGS */<b> |
| </b><p> Should deprecation warnings be a problem, |
| it is generally possible to disable them, |
| typically with -Wno-deprecated-declarations for gcc |
| or _CRT_SECURE_NO_WARNINGS in Visual. |
| Otherwise, it's also possible to define LZ4_DISABLE_DEPRECATE_WARNINGS |
| </p></pre><BR> |
| |
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