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/*
htop - ScreenManager.c
(C) 2004-2011 Hisham H. Muhammad
Released under the GNU GPL, see the COPYING file
in the source distribution for its full text.
*/
/*{
#include "FunctionBar.h"
#include "Vector.h"
#include "Header.h"
#include "Settings.h"
#include "Panel.h"
typedef enum Orientation_ {
VERTICAL,
HORIZONTAL
} Orientation;
typedef struct ScreenManager_ {
int x1;
int y1;
int x2;
int y2;
Orientation orientation;
Vector* panels;
int panelCount;
Header *header;
const Settings* settings;
bool owner;
bool allowFocusChange;
} ScreenManager;
}*/
#include "config.h"
#include "ScreenManager.h"
#include "ProcessList.h"
#include "Object.h"
#include "CRT.h"
#include "local-curses.h"
#include <assert.h>
#include <time.h>
#include <stdlib.h>
#include <stdbool.h>
#if defined ERR && ERR > 0
#undef ERR
#define ERR (-1)
#endif
ScreenManager* ScreenManager_new(int x1, int y1, int x2, int y2, Orientation orientation, Header *header, const Settings* settings, bool owner) {
ScreenManager* this;
this = xMalloc(sizeof(ScreenManager));
this->x1 = x1;
this->y1 = y1;
this->x2 = x2;
this->y2 = y2;
this->orientation = orientation;
this->panels = Vector_new(Class(Panel), owner, DEFAULT_SIZE);
this->panelCount = 0;
this->header = header;
this->settings = settings;
this->owner = owner;
this->allowFocusChange = true;
return this;
}
void ScreenManager_delete(ScreenManager* this) {
Vector_delete(this->panels);
free(this);
}
inline int ScreenManager_size(ScreenManager* this) {
return this->panelCount;
}
void ScreenManager_add(ScreenManager* this, Panel* item, int size) {
if (this->orientation == HORIZONTAL) {
int lastX = 0;
if (this->panelCount > 0) {
Panel* last = (Panel*) Vector_get(this->panels, this->panelCount - 1);
lastX = last->x + last->w + 1;
}
int height = LINES - this->y1 + this->y2;
if (size > 0) {
Panel_resize(item, size, height);
} else {
Panel_resize(item, COLS-this->x1+this->x2-lastX, height);
}
Panel_move(item, lastX, this->y1);
}
// TODO: VERTICAL
Vector_add(this->panels, item);
item->needsRedraw = true;
this->panelCount++;
}
Panel* ScreenManager_remove(ScreenManager* this, int idx) {
assert(this->panelCount > idx);
Panel* panel = (Panel*) Vector_remove(this->panels, idx);
this->panelCount--;
return panel;
}
void ScreenManager_resize(ScreenManager* this, int x1, int y1, int x2, int y2) {
this->x1 = x1;
this->y1 = y1;
this->x2 = x2;
this->y2 = y2;
int panels = this->panelCount;
if (this->orientation == HORIZONTAL) {
int lastX = 0;
for (int i = 0; i < panels - 1; i++) {
Panel* panel = (Panel*) Vector_get(this->panels, i);
Panel_resize(panel, panel->w, LINES-y1+y2);
Panel_move(panel, lastX, y1);
lastX = panel->x + panel->w + 1;
}
Panel* panel = (Panel*) Vector_get(this->panels, panels-1);
Panel_resize(panel, COLS-x1+x2-lastX, LINES-y1+y2);
Panel_move(panel, lastX, y1);
}
// TODO: VERTICAL
}
static void checkRecalculation(ScreenManager* this, double* oldTime, int* sortTimeout, bool* redraw, bool *rescan, bool *timedOut) {
ProcessList* pl = this->header->pl;
struct timeval tv;
gettimeofday(&tv, NULL);
double newTime = ((double)tv.tv_sec * 10) + ((double)tv.tv_usec / 100000);
*timedOut = (newTime - *oldTime > this->settings->delay);
if (*timedOut || newTime < *oldTime || newTime - *oldTime > 255) {
// timed out or clock was obviously adjusted
*rescan = true;
}
if (*rescan) {
#ifdef DISK_STATS
double interval = (newTime - *oldTime) / 10;
#endif
*oldTime = newTime;
#ifdef DISK_STATS
if(this->header->disk_list) {
DiskList_scan(this->header->disk_list, interval);
ProcessList_scan(pl, true);
if(*sortTimeout <= 0) {
DiskList_sort(this->header->disk_list);
*sortTimeout = 1;
}
} else
#endif
{
ProcessList_scan(pl, false);
if (*sortTimeout <= 0 || this->settings->treeView) {
ProcessList_sort(pl);
*sortTimeout = 1;
}
}
*redraw = true;
}
if (*redraw) {
#ifdef DISK_STATS
if(this->header->disk_list) DiskList_rebuildPanel(this->header->disk_list);
else
#endif
ProcessList_rebuildPanel(pl);
Header_draw(this->header);
}
*rescan = false;
}
static void ScreenManager_drawPanels(ScreenManager* this, int focus) {
const int nPanels = this->panelCount;
for (int i = 0; i < nPanels; i++) {
Panel* panel = (Panel*) Vector_get(this->panels, i);
Panel_draw(panel, i == focus);
if (this->orientation == HORIZONTAL) {
mvvline(panel->y, panel->x+panel->w, ' ', panel->h+1);
}
}
}
static Panel* setCurrentPanel(Panel* panel) {
FunctionBar_draw(panel->currentBar, NULL);
return panel;
}
void ScreenManager_run(ScreenManager* this, Panel** lastFocus, int* lastKey) {
bool quit = false;
int focus = 0;
Panel *focused_panel = setCurrentPanel((Panel*) Vector_get(this->panels, focus));
double oldTime = 0.0;
int ch = ERR;
int closeTimeout = 0;
bool timedOut = true;
bool redraw = true;
bool rescan = false;
int sortTimeout = 0;
int resetSortTimeout = 5;
while (!quit) {
if (this->header) {
checkRecalculation(this, &oldTime, &sortTimeout, &redraw, &rescan, &timedOut);
}
if (redraw) {
ScreenManager_drawPanels(this, focus);
Panel_placeCursor(focused_panel);
refresh();
}
int prevCh = ch;
CRT_explicitDelay();
ch = getch();
HandlerResult result = IGNORED;
if (ch == KEY_MOUSE) {
ch = ERR;
#ifdef HAVE_NCURSES_GETMOUSE
MEVENT mevent;
if (getmouse(&mevent) == OK) {
if (mevent.bstate & BUTTON1_RELEASED) {
if (mevent.y == LINES - 1) {
ch = FunctionBar_synthesizeEvent(focused_panel->currentBar, mevent.x);
} else {
for (int i = 0; i < this->panelCount; i++) {
Panel* panel = (Panel*) Vector_get(this->panels, i);
if (mevent.x >= panel->x && mevent.x <= panel->x+panel->w) {
if (mevent.y == panel->y) {
ch = EVENT_HEADER_CLICK(mevent.x - panel->x);
break;
}
if (mevent.y > panel->y && mevent.y <= panel->y+panel->h) {
ch = KEY_MOUSE;
if (panel == focused_panel || this->allowFocusChange) {
focus = i;
focused_panel = setCurrentPanel(panel);
Object* oldSelection = Panel_getSelected(panel);
Panel_onMouseSelect(panel, mevent.y);
if (Panel_getSelected(panel) == oldSelection) {
ch = KEY_RECLICK;
}
}
break;
}
}
}
}
#if NCURSES_MOUSE_VERSION > 1
} else if (mevent.bstate & BUTTON4_PRESSED) {
ch = KEY_WHEELUP;
} else if (mevent.bstate & BUTTON5_PRESSED) {
ch = KEY_WHEELDOWN;
#endif
}
}
#endif
}
if (ch == ERR) {
if(sortTimeout > 0) sortTimeout--;
if (prevCh == ch && !timedOut) {
closeTimeout++;
if (closeTimeout == 100) {
break;
}
} else {
closeTimeout = 0;
}
redraw = false;
continue;
}
unsigned int repeat = 1;
if(!Panel_isInsertMode(focused_panel)) {
if(this->settings->vi_mode) {
repeat = Panel_getViModeRepeatForKey(focused_panel, &ch);
if(!repeat) continue;
} else switch (ch) {
case KEY_ALT('H'): ch = KEY_LEFT; break;
case KEY_ALT('J'): ch = KEY_DOWN; break;
case KEY_ALT('K'): ch = KEY_UP; break;
case KEY_ALT('L'): ch = KEY_RIGHT; break;
}
}
redraw = true;
if (Panel_eventHandlerFn(focused_panel)) {
result = Panel_eventHandler(focused_panel, ch, repeat);
}
if (result & SYNTH_KEY) {
ch = result >> 16;
}
if (result & REDRAW) {
sortTimeout = 0;
}
if (result & RESCAN) {
rescan = true;
sortTimeout = 0;
}
if (result & HANDLED) {
continue;
} else if (result & BREAK_LOOP) {
quit = true;
continue;
}
switch (ch) {
#ifdef KEY_RESIZE
case KEY_RESIZE:
ScreenManager_resize(this, this->x1, this->y1, this->x2, this->y2);
continue;
#endif
case KEY_LEFT:
case KEY_CTRL('B'):
if (this->panelCount < 2) goto defaultHandler;
if (!this->allowFocusChange) break;
tryLeft:
if (focus > 0) focus--;
focused_panel = setCurrentPanel((Panel*) Vector_get(this->panels, focus));
if (Panel_size(focused_panel) == 0 && focus > 0) goto tryLeft;
break;
case KEY_RIGHT:
case KEY_CTRL('F'):
case 9:
if (this->panelCount < 2) goto defaultHandler;
if (!this->allowFocusChange) break;
tryRight:
if (focus < this->panelCount - 1) focus++;
focused_panel = setCurrentPanel((Panel*) Vector_get(this->panels, focus));
if (Panel_size(focused_panel) == 0 && focus < this->panelCount - 1) goto tryRight;
break;
case KEY_F(10):
case 'q':
case 27:
quit = true;
continue;
default:
defaultHandler:
sortTimeout = resetSortTimeout;
Panel_onKey(focused_panel, ch, repeat);
break;
}
}
if (lastFocus) *lastFocus = focused_panel;
if (lastKey) *lastKey = ch;
}