| /* |
| htop |
| (C) 2004-2006 Hisham H. Muhammad |
| Released under the GNU GPL, see the COPYING file |
| in the source distribution for its full text. |
| */ |
| |
| #include "Vector.h" |
| #include "Object.h" |
| #include <stdlib.h> |
| #include <string.h> |
| #include <stdbool.h> |
| |
| #include "debug.h" |
| #include <assert.h> |
| |
| /*{ |
| |
| #ifndef DEFAULT_SIZE |
| #define DEFAULT_SIZE -1 |
| #endif |
| |
| typedef void(*Vector_procedure)(void*); |
| |
| typedef struct Vector_ { |
| Object **array; |
| Object_Compare compare; |
| int arraySize; |
| int growthRate; |
| int items; |
| char* vectorType; |
| bool owner; |
| } Vector; |
| |
| }*/ |
| |
| Vector* Vector_new(char* vectorType_, bool owner, int size, Object_Compare compare) { |
| Vector* this; |
| |
| if (size == DEFAULT_SIZE) |
| size = 10; |
| this = (Vector*) malloc(sizeof(Vector)); |
| this->growthRate = size; |
| this->array = (Object**) calloc(size, sizeof(Object*)); |
| this->arraySize = size; |
| this->items = 0; |
| this->vectorType = vectorType_; |
| this->owner = owner; |
| this->compare = compare; |
| return this; |
| } |
| |
| void Vector_delete(Vector* this) { |
| if (this->owner) { |
| for (int i = 0; i < this->items; i++) |
| if (this->array[i]) |
| (this->array[i])->delete(this->array[i]); |
| } |
| free(this->array); |
| free(this); |
| } |
| |
| #ifdef DEBUG |
| |
| static inline bool Vector_isConsistent(Vector* this) { |
| assert(this->items <= this->arraySize); |
| if (this->owner) { |
| for (int i = 0; i < this->items; i++) |
| if (this->array[i] && this->array[i]->class != this->vectorType) |
| return false; |
| return true; |
| } else { |
| return true; |
| } |
| } |
| |
| int Vector_count(Vector* this) { |
| int items = 0; |
| for (int i = 0; i < this->items; i++) { |
| if (this->array[i]) |
| items++; |
| } |
| assert(items == this->items); |
| return items; |
| } |
| |
| #endif |
| |
| void Vector_prune(Vector* this) { |
| assert(Vector_isConsistent(this)); |
| int i; |
| |
| for (i = 0; i < this->items; i++) |
| if (this->array[i]) { |
| if (this->owner) |
| (this->array[i])->delete(this->array[i]); |
| this->array[i] = NULL; |
| } |
| this->items = 0; |
| } |
| |
| void Vector_sort(Vector* this) { |
| assert(this->compare); |
| assert(Vector_isConsistent(this)); |
| Object_Compare compare = this->compare; |
| /* Insertion sort works best on mostly-sorted arrays. */ |
| for (int i = 1; i < this->items; i++) { |
| int j; |
| void* t = this->array[i]; |
| for (j = i-1; j >= 0 && compare(this->array[j], t) > 0; j--) |
| this->array[j+1] = this->array[j]; |
| this->array[j+1] = t; |
| } |
| assert(Vector_isConsistent(this)); |
| } |
| |
| static void Vector_checkArraySize(Vector* this) { |
| assert(Vector_isConsistent(this)); |
| if (this->items >= this->arraySize) { |
| int i; |
| i = this->arraySize; |
| this->arraySize = this->items + this->growthRate; |
| this->array = (Object**) realloc(this->array, sizeof(Object*) * this->arraySize); |
| for (; i < this->arraySize; i++) |
| this->array[i] = NULL; |
| } |
| assert(Vector_isConsistent(this)); |
| } |
| |
| void Vector_insert(Vector* this, int index, void* data_) { |
| assert(index >= 0); |
| assert(((Object*)data_)->class == this->vectorType); |
| Object* data = data_; |
| assert(Vector_isConsistent(this)); |
| |
| Vector_checkArraySize(this); |
| assert(this->array[this->items] == NULL); |
| for (int i = this->items; i >= index; i--) { |
| this->array[i+1] = this->array[i]; |
| } |
| this->array[index] = data; |
| this->items++; |
| assert(Vector_isConsistent(this)); |
| } |
| |
| Object* Vector_take(Vector* this, int index) { |
| assert(index >= 0 && index < this->items); |
| assert(Vector_isConsistent(this)); |
| Object* removed = this->array[index]; |
| assert (removed != NULL); |
| this->items--; |
| for (int i = index; i < this->items; i++) |
| this->array[i] = this->array[i+1]; |
| this->array[this->items] = NULL; |
| assert(Vector_isConsistent(this)); |
| return removed; |
| } |
| |
| Object* Vector_remove(Vector* this, int index) { |
| Object* removed = Vector_take(this, index); |
| if (this->owner) { |
| removed->delete(removed); |
| return NULL; |
| } else |
| return removed; |
| } |
| |
| void Vector_moveUp(Vector* this, int index) { |
| assert(index >= 0 && index < this->items); |
| assert(Vector_isConsistent(this)); |
| if (index == 0) |
| return; |
| Object* temp = this->array[index]; |
| this->array[index] = this->array[index - 1]; |
| this->array[index - 1] = temp; |
| } |
| |
| void Vector_moveDown(Vector* this, int index) { |
| assert(index >= 0 && index < this->items); |
| assert(Vector_isConsistent(this)); |
| if (index == this->items - 1) |
| return; |
| Object* temp = this->array[index]; |
| this->array[index] = this->array[index + 1]; |
| this->array[index + 1] = temp; |
| } |
| |
| void Vector_set(Vector* this, int index, void* data_) { |
| assert(index >= 0); |
| assert(((Object*)data_)->class == this->vectorType); |
| Object* data = data_; |
| assert(Vector_isConsistent(this)); |
| |
| Vector_checkArraySize(this); |
| if (index >= this->items) { |
| this->items = index+1; |
| } else { |
| if (this->owner) { |
| Object* removed = this->array[index]; |
| assert (removed != NULL); |
| if (this->owner) { |
| removed->delete(removed); |
| } |
| } |
| } |
| this->array[index] = data; |
| assert(Vector_isConsistent(this)); |
| } |
| |
| inline Object* Vector_get(Vector* this, int index) { |
| assert(index < this->items); |
| assert(Vector_isConsistent(this)); |
| return this->array[index]; |
| } |
| |
| inline int Vector_size(Vector* this) { |
| assert(Vector_isConsistent(this)); |
| return this->items; |
| } |
| |
| void Vector_merge(Vector* this, Vector* v2) { |
| int i; |
| assert(Vector_isConsistent(this)); |
| |
| for (i = 0; i < v2->items; i++) |
| Vector_add(this, v2->array[i]); |
| v2->items = 0; |
| Vector_delete(v2); |
| assert(Vector_isConsistent(this)); |
| } |
| |
| void Vector_add(Vector* this, void* data_) { |
| assert(data_ && ((Object*)data_)->class == this->vectorType); |
| Object* data = data_; |
| assert(Vector_isConsistent(this)); |
| int i = this->items; |
| Vector_set(this, this->items, data); |
| assert(this->items == i+1); (void)(i); |
| assert(Vector_isConsistent(this)); |
| } |
| |
| inline int Vector_indexOf(Vector* this, void* search_, Object_Compare compare) { |
| assert(((Object*)search_)->class == this->vectorType); |
| assert(this->compare); |
| Object* search = search_; |
| assert(Vector_isConsistent(this)); |
| for (int i = 0; i < this->items; i++) { |
| Object* o = (Object*)this->array[i]; |
| if (o && compare(search, o) == 0) |
| return i; |
| } |
| return -1; |
| } |
| |
| void Vector_foreach(Vector* this, Vector_procedure f) { |
| int i; |
| assert(Vector_isConsistent(this)); |
| |
| for (i = 0; i < this->items; i++) |
| f(this->array[i]); |
| assert(Vector_isConsistent(this)); |
| } |