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/* Do not edit this file. It was automatically generated. */
#ifndef HEADER_SignalsPanel
#define HEADER_SignalsPanel
#include "Panel.h"
#include "SignalItem.h"
#include "RichString.h"
#include "debug.h"
#include <assert.h>
#include <ctype.h>
typedef struct SignalsPanel_ {
Panel super;
int state;
Signal** signals;
} SignalsPanel;
SignalsPanel* SignalsPanel_new(int x, int y, int w, int h);
void SignalsPanel_delete(Object* object);
void SignalsPanel_reset(SignalsPanel* this);
HandlerResult SignalsPanel_eventHandler(Panel* super, int ch);
#endif