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/*
htop - Panel.c
(C) 2004-2011 Hisham H. Muhammad
Released under the GNU GPL, see the COPYING file
in the source distribution for its full text.
*/
//#link curses
/*{
#include "config.h"
#include "Object.h"
#include "Vector.h"
#include "FunctionBar.h"
#include "local-curses.h"
typedef struct Panel_ Panel;
typedef enum HandlerResult_ {
HANDLED = 0x01,
IGNORED = 0x02,
BREAK_LOOP = 0x04,
REDRAW = 0x08,
RESCAN = 0x10,
SYNTH_KEY = 0x20,
} HandlerResult;
#define EVENT_SET_SELECTED -1
#define EVENT_HEADER_CLICK(x_) (-10000 + (x_))
#define EVENT_IS_HEADER_CLICK(ev_) ((ev_) >= -10000 && (ev_) <= -9000)
#define EVENT_HEADER_CLICK_GET_X(ev_) ((ev_) + 10000)
typedef HandlerResult (*Panel_EventHandler)(Panel *, int, int);
typedef bool (*Panel_BoolFunction)(const Panel *);
typedef void (*Panel_VoidFunction)(const Panel *);
typedef struct PanelClass_ {
ObjectClass super;
Panel_EventHandler eventHandler;
Panel_BoolFunction isInsertMode;
Panel_VoidFunction placeCursor;
} PanelClass;
#define As_Panel(this_) ((PanelClass*)((this_)->super.klass))
#define Panel_eventHandlerFn(this_) As_Panel(this_)->eventHandler
#define Panel_eventHandler(this_,ev_,rep_) As_Panel(this_)->eventHandler((Panel*)(this_),(ev_),(rep_))
#define Panel_isInsertMode(this_) (As_Panel(this_)->isInsertMode && As_Panel(this_)->isInsertMode((Panel*)(this_)))
#define Panel_placeCursor(this_) (As_Panel(this_)->placeCursor && (As_Panel(this_)->placeCursor(this_), true))
struct Panel_ {
Object super;
int x, y, w, h;
WINDOW* window;
Vector* items;
int selected;
int oldSelected;
int selectedLen;
void* eventHandlerState;
int scrollV;
short scrollH;
bool needsRedraw;
FunctionBar* currentBar;
FunctionBar* defaultBar;
RichString header;
int selectionColor;
char repeat_number_buffer[11];
unsigned int repeat_number_i;
};
#define Panel_setDefaultBar(this_) do{ (this_)->currentBar = (this_)->defaultBar; }while(0)
}*/
#include "Panel.h"
#include "CRT.h"
#include "RichString.h"
#include "ListItem.h"
#include "StringUtils.h"
#include <math.h>
#include <stdbool.h>
#include <stdlib.h>
#include <ctype.h>
#include <string.h>
#include <strings.h>
#include <assert.h>
#if defined ERR && ERR > 0
#undef ERR
#define ERR (-1)
#endif
#ifndef MIN
#define MIN(a,b) ((a)<(b)?(a):(b))
#endif
#ifndef MAX
#define MAX(a,b) ((a)>(b)?(a):(b))
#endif
#ifndef ROUND_UP
#define ROUND_UP(A,B) ((((A)+((B)-1))/(B))*(B))
#endif
#define KEY_CTRL(l) ((l)-'A'+1)
PanelClass Panel_class = {
.super = {
.extends = Class(Object),
.delete = Panel_delete
},
.eventHandler = (Panel_EventHandler)Panel_selectByTyping,
};
Panel* Panel_new(int x, int y, int w, int h, bool owner, ObjectClass* type, FunctionBar* fuBar) {
Panel* this;
this = xMalloc(sizeof(Panel));
Object_setClass(this, Class(Panel));
Panel_init(this, x, y, w, h, type, owner, fuBar);
return this;
}
void Panel_delete(Object* cast) {
Panel* this = (Panel*)cast;
Panel_done(this);
free(this);
}
void Panel_init(Panel* this, int x, int y, int w, int h, ObjectClass* type, bool owner, FunctionBar* fuBar) {
this->x = x;
this->y = y;
this->w = w;
this->h = h;
this->eventHandlerState = NULL;
this->items = Vector_new(type, owner, DEFAULT_SIZE);
this->scrollV = 0;
this->scrollH = 0;
this->selected = 0;
this->oldSelected = 0;
this->needsRedraw = true;
RichString_beginAllocated(this->header);
this->defaultBar = fuBar;
this->currentBar = fuBar;
this->selectionColor = CRT_colors[HTOP_PANEL_SELECTION_FOCUS_COLOR];
this->repeat_number_i = 0;
}
void Panel_done(Panel* this) {
assert (this != NULL);
free(this->eventHandlerState);
Vector_delete(this->items);
FunctionBar_delete(this->defaultBar);
RichString_end(this->header);
}
void Panel_setSelectionColor(Panel* this, int color) {
this->selectionColor = color;
}
RichString* Panel_getHeader(Panel* this) {
assert (this != NULL);
this->needsRedraw = true;
return &(this->header);
}
inline void Panel_setHeader(Panel* this, const char* header) {
RichString_write(&(this->header), CRT_colors[HTOP_PANEL_HEADER_FOCUS_COLOR], header);
this->needsRedraw = true;
}
void Panel_move(Panel* this, int x, int y) {
assert (this != NULL);
this->x = x;
this->y = y;
this->needsRedraw = true;
}
void Panel_resize(Panel* this, int w, int h) {
assert (this != NULL);
if (RichString_sizeVal(this->header) > 0)
h--;
this->w = w;
this->h = h;
this->needsRedraw = true;
}
void Panel_prune(Panel* this) {
assert (this != NULL);
Vector_prune(this->items);
this->scrollV = 0;
this->selected = 0;
this->oldSelected = 0;
this->needsRedraw = true;
}
void Panel_add(Panel* this, Object* o) {
assert (this != NULL);
Vector_add(this->items, o);
this->needsRedraw = true;
}
void Panel_insert(Panel* this, int i, Object* o) {
assert (this != NULL);
Vector_insert(this->items, i, o);
this->needsRedraw = true;
}
void Panel_set(Panel* this, int i, Object* o) {
assert (this != NULL);
Vector_set(this->items, i, o);
}
Object* Panel_get(Panel* this, int i) {
assert (this != NULL);
return Vector_get(this->items, i);
}
Object* Panel_remove(Panel* this, int i) {
assert (this != NULL);
this->needsRedraw = true;
Object* removed = Vector_remove(this->items, i);
if (this->selected > 0 && this->selected >= Vector_size(this->items))
this->selected--;
return removed;
}
Object* Panel_getSelected(Panel* this) {
assert (this != NULL);
if (Vector_size(this->items) > 0)
return Vector_get(this->items, this->selected);
else
return NULL;
}
void Panel_moveSelectedUp(Panel* this) {
assert (this != NULL);
Vector_moveUp(this->items, this->selected);
if (this->selected > 0)
this->selected--;
}
void Panel_moveSelectedDown(Panel* this) {
assert (this != NULL);
Vector_moveDown(this->items, this->selected);
if (this->selected + 1 < Vector_size(this->items))
this->selected++;
}
int Panel_getSelectedIndex(Panel* this) {
assert (this != NULL);
return this->selected;
}
int Panel_size(Panel* this) {
assert (this != NULL);
return Vector_size(this->items);
}
void Panel_setSelected(Panel* this, int selected) {
assert (this != NULL);
int size = Vector_size(this->items);
if (selected >= size) {
selected = size - 1;
}
if (selected < 0)
selected = 0;
this->selected = selected;
if (Panel_eventHandlerFn(this)) {
Panel_eventHandler(this, EVENT_SET_SELECTED, 1);
}
}
void Panel_draw(Panel* this, bool focus) {
assert (this != NULL);
int size = Vector_size(this->items);
int y = this->y;
int x = this->x;
int h = this->h;
assert(this->scrollH >= 0);
int headerLen = RichString_sizeVal(this->header);
if (headerLen > 0) {
attrset(CRT_colors[
focus ? HTOP_PANEL_HEADER_FOCUS_COLOR : HTOP_PANEL_HEADER_UNFOCUS_COLOR
]);
mvhline(y, x, ' ', this->w);
if (this->scrollH < headerLen) {
RichString_printoffnVal(this->header, y, x, this->scrollH,
MIN(headerLen - this->scrollH, this->w));
}
attrset(CRT_colors[HTOP_DEFAULT_COLOR]);
y++;
}
// ensure scroll area is on screen
if (this->scrollV < 0) {
this->scrollV = 0;
this->needsRedraw = true;
} else if (this->scrollV >= size) {
this->scrollV = MAX(size - 1, 0);
this->needsRedraw = true;
}
// ensure selection is on screen
if (this->selected < this->scrollV) {
this->scrollV = this->selected;
this->needsRedraw = true;
} else if (this->selected >= this->scrollV + h) {
this->scrollV = this->selected - h + 1;
this->needsRedraw = true;
}
int first = this->scrollV;
int upTo = MIN(first + h, size);
int selectionColor = focus ?
this->selectionColor : CRT_colors[HTOP_PANEL_SELECTION_UNFOCUS_COLOR];
if (this->needsRedraw) {
int line = 0;
for(int i = first; line < h && i < upTo; i++) {
Object* itemObj = Vector_get(this->items, i);
assert(itemObj); if(!itemObj) continue;
RichString_begin(item);
Object_display(itemObj, &item);
int itemLen = RichString_sizeVal(item);
int amt = MIN(itemLen - this->scrollH, this->w);
bool selected = (i == this->selected);
if (selected) {
attrset(selectionColor);
RichString_setAttr(&item, selectionColor);
this->selectedLen = itemLen;
}
mvhline(y + line, x, ' ', this->w);
if (amt > 0) RichString_printoffnVal(item, y + line, x, this->scrollH, amt);
if (selected) attrset(CRT_colors[HTOP_DEFAULT_COLOR]);
RichString_end(item);
line++;
}
while (line < h) {
mvhline(y + line, x, ' ', this->w);
line++;
}
this->needsRedraw = false;
} else {
Object* oldObj = Vector_get(this->items, this->oldSelected);
assert(oldObj);
RichString_begin(old);
Object_display(oldObj, &old);
int oldLen = RichString_sizeVal(old);
Object* newObj = Vector_get(this->items, this->selected);
RichString_begin(new);
Object_display(newObj, &new);
int newLen = RichString_sizeVal(new);
this->selectedLen = newLen;
mvhline(y+ this->oldSelected - first, x+0, ' ', this->w);
if (this->scrollH < oldLen) {
RichString_printoffnVal(old, y+this->oldSelected - first, x,
this->scrollH, MIN(oldLen - this->scrollH, this->w));
}
attrset(selectionColor);
mvhline(y+this->selected - first, x+0, ' ', this->w);
RichString_setAttr(&new, selectionColor);
if (this->scrollH < newLen) {
RichString_printoffnVal(new, y+this->selected - first, x,
this->scrollH, MIN(newLen - this->scrollH, this->w));
}
attrset(CRT_colors[HTOP_DEFAULT_COLOR]);
RichString_end(new);
RichString_end(old);
}
this->oldSelected = this->selected;
move(0, 0);
}
bool Panel_onKey(Panel* this, int key, int repeat) {
assert (this != NULL);
int size = Vector_size(this->items);
switch (key) {
case KEY_DOWN:
case KEY_CTRL('N'):
#ifdef KEY_C_DOWN
case KEY_C_DOWN:
#endif
this->selected += repeat;
break;
case KEY_UP:
case KEY_CTRL('P'):
#ifdef KEY_C_UP
case KEY_C_UP:
#endif
this->selected -= repeat;
break;
case KEY_LEFT:
if (this->scrollH > 0) {
this->scrollH -= MAX(CRT_scrollHAmount, 0);
if(this->scrollH < 0) this->scrollH = 0;
this->needsRedraw = true;
}
break;
case KEY_RIGHT:
this->scrollH += CRT_scrollHAmount;
this->needsRedraw = true;
break;
case KEY_PPAGE:
case KEY_CTRL('B'):
this->selected -= (this->h - 1);
this->scrollV = MAX(0, this->scrollV - this->h + 1);
this->needsRedraw = true;
break;
case KEY_NPAGE:
case KEY_CTRL('F'):
this->selected += (this->h - 1);
this->scrollV = MAX(0, MIN(Vector_size(this->items) - this->h,
this->scrollV + this->h - 1));
this->needsRedraw = true;
break;
case KEY_WHEELUP:
this->selected -= CRT_scrollWheelVAmount;
this->scrollV -= CRT_scrollWheelVAmount;
this->needsRedraw = true;
break;
case KEY_WHEELDOWN:
this->selected += CRT_scrollWheelVAmount;
this->scrollV += CRT_scrollWheelVAmount;
if (this->scrollV > Vector_size(this->items) - this->h) {
this->scrollV = Vector_size(this->items) - this->h;
}
this->needsRedraw = true;
break;
case KEY_HOME:
this->selected = 0;
break;
case KEY_END:
this->selected = size - 1;
break;
case '^':
this->scrollH = 0;
this->needsRedraw = true;
break;
case '$':
this->scrollH = MAX(ROUND_UP(this->selectedLen - this->w, CRT_scrollHAmount), 0);
this->needsRedraw = true;
break;
default:
return false;
}
// ensure selection within bounds
if (this->selected < 0 || size == 0) {
this->selected = 0;
this->needsRedraw = true;
} else if (this->selected >= size) {
this->selected = size - 1;
this->needsRedraw = true;
}
return true;
}
HandlerResult Panel_selectByTyping(Panel* this, int ch) {
int size = Panel_size(this);
if (!this->eventHandlerState)
this->eventHandlerState = xCalloc(100, sizeof(char));
char* buffer = this->eventHandlerState;
if (ch > 0 && ch < 255 && isalnum(ch)) {
int len = strlen(buffer);
if (len < 99) {
buffer[len] = ch;
buffer[len+1] = '\0';
}
for (int try = 0; try < 2; try++) {
len = strlen(buffer);
for (int i = 0; i < size; i++) {
char* cur = ((ListItem*) Panel_get(this, i))->value;
while (*cur == ' ') cur++;
if (strncasecmp(cur, buffer, len) == 0) {
Panel_setSelected(this, i);
return HANDLED;
}
}
// if current word did not match,
// retry considering the character the start of a new word.
buffer[0] = ch;
buffer[1] = '\0';
}
return HANDLED;
} else if (ch != ERR) {
buffer[0] = '\0';
}
if (ch == 13) {
return BREAK_LOOP;
}
return IGNORED;
}
unsigned int Panel_getViModeRepeatForKey(Panel *this, int *ch) {
if(*ch == ERR) return 0;
if(*ch < 256 && *ch > 0 && isdigit(*ch)) {
this->repeat_number_buffer[this->repeat_number_i] = *ch;
if(++this->repeat_number_i >= sizeof this->repeat_number_buffer) this->repeat_number_i = 0;
return 0;
}
unsigned int repeat = 1;
if(this->repeat_number_i > 0) {
this->repeat_number_buffer[this->repeat_number_i] = 0;
repeat = atoi(this->repeat_number_buffer);
if(repeat < 1) repeat = 1;
this->repeat_number_i = 0;
}
switch(*ch) {
case 'j':
*ch = KEY_DOWN;
break;
case 'k':
*ch = KEY_UP;
break;
case 'h':
*ch = KEY_LEFT;
break;
case 'l':
*ch = KEY_RIGHT;
break;
}
return repeat;
}