| #include "etherboot.h" |
| #define DEBUG_BASEMEM |
| /* Routines to allocate base memory in a BIOS-compatible way, by |
| * updating the Free Base Memory Size counter at 40:13h. |
| * |
| * Michael Brown <mbrown@fensystems.co.uk> (mcb30) |
| * $Id: basemem.c,v 1.5 2004/06/17 12:48:08 fengshuo Exp $ |
| */ |
| |
| #define fbms ( ( uint16_t * ) phys_to_virt ( 0x413 ) ) |
| #define BASE_MEMORY_MAX ( 640 ) |
| #define FREE_BLOCK_MAGIC ( ('!'<<0) + ('F'<<8) + ('R'<<16) + ('E'<<24) ) |
| |
| typedef struct free_base_memory_block { |
| uint32_t magic; |
| uint16_t size_kb; |
| } free_base_memory_block_t; |
| |
| /* Return amount of free base memory in bytes |
| */ |
| |
| uint32_t get_free_base_memory ( void ) { |
| return *fbms << 10; |
| } |
| |
| /* Adjust the real mode stack pointer. We keep the real mode stack at |
| * the top of free base memory, rather than allocating space for it. |
| */ |
| |
| static inline void adjust_real_mode_stack ( void ) { |
| /* real_mode_stack = ( *fbms << 10 ); */ |
| } |
| |
| /* Allocate N bytes of base memory. Amount allocated will be rounded |
| * up to the nearest kB, since that's the granularity of the BIOS FBMS |
| * counter. Returns NULL if memory cannot be allocated. |
| */ |
| |
| void * allot_base_memory ( size_t size ) { |
| uint16_t size_kb = ( size + 1023 ) >> 10; |
| void *ptr = NULL; |
| |
| #ifdef DEBUG_BASEMEM |
| printf ( "Trying to allocate %d kB of base memory, %d kB free\n", |
| size_kb, *fbms ); |
| #endif |
| |
| /* Free up any unused memory before we start */ |
| free_unused_base_memory(); |
| |
| /* Check available base memory */ |
| if ( size_kb > *fbms ) { return NULL; } |
| |
| /* Reduce available base memory */ |
| *fbms -= size_kb; |
| |
| /* Calculate address of memory allocated */ |
| ptr = phys_to_virt ( *fbms << 10 ); |
| |
| #ifdef DEBUG_BASEMEM |
| /* Zero out memory. We do this so that allocation of |
| * already-used space will show up in the form of a crash as |
| * soon as possible. |
| */ |
| memset ( ptr, 0, size_kb << 10 ); |
| #endif |
| |
| /* Adjust real mode stack pointer */ |
| adjust_real_mode_stack (); |
| |
| return ptr; |
| } |
| |
| /* Free base memory allocated by allot_base_memory. The BIOS provides |
| * nothing better than a LIFO mechanism for freeing memory (i.e. it |
| * just has the single "total free memory" counter), but we improve |
| * upon this slightly; as long as you free all the allotted blocks, it |
| * doesn't matter what order you free them in. (This will only work |
| * for blocks that are freed via forget_base_memory()). |
| * |
| * Yes, it's annoying that you have to remember the size of the blocks |
| * you've allotted. However, since our granularity of allocation is |
| * 1K, the alternative is to risk wasting the occasional kB of base |
| * memory, which is a Bad Thing. Really, you should be using as |
| * little base memory as possible, so consider the awkwardness of the |
| * API to be a feature! :-) |
| */ |
| |
| void forget_base_memory ( void *ptr, size_t size ) { |
| uint16_t remainder = virt_to_phys(ptr) & 1023; |
| uint16_t size_kb = ( size + remainder + 1023 ) >> 10; |
| free_base_memory_block_t *free_block = |
| ( free_base_memory_block_t * ) ( ptr - remainder ); |
| |
| if ( ( ptr == NULL ) || ( size == 0 ) ) { return; } |
| |
| #ifdef DEBUG_BASEMEM |
| printf ( "Trying to free %d bytes base memory at 0x%x\n", |
| size, virt_to_phys ( ptr ) ); |
| if ( remainder > 0 ) { |
| printf ( "WARNING: destructively expanding free block " |
| "downwards to 0x%x\n", |
| virt_to_phys ( ptr - remainder ) ); |
| } |
| #endif |
| |
| /* Mark every kilobyte within this block as free. This is |
| * overkill for normal purposes, but helps when something has |
| * allocated base memory with a granularity finer than the |
| * BIOS granularity of 1kB. PXE ROMs tend to do this when |
| * they allocate their own memory. This method allows us to |
| * free their blocks (admittedly in a rather dangerous, |
| * tread-on-anything-either-side sort of way, but there's no |
| * other way to do it). |
| * |
| * Since we're marking every kB as free, there's actually no |
| * need for recording the size of the blocks. However, we |
| * keep this in so that debug messages are friendlier. It |
| * probably adds around 8 bytes to the overall code size. |
| */ |
| while ( size_kb > 0 ) { |
| /* Mark this block as unused */ |
| free_block->magic = FREE_BLOCK_MAGIC; |
| free_block->size_kb = size_kb; |
| /* Move up by 1 kB */ |
| free_block = (void *)free_block + ( 1 << 10 ); |
| size_kb--; |
| } |
| |
| /* Free up unused base memory */ |
| free_unused_base_memory(); |
| } |
| |
| /* Do the actual freeing of memory. This is split out from |
| * forget_base_memory() so that it may be called separately. It |
| * should be called whenever base memory is deallocated by an external |
| * entity (if we can detect that it has done so) so that we get the |
| * chance to free up our own blocks. |
| */ |
| void free_unused_base_memory ( void ) { |
| free_base_memory_block_t *free_block = NULL; |
| |
| /* Try to release memory back to the BIOS. Free all |
| * consecutive blocks marked as free. |
| */ |
| while ( 1 ) { |
| /* Calculate address of next potential free block */ |
| free_block = ( free_base_memory_block_t * ) |
| phys_to_virt ( *fbms << 10 ); |
| |
| /* Stop processing if we're all the way up to 640K or |
| * if this is not a free block |
| */ |
| if ( ( *fbms == BASE_MEMORY_MAX ) || |
| ( free_block->magic != FREE_BLOCK_MAGIC ) ) { |
| break; |
| } |
| |
| /* Return memory to BIOS */ |
| *fbms += free_block->size_kb; |
| |
| #ifdef DEBUG_BASEMEM |
| printf ( "Freed %d kB base memory, %d kB now free\n", |
| free_block->size_kb, *fbms ); |
| |
| /* Zero out freed block. We do this in case |
| * the block contained any structures that |
| * might be located by scanning through |
| * memory. |
| */ |
| memset ( free_block, 0, free_block->size_kb << 10 ); |
| #endif |
| } |
| |
| /* Adjust real mode stack pointer */ |
| adjust_real_mode_stack (); |
| } |
| |