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/* graphics.c - graphics mode support for GRUB */
/* Implemented as a terminal type by Jeremy Katz <katzj@redhat.com> based
* on a patch by Paulo César Pereira de Andrade <pcpa@conectiva.com.br>
*/
/*
* GRUB -- GRand Unified Bootloader
* Copyright (C) 2001,2002 Red Hat, Inc.
* Portions copyright (C) 2000 Conectiva, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef SUPPORT_GRAPHICS
#include <term.h>
#include <shared.h>
#include <graphics.h>
static int saved_videomode = 0;
static unsigned char *font8x16 = 0;
int outline = 0;
int disable_space_highlight = 0;
int graphics_inited = 0;
char splashimage[64];
#define VSHADOW VSHADOW1
/* 8x16 dot array, total chars = 80*30. plano size = 80*30*16 = 38400 bytes */
static unsigned char *VSHADOW1 = (unsigned char *)0x3A0000; //unsigned char VSHADOW1[38400];
static unsigned char *VSHADOW2 = (unsigned char *)0x3A9600; //unsigned char VSHADOW2[38400];
static unsigned char *VSHADOW4 = (unsigned char *)0x3B2C00; //unsigned char VSHADOW4[38400];
static unsigned char *VSHADOW8 = (unsigned char *)0x3BC200; //unsigned char VSHADOW8[38400];
/* text buffer has to be kept around so that we can write things as we
* scroll and the like */
//static unsigned short text[80 * 30];
static unsigned long *text = (unsigned long *)0x3C5800; // length in bytes = 80*30*4
/* constants to define the viewable area */
const int x0 = 0;
const int x1 = 80;
const int y0 = 0;
const int y1 = 30;
/* why do these have to be kept here? */
int foreground = (63 << 16) | (63 << 8) | (63), background = 0, border = 0;
/* current position */
static int fontx = 0;
static int fonty = 0;
/* global state so that we don't try to recursively scroll or cursor */
static int no_scroll = 0;
/* color state */
static int graphics_standard_color = A_NORMAL;
static int graphics_normal_color = A_NORMAL;
static int graphics_highlight_color = A_REVERSE;
static int graphics_helptext_color = A_NORMAL;
static int graphics_heading_color = A_NORMAL;
static int graphics_current_color = A_NORMAL;
static color_state graphics_color_state = COLOR_STATE_STANDARD;
/* graphics local functions */
static void graphics_setxy (int col, int row);
static void graphics_scroll (void);
static int read_image (char *s);
/* FIXME: where do these really belong? */
static inline void outb(unsigned short port, unsigned char val)
{
__asm __volatile ("outb %0,%1"::"a" (val), "d" (port));
}
static void MapMask(int value) {
outb(0x3c4, 2);
outb(0x3c5, value);
}
/* bit mask register */
static void BitMask(int value) {
outb(0x3ce, 8);
outb(0x3cf, value);
}
///* Set the splash image */
//void graphics_set_splash(char *splashfile) {
// grub_strcpy(splashimage, splashfile);
//}
///* Get the current splash image */
//char *graphics_get_splash(void) {
// return splashimage;
//}
/* Initialize a vga16 graphics display with the palette based off of
* the image in splashimage. If the image doesn't exist, leave graphics
* mode. */
int
graphics_init (void)
{
/* graphics mode will corrupt the extended memory. so we should
* invalidate the kernel_type. */
kernel_type = KERNEL_TYPE_NONE;
if (! graphics_inited)
{
saved_videomode = set_videomode (0x12);
}
if (! read_image (splashimage))
{
set_videomode (saved_videomode);
grub_printf("failed to read image\n");
return 0;
}
font8x16 = (unsigned char *) graphics_get_font (); /* code in asm.S */
graphics_inited = 1;
/* make sure that the highlight color is set correctly */
graphics_highlight_color = ((graphics_normal_color >> 4) |
((graphics_normal_color & 0xf) << 4));
return 1;
}
/* Leave graphics mode */
void
graphics_end (void)
{
if (graphics_inited)
{
set_videomode (saved_videomode);
graphics_inited = 0;
}
}
/* Print ch on the screen. Handle any needed scrolling or the like */
void
graphics_putchar (int ch)
{
ch &= 0xff;
//graphics_cursor(0);
if (ch == '\n') {
if (fonty + 1 < y1)
graphics_gotoxy(fontx, fonty + 1);
else
{
graphics_cursor(0);
graphics_scroll();
graphics_cursor(1);
}
//graphics_cursor(1);
return;
} else if (ch == '\r') {
graphics_gotoxy(x0, fonty);
//graphics_cursor(1);
return;
}
//graphics_cursor(0);
text[fonty * 80 + fontx] = ch;
text[fonty * 80 + fontx] &= 0x00ff;
if (graphics_current_color & 0xf0)
text[fonty * 80 + fontx] |= 0x10000;//0x100;
graphics_cursor(0);
if ((fontx + 1) >= x1)
{
if (fonty + 1 < y1)
graphics_setxy(x0, fonty + 1);
else
{
graphics_setxy(x0, fonty);
graphics_scroll();
}
} else {
graphics_setxy(fontx + 1, fonty);
}
graphics_cursor(1);
}
/* get the current location of the cursor */
int
graphics_getxy(void)
{
return (fontx << 8) | fonty;
}
void
graphics_gotoxy (int x, int y)
{
graphics_cursor(0);
graphics_setxy(x, y);
graphics_cursor(1);
}
void
graphics_cls (void)
{
int i;
unsigned char *mem, *s1, *s2, *s4, *s8;
graphics_cursor(0);
graphics_gotoxy(x0, y0);
mem = (unsigned char*)VIDEOMEM;
s1 = (unsigned char*)VSHADOW1;
s2 = (unsigned char*)VSHADOW2;
s4 = (unsigned char*)VSHADOW4;
s8 = (unsigned char*)VSHADOW8;
for (i = 0; i < 80 * 30; i++)
text[i] = ' ';
graphics_cursor(1);
BitMask(0xff);
/* plano 1 */
MapMask(1);
grub_memcpy(mem, s1, 38400);
/* plano 2 */
MapMask(2);
grub_memcpy(mem, s2, 38400);
/* plano 3 */
MapMask(4);
grub_memcpy(mem, s4, 38400);
/* plano 4 */
MapMask(8);
grub_memcpy(mem, s8, 38400);
MapMask(15);
}
void
graphics_setcolorstate (color_state state)
{
switch (state)
{
case COLOR_STATE_STANDARD:
graphics_current_color = graphics_standard_color;
break;
case COLOR_STATE_NORMAL:
graphics_current_color = graphics_normal_color;
break;
case COLOR_STATE_HIGHLIGHT:
graphics_current_color = graphics_highlight_color;
break;
case COLOR_STATE_HELPTEXT:
graphics_current_color = graphics_helptext_color;
break;
case COLOR_STATE_HEADING:
graphics_current_color = graphics_heading_color;
break;
default:
graphics_current_color = graphics_standard_color;
break;
}
graphics_color_state = state;
}
void
graphics_setcolor (int normal_color, int highlight_color, int helptext_color, int heading_color)
{
graphics_normal_color = normal_color;
graphics_highlight_color = highlight_color;
graphics_helptext_color = helptext_color;
graphics_heading_color = heading_color;
graphics_setcolorstate (graphics_color_state);
}
int
graphics_setcursor (int on)
{
/* FIXME: we don't have a cursor in graphics */
return 0;
}
/* Read in the splashscreen image and set the palette up appropriately.
* Format of splashscreen is an xpm (can be gzipped) with 16 colors and
* 640x480. */
static int
read_image (char *s)
{
char buf[32], pal[16];
unsigned char c, base, mask;
unsigned i, len, idx, colors, x, y, width, height;
unsigned char *s1 = (unsigned char*)VSHADOW1;
unsigned char *s2 = (unsigned char*)VSHADOW2;
unsigned char *s4 = (unsigned char*)VSHADOW4;
unsigned char *s8 = (unsigned char*)VSHADOW8;
if (! grub_open(s))
{
errnum = 0;
//graphics_set_palette(1, 0, 0, 0);
for (i = 0; i < 38400 / 4; i++)
((long *)s1)[i] = ((long *)s2)[i] = ((long *)s4)[i] = ((long *)s8)[i] = 0;
//for (y = 0, len = 0; y < 480; y++, len += 80) {
// for (x = 0; x < 640; x++) {
// s1[len + (x >> 3)] |= 0x80 >> (x & 7);
// }
//}
goto set_palette; //return 0;
}
/* read header */
if (! grub_read((char*)&buf, 10, 0xedde0d90) || grub_memcmp(buf, "/* XPM */\n", 10)) {
grub_close();
return 0;
}
/* parse info */
while (grub_read((char *)&c, 1, 0xedde0d90)) {
if (c == '"')
break;
}
while (grub_read((char *)&c, 1, 0xedde0d90) && (c == ' ' || c == '\t'))
;
i = 0;
width = c - '0';
while (grub_read((char *)&c, 1, 0xedde0d90)) {
if (c >= '0' && c <= '9')
width = width * 10 + c - '0';
else
break;
}
while (grub_read((char *)&c, 1, 0xedde0d90) && (c == ' ' || c == '\t'))
;
height = c - '0';
while (grub_read((char *)&c, 1, 0xedde0d90)) {
if (c >= '0' && c <= '9')
height = height * 10 + c - '0';
else
break;
}
while (grub_read((char *)&c, 1, 0xedde0d90) && (c == ' ' || c == '\t'))
;
colors = c - '0';
while (grub_read((char *)&c, 1, 0xedde0d90)) {
if (c >= '0' && c <= '9')
colors = colors * 10 + c - '0';
else
break;
}
base = 0;
while (grub_read((char *)&c, 1, 0xedde0d90) && c != '"')
;
/* palette */
for (i = 0, idx = 1; i < colors; i++) {
len = 0;
while (grub_read((char *)&c, 1, 0xedde0d90) && c != '"')
;
grub_read((char *)&c, 1, 0xedde0d90); /* char */
base = c;
grub_read(buf, 4, 0xedde0d90); /* \t c # */
while (grub_read((char *)&c, 1, 0xedde0d90) && c != '"') {
if (len < sizeof(buf))
buf[len++] = c;
}
if (len == 6 && idx < 15) {
int r = ((hex(buf[0]) << 4) | hex(buf[1])) >> 2;
int g = ((hex(buf[2]) << 4) | hex(buf[3])) >> 2;
int b = ((hex(buf[4]) << 4) | hex(buf[5])) >> 2;
pal[idx] = base;
graphics_set_palette(idx, r, g, b);
++idx;
}
}
x = y = len = 0;
for (i = 0; i < 38400 / 4; i++)
((long *)s1)[i] = ((long *)s2)[i] = ((long *)s4)[i] = ((long *)s8)[i] = 0;
/* parse xpm data */
while (y < height) {
while (1) {
if (!grub_read((char *)&c, 1, 0xedde0d90)) {
grub_close();
return 0;
}
if (c == '"')
break;
}
while (grub_read((char *)&c, 1, 0xedde0d90) && c != '"') {
for (i = 1; i < 15; i++)
if (pal[i] == c) {
c = i;
break;
}
mask = 0x80 >> (x & 7);
if (c & 1)
s1[len + (x >> 3)] |= mask;
if (c & 2)
s2[len + (x >> 3)] |= mask;
if (c & 4)
s4[len + (x >> 3)] |= mask;
if (c & 8)
s8[len + (x >> 3)] |= mask;
if (++x >= 640) {
x = 0;
if (y < 480)
len += 80;
++y;
}
}
}
grub_close();
set_palette:
graphics_set_palette(0, (background >> 16), (background >> 8) & 63,
background & 63);
graphics_set_palette(15, (foreground >> 16), (foreground >> 8) & 63,
foreground & 63);
graphics_set_palette(0x11, (border >> 16), (border >> 8) & 63,
border & 63);
return 1;
}
/* Convert a character which is a hex digit to the appropriate integer */
int
hex (int v)
{
if (v >= 'A' && v <= 'F')
return (v - 'A' + 10);
if (v >= 'a' && v <= 'f')
return (v - 'a' + 10);
return (v - '0');
}
/* move the graphics cursor location to col, row */
static void
graphics_setxy (int col, int row)
{
if (col >= x0 && col < x1)
{
fontx = col;
cursorX = col << 3;
}
if (row >= y0 && row < y1)
{
fonty = row;
cursorY = row << 4;
}
}
/* scroll the screen */
static void
graphics_scroll (void)
{
int i, j;
/* we don't want to scroll recursively... that would be bad */
if (no_scroll)
return;
no_scroll = 1;
/* move everything up a line */
for (j = y0 + 1; j < y1; j++)
{
graphics_gotoxy (x0, j - 1);
for (i = x0; i < x1; i++)
{
graphics_putchar (text[j * 80 + i]);
}
}
/* last line should be blank */
graphics_gotoxy (x0, y1 - 1);
for (i = x0; i < x1; i++)
graphics_putchar (' ');
graphics_setxy (x0, y1 - 1);
no_scroll = 0;
}
static unsigned char chr[16 << 2];
static unsigned char mask[16];
static void
graphics_cursor (int set)
{
unsigned char *pat, *mem, *ptr;
int i, ch, offset;
int invert = 0;
if (set && no_scroll)
return;
offset = cursorY * 80 + fontx;
ch = text[fonty * 80 + fontx] & 0xff;
if (ch != ' ' || ! disable_space_highlight)
invert = (text[fonty * 80 + fontx] & /*0xff00*/ 0xffff0000) != 0;
pat = font8x16 + (ch << 4);
mem = (unsigned char*)VIDEOMEM + offset;
if (set)
{
MapMask(15);
ptr = mem;
for (i = 0; i < 16; i++, ptr += 80)
{
cursorBuf[i] = pat[i];
*ptr = ~pat[i];
}
return;
}
if (outline)
for (i = 0; i < 16; i++)
{
mask[i] = pat[i];
if (i < 15)
mask[i] |= pat[i+1];
if (i > 0)
mask[i] |= pat[i-1];
mask[i] |= (mask[i] << 1) | (mask[i] >> 1);
mask[i] = ~(mask[i]);
}
for (i = 0; i < 16; i++, offset += 80)
{
unsigned char m, p, c1, c2, c4, c8;
p = pat[i];
if (invert)
{
p = ~p;
chr[i ] = p;
chr[16 + i] = p;
chr[32 + i] = p;
chr[48 + i] = p;
continue;
}
c1 = ((unsigned char*)VSHADOW1)[offset];
c2 = ((unsigned char*)VSHADOW2)[offset];
c4 = ((unsigned char*)VSHADOW4)[offset];
c8 = ((unsigned char*)VSHADOW8)[offset];
if (outline)
{
m = mask[i];
c1 &= m;
c2 &= m;
c4 &= m;
c8 &= m;
}
c1 |= p;
c2 |= p;
c4 |= p;
c8 |= p;
#if 0
if (invert)
{
c1 = ~c1;
c2 = ~c2;
c4 = ~c4;
c8 = ~c8;
}
#endif
chr[i ] = c1;
chr[16 + i] = c2;
chr[32 + i] = c4;
chr[48 + i] = c8;
}
offset = 0;
for (i = 1; i < 16; i <<= 1, offset += 16)
{
int j;
MapMask(i);
ptr = mem;
for (j = 0; j < 16; j++, ptr += 80)
*ptr = chr[j + offset];
}
MapMask(15);
}
#endif /* SUPPORT_GRAPHICS */