| /* graphics.c - graphics mode support for GRUB */ |
| /* Implemented as a terminal type by Jeremy Katz <katzj@redhat.com> based |
| * on a patch by Paulo César Pereira de Andrade <pcpa@conectiva.com.br> |
| */ |
| /* |
| * GRUB -- GRand Unified Bootloader |
| * Copyright (C) 2001,2002 Red Hat, Inc. |
| * Portions copyright (C) 2000 Conectiva, Inc. |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, write to the Free Software |
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
| */ |
| |
| |
| |
| #ifdef SUPPORT_GRAPHICS |
| |
| #include <term.h> |
| #include <shared.h> |
| #include <graphics.h> |
| |
| static int saved_videomode = 0; |
| static unsigned char *font8x16 = 0; |
| |
| int outline = 0; |
| int disable_space_highlight = 0; |
| int graphics_inited = 0; |
| char splashimage[64]; |
| |
| #define VSHADOW VSHADOW1 |
| /* 8x16 dot array, total chars = 80*30. plano size = 80*30*16 = 38400 bytes */ |
| static unsigned char *VSHADOW1 = (unsigned char *)0x3A0000; //unsigned char VSHADOW1[38400]; |
| static unsigned char *VSHADOW2 = (unsigned char *)0x3A9600; //unsigned char VSHADOW2[38400]; |
| static unsigned char *VSHADOW4 = (unsigned char *)0x3B2C00; //unsigned char VSHADOW4[38400]; |
| static unsigned char *VSHADOW8 = (unsigned char *)0x3BC200; //unsigned char VSHADOW8[38400]; |
| /* text buffer has to be kept around so that we can write things as we |
| * scroll and the like */ |
| //static unsigned short text[80 * 30]; |
| static unsigned long *text = (unsigned long *)0x3C5800; // length in bytes = 80*30*4 |
| |
| /* constants to define the viewable area */ |
| const int x0 = 0; |
| const int x1 = 80; |
| const int y0 = 0; |
| const int y1 = 30; |
| |
| /* why do these have to be kept here? */ |
| int foreground = (63 << 16) | (63 << 8) | (63), background = 0, border = 0; |
| |
| /* current position */ |
| static int fontx = 0; |
| static int fonty = 0; |
| |
| /* global state so that we don't try to recursively scroll or cursor */ |
| static int no_scroll = 0; |
| |
| /* color state */ |
| static int graphics_standard_color = A_NORMAL; |
| static int graphics_normal_color = A_NORMAL; |
| static int graphics_highlight_color = A_REVERSE; |
| static int graphics_helptext_color = A_NORMAL; |
| static int graphics_heading_color = A_NORMAL; |
| static int graphics_current_color = A_NORMAL; |
| static color_state graphics_color_state = COLOR_STATE_STANDARD; |
| |
| |
| /* graphics local functions */ |
| static void graphics_setxy (int col, int row); |
| static void graphics_scroll (void); |
| static int read_image (char *s); |
| |
| /* FIXME: where do these really belong? */ |
| static inline void outb(unsigned short port, unsigned char val) |
| { |
| __asm __volatile ("outb %0,%1"::"a" (val), "d" (port)); |
| } |
| |
| static void MapMask(int value) { |
| outb(0x3c4, 2); |
| outb(0x3c5, value); |
| } |
| |
| /* bit mask register */ |
| static void BitMask(int value) { |
| outb(0x3ce, 8); |
| outb(0x3cf, value); |
| } |
| |
| |
| |
| ///* Set the splash image */ |
| //void graphics_set_splash(char *splashfile) { |
| // grub_strcpy(splashimage, splashfile); |
| //} |
| |
| ///* Get the current splash image */ |
| //char *graphics_get_splash(void) { |
| // return splashimage; |
| //} |
| |
| /* Initialize a vga16 graphics display with the palette based off of |
| * the image in splashimage. If the image doesn't exist, leave graphics |
| * mode. */ |
| int |
| graphics_init (void) |
| { |
| /* graphics mode will corrupt the extended memory. so we should |
| * invalidate the kernel_type. */ |
| kernel_type = KERNEL_TYPE_NONE; |
| |
| if (! graphics_inited) |
| { |
| saved_videomode = set_videomode (0x12); |
| } |
| |
| if (! read_image (splashimage)) |
| { |
| set_videomode (saved_videomode); |
| grub_printf("failed to read image\n"); |
| return 0; |
| } |
| |
| font8x16 = (unsigned char *) graphics_get_font (); /* code in asm.S */ |
| |
| graphics_inited = 1; |
| |
| /* make sure that the highlight color is set correctly */ |
| graphics_highlight_color = ((graphics_normal_color >> 4) | |
| ((graphics_normal_color & 0xf) << 4)); |
| |
| return 1; |
| } |
| |
| /* Leave graphics mode */ |
| void |
| graphics_end (void) |
| { |
| if (graphics_inited) |
| { |
| set_videomode (saved_videomode); |
| graphics_inited = 0; |
| } |
| } |
| |
| /* Print ch on the screen. Handle any needed scrolling or the like */ |
| void |
| graphics_putchar (int ch) |
| { |
| ch &= 0xff; |
| |
| //graphics_cursor(0); |
| |
| if (ch == '\n') { |
| if (fonty + 1 < y1) |
| graphics_gotoxy(fontx, fonty + 1); |
| else |
| { |
| graphics_cursor(0); |
| graphics_scroll(); |
| graphics_cursor(1); |
| } |
| //graphics_cursor(1); |
| return; |
| } else if (ch == '\r') { |
| graphics_gotoxy(x0, fonty); |
| //graphics_cursor(1); |
| return; |
| } |
| |
| //graphics_cursor(0); |
| |
| text[fonty * 80 + fontx] = ch; |
| text[fonty * 80 + fontx] &= 0x00ff; |
| if (graphics_current_color & 0xf0) |
| text[fonty * 80 + fontx] |= 0x10000;//0x100; |
| |
| graphics_cursor(0); |
| |
| if ((fontx + 1) >= x1) |
| { |
| if (fonty + 1 < y1) |
| graphics_setxy(x0, fonty + 1); |
| else |
| { |
| graphics_setxy(x0, fonty); |
| graphics_scroll(); |
| } |
| } else { |
| graphics_setxy(fontx + 1, fonty); |
| } |
| |
| graphics_cursor(1); |
| } |
| |
| /* get the current location of the cursor */ |
| int |
| graphics_getxy(void) |
| { |
| return (fontx << 8) | fonty; |
| } |
| |
| void |
| graphics_gotoxy (int x, int y) |
| { |
| graphics_cursor(0); |
| |
| graphics_setxy(x, y); |
| |
| graphics_cursor(1); |
| } |
| |
| void |
| graphics_cls (void) |
| { |
| int i; |
| unsigned char *mem, *s1, *s2, *s4, *s8; |
| |
| graphics_cursor(0); |
| graphics_gotoxy(x0, y0); |
| |
| mem = (unsigned char*)VIDEOMEM; |
| s1 = (unsigned char*)VSHADOW1; |
| s2 = (unsigned char*)VSHADOW2; |
| s4 = (unsigned char*)VSHADOW4; |
| s8 = (unsigned char*)VSHADOW8; |
| |
| for (i = 0; i < 80 * 30; i++) |
| text[i] = ' '; |
| graphics_cursor(1); |
| |
| BitMask(0xff); |
| |
| /* plano 1 */ |
| MapMask(1); |
| grub_memcpy(mem, s1, 38400); |
| |
| /* plano 2 */ |
| MapMask(2); |
| grub_memcpy(mem, s2, 38400); |
| |
| /* plano 3 */ |
| MapMask(4); |
| grub_memcpy(mem, s4, 38400); |
| |
| /* plano 4 */ |
| MapMask(8); |
| grub_memcpy(mem, s8, 38400); |
| |
| MapMask(15); |
| |
| } |
| |
| void |
| graphics_setcolorstate (color_state state) |
| { |
| switch (state) |
| { |
| case COLOR_STATE_STANDARD: |
| graphics_current_color = graphics_standard_color; |
| break; |
| case COLOR_STATE_NORMAL: |
| graphics_current_color = graphics_normal_color; |
| break; |
| case COLOR_STATE_HIGHLIGHT: |
| graphics_current_color = graphics_highlight_color; |
| break; |
| case COLOR_STATE_HELPTEXT: |
| graphics_current_color = graphics_helptext_color; |
| break; |
| case COLOR_STATE_HEADING: |
| graphics_current_color = graphics_heading_color; |
| break; |
| default: |
| graphics_current_color = graphics_standard_color; |
| break; |
| } |
| |
| graphics_color_state = state; |
| } |
| |
| void |
| graphics_setcolor (int normal_color, int highlight_color, int helptext_color, int heading_color) |
| { |
| graphics_normal_color = normal_color; |
| graphics_highlight_color = highlight_color; |
| graphics_helptext_color = helptext_color; |
| graphics_heading_color = heading_color; |
| |
| graphics_setcolorstate (graphics_color_state); |
| } |
| |
| int |
| graphics_setcursor (int on) |
| { |
| /* FIXME: we don't have a cursor in graphics */ |
| return 0; |
| } |
| |
| /* Read in the splashscreen image and set the palette up appropriately. |
| * Format of splashscreen is an xpm (can be gzipped) with 16 colors and |
| * 640x480. */ |
| static int |
| read_image (char *s) |
| { |
| char buf[32], pal[16]; |
| unsigned char c, base, mask; |
| unsigned i, len, idx, colors, x, y, width, height; |
| |
| unsigned char *s1 = (unsigned char*)VSHADOW1; |
| unsigned char *s2 = (unsigned char*)VSHADOW2; |
| unsigned char *s4 = (unsigned char*)VSHADOW4; |
| unsigned char *s8 = (unsigned char*)VSHADOW8; |
| |
| if (! grub_open(s)) |
| { |
| errnum = 0; |
| //graphics_set_palette(1, 0, 0, 0); |
| |
| for (i = 0; i < 38400 / 4; i++) |
| ((long *)s1)[i] = ((long *)s2)[i] = ((long *)s4)[i] = ((long *)s8)[i] = 0; |
| |
| //for (y = 0, len = 0; y < 480; y++, len += 80) { |
| // for (x = 0; x < 640; x++) { |
| // s1[len + (x >> 3)] |= 0x80 >> (x & 7); |
| // } |
| //} |
| |
| goto set_palette; //return 0; |
| } |
| |
| /* read header */ |
| if (! grub_read((char*)&buf, 10, 0xedde0d90) || grub_memcmp(buf, "/* XPM */\n", 10)) { |
| grub_close(); |
| return 0; |
| } |
| |
| /* parse info */ |
| while (grub_read((char *)&c, 1, 0xedde0d90)) { |
| if (c == '"') |
| break; |
| } |
| |
| while (grub_read((char *)&c, 1, 0xedde0d90) && (c == ' ' || c == '\t')) |
| ; |
| |
| i = 0; |
| width = c - '0'; |
| while (grub_read((char *)&c, 1, 0xedde0d90)) { |
| if (c >= '0' && c <= '9') |
| width = width * 10 + c - '0'; |
| else |
| break; |
| } |
| while (grub_read((char *)&c, 1, 0xedde0d90) && (c == ' ' || c == '\t')) |
| ; |
| |
| height = c - '0'; |
| while (grub_read((char *)&c, 1, 0xedde0d90)) { |
| if (c >= '0' && c <= '9') |
| height = height * 10 + c - '0'; |
| else |
| break; |
| } |
| while (grub_read((char *)&c, 1, 0xedde0d90) && (c == ' ' || c == '\t')) |
| ; |
| |
| colors = c - '0'; |
| while (grub_read((char *)&c, 1, 0xedde0d90)) { |
| if (c >= '0' && c <= '9') |
| colors = colors * 10 + c - '0'; |
| else |
| break; |
| } |
| |
| base = 0; |
| while (grub_read((char *)&c, 1, 0xedde0d90) && c != '"') |
| ; |
| |
| /* palette */ |
| for (i = 0, idx = 1; i < colors; i++) { |
| len = 0; |
| |
| while (grub_read((char *)&c, 1, 0xedde0d90) && c != '"') |
| ; |
| grub_read((char *)&c, 1, 0xedde0d90); /* char */ |
| base = c; |
| grub_read(buf, 4, 0xedde0d90); /* \t c # */ |
| |
| while (grub_read((char *)&c, 1, 0xedde0d90) && c != '"') { |
| if (len < sizeof(buf)) |
| buf[len++] = c; |
| } |
| |
| if (len == 6 && idx < 15) { |
| int r = ((hex(buf[0]) << 4) | hex(buf[1])) >> 2; |
| int g = ((hex(buf[2]) << 4) | hex(buf[3])) >> 2; |
| int b = ((hex(buf[4]) << 4) | hex(buf[5])) >> 2; |
| |
| pal[idx] = base; |
| graphics_set_palette(idx, r, g, b); |
| ++idx; |
| } |
| } |
| |
| x = y = len = 0; |
| |
| for (i = 0; i < 38400 / 4; i++) |
| ((long *)s1)[i] = ((long *)s2)[i] = ((long *)s4)[i] = ((long *)s8)[i] = 0; |
| |
| /* parse xpm data */ |
| while (y < height) { |
| while (1) { |
| if (!grub_read((char *)&c, 1, 0xedde0d90)) { |
| grub_close(); |
| return 0; |
| } |
| if (c == '"') |
| break; |
| } |
| |
| while (grub_read((char *)&c, 1, 0xedde0d90) && c != '"') { |
| for (i = 1; i < 15; i++) |
| if (pal[i] == c) { |
| c = i; |
| break; |
| } |
| |
| mask = 0x80 >> (x & 7); |
| if (c & 1) |
| s1[len + (x >> 3)] |= mask; |
| if (c & 2) |
| s2[len + (x >> 3)] |= mask; |
| if (c & 4) |
| s4[len + (x >> 3)] |= mask; |
| if (c & 8) |
| s8[len + (x >> 3)] |= mask; |
| |
| if (++x >= 640) { |
| x = 0; |
| |
| if (y < 480) |
| len += 80; |
| ++y; |
| } |
| } |
| } |
| |
| grub_close(); |
| |
| set_palette: |
| |
| graphics_set_palette(0, (background >> 16), (background >> 8) & 63, |
| background & 63); |
| graphics_set_palette(15, (foreground >> 16), (foreground >> 8) & 63, |
| foreground & 63); |
| graphics_set_palette(0x11, (border >> 16), (border >> 8) & 63, |
| border & 63); |
| |
| return 1; |
| } |
| |
| |
| /* Convert a character which is a hex digit to the appropriate integer */ |
| int |
| hex (int v) |
| { |
| if (v >= 'A' && v <= 'F') |
| return (v - 'A' + 10); |
| if (v >= 'a' && v <= 'f') |
| return (v - 'a' + 10); |
| return (v - '0'); |
| } |
| |
| |
| /* move the graphics cursor location to col, row */ |
| static void |
| graphics_setxy (int col, int row) |
| { |
| if (col >= x0 && col < x1) |
| { |
| fontx = col; |
| cursorX = col << 3; |
| } |
| |
| if (row >= y0 && row < y1) |
| { |
| fonty = row; |
| cursorY = row << 4; |
| } |
| } |
| |
| /* scroll the screen */ |
| static void |
| graphics_scroll (void) |
| { |
| int i, j; |
| |
| /* we don't want to scroll recursively... that would be bad */ |
| if (no_scroll) |
| return; |
| no_scroll = 1; |
| |
| /* move everything up a line */ |
| for (j = y0 + 1; j < y1; j++) |
| { |
| graphics_gotoxy (x0, j - 1); |
| |
| for (i = x0; i < x1; i++) |
| { |
| graphics_putchar (text[j * 80 + i]); |
| } |
| } |
| |
| /* last line should be blank */ |
| graphics_gotoxy (x0, y1 - 1); |
| |
| for (i = x0; i < x1; i++) |
| graphics_putchar (' '); |
| |
| graphics_setxy (x0, y1 - 1); |
| |
| no_scroll = 0; |
| } |
| |
| |
| static unsigned char chr[16 << 2]; |
| static unsigned char mask[16]; |
| |
| static void |
| graphics_cursor (int set) |
| { |
| unsigned char *pat, *mem, *ptr; |
| int i, ch, offset; |
| int invert = 0; |
| |
| if (set && no_scroll) |
| return; |
| |
| offset = cursorY * 80 + fontx; |
| ch = text[fonty * 80 + fontx] & 0xff; |
| if (ch != ' ' || ! disable_space_highlight) |
| invert = (text[fonty * 80 + fontx] & /*0xff00*/ 0xffff0000) != 0; |
| pat = font8x16 + (ch << 4); |
| |
| mem = (unsigned char*)VIDEOMEM + offset; |
| |
| if (set) |
| { |
| MapMask(15); |
| ptr = mem; |
| for (i = 0; i < 16; i++, ptr += 80) |
| { |
| cursorBuf[i] = pat[i]; |
| *ptr = ~pat[i]; |
| } |
| return; |
| } |
| |
| if (outline) |
| for (i = 0; i < 16; i++) |
| { |
| mask[i] = pat[i]; |
| if (i < 15) |
| mask[i] |= pat[i+1]; |
| if (i > 0) |
| mask[i] |= pat[i-1]; |
| mask[i] |= (mask[i] << 1) | (mask[i] >> 1); |
| mask[i] = ~(mask[i]); |
| } |
| |
| for (i = 0; i < 16; i++, offset += 80) |
| { |
| unsigned char m, p, c1, c2, c4, c8; |
| |
| p = pat[i]; |
| |
| if (invert) |
| { |
| p = ~p; |
| chr[i ] = p; |
| chr[16 + i] = p; |
| chr[32 + i] = p; |
| chr[48 + i] = p; |
| continue; |
| } |
| |
| c1 = ((unsigned char*)VSHADOW1)[offset]; |
| c2 = ((unsigned char*)VSHADOW2)[offset]; |
| c4 = ((unsigned char*)VSHADOW4)[offset]; |
| c8 = ((unsigned char*)VSHADOW8)[offset]; |
| |
| if (outline) |
| { |
| m = mask[i]; |
| |
| c1 &= m; |
| c2 &= m; |
| c4 &= m; |
| c8 &= m; |
| } |
| |
| c1 |= p; |
| c2 |= p; |
| c4 |= p; |
| c8 |= p; |
| |
| #if 0 |
| if (invert) |
| { |
| c1 = ~c1; |
| c2 = ~c2; |
| c4 = ~c4; |
| c8 = ~c8; |
| } |
| #endif |
| |
| chr[i ] = c1; |
| chr[16 + i] = c2; |
| chr[32 + i] = c4; |
| chr[48 + i] = c8; |
| } |
| |
| offset = 0; |
| for (i = 1; i < 16; i <<= 1, offset += 16) |
| { |
| int j; |
| |
| MapMask(i); |
| ptr = mem; |
| for (j = 0; j < 16; j++, ptr += 80) |
| *ptr = chr[j + offset]; |
| } |
| |
| MapMask(15); |
| } |
| |
| #endif /* SUPPORT_GRAPHICS */ |