1. 275a15e Linkstone runtime support (#952) by Aki · 3 years, 5 months ago
  2. 1624f60 Add GlowAdvancementDisplay flags (#1105) by x4e · 3 years, 10 months ago
  3. e0a1589 Allow blocks to fall when placed directly on a non solid block (#1106) by x4e · 3 years, 10 months ago
  4. 4ebe170 Add vine physics (#1107) by x4e · 3 years, 10 months ago
  5. 663cea6 It's 2021 (2) by mastercoms · 3 years, 11 months ago
  6. 51048fd avoid unnecessary boxing (#1102) by KisaragiEffective · 3 years, 12 months ago
  7. bf37d6e fix method parameter by mastercoms · 3 years, 12 months ago
  8. f24c9dc update some APIs in GlowInventory by mastercoms · 3 years, 12 months ago
  9. ccf869d add equipmentSlot field to inventory slot by mastercoms · 3 years, 12 months ago
  10. 4bd5b6c update distribution license by mastercoms · 4 years, 4 months ago
  11. 5e0ad72 Implement WrittenBook open. Fix WritableBook sign (#1099) by SHADOWDANCH · 4 years, 6 months ago
  12. 322b7de Adds missing cauldron-item interactions. (#1097) by Emre Özcan · 4 years, 6 months ago
  13. 365a74b Update EntityEffectMessage. Optimize PotionEffect's pulsing (#1098) by SHADOWDANCH · 4 years, 6 months ago
  14. c4c59a7 Implement Beacon logic (#1092) by SHADOWDANCH · 4 years, 7 months ago
  15. 3c14954 Add background option to GlowAdvancementDisplay. Fix client crash (#1093) by SHADOWDANCH · 4 years, 7 months ago
  16. 1b0cea8 Fix potion effects display to self (#1090) by SHADOWDANCH · 4 years, 7 months ago
  17. 0f75caa update repo URL default and fix logging depends in CB compatibility bundle by mastercoms · 4 years, 9 months ago
  18. 6cbb8bb Fire PlayerChangedMainHandEvent (#1088) by SHADOWDANCH · 4 years, 9 months ago
  19. d1fe1e9 Add unimplemented methods from Glowkit update. by Alex Abbott · 4 years, 9 months ago
  20. b1a1b5a Fix import spacing violations (checkstyle) (#1086) by Arne Brasseur · 4 years, 10 months ago
  21. a44bb83 add GravityAccel to GlowAnimal (#1084) by ㄗㄠˋ ㄑㄧˊ · 4 years, 10 months ago
  22. 4681a72 github wiki was replaced by Glowstone docs (#1083) by ㄗㄠˋ ㄑㄧˊ · 4 years, 10 months ago
  23. 9b7d569 Fix wrong coordinates passed to isSnowy (#1075) by Muqsit Rayyan · 4 years, 11 months ago
  24. cf11388 Use synchronizedSet (#1072) by PayDevD · 4 years, 11 months ago
  25. 89e000f replace non-enum collections with enum collections (#1066) by KisaragiEffective · 5 years ago
  26. 2676d00 Fix raw types (#1057) by KisaragiEffective · 5 years ago
  27. 846c6b5 Implement EntityAddToWorld event firing (#1063) by Alexander Kostyurenko · 5 years ago
  28. 2fee158 Fix some issue with the /glowstone command. by momothereal · 5 years ago
  29. cdf3bb8 Fire PlayerInitialSpawnEvent (#922) (#1051) by Caleb Sacks · 5 years ago
  30. 760bff1 fix javadoc by mastercoms · 5 years ago
  31. c1fa660 Send real player entity id, implement EntityResurrectEvent, fix #1049 (#1050) by SHADOWDANCH · 5 years ago
  32. b3b6502 Make login DNS server configurable in glowstone.yml (#1044) by smartboyathome · 5 years ago
  33. 00c156d Fix #1042 (#1043) by Chris Hennick · 5 years ago
  34. 9696b2f Animal feeding improvements (#1025) by Chris Hennick · 6 years ago
  35. d4812fe Command i18n through /testforblocks, and associated refactors (#1035) by Chris Hennick · 6 years ago
  36. d6ed91c Localize /testfor by Chris Hennick · 6 years ago
  37. 83ce4ab Replace redundant immutable empty list with Collections.emptyList() by Chris Hennick · 6 years ago
  38. 7c941fe use dns_port constant by mastercoms · 6 years ago
  39. c4653f9 fix imports and types by mastercoms · 6 years ago
  40. 478d0b1 Fix Pythonic syntax for comment by mastercoms · 6 years ago
  41. 512ba7e Implement slime blocks pushing and proper handling of non-movable blocks by pistons (#1017) by Nikita Medvedev · 6 years ago
  42. d486808 fix DNS resolution issues by mastercoms · 6 years ago
  43. 7e6da83 Replace ad-hoc Validator class with Java Predicate (#1034) by Marcos Del Sol Vives · 6 years ago
  44. 62537b5 Revert "Use Collections.emptyList()" by Chris Hennick · 6 years ago
  45. 0c1ec07 Use Collections.emptyList() by Chris Hennick · 6 years ago
  46. 8b2bdb2 Azure: JDK 11 and code coverage (#1032) by Gareth Coles · 6 years ago
  47. f8938f8 i18nize and refactor GlowstoneCommand (#1026) by Chris Hennick · 6 years ago
  48. 0dc70b3 Reduce some duplication in networking-related code (#1028) by kashike · 6 years ago
  49. 7a2cb23 supply a consumer with each 'cut' when splitting experience (#1027) by kashike · 6 years ago
  50. 58f8aa4 Use constants for gamerule names (#1029) by kashike · 6 years ago
  51. a9445ff Finish localizing TellrawCommand by Chris Hennick · 6 years ago
  52. 9424a9e Finish localizing SetBlockCommand by Chris Hennick · 6 years ago
  53. 669ad8d Item amount decrement is now applied on block place (fixes #1012) (#1022) by Jacob G · 6 years ago
  54. b5cc02a Regional difficulty (#1019) by VaiTon · 6 years ago
  55. 8124225 Revert "Animal feeding fixes:" by Chris Hennick · 6 years ago
  56. 6680d94 Revert "Implements love mode duration and particle emission." by Chris Hennick · 6 years ago
  57. 54c3ff3 Implements love mode duration and particle emission. by Chris Hennick · 6 years ago
  58. b98953e Animal feeding fixes: by Chris Hennick · 6 years ago
  59. 04ccbda Simplify computeGrowthAmount by Chris Hennick · 6 years ago
  60. 3192c0f Implemented statistic tracking (#1021) by VaiTon · 6 years ago
  61. 6710673 Implements missing events (#1018) by VaiTon · 6 years ago
  62. 7951f06 Implement BlockPistonRetractEvent firing (#1014) by Nikita Medvedev · 6 years ago
  63. 55b43af Implement BlockPistonExtendEvent (#1013) by Nikita Medvedev · 6 years ago
  64. a133cfa Implement Player locale Setting (#1011) by heisluft · 6 years ago
  65. 015daf7 RegionFile fixes and improvements (#997) by Andrew Steinborn · 6 years ago
  66. 867df01 i18nize /pardonip, /playsound and /say (#1004) by Chris Hennick · 6 years ago
  67. 0b55ac3 Localize achievement names (#1005) by Chris Hennick · 6 years ago
  68. 46780de [i18n] Partially i18nize all remaining commands (#1003) by Chris Hennick · 6 years ago
  69. 3146ae7 This cast must be explicit when using the JDK 11 compiler. by Chris Hennick · 6 years ago
  70. c993dd1 i18n: Commands E-O (#1001) by Chris Hennick · 6 years ago
  71. 57c7b28 Update built-in JAR license (2019) by Momo · 6 years ago
  72. 8241f28 Make System.out and System.err non-auto-flushing, but flush them every tick. by Chris Hennick · 6 years ago
  73. d9edea4 Refactor EnchantCommand by Chris Hennick · 6 years ago
  74. e856bd3 i18nize /deop and /difficulty; extract out LocalizedEnumNames (#1000) by Chris Hennick · 6 years ago
  75. 9615bd9 i18n refactor: include Locale and ResourceBundle as CommandMessages members (#999) by Chris Hennick · 6 years ago
  76. f31979d Merge remote-tracking branch 'origin/dev' into dev by Chris Hennick · 6 years ago
  77. af166e7 Handle null in getLocale() May fix #998 by Chris Hennick · 6 years ago
  78. 2e8ce31 Don't even calculate possible physics during world load by momothereal · 6 years ago
  79. b4ad19f Skip physic updates during world generation/initialization by momothereal · 6 years ago
  80. 28b480e Merge remote-tracking branch 'origin/dev' into dev by Chris Hennick · 6 years ago
  81. 8dd2dce Fix #994 by Chris Hennick · 6 years ago
  82. d1bedb0 i18nize /clone, /defaultgamemode, /gamemode (#989) by Chris Hennick · 6 years ago
  83. c414a64 Optimization: don't fire a task if it has no handlers by Chris Hennick · 6 years ago
  84. 80eb03a Revert "Limit of 64 threads per scheduler (may fix #994)" by Chris Hennick · 6 years ago
  85. 5ed4969 Refactor for shallower nesting by Chris Hennick · 6 years ago
  86. 249f660 Fix an exception from SugarCaneDecorator in holey worlds by Chris Hennick · 6 years ago
  87. e0db761 Limit of 64 threads per scheduler (may fix #994) by Chris Hennick · 6 years ago
  88. b263563 BlockLiquid minor optimizations by Chris Hennick · 6 years ago
  89. abdcc14 Fix some javadoc warnings by Chris Hennick · 6 years ago
  90. a16a106 Fix a javadoc error by Chris Hennick · 6 years ago
  91. 90a4832 Mark a few strings NON-NLS by Chris Hennick · 6 years ago
  92. 133f9e6 Mark a few members @NonNls by Chris Hennick · 6 years ago
  93. d1a03a0 Implement the substatistics system (#985) by Florent Clarret · 6 years ago
  94. aa1f9dc Use 1.13 list formatting (#991) by Chris Hennick · 6 years ago
  95. f4de5f6 Implements some missing events (#986) by VaiTon · 6 years ago
  96. bebb1ac Inline a method that's only used once by Chris Hennick · 6 years ago
  97. e8fede7 Simplify `prettyPrint(Entity[])` by Chris Hennick · 6 years ago
  98. e533168 Mark a few remaining non-NLS strings in ItemIds by Chris Hennick · 6 years ago
  99. 2d71144 Loot file paths are `@NonNls` by Chris Hennick · 6 years ago
  100. 1cda736 Statistic IDs are `@NonNls` by Chris Hennick · 6 years ago