| package net.glowstone.entity; | |
| import com.flowpowered.networking.Message; | |
| import io.netty.buffer.ByteBuf; | |
| import io.netty.buffer.Unpooled; | |
| import net.glowstone.*; | |
| import net.glowstone.block.entity.TileEntity; | |
| import net.glowstone.constants.GlowAchievement; | |
| import net.glowstone.constants.GlowEffect; | |
| import net.glowstone.constants.GlowSound; | |
| import net.glowstone.entity.meta.MetadataIndex; | |
| import net.glowstone.entity.meta.MetadataMap; | |
| import net.glowstone.entity.meta.PlayerProfile; | |
| import net.glowstone.inventory.InventoryMonitor; | |
| import net.glowstone.io.PlayerDataService; | |
| import net.glowstone.net.GlowSession; | |
| import net.glowstone.net.message.login.LoginSuccessMessage; | |
| import net.glowstone.net.message.play.entity.DestroyEntitiesMessage; | |
| import net.glowstone.net.message.play.entity.EntityMetadataMessage; | |
| import net.glowstone.net.message.play.entity.EntityVelocityMessage; | |
| import net.glowstone.net.message.play.game.*; | |
| import net.glowstone.net.message.play.inv.*; | |
| import net.glowstone.net.message.play.player.PlayerAbilitiesMessage; | |
| import net.glowstone.net.protocol.PlayProtocol; | |
| import net.glowstone.util.StatisticMap; | |
| import net.glowstone.util.TextWrapper; | |
| import org.apache.commons.lang.Validate; | |
| import org.bukkit.*; | |
| import org.bukkit.configuration.serialization.DelegateDeserialization; | |
| import org.bukkit.conversations.Conversation; | |
| import org.bukkit.conversations.ConversationAbandonedEvent; | |
| import org.bukkit.entity.EntityType; | |
| import org.bukkit.entity.Player; | |
| import org.bukkit.event.player.*; | |
| import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause; | |
| import org.bukkit.inventory.InventoryView; | |
| import org.bukkit.inventory.ItemStack; | |
| import org.bukkit.inventory.PlayerInventory; | |
| import org.bukkit.map.MapView; | |
| import org.bukkit.plugin.Plugin; | |
| import org.bukkit.plugin.messaging.StandardMessenger; | |
| import org.bukkit.scoreboard.Scoreboard; | |
| import org.bukkit.util.Vector; | |
| import java.net.InetSocketAddress; | |
| import java.nio.charset.StandardCharsets; | |
| import java.util.*; | |
| import java.util.logging.Level; | |
| /** | |
| * Represents an in-game player. | |
| * @author Graham Edgecombe | |
| */ | |
| @DelegateDeserialization(GlowOfflinePlayer.class) | |
| public final class GlowPlayer extends GlowHumanEntity implements Player { | |
| /** | |
| * A static entity id to use when telling the client about itself. | |
| */ | |
| private static final int SELF_ID = 0; | |
| /** | |
| * This player's session. | |
| */ | |
| private final GlowSession session; | |
| /** | |
| * The entities that the client knows about. | |
| */ | |
| private final Set<GlowEntity> knownEntities = new HashSet<>(); | |
| /** | |
| * The chunks that the client knows about. | |
| */ | |
| private final Set<GlowChunk.Key> knownChunks = new HashSet<>(); | |
| /** | |
| * A queue of BlockChangeMessages to be sent. | |
| */ | |
| private final List<BlockChangeMessage> blockChanges = new LinkedList<>(); | |
| /** | |
| * A queue of messages that should be sent after block changes are processed. | |
| * Used for sign updates and other situations where the block must be sent first. | |
| */ | |
| private final List<Message> afterBlockChanges = new LinkedList<>(); | |
| /** | |
| * The set of plugin channels this player is listening on | |
| */ | |
| private final Set<String> listeningChannels = new HashSet<>(); | |
| /** | |
| * The player's statistics, achievements, and related data. | |
| */ | |
| private final StatisticMap stats = new StatisticMap(); | |
| /** | |
| * Whether the player has played before (will be false on first join). | |
| */ | |
| private final boolean hasPlayedBefore; | |
| /** | |
| * The time the player first played, or 0 if unknown. | |
| */ | |
| private final long firstPlayed; | |
| /** | |
| * The time the player last played, or 0 if unknown. | |
| */ | |
| private final long lastPlayed; | |
| /** | |
| * The time the player joined. | |
| */ | |
| private final long joinTime; | |
| /** | |
| * The lock used to prevent chunks from unloading near the player. | |
| */ | |
| private ChunkManager.ChunkLock chunkLock; | |
| /** | |
| * The tracker for changes to the currently open inventory. | |
| */ | |
| private InventoryMonitor invMonitor; | |
| /** | |
| * The display name of this player, for chat purposes. | |
| */ | |
| private String displayName; | |
| /** | |
| * The name a player has in the player list | |
| */ | |
| private String playerListName; | |
| /** | |
| * Cumulative amount of experience points the player has collected. | |
| */ | |
| private int totalExperience = 0; | |
| /** | |
| * The current level (or skill point amount) of the player. | |
| */ | |
| private int level = 0; | |
| /** | |
| * The progress made to the next level, from 0 to 1. | |
| */ | |
| private float experience = 0; | |
| /** | |
| * The human entity's current food level | |
| */ | |
| private int food = 20; | |
| /** | |
| * The player's current exhaustion level. | |
| */ | |
| private float exhaustion = 0; | |
| /** | |
| * The player's current saturation level. | |
| */ | |
| private float saturation = 0; | |
| /** | |
| * Whether to perform special scaling of the player's health. | |
| */ | |
| private boolean healthScaled = false; | |
| /** | |
| * The scale at which to display the player's health. | |
| */ | |
| private double healthScale = 20; | |
| /** | |
| * This player's current time offset. | |
| */ | |
| private long timeOffset = 0; | |
| /** | |
| * Whether the time offset is relative. | |
| */ | |
| private boolean timeRelative = true; | |
| /** | |
| * The player-specific weather, or null for normal weather. | |
| */ | |
| private WeatherType playerWeather = null; | |
| /** | |
| * The player's compass target. | |
| */ | |
| private Location compassTarget; | |
| /** | |
| * Whether this player's sleeping state is ignored when changing time. | |
| */ | |
| private boolean sleepingIgnored; | |
| /** | |
| * The bed spawn location of a player | |
| */ | |
| private Location bedSpawn; | |
| /** | |
| * The location of the sign the player is currently editing, or null. | |
| */ | |
| private Location signLocation; | |
| /** | |
| * Whether the player is permitted to fly. | |
| */ | |
| private boolean canFly; | |
| /** | |
| * Whether the player is currently flying. | |
| */ | |
| private boolean flying; | |
| /** | |
| * The player's base flight speed. | |
| */ | |
| private float flySpeed = 0.1f; | |
| /** | |
| * The player's base walking speed. | |
| */ | |
| private float walkSpeed = 0.2f; | |
| /** | |
| * Creates a new player and adds it to the world. | |
| * @param session The player's session. | |
| * @param profile The player's profile with name and UUID information. | |
| * @param reader The PlayerReader to be used to initialize the player. | |
| */ | |
| public GlowPlayer(GlowSession session, PlayerProfile profile, PlayerDataService.PlayerReader reader) { | |
| super(initLocation(session, reader), profile); | |
| this.session = session; | |
| chunkLock = world.newChunkLock(getName()); | |
| // send login response | |
| session.send(new LoginSuccessMessage(profile.getUniqueId().toString(), profile.getName())); | |
| session.setProtocol(new PlayProtocol(session.getServer())); | |
| // send join game | |
| // in future, handle hardcore, difficulty, and level type | |
| String type = world.getWorldType().getName().toLowerCase(); | |
| int gameMode = getGameMode().getValue(); | |
| if (server.isHardcore()) { | |
| gameMode |= 0x8; | |
| } | |
| session.send(new JoinGameMessage(SELF_ID, gameMode, world.getEnvironment().getId(), world.getDifficulty().getValue(), session.getServer().getMaxPlayers(), type)); | |
| setAllowFlight(getGameMode() == GameMode.CREATIVE); | |
| // send server brand and supported plugin channels | |
| session.send(new PluginMessage("MC|Brand", server.getName())); | |
| sendSupportedChannels(); | |
| // read data from player reader | |
| hasPlayedBefore = reader.hasPlayedBefore(); | |
| if (hasPlayedBefore) { | |
| firstPlayed = reader.getFirstPlayed(); | |
| lastPlayed = reader.getLastPlayed(); | |
| bedSpawn = reader.getBedSpawnLocation(); | |
| } else { | |
| firstPlayed = 0; | |
| lastPlayed = 0; | |
| } | |
| joinTime = System.currentTimeMillis(); | |
| reader.readData(this); | |
| reader.close(); | |
| // save data back out | |
| saveData(); | |
| streamBlocks(); // stream the initial set of blocks | |
| setCompassTarget(world.getSpawnLocation()); // set our compass target | |
| sendTime(); | |
| sendWeather(); | |
| sendAbilities(); | |
| invMonitor = new InventoryMonitor(getOpenInventory()); | |
| updateInventory(); // send inventory contents | |
| // send initial location | |
| session.send(new PositionRotationMessage(location, getEyeHeight() + 0.05, true)); | |
| } | |
| /** | |
| * Read the location from a PlayerReader for entity initialization. Will | |
| * fall back to a reasonable default rather than returning null. | |
| * @param session The player's session. | |
| * @param reader The PlayerReader to get the location from. | |
| * @return The location to spawn the player. | |
| */ | |
| private static Location initLocation(GlowSession session, PlayerDataService.PlayerReader reader) { | |
| if (reader.hasPlayedBefore()) { | |
| Location loc = reader.getLocation(); | |
| if (loc != null) { | |
| return loc; | |
| } | |
| } | |
| return session.getServer().getWorlds().get(0).getSpawnLocation(); | |
| } | |
| @Override | |
| public String toString() { | |
| return "GlowPlayer{name=" + getName() + "}"; | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Internals | |
| /** | |
| * Get the network session attached to this player. | |
| * @return The GlowSession of the player. | |
| */ | |
| public GlowSession getSession() { | |
| return session; | |
| } | |
| /** | |
| * Get the join time in milliseconds, to be saved as last played time. | |
| * @return The player's join time. | |
| */ | |
| public long getJoinTime() { | |
| return joinTime; | |
| } | |
| /** | |
| * Destroys this entity by removing it from the world and marking it as not | |
| * being active. | |
| */ | |
| @Override | |
| public void remove() { | |
| knownChunks.clear(); | |
| chunkLock.clear(); | |
| saveData(); | |
| getInventory().removeViewer(this); | |
| getInventory().getCraftingInventory().removeViewer(this); | |
| permissions.clearPermissions(); | |
| super.remove(); | |
| } | |
| @Override | |
| public boolean shouldSave() { | |
| return false; | |
| } | |
| @Override | |
| public void pulse() { | |
| super.pulse(); | |
| // stream world | |
| streamBlocks(); | |
| processBlockChanges(); | |
| // add to playtime | |
| incrementStatistic(Statistic.PLAY_ONE_TICK); | |
| // update inventory | |
| for (InventoryMonitor.Entry entry : invMonitor.getChanges()) { | |
| sendItemChange(entry.slot, entry.item); | |
| } | |
| // send changed metadata | |
| List<MetadataMap.Entry> changes = metadata.getChanges(); | |
| if (changes.size() > 0) { | |
| session.send(new EntityMetadataMessage(SELF_ID, changes)); | |
| } | |
| // update or remove entities | |
| List<Integer> destroyIds = new LinkedList<>(); | |
| for (Iterator<GlowEntity> it = knownEntities.iterator(); it.hasNext(); ) { | |
| GlowEntity entity = it.next(); | |
| boolean withinDistance = !entity.isDead() && isWithinDistance(entity); | |
| if (withinDistance) { | |
| for (Message msg : entity.createUpdateMessage()) { | |
| session.send(msg); | |
| } | |
| } else { | |
| destroyIds.add(entity.getEntityId()); | |
| it.remove(); | |
| } | |
| } | |
| if (destroyIds.size() > 0) { | |
| session.send(new DestroyEntitiesMessage(destroyIds)); | |
| } | |
| // add entities | |
| for (GlowEntity entity : world.getEntityManager()) { | |
| if (entity == this) | |
| continue; | |
| boolean withinDistance = !entity.isDead() && isWithinDistance(entity); | |
| if (withinDistance && !knownEntities.contains(entity)) { | |
| knownEntities.add(entity); | |
| for (Message msg : entity.createSpawnMessage()) { | |
| session.send(msg); | |
| } | |
| } | |
| } | |
| } | |
| /** | |
| * Process and send pending BlockChangeMessages. | |
| */ | |
| private void processBlockChanges() { | |
| List<BlockChangeMessage> messages = new ArrayList<>(blockChanges); | |
| blockChanges.clear(); | |
| // separate messages by chunk | |
| Map<GlowChunk.Key, List<BlockChangeMessage>> chunks = new HashMap<>(); | |
| for (BlockChangeMessage message : messages) { | |
| GlowChunk.Key key = new GlowChunk.Key(message.getX() >> 4, message.getZ() >> 4); | |
| List<BlockChangeMessage> list = chunks.get(key); | |
| if (list == null) { | |
| list = new LinkedList<>(); | |
| chunks.put(key, list); | |
| } | |
| list.add(message); | |
| } | |
| // send away | |
| for (Map.Entry<GlowChunk.Key, List<BlockChangeMessage>> entry : chunks.entrySet()) { | |
| GlowChunk.Key key = entry.getKey(); | |
| List<BlockChangeMessage> value = entry.getValue(); | |
| if (value.size() == 1) { | |
| session.send(value.get(0)); | |
| } else if (value.size() > 1) { | |
| session.send(new MultiBlockChangeMessage(key.getX(), key.getZ(), value)); | |
| } | |
| } | |
| // now send post-block-change messages | |
| List<Message> postMessages = new ArrayList<>(afterBlockChanges); | |
| afterBlockChanges.clear(); | |
| for (Message message : postMessages) { | |
| session.send(message); | |
| } | |
| } | |
| /** | |
| * Streams chunks to the player's client. | |
| */ | |
| private void streamBlocks() { | |
| Set<GlowChunk.Key> previousChunks = new HashSet<>(knownChunks); | |
| ArrayList<GlowChunk.Key> newChunks = new ArrayList<>(); | |
| int centralX = location.getBlockX() >> 4; | |
| int centralZ = location.getBlockZ() >> 4; | |
| int radius = server.getViewDistance(); | |
| for (int x = (centralX - radius); x <= (centralX + radius); x++) { | |
| for (int z = (centralZ - radius); z <= (centralZ + radius); z++) { | |
| GlowChunk.Key key = new GlowChunk.Key(x, z); | |
| if (knownChunks.contains(key)) { | |
| previousChunks.remove(key); | |
| } else { | |
| newChunks.add(key); | |
| } | |
| } | |
| } | |
| if (newChunks.size() == 0 && previousChunks.size() == 0) { | |
| return; | |
| } | |
| Collections.sort(newChunks, new Comparator<GlowChunk.Key>() { | |
| public int compare(GlowChunk.Key a, GlowChunk.Key b) { | |
| double dx = 16 * a.getX() + 8 - location.getX(); | |
| double dz = 16 * a.getZ() + 8 - location.getZ(); | |
| double da = dx * dx + dz * dz; | |
| dx = 16 * b.getX() + 8 - location.getX(); | |
| dz = 16 * b.getZ() + 8 - location.getZ(); | |
| double db = dx * dx + dz * dz; | |
| return Double.compare(da, db); | |
| } | |
| }); | |
| List<GlowChunk> bulkChunks = null; | |
| if (newChunks.size() > knownChunks.size() * 2 / 5) { | |
| // send a bulk message | |
| bulkChunks = new LinkedList<>(); | |
| } | |
| // populate then send chunks to the player | |
| // done in two steps so that all the new chunks are finalized before any of them are sent | |
| // this prevents sending a chunk then immediately sending block changes in it because | |
| // one of its neighbors has populated | |
| for (GlowChunk.Key key : newChunks) { | |
| world.getChunkManager().forcePopulation(key.getX(), key.getZ()); | |
| } | |
| for (GlowChunk.Key key : newChunks) { | |
| GlowChunk chunk = world.getChunkAt(key.getX(), key.getZ()); | |
| if (bulkChunks == null) { | |
| session.send(chunk.toMessage()); | |
| } else { | |
| bulkChunks.add(chunk); | |
| } | |
| knownChunks.add(key); | |
| chunkLock.acquire(key); | |
| } | |
| if (bulkChunks != null) { | |
| boolean skylight = world.getEnvironment() == World.Environment.NORMAL; | |
| session.send(new ChunkBulkMessage(skylight, bulkChunks)); | |
| } | |
| for (GlowChunk.Key key : newChunks) { | |
| GlowChunk chunk = world.getChunkAt(key.getX(), key.getZ()); | |
| for (TileEntity entity : chunk.getRawTileEntities()) { | |
| entity.update(this); | |
| } | |
| } | |
| for (GlowChunk.Key key : previousChunks) { | |
| session.send(ChunkDataMessage.empty(key.getX(), key.getZ())); | |
| knownChunks.remove(key); | |
| chunkLock.release(key); | |
| } | |
| previousChunks.clear(); | |
| } | |
| /** | |
| * Spawn the player at the given location after they have already joined. | |
| * Used for changing worlds and respawning after death. | |
| * @param location The location to place the player. | |
| */ | |
| private void spawnAt(Location location) { | |
| // switch worlds | |
| GlowWorld oldWorld = world; | |
| world.getEntityManager().deallocate(this); | |
| world = (GlowWorld) location.getWorld(); | |
| world.getEntityManager().allocate(this); | |
| // switch chunk set | |
| // no need to send chunk unload messages - respawn unloads all chunks | |
| knownChunks.clear(); | |
| chunkLock.clear(); | |
| chunkLock = world.newChunkLock(getName()); | |
| // spawn into world | |
| String type = world.getWorldType().getName().toLowerCase(); | |
| session.send(new RespawnMessage(world.getEnvironment().getId(), world.getDifficulty().getValue(), getGameMode().getValue(), type)); | |
| setRawLocation(location); // take us to spawn position | |
| streamBlocks(); // stream blocks | |
| setCompassTarget(world.getSpawnLocation()); // set our compass target | |
| session.send(new PositionRotationMessage(location, getEyeHeight() + 0.05, true)); | |
| sendWeather(); | |
| // fire world change if needed | |
| if (oldWorld != world) { | |
| EventFactory.callEvent(new PlayerChangedWorldEvent(this, oldWorld)); | |
| } | |
| } | |
| /** | |
| * Respawn the player after they have died. | |
| */ | |
| public void respawn() { | |
| // restore health | |
| setHealth(getMaxHealth()); | |
| // determine spawn destination | |
| boolean spawnAtBed = false; | |
| Location dest = world.getSpawnLocation(); | |
| if (bedSpawn != null) { | |
| if (bedSpawn.getBlock().getType() == Material.BED_BLOCK) { | |
| // todo: spawn next to the bed instead of inside it | |
| dest = bedSpawn.clone(); | |
| spawnAtBed = true; | |
| } | |
| } | |
| // fire event and perform spawn | |
| PlayerRespawnEvent event = new PlayerRespawnEvent(this, dest, spawnAtBed); | |
| EventFactory.callEvent(event); | |
| spawnAt(event.getRespawnLocation()); | |
| } | |
| /** | |
| * Checks whether the player can see the given chunk. | |
| * @return If the chunk is known to the player's client. | |
| */ | |
| public boolean canSee(GlowChunk.Key chunk) { | |
| return knownChunks.contains(chunk); | |
| } | |
| /** | |
| * Checks whether the player can see the given entity. | |
| * @return If the entity is known to the player's client. | |
| */ | |
| public boolean canSee(GlowEntity entity) { | |
| return knownEntities.contains(entity); | |
| } | |
| /** | |
| * Open the sign editor interface at the specified location. | |
| * @param loc The location to open the editor at | |
| */ | |
| public void openSignEditor(Location loc) { | |
| signLocation = loc.clone(); | |
| signLocation.setX(loc.getBlockX()); | |
| signLocation.setY(loc.getBlockY()); | |
| signLocation.setZ(loc.getBlockZ()); | |
| session.send(new SignEditorMessage(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ())); | |
| } | |
| /** | |
| * Check that the specified location matches that of the last opened sign | |
| * editor, and if so, clears the last opened sign editor. | |
| * @param loc The location to check | |
| * @return Whether the location matched. | |
| */ | |
| public boolean checkSignLocation(Location loc) { | |
| if (loc.equals(signLocation)) { | |
| signLocation = null; | |
| return true; | |
| } else { | |
| return false; | |
| } | |
| } | |
| @Override | |
| public void setVelocity(Vector velocity) { | |
| velocity = EventFactory.callEvent(new PlayerVelocityEvent(this, velocity)).getVelocity(); | |
| super.setVelocity(velocity); | |
| session.send(new EntityVelocityMessage(SELF_ID, velocity)); | |
| } | |
| public Map<String, Object> serialize() { | |
| Map<String, Object> ret = new HashMap<>(); | |
| ret.put("name", getName()); | |
| return ret; | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Basic stuff | |
| public EntityType getType() { | |
| return EntityType.PLAYER; | |
| } | |
| public InetSocketAddress getAddress() { | |
| return session.getAddress(); | |
| } | |
| public boolean isOnline() { | |
| return session.isActive(); | |
| } | |
| public boolean isBanned() { | |
| return server.getBanList(BanList.Type.NAME).isBanned(getName()); | |
| } | |
| @Deprecated | |
| public void setBanned(boolean banned) { | |
| server.getBanList(BanList.Type.NAME).addBan(getName(), null, null, null); | |
| } | |
| public boolean isWhitelisted() { | |
| return server.getWhitelist().containsUUID(getUniqueId()); | |
| } | |
| public void setWhitelisted(boolean value) { | |
| if (value) { | |
| server.getWhitelist().add(this); | |
| } else { | |
| server.getWhitelist().remove(getUniqueId()); | |
| } | |
| } | |
| public Player getPlayer() { | |
| return this; | |
| } | |
| public boolean hasPlayedBefore() { | |
| return hasPlayedBefore; | |
| } | |
| public long getFirstPlayed() { | |
| return firstPlayed; | |
| } | |
| public long getLastPlayed() { | |
| return lastPlayed; | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // HumanEntity overrides | |
| @Override | |
| public boolean isOp() { | |
| return getServer().getOpsList().containsUUID(getUniqueId()); | |
| } | |
| @Override | |
| public void setOp(boolean value) { | |
| if (value) { | |
| getServer().getOpsList().add(this); | |
| } else { | |
| getServer().getOpsList().remove(getUniqueId()); | |
| } | |
| permissions.recalculatePermissions(); | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Editable properties | |
| public String getDisplayName() { | |
| return displayName == null ? getName() : displayName; | |
| } | |
| public void setDisplayName(String name) { | |
| displayName = name; | |
| } | |
| public String getPlayerListName() { | |
| return playerListName == null || "".equals(playerListName) ? getName() : playerListName; | |
| } | |
| public void setPlayerListName(String name) { | |
| if (name.length() > 16) { | |
| throw new IllegalArgumentException("The given name was " + name.length() + " chars long, longer than the maximum of 16"); | |
| } | |
| for (Player player : server.getOnlinePlayers()) { | |
| if (player != this && player.getPlayerListName().equals(name)) { | |
| throw new IllegalArgumentException("The name given, " + name + ", is already used by " + player.getName() + "."); | |
| } | |
| } | |
| Message removeMessage = new UserListItemMessage(getPlayerListName(), false, 0); | |
| playerListName = name; | |
| Message reAddMessage = new UserListItemMessage(getPlayerListName(), true, 0); | |
| for (Player player : server.getOnlinePlayers()) { | |
| ((GlowPlayer) player).getSession().send(removeMessage); | |
| ((GlowPlayer) player).getSession().send(reAddMessage); | |
| } | |
| } | |
| public Location getCompassTarget() { | |
| return compassTarget; | |
| } | |
| public void setCompassTarget(Location loc) { | |
| compassTarget = loc; | |
| session.send(new SpawnPositionMessage(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ())); | |
| } | |
| public Location getBedSpawnLocation() { | |
| return bedSpawn; | |
| } | |
| public void setBedSpawnLocation(Location bedSpawn) { | |
| setBedSpawnLocation(bedSpawn, false); | |
| } | |
| public void setBedSpawnLocation(Location location, boolean force) { | |
| this.bedSpawn = location; | |
| } | |
| public boolean isSleepingIgnored() { | |
| return sleepingIgnored; | |
| } | |
| public void setSleepingIgnored(boolean isSleeping) { | |
| sleepingIgnored = isSleeping; | |
| } | |
| @Override | |
| public void setGameMode(GameMode mode) { | |
| boolean changed = getGameMode() != mode; | |
| super.setGameMode(mode); | |
| if (changed) session.send(new StateChangeMessage(3, mode.getValue())); | |
| setAllowFlight(mode == GameMode.CREATIVE); | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Entity status | |
| public boolean isSneaking() { | |
| return metadata.getBit(MetadataIndex.STATUS, MetadataIndex.StatusFlags.SNEAKING); | |
| } | |
| public void setSneaking(boolean sneak) { | |
| if (EventFactory.onPlayerToggleSneak(this, sneak).isCancelled()) { | |
| return; | |
| } | |
| metadata.setBit(MetadataIndex.STATUS, MetadataIndex.StatusFlags.SNEAKING, sneak); | |
| } | |
| public boolean isSprinting() { | |
| return metadata.getBit(MetadataIndex.STATUS, MetadataIndex.StatusFlags.SPRINTING); | |
| } | |
| public void setSprinting(boolean sprinting) { | |
| if (EventFactory.callEvent(new PlayerToggleSprintEvent(this, sprinting)).isCancelled()) { | |
| return; | |
| } | |
| metadata.setBit(MetadataIndex.STATUS, MetadataIndex.StatusFlags.SPRINTING, sprinting); | |
| } | |
| public double getEyeHeight() { | |
| return getEyeHeight(false); | |
| } | |
| public double getEyeHeight(boolean ignoreSneaking) { | |
| // Height of player's eyes above feet. Matches CraftBukkit. | |
| if (ignoreSneaking || !isSneaking()) { | |
| return 1.62; | |
| } else { | |
| return 1.54; | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Player capabilities | |
| public boolean getAllowFlight() { | |
| return canFly; | |
| } | |
| public void setAllowFlight(boolean flight) { | |
| canFly = flight; | |
| if (!canFly) flying = false; | |
| sendAbilities(); | |
| } | |
| public boolean isFlying() { | |
| return flying; | |
| } | |
| public void setFlying(boolean value) { | |
| flying = value && canFly; | |
| sendAbilities(); | |
| } | |
| public float getFlySpeed() { | |
| return flySpeed; | |
| } | |
| public void setFlySpeed(float value) throws IllegalArgumentException { | |
| flySpeed = value; | |
| sendAbilities(); | |
| } | |
| public float getWalkSpeed() { | |
| return walkSpeed; | |
| } | |
| public void setWalkSpeed(float value) throws IllegalArgumentException { | |
| walkSpeed = value; | |
| sendAbilities(); | |
| } | |
| private void sendAbilities() { | |
| boolean creative = getGameMode() == GameMode.CREATIVE; | |
| int flags = (creative ? 8 : 0) | (canFly ? 4 : 0) | (flying ? 2 : 0) | (creative ? 1 : 0); | |
| // division is conversion from Bukkit to MC units | |
| session.send(new PlayerAbilitiesMessage(flags, flySpeed / 2f, walkSpeed / 2f)); | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Experience and levelling | |
| public int getLevel() { | |
| return level; | |
| } | |
| public void setLevel(int level) { | |
| this.level = Math.max(level, 0); | |
| sendExperience(); | |
| } | |
| public int getTotalExperience() { | |
| return totalExperience; | |
| } | |
| public void setTotalExperience(int exp) { | |
| this.totalExperience = Math.max(exp, 0); | |
| sendExperience(); | |
| } | |
| public void giveExp(int xp) { | |
| totalExperience += xp; | |
| // gradually award levels based on xp points | |
| float value = 1.0f / getExpToLevel(); | |
| for (int i = 0; i < xp; ++i) { | |
| experience += value; | |
| if (experience >= 1) { | |
| experience -= 1; | |
| value = 1.0f / getExpToLevel(++level); | |
| } | |
| } | |
| sendExperience(); | |
| } | |
| public float getExp() { | |
| return experience; | |
| } | |
| public void setExp(float percentToLevel) { | |
| experience = Math.min(Math.max(percentToLevel, 0), 1); | |
| sendExperience(); | |
| } | |
| @Override | |
| public int getExpToLevel() { | |
| return getExpToLevel(level); | |
| } | |
| private int getExpToLevel(int level) { | |
| if (level >= 30) { | |
| return 62 + (level - 30) * 7; | |
| } else if (level >= 15) { | |
| return 17 + (level - 15) * 3; | |
| } else { | |
| return 17; | |
| } | |
| } | |
| public void giveExpLevels(int amount) { | |
| setLevel(getLevel() + amount); | |
| } | |
| private void sendExperience() { | |
| session.send(new ExperienceMessage(getExp(), getLevel(), getTotalExperience())); | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Health and food handling | |
| @Override | |
| public void setHealth(double health) { | |
| super.setHealth(health); | |
| sendHealth(); | |
| } | |
| public boolean isHealthScaled() { | |
| return healthScaled; | |
| } | |
| public void setHealthScaled(boolean scale) { | |
| healthScaled = scale; | |
| sendHealth(); | |
| } | |
| public double getHealthScale() { | |
| return healthScale; | |
| } | |
| public void setHealthScale(double scale) throws IllegalArgumentException { | |
| healthScaled = true; | |
| healthScale = scale; | |
| sendHealth(); | |
| } | |
| public int getFoodLevel() { | |
| return food; | |
| } | |
| public void setFoodLevel(int food) { | |
| this.food = Math.min(food, 20); | |
| sendHealth(); | |
| } | |
| public float getExhaustion() { | |
| return exhaustion; | |
| } | |
| public void setExhaustion(float value) { | |
| exhaustion = value; | |
| } | |
| public float getSaturation() { | |
| return saturation; | |
| } | |
| public void setSaturation(float value) { | |
| saturation = value; | |
| sendHealth(); | |
| } | |
| private void sendHealth() { | |
| float finalHealth = (float) (getHealth() / getMaxHealth() * getHealthScale()); | |
| session.send(new HealthMessage(finalHealth, getFoodLevel(), getSaturation())); | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Actions | |
| /** | |
| * Teleport the player. | |
| * @param location The destination to teleport to. | |
| * @return Whether the teleport was a success. | |
| */ | |
| @Override | |
| public boolean teleport(Location location) { | |
| return teleport(location, TeleportCause.UNKNOWN); | |
| } | |
| @Override | |
| public boolean teleport(Location location, TeleportCause cause) { | |
| if (this.location != null && this.location.getWorld() != null) { | |
| PlayerTeleportEvent event = EventFactory.onPlayerTeleport(this, getLocation(), location, cause); | |
| if (event.isCancelled()) return false; | |
| location = event.getTo(); | |
| } | |
| if (location.getWorld() != world) { | |
| spawnAt(location); | |
| } else { | |
| // y offset accounts for floating point shenanigans in client physics | |
| session.send(new PositionRotationMessage(location, getEyeHeight() + 0.05, true)); | |
| setRawLocation(location); | |
| } | |
| teleported = true; | |
| return true; | |
| } | |
| public void sendMessage(String message) { | |
| sendRawMessage(message); | |
| } | |
| public void sendMessage(String[] messages) { | |
| for (String line : messages) { | |
| sendMessage(line); | |
| } | |
| } | |
| public void sendRawMessage(String message) { | |
| // todo: use chat components instead of plain text | |
| // textwrapper also does not preserve non-color formatting | |
| for (String line : TextWrapper.wrapText(message)) { | |
| session.send(new ChatMessage(line)); | |
| } | |
| } | |
| public void kickPlayer(String message) { | |
| session.disconnect(message == null ? "" : message); | |
| } | |
| public boolean performCommand(String command) { | |
| return getServer().dispatchCommand(this, command); | |
| } | |
| public void chat(String text) { | |
| if (text.startsWith("/")) { | |
| server.getLogger().info(getName() + " issued command: " + text); | |
| try { | |
| PlayerCommandPreprocessEvent event = EventFactory.onPlayerCommand(this, text); | |
| if (event.isCancelled()) { | |
| return; | |
| } | |
| getServer().dispatchCommand(event.getPlayer(), event.getMessage().substring(1)); | |
| } catch (Exception ex) { | |
| sendMessage(ChatColor.RED + "An internal error occured while executing your command."); | |
| getServer().getLogger().log(Level.SEVERE, "Exception while executing command: " + text, ex); | |
| } | |
| } else { | |
| // todo: async this | |
| PlayerChatEvent event = EventFactory.onPlayerChat(this, text); | |
| if (event.isCancelled()) { | |
| return; | |
| } | |
| String message = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage()); | |
| getServer().getLogger().info(message); | |
| for (Player recipient : event.getRecipients()) { | |
| recipient.sendMessage(message); | |
| } | |
| } | |
| } | |
| public void saveData() { | |
| saveData(true); | |
| } | |
| public void saveData(boolean async) { | |
| if (async) { | |
| server.getScheduler().runTaskAsynchronously(null, new Runnable() { | |
| public void run() { | |
| server.getPlayerDataService().writeData(GlowPlayer.this); | |
| } | |
| }); | |
| } else { | |
| server.getPlayerDataService().writeData(this); | |
| } | |
| } | |
| public void loadData() { | |
| server.getPlayerDataService().readData(this); | |
| } | |
| @Deprecated | |
| public void setTexturePack(String url) { | |
| setResourcePack(url); | |
| } | |
| public void setResourcePack(String url) { | |
| session.send(new PluginMessage("MC|RPack", url)); | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Effect and data transmission | |
| public void playNote(Location loc, Instrument instrument, Note note) { | |
| playNote(loc, instrument.getType(), note.getId()); | |
| } | |
| public void playNote(Location loc, byte instrument, byte note) { | |
| session.send(new BlockActionMessage(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), instrument, note, Material.NOTE_BLOCK.getId())); | |
| } | |
| public void playEffect(Location loc, Effect effect, int data) { | |
| int id = effect.getId(); | |
| boolean ignoreDistance = id == 1013; // mob.wither.spawn, not in Bukkit yet | |
| session.send(new PlayEffectMessage(id, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), data, ignoreDistance)); | |
| } | |
| public <T> void playEffect(Location loc, Effect effect, T data) { | |
| playEffect(loc, effect, GlowEffect.getDataValue(effect, data)); | |
| } | |
| public void playSound(Location location, Sound sound, float volume, float pitch) { | |
| playSound(location, GlowSound.getName(sound), volume, pitch); | |
| } | |
| public void playSound(Location location, String sound, float volume, float pitch) { | |
| if (location == null || sound == null) return; | |
| // the loss of precision here is a bit unfortunate but it's what CraftBukkit does | |
| double x = location.getBlockX() + 0.5; | |
| double y = location.getBlockY() + 0.5; | |
| double z = location.getBlockZ() + 0.5; | |
| session.send(new PlaySoundMessage(sound, x, y, z, volume, pitch)); | |
| } | |
| public void sendBlockChange(Location loc, Material material, byte data) { | |
| sendBlockChange(loc, material.getId(), data); | |
| } | |
| public void sendBlockChange(Location loc, int material, byte data) { | |
| sendBlockChange(new BlockChangeMessage(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), material, data)); | |
| } | |
| public void sendBlockChange(BlockChangeMessage message) { | |
| // only send message if the chunk is within visible range | |
| GlowChunk.Key key = new GlowChunk.Key(message.getX() >> 4, message.getZ() >> 4); | |
| if (canSee(key)) { | |
| blockChanges.add(message); | |
| } | |
| } | |
| public boolean sendChunkChange(Location loc, int sx, int sy, int sz, byte[] data) { | |
| throw new UnsupportedOperationException("Not supported yet."); | |
| } | |
| public void sendSignChange(Location location, String[] lines) throws IllegalArgumentException { | |
| Validate.notNull(location, "location cannot be null"); | |
| Validate.notNull(lines, "lines cannot be null"); | |
| Validate.isTrue(lines.length == 4, "lines.length must equal 4"); | |
| afterBlockChanges.add(new UpdateSignMessage(location.getBlockX(), location.getBlockY(), location.getBlockZ(), lines)); | |
| } | |
| public void sendMap(MapView map) { | |
| throw new UnsupportedOperationException("Not supported yet."); | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Achievements and statistics | |
| public boolean hasAchievement(Achievement achievement) { | |
| return stats.hasAchievement(achievement); | |
| } | |
| public void awardAchievement(Achievement achievement) { | |
| if (hasAchievement(achievement)) return; | |
| stats.setAchievement(achievement, true); | |
| sendAchievement(achievement, true); | |
| // todo: make an announcement if that's enabled | |
| } | |
| public void removeAchievement(Achievement achievement) { | |
| if (!hasAchievement(achievement)) return; | |
| stats.setAchievement(achievement, false); | |
| sendAchievement(achievement, false); | |
| } | |
| private void sendAchievement(Achievement achievement, boolean has) { | |
| Map<String, Integer> values = new HashMap<>(); | |
| values.put(GlowAchievement.getName(achievement), has ? 1 : 0); | |
| session.send(new StatisticMessage(values)); | |
| } | |
| public int getStatistic(Statistic statistic) throws IllegalArgumentException { | |
| return stats.get(statistic); | |
| } | |
| public int getStatistic(Statistic statistic, Material material) throws IllegalArgumentException { | |
| return stats.get(statistic, material); | |
| } | |
| public int getStatistic(Statistic statistic, EntityType entityType) throws IllegalArgumentException { | |
| return stats.get(statistic, entityType); | |
| } | |
| public void setStatistic(Statistic statistic, int newValue) throws IllegalArgumentException { | |
| stats.set(statistic, newValue); | |
| } | |
| public void setStatistic(Statistic statistic, Material material, int newValue) throws IllegalArgumentException { | |
| stats.set(statistic, material, newValue); | |
| } | |
| public void setStatistic(Statistic statistic, EntityType entityType, int newValue) { | |
| stats.set(statistic, entityType, newValue); | |
| } | |
| public void incrementStatistic(Statistic statistic) { | |
| stats.add(statistic, 1); | |
| } | |
| public void incrementStatistic(Statistic statistic, int amount) { | |
| stats.add(statistic, amount); | |
| } | |
| public void incrementStatistic(Statistic statistic, Material material) { | |
| stats.add(statistic, material, 1); | |
| } | |
| public void incrementStatistic(Statistic statistic, Material material, int amount) { | |
| stats.add(statistic, material, amount); | |
| } | |
| public void incrementStatistic(Statistic statistic, EntityType entityType) throws IllegalArgumentException { | |
| stats.add(statistic, entityType, 1); | |
| } | |
| public void incrementStatistic(Statistic statistic, EntityType entityType, int amount) throws IllegalArgumentException { | |
| stats.add(statistic, entityType, amount); | |
| } | |
| public void decrementStatistic(Statistic statistic) throws IllegalArgumentException { | |
| stats.add(statistic, -1); | |
| } | |
| public void decrementStatistic(Statistic statistic, int amount) throws IllegalArgumentException { | |
| stats.add(statistic, -amount); | |
| } | |
| public void decrementStatistic(Statistic statistic, Material material) throws IllegalArgumentException { | |
| stats.add(statistic, material, -1); | |
| } | |
| public void decrementStatistic(Statistic statistic, Material material, int amount) throws IllegalArgumentException { | |
| stats.add(statistic, material, -amount); | |
| } | |
| public void decrementStatistic(Statistic statistic, EntityType entityType) throws IllegalArgumentException { | |
| stats.add(statistic, entityType, -1); | |
| } | |
| public void decrementStatistic(Statistic statistic, EntityType entityType, int amount) { | |
| stats.add(statistic, entityType, -amount); | |
| } | |
| public void sendStats() { | |
| session.send(stats.toMessage()); | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Inventory | |
| public void updateInventory() { | |
| session.send(new SetWindowContentsMessage(invMonitor.getId(), invMonitor.getContents())); | |
| } | |
| public void sendItemChange(int slot, ItemStack item) { | |
| session.send(new SetWindowSlotMessage(invMonitor.getId(), slot, item)); | |
| } | |
| @Override | |
| public void setItemOnCursor(ItemStack item) { | |
| super.setItemOnCursor(item); | |
| session.send(new SetWindowSlotMessage(-1, -1, item)); | |
| } | |
| @Override | |
| public boolean setWindowProperty(InventoryView.Property prop, int value) { | |
| if (!super.setWindowProperty(prop, value)) return false; | |
| session.send(new WindowPropertyMessage(invMonitor.getId(), prop.getId(), value)); | |
| return true; | |
| } | |
| @Override | |
| public void openInventory(InventoryView view) { | |
| session.send(new CloseWindowMessage(invMonitor.getId())); | |
| super.openInventory(view); | |
| invMonitor = new InventoryMonitor(getOpenInventory()); | |
| int viewId = invMonitor.getId(); | |
| if (viewId != 0) { | |
| String title = view.getTitle(); | |
| boolean useTitle = !view.getType().getDefaultTitle().equals(title); | |
| if (view.getTopInventory() instanceof PlayerInventory && !useTitle) { | |
| title = ((PlayerInventory) view.getTopInventory()).getHolder().getName(); | |
| useTitle = true; | |
| } | |
| Message open = new OpenWindowMessage(viewId, invMonitor.getType(), title, view.getTopInventory().getSize(), useTitle); | |
| session.send(open); | |
| } | |
| updateInventory(); | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Player-specific time and weather | |
| public void setPlayerTime(long time, boolean relative) { | |
| timeOffset = (time % GlowWorld.DAY_LENGTH + GlowWorld.DAY_LENGTH) % GlowWorld.DAY_LENGTH; | |
| timeRelative = relative; | |
| sendTime(); | |
| } | |
| public long getPlayerTime() { | |
| if (timeRelative) { | |
| // add timeOffset ticks to current time | |
| return (world.getTime() + timeOffset) % GlowWorld.DAY_LENGTH; | |
| } else { | |
| // return time offset | |
| return timeOffset; | |
| } | |
| } | |
| public long getPlayerTimeOffset() { | |
| return timeOffset; | |
| } | |
| public boolean isPlayerTimeRelative() { | |
| return timeRelative; | |
| } | |
| public void resetPlayerTime() { | |
| setPlayerTime(0, true); | |
| } | |
| public void sendTime() { | |
| long time = getPlayerTime(); | |
| if (!timeRelative) { | |
| time = -time; // negative value indicates fixed time | |
| } | |
| session.send(new TimeMessage(world.getFullTime(), time)); | |
| } | |
| public void setPlayerWeather(WeatherType type) { | |
| playerWeather = type; | |
| sendWeather(); | |
| } | |
| public WeatherType getPlayerWeather() { | |
| return playerWeather; | |
| } | |
| public void resetPlayerWeather() { | |
| playerWeather = null; | |
| sendWeather(); | |
| } | |
| public void sendWeather() { | |
| boolean stormy = playerWeather == null ? getWorld().hasStorm() : playerWeather == WeatherType.DOWNFALL; | |
| session.send(new StateChangeMessage(stormy ? 2 : 1, 0)); | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Player visibility | |
| public void hidePlayer(Player player) { | |
| } | |
| public void showPlayer(Player player) { | |
| } | |
| public boolean canSee(Player player) { | |
| return true; | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Scoreboard | |
| public Scoreboard getScoreboard() { | |
| return null; | |
| } | |
| public void setScoreboard(Scoreboard scoreboard) throws IllegalArgumentException, IllegalStateException { | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Conversable | |
| public boolean isConversing() { | |
| return false; | |
| } | |
| public void acceptConversationInput(String input) { | |
| } | |
| public boolean beginConversation(Conversation conversation) { | |
| return false; | |
| } | |
| public void abandonConversation(Conversation conversation) { | |
| } | |
| public void abandonConversation(Conversation conversation, ConversationAbandonedEvent details) { | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| // Plugin messages | |
| public void sendPluginMessage(Plugin source, String channel, byte[] message) { | |
| StandardMessenger.validatePluginMessage(getServer().getMessenger(), source, channel, message); | |
| if (listeningChannels.contains(channel)) { | |
| // only send if player is listening for it | |
| session.send(new PluginMessage(channel, message)); | |
| } | |
| } | |
| public Set<String> getListeningPluginChannels() { | |
| return Collections.unmodifiableSet(listeningChannels); | |
| } | |
| /** | |
| * Add a listening channel to this player. | |
| * @param channel The channel to add. | |
| */ | |
| public void addChannel(String channel) { | |
| if (listeningChannels.add(channel)) { | |
| EventFactory.callEvent(new PlayerRegisterChannelEvent(this, channel)); | |
| } | |
| } | |
| /** | |
| * Remove a listening channel from this player. | |
| * @param channel The channel to remove. | |
| */ | |
| public void removeChannel(String channel) { | |
| if (listeningChannels.remove(channel)) { | |
| EventFactory.callEvent(new PlayerUnregisterChannelEvent(this, channel)); | |
| } | |
| } | |
| /** | |
| * Send the supported plugin channels to the client. | |
| */ | |
| private void sendSupportedChannels() { | |
| Set<String> listening = server.getMessenger().getIncomingChannels(); | |
| if (!listening.isEmpty()) { | |
| // send NUL-separated list of channels we support | |
| ByteBuf buf = Unpooled.buffer(16 * listening.size()); | |
| for (String channel : listening) { | |
| buf.writeBytes(channel.getBytes(StandardCharsets.UTF_8)); | |
| buf.writeByte(0); | |
| } | |
| session.send(new PluginMessage("REGISTER", buf.array())); | |
| } | |
| } | |
| } |