| package net.glowstone.shiny.world; |
| |
| import com.flowpowered.math.vector.Vector2i; |
| import com.flowpowered.math.vector.Vector3d; |
| import com.flowpowered.math.vector.Vector3i; |
| import com.google.common.base.Optional; |
| import com.google.common.base.Predicate; |
| import net.glowstone.GlowWorld; |
| import org.spongepowered.api.block.BlockSnapshot; |
| import org.spongepowered.api.block.BlockState; |
| import org.spongepowered.api.block.BlockType; |
| import org.spongepowered.api.block.ScheduledBlockUpdate; |
| import org.spongepowered.api.block.tile.TileEntity; |
| import org.spongepowered.api.data.*; |
| import org.spongepowered.api.effect.particle.ParticleEffect; |
| import org.spongepowered.api.effect.sound.SoundType; |
| import org.spongepowered.api.entity.Entity; |
| import org.spongepowered.api.entity.EntityType; |
| import org.spongepowered.api.item.inventory.ItemStack; |
| import org.spongepowered.api.scoreboard.Scoreboard; |
| import org.spongepowered.api.service.permission.context.Context; |
| import org.spongepowered.api.service.persistence.InvalidDataException; |
| import org.spongepowered.api.text.Text; |
| import org.spongepowered.api.text.chat.ChatType; |
| import org.spongepowered.api.text.title.Title; |
| import org.spongepowered.api.util.Direction; |
| import org.spongepowered.api.world.*; |
| import org.spongepowered.api.world.biome.BiomeType; |
| import org.spongepowered.api.world.difficulty.Difficulty; |
| import org.spongepowered.api.world.gen.WorldGenerator; |
| import org.spongepowered.api.world.storage.WorldProperties; |
| import org.spongepowered.api.world.storage.WorldStorage; |
| import org.spongepowered.api.world.weather.Weather; |
| |
| import java.util.Collection; |
| import java.util.Map; |
| import java.util.UUID; |
| |
| public class ShinyWorld implements World { |
| private GlowWorld handle; |
| |
| public ShinyWorld(GlowWorld handle) { |
| this.handle = handle; |
| } |
| |
| public ShinyWorld(org.bukkit.World world) { |
| this((GlowWorld) world); |
| } |
| |
| public GlowWorld getHandle() { |
| return this.handle; |
| } |
| |
| @Override |
| public Difficulty getDifficulty() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public String getName() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean isLoaded() { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Optional<Chunk> getChunk(Vector3i position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Optional<Chunk> loadChunk(Vector3i position, boolean shouldGenerate) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean unloadChunk(Chunk chunk) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Iterable<Chunk> getLoadedChunks() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Optional<Entity> getEntity(UUID uuid) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public WorldBorder getWorldBorder() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Optional<String> getGameRule(String gameRule) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Map<String, String> getGameRules() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Dimension getDimension() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public WorldGenerator getWorldGenerator() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void setWorldGenerator(WorldGenerator generator) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean doesKeepSpawnLoaded() { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void setKeepSpawnLoaded(boolean keepLoaded) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public WorldStorage getWorldStorage() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Scoreboard getScoreboard() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void setScoreboard(Scoreboard scoreboard) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public WorldCreationSettings getCreationSettings() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public WorldProperties getProperties() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Location getSpawnLocation() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public int getHeight() { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public int getBuildHeight() { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Context getContext() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean contains(Location location) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Location getFullBlock(Vector3i position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Location getFullBlock(int x, int y, int z) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public BlockType getBlockType(Vector3i position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public BlockType getBlockType(int x, int y, int z) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void setBlockType(Vector3i position, BlockType type) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void setBlockType(int x, int y, int z, BlockType type) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public BlockSnapshot getBlockSnapshot(Vector3i position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public BlockSnapshot getBlockSnapshot(int x, int y, int z) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void setBlockSnapshot(Vector3i position, BlockSnapshot snapshot) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void setBlockSnapshot(int x, int y, int z, BlockSnapshot snapshot) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T> Optional<T> getBlockData(Vector3i position, Class<T> dataClass) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T> Optional<T> getBlockData(int x, int y, int z, Class<T> dataClass) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void interactBlock(Vector3i position) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void interactBlock(int x, int y, int z) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void interactBlockWith(Vector3i position, ItemStack itemStack) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void interactBlockWith(int x, int y, int z, ItemStack itemStack) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean digBlock(Vector3i position) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean digBlock(int x, int y, int z) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean digBlockWith(Vector3i position, ItemStack itemStack) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean digBlockWith(int x, int y, int z, ItemStack itemStack) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public int getBlockDigTime(Vector3i position) { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public int getBlockDigTime(int x, int y, int z) { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public int getBlockDigTimeWith(Vector3i position, ItemStack itemStack) { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public int getBlockDigTimeWith(int x, int y, int z, ItemStack itemStack) { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public byte getLuminance(Vector3i position) { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public byte getLuminance(int x, int y, int z) { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public byte getLuminanceFromSky(Vector3i position) { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public byte getLuminanceFromSky(int x, int y, int z) { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public byte getLuminanceFromGround(Vector3i position) { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public byte getLuminanceFromGround(int x, int y, int z) { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean isBlockPowered(Vector3i position) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean isBlockPowered(int x, int y, int z) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean isBlockIndirectlyPowered(Vector3i position) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean isBlockIndirectlyPowered(int x, int y, int z) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean isBlockFacePowered(Vector3i position, Direction direction) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean isBlockFacePowered(int x, int y, int z, Direction direction) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean isBlockFaceIndirectlyPowered(Vector3i position, Direction direction) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean isBlockFaceIndirectlyPowered(int x, int y, int z, Direction direction) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<Direction> getPoweredBlockFaces(Vector3i position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<Direction> getPoweredBlockFaces(int x, int y, int z) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<Direction> getIndirectlyPoweredBlockFaces(Vector3i position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<Direction> getIndirectlyPoweredBlockFaces(int x, int y, int z) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean isBlockPassable(Vector3i position) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean isBlockPassable(int x, int y, int z) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean isBlockFlammable(Vector3i position, Direction faceDirection) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean isBlockFlammable(int x, int y, int z, Direction faceDirection) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<ScheduledBlockUpdate> getScheduledUpdates(Vector3i position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<ScheduledBlockUpdate> getScheduledUpdates(int x, int y, int z) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public ScheduledBlockUpdate addScheduledUpdate(Vector3i position, int priority, int ticks) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public ScheduledBlockUpdate addScheduledUpdate(int x, int y, int z, int priority, int ticks) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void removeScheduledUpdate(Vector3i position, ScheduledBlockUpdate update) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void removeScheduledUpdate(int x, int y, int z, ScheduledBlockUpdate update) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends DataManipulator<T>> Optional<T> getData(Vector3i position, Class<T> dataClass) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends DataManipulator<T>> Optional<T> getData(int x, int y, int z, Class<T> dataClass) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends DataManipulator<T>> Optional<T> getOrCreate(Vector3i position, Class<T> manipulatorClass) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends DataManipulator<T>> Optional<T> getOrCreate(int x, int y, int z, Class<T> manipulatorClass) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends DataManipulator<T>> boolean remove(Vector3i position, Class<T> manipulatorClass) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends DataManipulator<T>> boolean remove(int x, int y, int z, Class<T> manipulatorClass) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends DataManipulator<T>> boolean isCompatible(Vector3i position, Class<T> manipulatorClass) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends DataManipulator<T>> boolean isCompatible(int x, int y, int z, Class<T> manipulatorClass) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends DataManipulator<T>> DataTransactionResult offer(Vector3i position, T manipulatorData) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends DataManipulator<T>> DataTransactionResult offer(int x, int y, int z, T manipulatorData) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends DataManipulator<T>> DataTransactionResult offer(Vector3i position, T manipulatorData, DataPriority priority) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends DataManipulator<T>> DataTransactionResult offer(int x, int y, int z, T manipulatorData, DataPriority priority) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<? extends DataManipulator<?>> getManipulators(Vector3i position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<? extends DataManipulator<?>> getManipulators(int x, int y, int z) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends Property<?, ?>> Optional<T> getProperty(Vector3i position, Class<T> propertyClass) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public <T extends Property<?, ?>> Optional<T> getProperty(int x, int y, int z, Class<T> propertyClass) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<? extends Property<?, ?>> getProperties(Vector3i position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<? extends Property<?, ?>> getProperties(int x, int y, int z) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean validateRawData(Vector3i position, DataContainer container) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean validateRawData(int x, int y, int z, DataContainer container) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void setRawData(Vector3i position, DataContainer container) throws InvalidDataException { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void setRawData(int x, int y, int z, DataContainer container) throws InvalidDataException { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Vector2i getBiomeMin() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Vector2i getBiomeMax() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Vector2i getBiomeSize() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public BiomeType getBiome(Vector2i position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public BiomeType getBiome(int x, int z) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void setBiome(Vector2i position, BiomeType biome) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void setBiome(int x, int z, BiomeType biome) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<Entity> getEntities() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<Entity> getEntities(Predicate<Entity> filter) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Optional<Entity> createEntity(EntityType type, Vector3d position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Optional<Entity> createEntity(EntityType type, Vector3i position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Optional<Entity> createEntity(DataContainer entityContainer) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Optional<Entity> createEntity(DataContainer entityContainer, Vector3d position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public boolean spawnEntity(Entity entity) { |
| return false; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public UUID getUniqueId() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<TileEntity> getTileEntities() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Collection<TileEntity> getTileEntities(Predicate<TileEntity> filter) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Optional<TileEntity> getTileEntity(Vector3i position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Optional<TileEntity> getTileEntity(int x, int y, int z) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Optional<TileEntity> getTileEntity(Location blockLoc) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Vector3i getBlockMin() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Vector3i getBlockMax() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Vector3i getBlockSize() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public BlockState getBlock(Vector3i position) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public BlockState getBlock(int x, int y, int z) { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void setBlock(Vector3i position, BlockState block) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void setBlock(int x, int y, int z, BlockState block) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void spawnParticles(ParticleEffect particleEffect, Vector3d position) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void spawnParticles(ParticleEffect particleEffect, Vector3d position, int radius) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void playSound(SoundType sound, Vector3d position, double volume) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void playSound(SoundType sound, Vector3d position, double volume, double pitch) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void playSound(SoundType sound, Vector3d position, double volume, double pitch, double minVolume) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void sendMessage(ChatType type, String... message) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void sendMessage(ChatType type, Text... messages) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void sendMessage(ChatType type, Iterable<Text> messages) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void sendTitle(Title title) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void resetTitle() { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void clearTitle() { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public Weather getWeather() { |
| return null; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public long getRemainingDuration() { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public long getRunningDuration() { |
| return 0; //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void forecast(Weather weather) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| |
| @Override |
| public void forecast(Weather weather, long duration) { |
| //To change body of implemented methods use File | Settings | File Templates. |
| } |
| } |