| package net.glowstone.inventory; |
| |
| import org.bukkit.event.inventory.InventoryType; |
| import org.bukkit.inventory.AnvilInventory; |
| import org.bukkit.inventory.InventoryHolder; |
| |
| public class GlowAnvilInventory extends GlowInventory implements AnvilInventory { |
| |
| private static final int FIRST_ITEM_SLOT = 0; |
| private static final int SECOND_ITEM_SLOT = 1; |
| private static final int RESULT_SLOT = 2; |
| |
| public GlowAnvilInventory(InventoryHolder holder) { |
| super(holder, InventoryType.ANVIL); |
| |
| getSlot(FIRST_ITEM_SLOT).setType(InventoryType.SlotType.CRAFTING); |
| getSlot(SECOND_ITEM_SLOT).setType(InventoryType.SlotType.CRAFTING); |
| getSlot(RESULT_SLOT).setType(InventoryType.SlotType.RESULT); |
| } |
| |
| @Override |
| public int getRawSlots() { |
| return 0; |
| } |
| } |