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/*
* Copyright (c) 2010-2011 Graham Edgecombe.
*
* This file is part of Lightstone.
*
* Lightstone is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Lightstone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Lightstone. If not, see <http://www.gnu.org/licenses/>.
*/
package net.lightstone.msg.handler;
import net.lightstone.model.Player;
import net.lightstone.msg.IdentificationMessage;
import net.lightstone.net.Session;
import net.lightstone.net.Session.State;
public final class IdentificationMessageHandler extends MessageHandler<IdentificationMessage> {
@Override
public void handle(Session session, Player player, IdentificationMessage message) {
Session.State state = session.getState();
if (state == Session.State.EXCHANGE_IDENTIFICATION) {
session.setState(State.GAME);
session.send(new IdentificationMessage(0, "", "", 0, 0));
session.setPlayer(new Player(session, message.getName())); // TODO case-correct the name
} else {
boolean game = state == State.GAME;
session.disconnect(game ? "Identification already exchanged." : "Handshake not yet exchanged.");
}
}
}