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/*
* Copyright (c) 2010-2011 Graham Edgecombe.
*
* This file is part of Lightstone.
*
* Lightstone is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Lightstone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Lightstone. If not, see <http://www.gnu.org/licenses/>.
*/
package net.lightstone.model;
/**
* An immutable class which represents a position within the in-game world.
* @author Graham Edgecombe
*/
public final class Position {
/**
* The number of integer values between each double value. For example, if
* the coordinate was {@code 1.5}, this would be sent as
* {@code 1.5 * 32 = 48} within certain packets.
*/
public static final int GRANULARITY = 32;
/**
* A position where all the coordinates are set to zero.
*/
public static final Position ZERO = new Position(0, 0, 0);
/**
* The coordinates.
*/
private final double x, y, z;
/**
* Creates a new position.
* @param x The X coordinate.
* @param y The Y coordinate.
* @param z The Z coordinate.
*/
public Position(double x, double y, double z) {
this.x = x;
this.y = y;
this.z = z;
}
/**
* Gets the X coordinate.
* @return The X coordinate.
*/
public double getX() {
return x;
}
/**
* Gets the Y coordinate.
* @return The Y coordinate.
*/
public double getY() {
return y;
}
/**
* Gets the Z coordinate.
* @return The Z coordinate.
*/
public double getZ() {
return z;
}
/**
* Gets the X coordinate multiplied the granularity and rounded to an
* integer.
* @return An integer approximation of the X coordinate.
*/
public int getIntX() {
return (int) (x * GRANULARITY);
}
/**
* Gets the Y coordinate multiplied the granularity and rounded to an
* integer.
* @return An integer approximation of the Y coordinate.
*/
public int getIntY() {
return (int) (y * GRANULARITY);
}
/**
* Gets the Z coordinate multiplied the granularity and rounded to an
* integer.
* @return An integer approximation of the Z coordinate.
*/
public int getIntZ() {
return (int) (z * GRANULARITY);
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
long temp;
temp = Double.doubleToLongBits(x);
result = prime * result + (int) (temp ^ (temp >>> 32));
temp = Double.doubleToLongBits(y);
result = prime * result + (int) (temp ^ (temp >>> 32));
temp = Double.doubleToLongBits(z);
result = prime * result + (int) (temp ^ (temp >>> 32));
return result;
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
Position other = (Position) obj;
if (Double.doubleToLongBits(x) != Double.doubleToLongBits(other.x))
return false;
if (Double.doubleToLongBits(y) != Double.doubleToLongBits(other.y))
return false;
if (Double.doubleToLongBits(z) != Double.doubleToLongBits(other.z))
return false;
return true;
}
}