package net.lightstone.msg.handler; | |
import net.lightstone.model.Player; | |
import net.lightstone.msg.PingMessage; | |
import net.lightstone.net.Session; | |
public final class PingMessageHandler extends MessageHandler<PingMessage> { | |
@Override | |
public void handle(Session session, Player player, PingMessage message) { | |
// TODO: reset timeout counter | |
} | |
} |