| package net.lightstone.msg.handler; | |
| import net.lightstone.model.Player; | |
| import net.lightstone.msg.PingMessage; | |
| import net.lightstone.net.Session; | |
| public final class PingMessageHandler extends MessageHandler<PingMessage> { | |
| @Override | |
| public void handle(Session session, Player player, PingMessage message) { | |
| // TODO: reset timeout counter | |
| } | |
| } |