| /* |
| * Copyright (c) 2010-2011 Graham Edgecombe. |
| * |
| * This file is part of Lightstone. |
| * |
| * Lightstone is free software: you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation, either version 3 of the License, or |
| * (at your option) any later version. |
| * |
| * Lightstone is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with Lightstone. If not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| package net.lightstone.world; |
| |
| import java.util.Collection; |
| |
| import net.lightstone.io.ChunkIoService; |
| import net.lightstone.model.ChunkManager; |
| import net.lightstone.model.Entity; |
| import net.lightstone.model.EntityManager; |
| import net.lightstone.model.Player; |
| import net.lightstone.model.Position; |
| import net.lightstone.msg.ChatMessage; |
| |
| /** |
| * A class which represents the in-game world. |
| * @author Graham Edgecombe |
| */ |
| public class World { |
| |
| /** |
| * The spawn position. |
| */ |
| private final Position spawnPosition = new Position(0, 63, 0); |
| |
| /** |
| * The chunk manager. |
| */ |
| private final ChunkManager chunks; |
| |
| /** |
| * The entity manager. |
| */ |
| private final EntityManager entities = new EntityManager(); |
| |
| /** |
| * Creates a new world with the specified chunk I/O service and world |
| * generator. |
| * @param service The chunk I/O service. |
| * @param generator The world generator. |
| */ |
| public World(ChunkIoService service, WorldGenerator generator) { |
| chunks = new ChunkManager(service, generator); |
| } |
| |
| /** |
| * Updates all the entities within this world. |
| */ |
| public void pulse() { |
| for (Entity entity : entities) |
| entity.pulse(); |
| |
| for (Entity entity : entities) |
| entity.reset(); |
| } |
| |
| /** |
| * Gets the chunk manager. |
| * @return The chunk manager. |
| */ |
| public ChunkManager getChunks() { |
| return chunks; |
| } |
| |
| /** |
| * Gets the entity manager. |
| * @return The entity manager. |
| */ |
| public EntityManager getEntities() { |
| return entities; |
| } |
| |
| /** |
| * Gets a collection of all the players within this world. |
| * @return A {@link Collection} of {@link Player} objects. |
| */ |
| public Collection<Player> getPlayers() { |
| return entities.getAll(Player.class); |
| } |
| |
| /** |
| * Gets the spawn position. |
| * @return The spawn position. |
| */ |
| public Position getSpawnPosition() { |
| return spawnPosition; |
| } |
| |
| /** |
| * Broadcats a message to every player. |
| * @param text The message text. |
| */ |
| public void broadcastMessage(String text) { |
| ChatMessage message = new ChatMessage(text); |
| for (Player player : getPlayers()) |
| player.getSession().send(message); |
| } |
| |
| } |