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package net.glowstone.generator.objects.trees;
import java.util.Random;
import net.glowstone.util.BlockStateDelegate;
import org.bukkit.Location;
public class BigTree extends BigOakTree {
/**
* Initializes this tree with a random height, preparing it to attempt to generate.
*
* @param random the PRNG
* @param location the base of the trunk
* @param delegate the BlockStateDelegate used to check for space and to fill wood and leaf
* blocks
*/
public BigTree(Random random, Location location, BlockStateDelegate delegate) {
super(random, location, delegate);
setMaxLeafDistance(4);
}
}