| package net.lightstone.world; |
| |
| import net.lightstone.model.Chunk; |
| |
| public final class TestWorldGenerator implements WorldGenerator { |
| |
| @Override |
| public Chunk generate(int chunkX, int chunkZ) { |
| Chunk chunk = new Chunk(chunkX, chunkZ); |
| for (int x = 0; x < Chunk.WIDTH; x++) { |
| for (int z = 0; z < Chunk.HEIGHT; z++) { |
| for (int y = 0; y < Chunk.DEPTH; y++) { |
| int id = 0; |
| if (y == 60) |
| id = 2; |
| else if (y >= 55 && y < 60) |
| id = 3; |
| else if (y < 55) |
| id = 1; |
| |
| chunk.setType(x, z, y, id); |
| chunk.setMetaData(x, z, y, 0); |
| chunk.setBlockLight(x, z, y, 0); |
| chunk.setSkyLight(x, z, y, 15); |
| } |
| } |
| } |
| return chunk; |
| } |
| |
| } |