| package net.glowstone.entity; |
| |
| import com.destroystokyo.paper.Title; |
| import com.destroystokyo.paper.profile.PlayerProfile; |
| import com.flowpowered.network.Message; |
| import com.flowpowered.network.util.ByteBufUtils; |
| import com.google.common.base.Preconditions; |
| import com.google.common.collect.ImmutableList; |
| import io.netty.buffer.ByteBuf; |
| import io.netty.buffer.Unpooled; |
| import lombok.Getter; |
| import lombok.Setter; |
| import net.glowstone.EventFactory; |
| import net.glowstone.GlowOfflinePlayer; |
| import net.glowstone.GlowWorld; |
| import net.glowstone.GlowWorldBorder; |
| import net.glowstone.block.GlowBlock; |
| import net.glowstone.block.ItemTable; |
| import net.glowstone.block.MaterialUtil; |
| import net.glowstone.block.blocktype.BlockBed; |
| import net.glowstone.block.entity.SignEntity; |
| import net.glowstone.block.flattening.generated.FlatteningUtil; |
| import net.glowstone.block.itemtype.ItemFood; |
| import net.glowstone.block.itemtype.ItemType; |
| import net.glowstone.chunk.ChunkManager.ChunkLock; |
| import net.glowstone.chunk.GlowChunk; |
| import net.glowstone.chunk.GlowChunk.Key; |
| import net.glowstone.command.LocalizedEnumNames; |
| import net.glowstone.constants.GameRules; |
| import net.glowstone.constants.GlowBlockEntity; |
| import net.glowstone.constants.GlowEffect; |
| import net.glowstone.constants.GlowParticle; |
| import net.glowstone.constants.GlowSound; |
| import net.glowstone.entity.meta.ClientSettings; |
| import net.glowstone.entity.meta.MetadataIndex; |
| import net.glowstone.entity.meta.MetadataIndex.StatusFlags; |
| import net.glowstone.entity.meta.MetadataMap; |
| import net.glowstone.entity.meta.profile.GlowPlayerProfile; |
| import net.glowstone.entity.monster.GlowBoss; |
| import net.glowstone.entity.objects.GlowItem; |
| import net.glowstone.entity.passive.GlowFishingHook; |
| import net.glowstone.i18n.GlowstoneMessages; |
| import net.glowstone.inventory.GlowInventory; |
| import net.glowstone.inventory.GlowInventoryView; |
| import net.glowstone.inventory.InventoryMonitor; |
| import net.glowstone.inventory.ToolType; |
| import net.glowstone.inventory.crafting.PlayerRecipeMonitor; |
| import net.glowstone.io.PlayerDataService.PlayerReader; |
| import net.glowstone.map.GlowMapCanvas; |
| import net.glowstone.net.GlowSession; |
| import net.glowstone.net.message.play.entity.AnimateEntityMessage; |
| import net.glowstone.net.message.play.entity.DestroyEntitiesMessage; |
| import net.glowstone.net.message.play.entity.EntityMetadataMessage; |
| import net.glowstone.net.message.play.entity.EntityVelocityMessage; |
| import net.glowstone.net.message.play.entity.SetPassengerMessage; |
| import net.glowstone.net.message.play.game.BlockBreakAnimationMessage; |
| import net.glowstone.net.message.play.game.BlockChangeMessage; |
| import net.glowstone.net.message.play.game.ChatMessage; |
| import net.glowstone.net.message.play.game.ExperienceMessage; |
| import net.glowstone.net.message.play.game.HealthMessage; |
| import net.glowstone.net.message.play.game.JoinGameMessage; |
| import net.glowstone.net.message.play.game.MapDataMessage; |
| import net.glowstone.net.message.play.game.MultiBlockChangeMessage; |
| import net.glowstone.net.message.play.game.NamedSoundEffectMessage; |
| import net.glowstone.net.message.play.game.PlayEffectMessage; |
| import net.glowstone.net.message.play.game.PlayParticleMessage; |
| import net.glowstone.net.message.play.game.PluginMessage; |
| import net.glowstone.net.message.play.game.PositionRotationMessage; |
| import net.glowstone.net.message.play.game.RespawnMessage; |
| import net.glowstone.net.message.play.game.SignEditorMessage; |
| import net.glowstone.net.message.play.game.SpawnPositionMessage; |
| import net.glowstone.net.message.play.game.StateChangeMessage; |
| import net.glowstone.net.message.play.game.StateChangeMessage.Reason; |
| import net.glowstone.net.message.play.game.TimeMessage; |
| import net.glowstone.net.message.play.game.TitleMessage; |
| import net.glowstone.net.message.play.game.TitleMessage.Action; |
| import net.glowstone.net.message.play.game.UnloadChunkMessage; |
| import net.glowstone.net.message.play.game.UpdateBlockEntityMessage; |
| import net.glowstone.net.message.play.game.UpdateSignMessage; |
| import net.glowstone.net.message.play.game.UserListHeaderFooterMessage; |
| import net.glowstone.net.message.play.game.UserListItemMessage; |
| import net.glowstone.net.message.play.game.UserListItemMessage.Entry; |
| import net.glowstone.net.message.play.inv.CloseWindowMessage; |
| import net.glowstone.net.message.play.inv.OpenWindowMessage; |
| import net.glowstone.net.message.play.inv.SetWindowContentsMessage; |
| import net.glowstone.net.message.play.inv.SetWindowSlotMessage; |
| import net.glowstone.net.message.play.inv.WindowPropertyMessage; |
| import net.glowstone.net.message.play.player.ResourcePackSendMessage; |
| import net.glowstone.net.message.play.player.UseBedMessage; |
| import net.glowstone.scoreboard.GlowScoreboard; |
| import net.glowstone.scoreboard.GlowTeam; |
| import net.glowstone.util.Convert; |
| import net.glowstone.util.EntityUtils; |
| import net.glowstone.util.InventoryUtil; |
| import net.glowstone.util.Position; |
| import net.glowstone.util.StatisticMap; |
| import net.glowstone.util.TextMessage; |
| import net.glowstone.util.TickUtil; |
| import net.glowstone.util.nbt.CompoundTag; |
| import net.md_5.bungee.api.ChatMessageType; |
| import net.md_5.bungee.api.chat.BaseComponent; |
| import net.md_5.bungee.chat.ComponentSerializer; |
| import org.bukkit.Achievement; |
| import org.bukkit.BanList; |
| import org.bukkit.Bukkit; |
| import org.bukkit.ChatColor; |
| import org.bukkit.Difficulty; |
| import org.bukkit.Effect; |
| import org.bukkit.Effect.Type; |
| import org.bukkit.GameMode; |
| import org.bukkit.Instrument; |
| import org.bukkit.Location; |
| import org.bukkit.Material; |
| import org.bukkit.NamespacedKey; |
| import org.bukkit.Note; |
| import org.bukkit.Particle; |
| import org.bukkit.Sound; |
| import org.bukkit.SoundCategory; |
| import org.bukkit.Statistic; |
| import org.bukkit.WeatherType; |
| import org.bukkit.World; |
| import org.bukkit.World.Environment; |
| import org.bukkit.advancement.Advancement; |
| import org.bukkit.advancement.AdvancementProgress; |
| import org.bukkit.block.Block; |
| import org.bukkit.block.BlockFace; |
| import org.bukkit.block.data.BlockData; |
| import org.bukkit.boss.BossBar; |
| import org.bukkit.configuration.serialization.DelegateDeserialization; |
| import org.bukkit.conversations.Conversation; |
| import org.bukkit.conversations.ConversationAbandonedEvent; |
| import org.bukkit.enchantments.Enchantment; |
| import org.bukkit.entity.Entity; |
| import org.bukkit.entity.EntityType; |
| import org.bukkit.entity.Player; |
| import org.bukkit.entity.Projectile; |
| import org.bukkit.entity.Villager; |
| import org.bukkit.event.entity.CreatureSpawnEvent; |
| import org.bukkit.event.entity.EntityDamageEvent.DamageCause; |
| import org.bukkit.event.entity.EntityRegainHealthEvent; |
| import org.bukkit.event.entity.FoodLevelChangeEvent; |
| import org.bukkit.event.inventory.InventoryOpenEvent; |
| import org.bukkit.event.player.AsyncPlayerChatEvent; |
| import org.bukkit.event.player.PlayerAchievementAwardedEvent; |
| import org.bukkit.event.player.PlayerBedEnterEvent; |
| import org.bukkit.event.player.PlayerBedLeaveEvent; |
| import org.bukkit.event.player.PlayerChangedWorldEvent; |
| import org.bukkit.event.player.PlayerCommandPreprocessEvent; |
| import org.bukkit.event.player.PlayerDropItemEvent; |
| import org.bukkit.event.player.PlayerExpChangeEvent; |
| import org.bukkit.event.player.PlayerGameModeChangeEvent; |
| import org.bukkit.event.player.PlayerLevelChangeEvent; |
| import org.bukkit.event.player.PlayerLocaleChangeEvent; |
| import org.bukkit.event.player.PlayerPortalEvent; |
| import org.bukkit.event.player.PlayerRegisterChannelEvent; |
| import org.bukkit.event.player.PlayerResourcePackStatusEvent; |
| import org.bukkit.event.player.PlayerRespawnEvent; |
| import org.bukkit.event.player.PlayerStatisticIncrementEvent; |
| import org.bukkit.event.player.PlayerTeleportEvent; |
| import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause; |
| import org.bukkit.event.player.PlayerToggleSneakEvent; |
| import org.bukkit.event.player.PlayerToggleSprintEvent; |
| import org.bukkit.event.player.PlayerUnregisterChannelEvent; |
| import org.bukkit.event.player.PlayerVelocityEvent; |
| import org.bukkit.inventory.InventoryView; |
| import org.bukkit.inventory.InventoryView.Property; |
| import org.bukkit.inventory.ItemStack; |
| import org.bukkit.inventory.MainHand; |
| import org.bukkit.inventory.Merchant; |
| import org.bukkit.inventory.PlayerInventory; |
| import org.bukkit.inventory.Recipe; |
| import org.bukkit.map.MapView; |
| import org.bukkit.material.MaterialData; |
| import org.bukkit.plugin.Plugin; |
| import org.bukkit.plugin.messaging.StandardMessenger; |
| import org.bukkit.scoreboard.Scoreboard; |
| import org.bukkit.util.BlockVector; |
| import org.bukkit.util.BoundingBox; |
| import org.bukkit.util.Vector; |
| import org.jetbrains.annotations.NotNull; |
| import org.json.simple.JSONObject; |
| |
| import javax.annotation.Nullable; |
| import java.io.IOException; |
| import java.net.InetSocketAddress; |
| import java.nio.charset.StandardCharsets; |
| import java.util.ArrayList; |
| import java.util.Collection; |
| import java.util.Collections; |
| import java.util.HashMap; |
| import java.util.HashSet; |
| import java.util.Iterator; |
| import java.util.LinkedList; |
| import java.util.List; |
| import java.util.Locale; |
| import java.util.Map; |
| import java.util.Objects; |
| import java.util.Queue; |
| import java.util.Set; |
| import java.util.UUID; |
| import java.util.concurrent.ConcurrentHashMap; |
| import java.util.concurrent.ConcurrentLinkedDeque; |
| import java.util.concurrent.ThreadLocalRandom; |
| import java.util.concurrent.atomic.AtomicReference; |
| import java.util.function.Function; |
| import java.util.logging.Level; |
| import java.util.stream.Collectors; |
| |
| import static com.google.common.base.Preconditions.checkArgument; |
| import static com.google.common.base.Preconditions.checkNotNull; |
| import static net.glowstone.GlowServer.logger; |
| |
| |
| /** |
| * Represents an in-game player. |
| * |
| * @author Graham Edgecombe |
| */ |
| @DelegateDeserialization(GlowOfflinePlayer.class) |
| public class GlowPlayer extends GlowHumanEntity implements Player { |
| |
| /** |
| * A static entity id to use when telling the client about itself. |
| */ |
| public static final int SELF_ID = 0; |
| public static final int HOOK_MAX_DISTANCE = 32; |
| |
| private static final Achievement[] ACHIEVEMENT_VALUES = Achievement.values(); |
| private static final LocalizedEnumNames<Achievement> ACHIEVEMENT_NAMES |
| = new LocalizedEnumNames<Achievement>( |
| (Function<String, Achievement>) Achievement::valueOf, |
| "glowstone.achievement.unknown", |
| null, "maps/achievement", true); |
| |
| /** |
| * The network session attached to this player. |
| * |
| * @return The GlowSession of the player. |
| */ |
| @Getter |
| private final GlowSession session; |
| |
| /** |
| * The entities that the client knows about. Guarded by {@link #worldLock}. |
| */ |
| private final Set<GlowEntity> knownEntities = new HashSet<>(); |
| |
| /** |
| * The entities that are hidden from the client. |
| */ |
| private final Set<UUID> hiddenEntities = new HashSet<>(); |
| |
| /** |
| * The chunks that the client knows about. |
| */ |
| private final Set<Key> knownChunks = new HashSet<>(); |
| |
| /** |
| * A queue of BlockChangeMessages to be sent. |
| */ |
| private final Queue<BlockChangeMessage> blockChanges = new ConcurrentLinkedDeque<>(); |
| |
| /** |
| * A queue of messages that should be sent after block changes are processed. |
| * |
| * <p>Used for sign updates and other situations where the block must be sent first. |
| */ |
| private final List<Message> afterBlockChanges = new LinkedList<>(); |
| |
| /** |
| * The set of plugin channels this player is listening on. |
| */ |
| private final Set<String> listeningChannels = new HashSet<>(); |
| |
| /** |
| * The player's statistics, achievements, and related data. |
| */ |
| private final StatisticMap stats = new StatisticMap(); |
| |
| /** |
| * Whether the player has played before (will be false on first join). |
| */ |
| private final boolean hasPlayedBefore; |
| |
| /** |
| * The time the player first played, or 0 if unknown. |
| */ |
| @Getter |
| private final long firstPlayed; |
| |
| /** |
| * The time the player last played, or 0 if unknown. |
| */ |
| @Getter |
| private final long lastPlayed; |
| @Getter |
| private final PlayerRecipeMonitor recipeMonitor; |
| public Location teleportedTo = null; |
| @Setter |
| public boolean affectsSpawning = true; |
| /** |
| * The time the player joined, in milliseconds, to be saved as last played time. |
| * |
| * @return The player's join time. |
| */ |
| @Getter |
| private long joinTime; |
| /** |
| * The settings sent by the client. |
| */ |
| private ClientSettings settings = ClientSettings.DEFAULT; |
| /** |
| * The lock used to prevent chunks from unloading near the player. |
| */ |
| private ChunkLock chunkLock; |
| /** |
| * The tracker for changes to the currently open inventory. |
| */ |
| private InventoryMonitor invMonitor; |
| /** |
| * The display name of this player, for chat purposes. |
| */ |
| private String displayName; |
| /** |
| * The name a player has in the player list. |
| */ |
| private String playerListName; |
| /** |
| * Cumulative amount of experience points the player has collected. |
| */ |
| @Getter |
| private int totalExperience; |
| /** |
| * The current level (or skill point amount) of the player. |
| */ |
| @Getter |
| private int level; |
| /** |
| * The progress made to the next level, from 0 to 1. |
| */ |
| @Getter |
| private float exp; |
| /** |
| * The human entity's current food level. |
| */ |
| @Getter |
| private int foodLevel = 20; |
| /** |
| * The player's current exhaustion level. |
| */ |
| @Getter |
| @Setter |
| private float exhaustion; |
| /** |
| * The player's current saturation level. |
| */ |
| @Getter |
| private float saturation; |
| /** |
| * Whether to perform special scaling of the player's health. |
| */ |
| @Getter |
| private boolean healthScaled; |
| /** |
| * The scale at which to display the player's health. |
| */ |
| @Getter |
| private double healthScale = 20; |
| /** |
| * If this player has seen the end credits. |
| */ |
| @Getter |
| @Setter |
| private boolean seenCredits; |
| /** |
| * Recipes this player has unlocked. |
| */ |
| private Collection<Recipe> recipes = new HashSet<>(); |
| /** |
| * This player's current time offset. |
| */ |
| private long timeOffset; |
| /** |
| * Whether the time offset is relative. |
| */ |
| @Getter |
| private boolean playerTimeRelative = true; |
| /** |
| * The player-specific weather, or null for normal weather. |
| */ |
| private WeatherType playerWeather; |
| /** |
| * The player's compass target. |
| */ |
| @Getter |
| private Location compassTarget; |
| /** |
| * Whether this player's sleeping state is ignored when changing time. |
| */ |
| private boolean sleepingIgnored; |
| /** |
| * The bed in which the player currently lies. |
| */ |
| private GlowBlock bed; |
| /** |
| * The bed spawn location of a player. |
| */ |
| private Location bedSpawn; |
| /** |
| * Whether to use the bed spawn even if there is no bed block. |
| * |
| * @return Whether the player is forced to spawn at their bed. |
| */ |
| @Getter |
| private boolean bedSpawnForced; |
| private final Player.Spigot spigot = new Player.Spigot() { |
| @Deprecated |
| public void playEffect(Location location, Effect effect, int id, int data, float offsetX, |
| float offsetY, float offsetZ, float speed, int particleCount, int radius) { |
| if (effect.getType() == Type.VISUAL && particleCount > 0) { |
| MaterialData material = new MaterialData(FlatteningUtil.getMaterialFromBaseId(id), |
| (byte) data); |
| showParticle(location, effect, material, offsetX, offsetY, offsetZ, speed, |
| particleCount); |
| } else { |
| GlowPlayer.this.playEffect(location, effect, data); |
| } |
| } |
| |
| @Override |
| public InetSocketAddress getRawAddress() { |
| return session.getAddress(); |
| } |
| |
| @Override |
| public void respawn() { |
| GlowPlayer.this.respawn(); |
| } |
| |
| @Override |
| public boolean getCollidesWithEntities() { |
| return isCollidable(); |
| } |
| |
| @Override |
| public void setCollidesWithEntities(boolean collides) { |
| setCollidable(collides); |
| } |
| |
| @Override |
| public Set<Player> getHiddenPlayers() { |
| return hiddenEntities.stream().map(Bukkit::getPlayer).filter(Objects::nonNull) |
| .collect(Collectors.toSet()); |
| } |
| |
| @Override |
| public void sendMessage(ChatMessageType position, BaseComponent... components) { |
| GlowPlayer.this.sendMessage(position, components); |
| } |
| |
| @Override |
| public void sendMessage(ChatMessageType position, BaseComponent component) { |
| GlowPlayer.this.sendMessage(position, component); |
| } |
| |
| @Override |
| public void sendMessage(BaseComponent... components) { |
| GlowPlayer.this.sendMessage(components); |
| } |
| |
| @Override |
| public void sendMessage(BaseComponent component) { |
| GlowPlayer.this.sendMessage(component); |
| } |
| |
| @Override |
| public String getLocale() { |
| return GlowPlayer.this.getLocale(); |
| } |
| }; |
| /** |
| * The location of the sign the player is currently editing, or null. |
| */ |
| private Location signLocation; |
| /** |
| * Whether the player is permitted to fly. |
| */ |
| private boolean canFly; |
| /** |
| * Whether the player is currently flying. |
| */ |
| @Getter |
| private boolean flying; |
| /** |
| * The player's base flight speed. |
| */ |
| @Getter |
| private float flySpeed = 0.1f; |
| /** |
| * The player's base walking speed. |
| */ |
| @Getter |
| private float walkSpeed = 0.2f; |
| /** |
| * The scoreboard the player is currently subscribed to. |
| */ |
| private GlowScoreboard scoreboard; |
| /** |
| * The player's current title, if any. |
| */ |
| private Title.Builder currentTitle = new Title.Builder(); |
| /** |
| * The one block the player is currently digging. |
| */ |
| @Getter |
| private GlowBlock digging; |
| /** |
| * The number of ticks elapsed since the player started digging. |
| */ |
| private long diggingTicks = 0; |
| /** |
| * The total number of ticks needed to dig the current block. |
| */ |
| private long totalDiggingTicks = Long.MAX_VALUE; |
| /** |
| * The one itemstack the player is currently usage and associated time. |
| */ |
| @Getter |
| @Setter |
| private ItemStack usageItem; |
| @Getter |
| private int usageTime; |
| @Getter |
| private int startingUsageTime; |
| private Entity spectating; |
| private HashMap<Advancement, AdvancementProgress> advancements; |
| private String resourcePackHash; |
| private PlayerResourcePackStatusEvent.Status resourcePackStatus; |
| private List<Conversation> conversations = new ArrayList<>(); |
| private Set<BossBar> bossBars = ConcurrentHashMap.newKeySet(); |
| /** |
| * The player's previous chunk x coordinate. |
| */ |
| private int prevCentralX; |
| /** |
| * The player's previous chunk x coordinate. |
| */ |
| private int prevCentralZ; |
| /** |
| * If this is the player's first time getting blocks streamed. |
| */ |
| private boolean firstStream = true; |
| /** |
| * If we should force block streaming regardless of chunk difference. |
| */ |
| private boolean forceStream = false; |
| /** |
| * Current casted fishing hook. |
| */ |
| private final AtomicReference<GlowFishingHook> currentFishingHook = new AtomicReference<>(null); |
| /** |
| * The player's ender pearl cooldown game tick counter. |
| * 1 second, or 20 game ticks by default. |
| * The player can use ender pearl again if equals 0. |
| */ |
| @Getter |
| @Setter |
| private int enderPearlCooldown = 0; |
| |
| @Getter |
| @Setter |
| @Nullable |
| private String playerListHeader; |
| @Getter |
| @Setter |
| @Nullable |
| private String playerListFooter; |
| |
| /** |
| * Returns the current fishing hook. |
| * |
| * @return the current fishing hook, or null if not fishing |
| */ |
| public GlowFishingHook getCurrentFishingHook() { |
| return currentFishingHook.get(); |
| } |
| |
| /** |
| * Creates a new player and adds it to the world. |
| * |
| * @param session The player's session. |
| * @param profile The player's profile with name and UUID information. |
| * @param reader The PlayerReader to be used to initialize the player. |
| */ |
| public GlowPlayer(GlowSession session, GlowPlayerProfile profile, PlayerReader reader) { |
| super(initLocation(session, reader), profile); |
| setBoundingBox(0.6, 1.8); |
| this.session = session; |
| |
| chunkLock = world.newChunkLock(getName()); |
| |
| // read data from player reader |
| hasPlayedBefore = reader.hasPlayedBefore(); |
| if (hasPlayedBefore) { |
| firstPlayed = reader.getFirstPlayed(); |
| lastPlayed = reader.getLastPlayed(); |
| bedSpawn = reader.getBedSpawnLocation(); |
| } else { |
| firstPlayed = 0; |
| lastPlayed = 0; |
| } |
| |
| //creates InventoryMonitor to avoid NullPointerException |
| invMonitor = new InventoryMonitor(getOpenInventory()); |
| server.getPlayerStatisticIoService().readStatistics(this); |
| recipeMonitor = new PlayerRecipeMonitor(this); |
| |
| updateBossBars(); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Internals |
| |
| /** |
| * Read the location from a PlayerReader for entity initialization. |
| * |
| * <p>Will fall back to a reasonable default rather than returning null. |
| * |
| * @param session The player's session. |
| * @param reader The PlayerReader to get the location from. |
| * @return The location to spawn the player. |
| */ |
| private static Location initLocation(GlowSession session, PlayerReader reader) { |
| if (reader.hasPlayedBefore()) { |
| Location loc = reader.getLocation(); |
| if (loc != null) { |
| return loc; |
| } |
| } |
| |
| return findSafeSpawnLocation(session.getServer().getWorlds().get(0).getSpawnLocation()); |
| } |
| |
| /** |
| * Find a a Location obove or below the specified Location, which is on ground. |
| * |
| * <p>The returned Location will be at the center of the block, X and Y wise. |
| * |
| * @param spawn The Location a safe spawn position should be found at. |
| * @return The location to spawn the player at. |
| */ |
| private static Location findSafeSpawnLocation(Location spawn) { |
| World world = spawn.getWorld(); |
| int blockX = spawn.getBlockX(); |
| int blockY = spawn.getBlockY(); |
| int blockZ = spawn.getBlockZ(); |
| |
| int highestY = world.getHighestBlockYAt(blockX, blockZ); |
| |
| int y = blockY; |
| boolean wasPreviousSafe = false; |
| for (; y <= highestY; y++) { |
| Material type = world.getBlockAt(blockX, y, blockZ).getType(); |
| boolean safe = Material.AIR.equals(type); |
| |
| if (wasPreviousSafe && safe) { |
| y--; |
| break; |
| } |
| wasPreviousSafe = safe; |
| } |
| |
| return new Location(world, blockX + 0.5, y, blockZ + 0.5); |
| } |
| |
| /** |
| * Loads the player's state and sends the messages that are necessary on login. |
| * |
| * @param session the player's session |
| * @param reader the source of the player's saved state |
| */ |
| public void join(GlowSession session, PlayerReader reader) { |
| // send join game |
| // in future, handle hardcore, difficulty, and level type |
| String type = world.getWorldType().getName().toLowerCase(); |
| int gameMode = getGameMode().getValue(); |
| if (server.isHardcore()) { |
| gameMode |= 0x8; |
| } |
| session.send(new JoinGameMessage(SELF_ID, gameMode, world.getEnvironment().getId(), world |
| .getDifficulty().getValue(), session.getServer().getMaxPlayers(), type, world |
| .getGameRuleMap().getBoolean(GameRules.REDUCED_DEBUG_INFO))); |
| setGameModeDefaults(); |
| |
| // send server brand and supported plugin channels |
| Message pluginMessage = PluginMessage.fromString("minecraft:brand", server.getName()); |
| if (pluginMessage != null) { |
| session.send(pluginMessage); |
| } |
| sendSupportedChannels(); |
| joinTime = System.currentTimeMillis(); |
| reader.readData(this); |
| reader.close(); |
| |
| // Add player to list of online players |
| getServer().setPlayerOnline(this, true); |
| |
| // save data back out |
| saveData(); |
| |
| streamBlocks(); // stream the initial set of blocks |
| sendWeather(); |
| sendRainDensity(); |
| sendSkyDarkness(); |
| getServer().sendPlayerAbilities(this); |
| |
| // send initial location |
| session.send(new PositionRotationMessage(location)); |
| |
| session.send(((GlowWorldBorder) world.getWorldBorder()).createMessage()); |
| sendTime(); |
| setCompassTarget(world.getSpawnLocation()); // set our compass target |
| |
| scoreboard = server.getScoreboardManager().getMainScoreboard(); |
| scoreboard.subscribe(this); |
| |
| invMonitor = new InventoryMonitor(getOpenInventory()); |
| updateInventory(); // send inventory contents |
| session.send(recipeMonitor.createInitMessage()); |
| |
| if (!server.getResourcePackUrl().isEmpty()) { |
| setResourcePack(server.getResourcePackUrl(), server.getResourcePackHash()); |
| } |
| } |
| |
| @Override |
| public String toString() { |
| return "GlowPlayer{name=" + getName() + "}"; |
| } |
| |
| @Override |
| public void damage(double amount) { |
| damage(amount, DamageCause.CUSTOM); |
| } |
| |
| @Override |
| public void damage(double amount, Entity cause) { |
| super.damage(amount, cause); |
| sendHealth(); |
| } |
| |
| @Override |
| public void damage(double amount, Entity source, @NotNull DamageCause cause) { |
| boolean pvpAllowed = server.isPvpEnabled() && world.getPVP(); |
| if (!pvpAllowed) { |
| if (source instanceof Player) { |
| return; |
| } |
| if (cause == DamageCause.PROJECTILE && source instanceof Projectile) { |
| Projectile projectile = (Projectile) source; |
| if (projectile.getShooter() instanceof Player) { |
| return; |
| } |
| } |
| } |
| super.damage(amount, source, cause); |
| } |
| |
| @Override |
| public void damage(double amount, DamageCause cause) { |
| // todo: better idea |
| double old = getHealth(); |
| super.damage(amount, cause); |
| if (old != getHealth()) { |
| addExhaustion(0.1f); |
| sendHealth(); |
| incrementStatistic(Statistic.DAMAGE_TAKEN, (int) Math.round(amount)); |
| } |
| } |
| |
| @Override |
| public boolean canTakeDamage(DamageCause damageCause) { |
| return damageCause == DamageCause.FALL ? !getAllowFlight() && super |
| .canTakeDamage(damageCause) : super.canTakeDamage(damageCause); |
| } |
| |
| /** |
| * Kicks this player. |
| */ |
| @Override |
| public void remove() { |
| knownChunks.clear(); |
| chunkLock.clear(); |
| saveData(); |
| getInventory().removeViewer(this); |
| getInventory().getCraftingInventory().removeViewer(this); |
| permissions.clearPermissions(); |
| getServer().setPlayerOnline(this, false); |
| getWorld().getRawPlayers().remove(this); |
| |
| if (scoreboard != null) { |
| scoreboard.unsubscribe(this); |
| scoreboard = null; |
| } |
| clearBossBars(); |
| super.remove(); |
| } |
| |
| /** |
| * Handle player disconnection. |
| * |
| * @param async if true, the player's data is saved asynchronously |
| */ |
| public void remove(boolean async) { |
| knownChunks.clear(); |
| chunkLock.clear(); |
| saveData(async); |
| getInventory().removeViewer(this); |
| getInventory().getCraftingInventory().removeViewer(this); |
| permissions.clearPermissions(); |
| getServer().setPlayerOnline(this, false); |
| |
| if (scoreboard != null) { |
| scoreboard.unsubscribe(this); |
| scoreboard = null; |
| } |
| clearBossBars(); |
| super.remove(); |
| } |
| |
| @Override |
| public boolean shouldSave() { |
| return false; |
| } |
| |
| @Override |
| public void pulse() { |
| super.pulse(); |
| incrementStatistic(Statistic.TIME_SINCE_DEATH); |
| |
| if (usageItem != null) { |
| if (usageItem.equals(getItemInHand())) { //todo: implement offhand |
| if (--usageTime == 0) { |
| ItemType item = ItemTable.instance().getItem(usageItem.getType()); |
| if (item instanceof ItemFood) { |
| ((ItemFood) item).eat(this, usageItem); |
| } |
| } |
| } else { |
| usageItem = null; |
| usageTime = 0; |
| } |
| } |
| |
| if (digging != null) { |
| pulseDigging(); |
| } |
| |
| if (exhaustion > 4.0f) { |
| exhaustion -= 4.0f; |
| |
| if (saturation > 0f) { |
| saturation = Math.max(saturation - 1f, 0f); |
| sendHealth(); |
| } else if (world.getDifficulty() != Difficulty.PEACEFUL) { |
| FoodLevelChangeEvent event = EventFactory.getInstance() |
| .callEvent(new FoodLevelChangeEvent(this, Math.max(foodLevel - 1, 0))); |
| if (!event.isCancelled()) { |
| foodLevel = event.getFoodLevel(); |
| } |
| sendHealth(); |
| } |
| } |
| |
| if (getHealth() < getMaxHealth() && !isDead()) { |
| if (foodLevel >= 18 && ticksLived % 80 == 0 |
| || world.getDifficulty() == Difficulty.PEACEFUL) { |
| EntityUtils.heal(this, 1, EntityRegainHealthEvent.RegainReason.SATIATED); |
| exhaustion = Math.min(exhaustion + 3.0f, 40.0f); |
| |
| saturation -= 3; |
| } |
| } |
| |
| // Process food level and starvation based on difficulty. |
| switch (world.getDifficulty()) { |
| case PEACEFUL: { |
| if (foodLevel < 20 && ticksLived % 20 == 0) { |
| foodLevel++; |
| } |
| break; |
| } |
| case EASY: { |
| if (foodLevel == 0 && getHealth() > 10 && ticksLived % 80 == 0) { |
| damage(1, DamageCause.STARVATION); |
| } |
| break; |
| } |
| case NORMAL: { |
| if (foodLevel == 0 && getHealth() > 1 && ticksLived % 80 == 0) { |
| damage(1, DamageCause.STARVATION); |
| } |
| break; |
| } |
| case HARD: { |
| if (foodLevel == 0 && ticksLived % 80 == 0) { |
| damage(1, DamageCause.STARVATION); |
| } |
| break; |
| } |
| default: { |
| // Do nothing when there are other game difficulties. |
| } |
| } |
| |
| // process ender pearl cooldown, decrease by 1 every game tick. |
| if (enderPearlCooldown > 0) { |
| enderPearlCooldown--; |
| } |
| |
| // stream world |
| streamBlocks(); |
| processBlockChanges(); |
| |
| // add to playtime (despite inaccurate name, this counts ticks rather than minutes) |
| incrementStatistic(Statistic.PLAY_ONE_MINUTE); |
| if (isSneaking()) { |
| incrementStatistic(Statistic.SNEAK_TIME); |
| } |
| |
| // update inventory |
| for (InventoryMonitor.Entry entry : invMonitor.getChanges()) { |
| sendItemChange(entry.slot, entry.item); |
| } |
| |
| // send changed metadata |
| List<MetadataMap.Entry> changes = metadata.getChanges(); |
| if (!changes.isEmpty()) { |
| session.send(new EntityMetadataMessage(SELF_ID, changes)); |
| } |
| |
| // Entity IDs are only unique per world, so we can't spawn or teleport between worlds while |
| // updating them. |
| worldLock.writeLock().lock(); |
| try { |
| // update or remove entities |
| List<GlowEntity> destroyEntities = new LinkedList<>(); |
| for (Iterator<GlowEntity> it = knownEntities.iterator(); it.hasNext(); ) { |
| GlowEntity entity = it.next(); |
| if (!isWithinDistance(entity) || entity.isRemoved()) { |
| destroyEntities.add(entity); |
| } else { |
| entity.createUpdateMessage(session).forEach(session::send); |
| } |
| } |
| if (!destroyEntities.isEmpty()) { |
| List<Integer> destroyIds = new ArrayList(destroyEntities.size()); |
| for (GlowEntity entity : destroyEntities) { |
| knownEntities.remove(entity); |
| destroyIds.add(entity.getEntityId()); |
| } |
| session.send(new DestroyEntitiesMessage(destroyIds)); |
| } |
| // add entities |
| knownChunks.forEach(key -> |
| world.getChunkAt(key.getX(), key.getZ()).getRawEntities().stream() |
| .filter(entity -> this != entity |
| && isWithinDistance(entity) |
| && !entity.isDead() |
| && !knownEntities.contains(entity) |
| && !hiddenEntities.contains(entity.getUniqueId())) |
| .forEach((entity) -> Bukkit.getScheduler() |
| .runTaskAsynchronously(null, () -> { |
| worldLock.readLock().lock(); |
| try { |
| knownEntities.add(entity); |
| } finally { |
| worldLock.readLock().unlock(); |
| } |
| entity.createSpawnMessage().forEach(session::send); |
| entity.createAfterSpawnMessage(session) |
| .forEach(session::send); |
| }))); |
| } finally { |
| worldLock.writeLock().unlock(); |
| } |
| |
| if (passengerChanged) { |
| session.send(new SetPassengerMessage(SELF_ID, getPassengers().stream() |
| .mapToInt(Entity::getEntityId).toArray())); |
| } |
| getAttributeManager().sendMessages(session); |
| |
| GlowFishingHook hook = currentFishingHook.get(); |
| if (hook != null) { |
| // The line will disappear if the player wanders more than 32 blocks away from the |
| // bobber, or if the player stops holding a fishing rod. |
| if (getInventory().getItemInMainHand().getType() != Material.FISHING_ROD |
| && getInventory().getItemInOffHand().getType() != Material.FISHING_ROD) { |
| setCurrentFishingHook(null); |
| } |
| |
| if (hook.location.distanceSquared(location) > HOOK_MAX_DISTANCE * HOOK_MAX_DISTANCE) { |
| setCurrentFishingHook(null); |
| } |
| } |
| } |
| |
| @Override |
| protected void pulsePhysics() { |
| // trust the client with physics |
| // just update the bounding box |
| updateBoundingBox(); |
| } |
| |
| @Override |
| protected void jump() { |
| // don't make the client jump, please |
| } |
| |
| /** |
| * Process and send pending BlockChangeMessages. |
| */ |
| private void processBlockChanges() { |
| // separate messages by chunk |
| // inner map is used to only send one entry for same coordinates |
| Map<Key, Map<BlockVector, BlockChangeMessage>> chunks = new HashMap<>(); |
| while (true) { |
| BlockChangeMessage message = blockChanges.poll(); |
| if (message == null) { |
| break; |
| } |
| Key key = GlowChunk.Key.of(message.getX() >> 4, message.getZ() >> 4); |
| if (canSeeChunk(key)) { |
| Map<BlockVector, BlockChangeMessage> map = chunks |
| .computeIfAbsent(key, k -> new HashMap<>()); |
| map.put(new BlockVector(message.getX(), message.getY(), message |
| .getZ()), message); |
| } |
| } |
| // send away |
| for (Map.Entry<Key, Map<BlockVector, BlockChangeMessage>> entry : chunks.entrySet()) { |
| Key key = entry.getKey(); |
| List<BlockChangeMessage> value = new ArrayList<>(entry.getValue().values()); |
| |
| if (value.size() == 1) { |
| session.send(value.get(0)); |
| } else if (value.size() > 1) { |
| session.send(new MultiBlockChangeMessage(key.getX(), key.getZ(), value)); |
| } |
| } |
| // now send post-block-change messages |
| List<Message> postMessages = new ArrayList<>(afterBlockChanges); |
| afterBlockChanges.clear(); |
| postMessages.forEach(session::send); |
| } |
| |
| /** |
| * Streams chunks to the player's client. |
| */ |
| private void streamBlocks() { |
| Set<Key> previousChunks = null; |
| ArrayList<Key> newChunks = new ArrayList<>(); |
| |
| int centralX = location.getBlockX() >> 4; |
| int centralZ = location.getBlockZ() >> 4; |
| int radius = Math.min(server.getViewDistance(), 1 + settings.getViewDistance()); |
| |
| if (firstStream) { |
| firstStream = false; |
| for (int x = centralX - radius; x <= centralX + radius; x++) { |
| for (int z = centralZ - radius; z <= centralZ + radius; z++) { |
| newChunks.add(GlowChunk.Key.of(x, z)); |
| } |
| } |
| } else if (Math.abs(centralX - prevCentralX) > radius |
| || Math.abs(centralZ - prevCentralZ) > radius) { |
| knownChunks.clear(); |
| for (int x = centralX - radius; x <= centralX + radius; x++) { |
| for (int z = centralZ - radius; z <= centralZ + radius; z++) { |
| newChunks.add(GlowChunk.Key.of(x, z)); |
| } |
| } |
| } else if (forceStream || prevCentralX != centralX || prevCentralZ != centralZ) { |
| previousChunks = new HashSet<>(knownChunks); |
| for (int x = centralX - radius; x <= centralX + radius; x++) { |
| for (int z = centralZ - radius; z <= centralZ + radius; z++) { |
| Key key = GlowChunk.Key.of(x, z); |
| if (knownChunks.contains(key)) { |
| previousChunks.remove(key); |
| } else { |
| newChunks.add(key); |
| } |
| } |
| } |
| } else { |
| return; // early end if there's no changes |
| } |
| |
| prevCentralX = centralX; |
| prevCentralZ = centralZ; |
| |
| // sort chunks by distance from player - closer chunks sent first |
| newChunks.sort((a, b) -> { |
| double dx = 16 * a.getX() + 8 - location.getX(); |
| double dz = 16 * a.getZ() + 8 - location.getZ(); |
| double da = dx * dx + dz * dz; |
| dx = 16 * b.getX() + 8 - location.getX(); |
| dz = 16 * b.getZ() + 8 - location.getZ(); |
| double db = dx * dx + dz * dz; |
| return Double.compare(da, db); |
| }); |
| |
| // populate then send chunks to the player |
| // done in two steps so that all the new chunks are finalized before any of them are sent |
| // this prevents sending a chunk then immediately sending block changes in it because |
| // one of its neighbors has populated |
| |
| // first step: force population then acquire lock on each chunk |
| newChunks.forEach(newChunk -> { |
| world.getChunkManager().forcePopulation(newChunk.getX(), newChunk.getZ()); |
| knownChunks.add(newChunk); |
| chunkLock.acquire(newChunk); |
| }); |
| |
| boolean skylight = world.getEnvironment() == Environment.NORMAL; |
| |
| newChunks.stream().map(key -> world.getChunkAt(key.getX(), key.getZ()).toMessage(skylight)) |
| .forEach(session::send); |
| |
| // send visible block entity data |
| newChunks.stream().flatMap(key -> world.getChunkAt(key.getX(), |
| key.getZ()).getRawBlockEntities().stream()) |
| .forEach(entity -> entity.update(this)); |
| |
| // and remove old chunks |
| if (previousChunks != null) { |
| previousChunks.forEach(key -> { |
| session.send(new UnloadChunkMessage(key.getX(), key.getZ())); |
| knownChunks.remove(key); |
| chunkLock.release(key); |
| }); |
| previousChunks.clear(); |
| } |
| } |
| |
| /** |
| * Spawn the player at the given location after they have already joined. |
| * |
| * <p>Used for changing worlds and respawning after death. |
| * |
| * @param location The location to place the player. |
| */ |
| private void spawnAt(Location location) { |
| GlowWorld oldWorld; |
| // switch worlds |
| worldLock.writeLock().lock(); |
| try { |
| oldWorld = world; |
| world.getEntityManager().unregister(this); |
| world = (GlowWorld) location.getWorld(); |
| world.getEntityManager().register(this); |
| updateBossBars(); |
| } finally { |
| worldLock.writeLock().unlock(); |
| } |
| |
| // switch chunk set |
| // no need to send chunk unload messages - respawn unloads all chunks |
| knownChunks.clear(); |
| chunkLock.clear(); |
| chunkLock = world.newChunkLock(getName()); |
| |
| // spawn into world |
| String type = world.getWorldType().getName().toLowerCase(); |
| session.send(new RespawnMessage(world.getEnvironment().getId(), world.getDifficulty() |
| .getValue(), getGameMode().getValue(), type)); |
| |
| setRawLocation(location, false); // take us to spawn position |
| session.send(new PositionRotationMessage(location)); |
| teleportedTo = location.clone(); |
| setCompassTarget(world.getSpawnLocation()); // set our compass target |
| |
| streamBlocks(); // stream blocks |
| |
| sendWeather(); |
| sendRainDensity(); |
| sendSkyDarkness(); |
| sendTime(); |
| updateInventory(); |
| |
| // fire world change if needed |
| if (oldWorld != world) { |
| session.send(((GlowWorldBorder) world.getWorldBorder()).createMessage()); |
| EventFactory.getInstance().callEvent(new PlayerChangedWorldEvent(this, oldWorld)); |
| } |
| } |
| |
| /** |
| * Remove all boss bars, then add back the ones whose world we're in. |
| */ |
| private void updateBossBars() { |
| clearBossBars(); |
| worldLock.readLock().lock(); |
| try { |
| for (GlowBoss boss : world.getEntitiesByClass(GlowBoss.class)) { |
| boss.addBarToPlayer(this); |
| } |
| } finally { |
| worldLock.readLock().unlock(); |
| } |
| } |
| |
| private void clearBossBars() { |
| for (BossBar bar : bossBars) { |
| removeBossBar(bar); |
| } |
| } |
| |
| /** |
| * Respawn the player after they have died. |
| */ |
| public void respawn() { |
| if (!isDead()) { |
| return; |
| } |
| |
| // restore health |
| setHealth(getMaxHealth()); |
| setFoodLevel(20); |
| |
| // reset fire ticks |
| setFireTicks(0); |
| |
| worldLock.writeLock().lock(); |
| try { |
| // determine spawn destination |
| boolean spawnAtBed = true; |
| Location dest = getBedSpawnLocation(); |
| if (dest == null) { |
| dest = world.getSpawnLocation(); |
| spawnAtBed = false; |
| if (bedSpawn != null) { |
| setBedSpawnLocation(null); |
| sendMessage("Your home bed was missing or obstructed"); |
| } |
| } |
| |
| if (!spawnAtBed) { |
| dest = findSafeSpawnLocation(dest); |
| } |
| |
| // fire event and perform spawn |
| PlayerRespawnEvent event = new PlayerRespawnEvent(this, dest, spawnAtBed); |
| EventFactory.getInstance().callEvent(event); |
| if (event.getRespawnLocation().getWorld().equals(getWorld()) && !knownEntities |
| .isEmpty()) { |
| // we need to manually reset all known entities if the player respawns in the |
| // same world |
| List<Integer> entityIds = new ArrayList<>(knownEntities.size()); |
| entityIds.addAll(knownEntities.stream().map(GlowEntity::getEntityId) |
| .collect(Collectors.toList())); |
| session.send(new DestroyEntitiesMessage(entityIds)); |
| knownEntities.clear(); |
| } |
| active = true; |
| deathTicks = 0; |
| setStatistic(Statistic.TIME_SINCE_DEATH, 0); |
| spawnAt(event.getRespawnLocation()); |
| } finally { |
| worldLock.writeLock().unlock(); |
| } |
| // just in case any items are left in their inventory after they respawn |
| updateInventory(); |
| } |
| |
| /** |
| * Checks whether the player can see the given chunk. |
| * |
| * @param chunk The chunk to check. |
| * @return If the chunk is known to the player's client. |
| */ |
| public boolean canSeeChunk(Key chunk) { |
| return knownChunks.contains(chunk); |
| } |
| |
| /** |
| * Checks whether the player can see the given entity. |
| * |
| * @param entity The entity to check. |
| * @return If the entity is known to the player's client. |
| */ |
| public boolean canSeeEntity(GlowEntity entity) { |
| worldLock.readLock().lock(); |
| try { |
| return knownEntities.contains(entity); |
| } finally { |
| worldLock.readLock().unlock(); |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Basic stuff |
| |
| /** |
| * Open the sign editor interface at the specified location. |
| * |
| * @param loc The location to open the editor at |
| */ |
| public void openSignEditor(Location loc) { |
| signLocation = loc.clone(); |
| signLocation.setX(loc.getBlockX()); |
| signLocation.setY(loc.getBlockY()); |
| signLocation.setZ(loc.getBlockZ()); |
| signLocation.setYaw(0); |
| signLocation.setPitch(0); |
| |
| // Client closes inventory when sign editor is opened |
| if (!GlowInventoryView.isDefault(getOpenInventory())) { |
| closeInventory(); |
| } |
| |
| session.send(new SignEditorMessage(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ())); |
| } |
| |
| /** |
| * Check that the specified location matches that of the last opened sign editor, and if so, |
| * clears the last opened sign editor. |
| * |
| * @param loc The location to check |
| * @return Whether the location matched. |
| */ |
| public boolean checkSignLocation(Location loc) { |
| if (loc.equals(signLocation)) { |
| signLocation = null; |
| return true; |
| } else { |
| return false; |
| } |
| } |
| |
| /** |
| * Get a UserListItemMessage entry representing adding this player. |
| * |
| * @return The entry (action ADD_PLAYER) with this player's information. |
| */ |
| public Entry getUserListEntry() { |
| TextMessage displayName = null; |
| if (playerListName != null && !playerListName.isEmpty()) { |
| displayName = new TextMessage(playerListName); |
| } |
| return UserListItemMessage.add(getProfile(), getGameMode().getValue(), 0, displayName); |
| } |
| |
| /** |
| * Send a UserListItemMessage to every player that can see this player. |
| * |
| * @param updateMessage The message to send. |
| */ |
| private void updateUserListEntries(UserListItemMessage updateMessage) { |
| server.getRawOnlinePlayers().stream().filter(player -> player.canSee(this)) |
| .forEach(player -> player.getSession().send(updateMessage)); |
| } |
| |
| @Override |
| public void setVelocity(Vector velocity) { |
| PlayerVelocityEvent event = EventFactory.getInstance() |
| .callEvent(new PlayerVelocityEvent(this, velocity)); |
| if (!event.isCancelled()) { |
| velocity = event.getVelocity(); |
| super.setVelocity(velocity); |
| session.send(new EntityVelocityMessage(SELF_ID, velocity)); |
| } |
| } |
| |
| @Override |
| public @NotNull BoundingBox getBoundingBox() { |
| return null; |
| } |
| |
| @Override |
| public void setRotation(float yaw, float pitch) { |
| |
| } |
| |
| /** |
| * Set this player's client settings. |
| * |
| * @param settings The settings to set. |
| */ |
| public void setSettings(ClientSettings settings) { |
| String newLocale = settings.getLocale(); |
| if (!newLocale.equalsIgnoreCase(this.settings.getLocale())) { |
| EventFactory.getInstance().callEvent(new PlayerLocaleChangeEvent(this, newLocale)); |
| } |
| forceStream = settings.getViewDistance() != this.settings.getViewDistance() |
| && settings.getViewDistance() + 1 <= server.getViewDistance(); |
| this.settings = settings; |
| metadata.set(MetadataIndex.PLAYER_SKIN_PARTS, settings.getSkinFlags()); |
| metadata.set(MetadataIndex.PLAYER_MAIN_HAND, settings.getMainHand()); |
| } |
| |
| @Override |
| public Map<String, Object> serialize() { |
| Map<String, Object> ret = new HashMap<>(); |
| ret.put("name", getName()); // NON-NLS |
| return ret; |
| } |
| |
| @Override |
| public EntityType getType() { |
| return EntityType.PLAYER; |
| } |
| |
| @Override |
| public InetSocketAddress getAddress() { |
| return session.getAddress(); |
| } |
| |
| @Override |
| public int getProtocolVersion() { |
| return session.getVersion(); |
| } |
| |
| @Nullable |
| @Override |
| public InetSocketAddress getVirtualHost() { |
| return session.getVirtualHost(); |
| } |
| |
| @Override |
| public boolean isOnline() { |
| return session.isActive() && session.isOnline(); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // HumanEntity overrides |
| |
| @Override |
| public boolean isBanned() { |
| return server.getBanList(BanList.Type.NAME).isBanned(getName()); |
| } |
| |
| @Override |
| public boolean isWhitelisted() { |
| return server.getWhitelist().containsProfile( |
| new GlowPlayerProfile(getName(), getUniqueId(), true)); |
| } |
| |
| @Override |
| protected boolean hasDefaultLandingBehavior() { |
| return false; |
| } |
| |
| @Override |
| public void setWhitelisted(boolean value) { |
| if (value) { |
| server.getWhitelist().add(this); |
| } else { |
| server.getWhitelist().remove(new GlowPlayerProfile(getName(), getUniqueId(), true)); |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Editable properties |
| |
| @Override |
| public Player getPlayer() { |
| return this; |
| } |
| |
| @Override |
| public boolean hasPlayedBefore() { |
| return hasPlayedBefore; |
| } |
| |
| @Override |
| public boolean isOp() { |
| return getServer().getOpsList().containsUuid(getUniqueId()); |
| } |
| |
| @Override |
| public void setOp(boolean value) { |
| if (value) { |
| getServer().getOpsList().add(this); |
| } else { |
| getServer().getOpsList().remove(new GlowPlayerProfile(getName(), getUniqueId(), true)); |
| } |
| permissions.recalculatePermissions(); |
| } |
| |
| @Override |
| public List<Message> createSpawnMessage() { |
| List<Message> result = super.createSpawnMessage(); |
| if (bed != null) { |
| result.add(new UseBedMessage(getEntityId(), bed.getX(), bed.getY(), bed.getZ())); |
| } |
| return result; |
| } |
| |
| @Override |
| public String getDisplayName() { |
| if (displayName != null) { |
| return displayName; |
| } |
| if (scoreboard != null) { |
| GlowTeam team = (GlowTeam) scoreboard.getEntryTeam(getName()); |
| if (team != null) { |
| return team.getPlayerDisplayName(getName()); |
| } |
| } |
| return getName(); |
| } |
| |
| @Override |
| public void setDisplayName(String name) { |
| displayName = name; |
| } |
| |
| @Override |
| public String getPlayerListName() { |
| return playerListName == null || playerListName.isEmpty() ? getName() : playerListName; |
| } |
| |
| @Override |
| public void setPlayerListName(String name) { |
| // update state |
| playerListName = name; |
| |
| // send update message |
| TextMessage displayName = null; |
| if (playerListName != null && !playerListName.isEmpty()) { |
| displayName = new TextMessage(playerListName); |
| } |
| updateUserListEntries(UserListItemMessage.displayNameOne(getUniqueId(), displayName)); |
| } |
| |
| @Override |
| public void setPlayerListHeaderFooter(@Nullable String header, |
| @Nullable String footer) { |
| setPlayerListHeader(header); |
| setPlayerListFooter(footer); |
| } |
| |
| @Override |
| public void setCompassTarget(Location loc) { |
| compassTarget = loc; |
| session.send(new SpawnPositionMessage(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ())); |
| } |
| |
| @Override |
| public Location getBedSpawnLocation() { |
| if (bedSpawn == null) { |
| return null; |
| } |
| |
| // Find head of bed |
| GlowBlock block = (GlowBlock) bedSpawn.getBlock(); |
| GlowBlock head = BlockBed.getHead(block); |
| GlowBlock foot = BlockBed.getFoot(block); |
| if (head != null) { |
| // If there is a bed, try to find an empty spot next to the bed |
| if (MaterialUtil.BEDS.contains(head.getType())) { |
| Block spawn = BlockBed.getExitLocation(head, foot); |
| return spawn == null ? null : spawn.getLocation().add(0.5, 0.1, 0.5); |
| } |
| if (bedSpawnForced) { |
| Material bottom = head.getType(); |
| Material top = head.getRelative(BlockFace.UP).getType(); |
| // Do not check floor when forcing spawn |
| if (BlockBed.isValidSpawn(bottom) && BlockBed.isValidSpawn(top)) { |
| return bedSpawn.clone().add(0.5, 0.1, 0.5); // No blocks are blocking the spawn |
| } |
| } |
| } |
| return null; |
| } |
| |
| @Override |
| public long getLastLogin() { |
| return 0; |
| } |
| |
| @Override |
| public long getLastSeen() { |
| return 0; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Entity status |
| |
| @Override |
| public void setBedSpawnLocation(Location bedSpawn) { |
| setBedSpawnLocation(bedSpawn, false); |
| } |
| |
| @Override |
| public void setBedSpawnLocation(Location location, boolean force) { |
| bedSpawn = location; |
| bedSpawnForced = force; |
| } |
| |
| @Override |
| public boolean sleep(@NotNull Location location, boolean force) { |
| return false; |
| } |
| |
| @Override |
| public void wakeup(boolean setSpawnLocation) { |
| |
| } |
| |
| @Override |
| public @NotNull Location getBedLocation() { |
| return null; |
| } |
| |
| @Override |
| public boolean isSleepingIgnored() { |
| return sleepingIgnored; |
| } |
| |
| @Override |
| public void setSleepingIgnored(boolean isSleeping) { |
| sleepingIgnored = isSleeping; |
| } |
| |
| @Override |
| public void setGameMode(GameMode mode) { |
| if (getGameMode() != mode) { |
| PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(this, mode); |
| if (EventFactory.getInstance().callEvent(event).isCancelled()) { |
| return; |
| } |
| |
| super.setGameMode(mode); |
| super.setFallDistance(0); |
| updateUserListEntries(UserListItemMessage.gameModeOne(getUniqueId(), mode.getValue())); |
| session.send(new StateChangeMessage(Reason.GAMEMODE, mode.getValue())); |
| } |
| setGameModeDefaults(); |
| } |
| |
| @Override |
| public ItemStack getActiveItem() { |
| return usageItem; |
| } |
| |
| public void setUsageTime(int usageTime) { |
| startingUsageTime = usageTime; |
| this.usageTime = usageTime; |
| } |
| |
| @Override |
| public int getItemUseRemainingTime() { |
| return usageTime; |
| } |
| |
| @Override |
| public int getHandRaisedTime() { |
| return startingUsageTime - usageTime; |
| } |
| |
| @Override |
| public boolean isHandRaised() { |
| return usageTime != 0; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Player capabilities |
| |
| private void setGameModeDefaults() { |
| GameMode mode = getGameMode(); |
| setAllowFlight(mode == GameMode.CREATIVE || mode == GameMode.SPECTATOR); |
| metadata.setBit(MetadataIndex.STATUS, StatusFlags.INVISIBLE, mode == GameMode.SPECTATOR); |
| } |
| |
| @Override |
| public boolean isSneaking() { |
| return metadata.getBit(MetadataIndex.STATUS, StatusFlags.SNEAKING); |
| } |
| |
| @Override |
| public void setSneaking(boolean sneak) { |
| if (EventFactory.getInstance() |
| .callEvent(new PlayerToggleSneakEvent(this, sneak)).isCancelled()) { |
| return; |
| } |
| |
| metadata.setBit(MetadataIndex.STATUS, StatusFlags.SNEAKING, sneak); |
| } |
| |
| @Override |
| public boolean isSprinting() { |
| return metadata.getBit(MetadataIndex.STATUS, StatusFlags.SPRINTING); |
| } |
| |
| @Override |
| public void setSprinting(boolean sprinting) { |
| if (EventFactory.getInstance() |
| .callEvent(new PlayerToggleSprintEvent(this, sprinting)).isCancelled()) { |
| return; |
| } |
| |
| metadata.setBit(MetadataIndex.STATUS, StatusFlags.SPRINTING, sprinting); |
| } |
| |
| @Override |
| public double getEyeHeight() { |
| return getEyeHeight(false); |
| } |
| |
| @Override |
| public double getEyeHeight(boolean ignoreSneaking) { |
| // Height of player's eyes above feet. Matches CraftBukkit. |
| if (ignoreSneaking || !isSneaking()) { |
| return 1.62; |
| } else { |
| return 1.54; |
| } |
| } |
| |
| @Override |
| public boolean getAllowFlight() { |
| return canFly; |
| } |
| |
| @Override |
| public void setAllowFlight(boolean flight) { |
| canFly = flight; |
| if (!canFly) { |
| flying = false; |
| } |
| getServer().sendPlayerAbilities(this); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Experience and levelling |
| |
| @Override |
| public void setFlying(boolean value) { |
| flying = value && canFly; |
| getServer().sendPlayerAbilities(this); |
| } |
| |
| @Override |
| public void setFlySpeed(float value) throws IllegalArgumentException { |
| flySpeed = value; |
| getServer().sendPlayerAbilities(this); |
| } |
| |
| @Override |
| public void setWalkSpeed(float value) throws IllegalArgumentException { |
| walkSpeed = value; |
| getServer().sendPlayerAbilities(this); |
| } |
| |
| @Override |
| public void setLevel(int level) { |
| int newLevel = Math.max(level, 0); |
| |
| if (newLevel != this.level) { |
| EventFactory.getInstance().callEvent( |
| new PlayerLevelChangeEvent(this, this.level, newLevel)); |
| this.level = newLevel; |
| sendExperience(); |
| } |
| } |
| |
| @Override |
| public void setTotalExperience(int exp) { |
| totalExperience = Math.max(exp, 0); |
| sendExperience(); |
| } |
| |
| @Override |
| public void giveExp(int xp) { |
| PlayerExpChangeEvent event = EventFactory.getInstance() |
| .callEvent(new PlayerExpChangeEvent(this, xp)); |
| xp = event.getAmount(); |
| totalExperience += xp; |
| |
| // gradually award levels based on xp points |
| float value = 1.0f / getExpToLevel(); |
| for (int i = 0; i < xp; ++i) { |
| exp += value; |
| if (exp >= 1) { |
| exp -= 1; |
| setLevel(level + 1); |
| value = 1.0f / getExpToLevel(level); |
| } |
| } |
| sendExperience(); |
| } |
| |
| @Override |
| public void giveExp(int xp, boolean applyMending) { |
| // todo: implement applyMending |
| giveExp(xp); |
| } |
| |
| @Override |
| public int applyMending(int amount) { |
| throw new UnsupportedOperationException("Not implemented yet."); |
| } |
| |
| @Override |
| public void giveExpLevels(int amount) { |
| setLevel(getLevel() + amount); |
| } |
| |
| @Override |
| public void setExp(float percentToLevel) { |
| exp = Math.min(Math.max(percentToLevel, 0), 1); |
| sendExperience(); |
| } |
| |
| @Override |
| public int getExpToLevel() { |
| return getExpToLevel(level); |
| } |
| |
| @Override |
| public boolean discoverRecipe(@NotNull NamespacedKey recipe) { |
| return false; |
| } |
| |
| @Override |
| public int discoverRecipes(@NotNull Collection<NamespacedKey> recipes) { |
| return 0; |
| } |
| |
| @Override |
| public boolean undiscoverRecipe(@NotNull NamespacedKey recipe) { |
| return false; |
| } |
| |
| @Override |
| public int undiscoverRecipes(@NotNull Collection<NamespacedKey> recipes) { |
| return 0; |
| } |
| |
| private int getExpToLevel(int level) { |
| if (level >= 30) { |
| return 62 + (level - 30) * 7; |
| } else if (level >= 15) { |
| return 17 + (level - 15) * 3; |
| } else { |
| return 17; |
| } |
| } |
| |
| private void sendExperience() { |
| session.send(new ExperienceMessage(getExp(), getLevel(), getTotalExperience())); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Health and food handling |
| |
| /** |
| * Recipes this player has unlocked. |
| * |
| * @return An immutable list of unlocked recipes. |
| */ |
| public Collection<Recipe> getUnlockedRecipes() { |
| return ImmutableList.copyOf(recipes); |
| } |
| |
| /** |
| * Teach the player a new recipe. |
| * |
| * @param recipe The recipe to be added to learnt recipes |
| * @param notify If the player should be notified of the recipes learnt |
| * @return If this recipe was not learned already. |
| */ |
| public boolean learnRecipe(Recipe recipe, boolean notify) { |
| return recipe != null && recipes.add(recipe); |
| } |
| |
| /** |
| * Remove a recipe from the player's known recipes. |
| * |
| * @param recipe The recipe to be removed from learnt recipes |
| * @return If this recipe was learned before it was removed. |
| */ |
| public boolean unlearnRecipe(Recipe recipe) { |
| return recipes.remove(recipe); |
| } |
| |
| /** |
| * Checks to see if the player knows this recipe. |
| * |
| * @param recipe The recipe to check |
| * @return If the player knows the recipe |
| */ |
| public boolean knowsRecipe(Recipe recipe) { |
| return recipes.contains(recipe); |
| } |
| |
| @Override |
| public void setHealth(double health) { |
| super.setHealth(health); |
| sendHealth(); |
| } |
| |
| @Override |
| public void setMaxHealth(double health) { |
| super.setMaxHealth(health); |
| sendHealth(); |
| } |
| |
| @Override |
| public void setHealthScaled(boolean scale) { |
| healthScaled = scale; |
| sendHealth(); |
| } |
| |
| @Override |
| public void setHealthScale(double scale) throws IllegalArgumentException { |
| healthScaled = true; |
| healthScale = scale; |
| sendHealth(); |
| } |
| |
| @Override |
| public Entity getSpectatorTarget() { |
| return spectating; |
| } |
| |
| @Override |
| public void setSpectatorTarget(Entity entity) { |
| teleport(entity.getLocation(), PlayerTeleportEvent.TeleportCause.SPECTATE); |
| spectating = entity; |
| } |
| |
| /** |
| * Updates the hunger bar and hunger saturation. |
| * |
| * @param food the amount of food (in half-icons on the hunger bar) |
| * @param saturation the amount of food saturation (in half-icons of food it will save) |
| */ |
| public void setFoodLevelAndSaturation(int food, float saturation) { |
| this.foodLevel = Math.max(Math.min(food, 20), 0); |
| this.saturation = Math.min(this.saturation + food * saturation * 2.0F, this.foodLevel); |
| sendHealth(); |
| } |
| |
| @Override |
| public void setFoodLevel(int food) { |
| this.foodLevel = Math.min(food, 20); |
| sendHealth(); |
| } |
| |
| private boolean shouldCalculateExhaustion() { |
| return getGameMode() == GameMode.SURVIVAL | getGameMode() == GameMode.ADVENTURE; |
| } |
| |
| /** |
| * Increases the exhaustion counter, but applies the maximum. |
| * |
| * @param exhaustion the amount of exhaustion to add |
| */ |
| // todo: effects |
| // todo: swim |
| // todo: jump |
| // todo: food poisoning |
| // todo: jump and sprint |
| public void addExhaustion(float exhaustion) { |
| if (shouldCalculateExhaustion()) { |
| this.exhaustion = Math.min(this.exhaustion + exhaustion, 40f); |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Actions |
| |
| /** |
| * Add the exhaustion for sprinting from the given location to the current location, if this |
| * player <em>is</em> sprinting. |
| * |
| * @param move the previous location |
| */ |
| public void addMoveExhaustion(Location move) { |
| if (shouldCalculateExhaustion() && !teleported && isSprinting()) { |
| double distanceSquared = location.distanceSquared(move); |
| if (distanceSquared > 0) { // update packet and rotation |
| double distance = Math.sqrt(distanceSquared); |
| addExhaustion((float) (0.1f * distance)); |
| } |
| } |
| } |
| |
| @Override |
| public void setSaturation(float value) { |
| saturation = Math.min(value, foodLevel); |
| sendHealth(); |
| } |
| |
| private void sendHealth() { |
| float finalHealth = (float) (getHealth() / getMaxHealth() * getHealthScale()); |
| session.send(new HealthMessage(finalHealth, getFoodLevel(), getSaturation())); |
| } |
| |
| /** |
| * Teleport the player. |
| * |
| * @param location The destination to teleport to. |
| * @return Whether the teleport was a success. |
| */ |
| @Override |
| public boolean teleport(Location location) { |
| return teleport(location, TeleportCause.UNKNOWN); |
| } |
| |
| @Override |
| public boolean teleport(Location location, TeleportCause cause) { |
| checkNotNull(location, "location cannot be null"); // NON-NLS |
| checkNotNull(location.getWorld(), "location's world cannot be null"); // NON-NLS |
| checkNotNull(cause, "cause cannot be null"); // NON-NLS |
| if (this.location != null && this.location.getWorld() != null) { |
| PlayerTeleportEvent event |
| = new PlayerTeleportEvent(this, this.location, location, cause); |
| if (EventFactory.getInstance().callEvent(event).isCancelled()) { |
| return false; |
| } |
| location = event.getTo(); |
| closeInventory(); |
| } |
| worldLock.writeLock().lock(); |
| try { |
| if (location.getWorld() != world) { |
| spawnAt(location); |
| } else { |
| world.getEntityManager().move(this, location); |
| //Position.copyLocation(location, this.previousLocation); |
| //Position.copyLocation(location, this.location); |
| session.send(new PositionRotationMessage(location)); |
| teleportedTo = location.clone(); |
| } |
| } finally { |
| worldLock.writeLock().unlock(); |
| } |
| |
| teleportedTo = location.clone(); |
| return true; |
| } |
| |
| /** |
| * Finishes the teleport process. |
| */ |
| public void endTeleport() { |
| Position.copyLocation(teleportedTo, location); |
| teleportedTo = null; |
| teleported = true; |
| } |
| |
| @Override |
| protected boolean teleportToSpawn() { |
| Location target = getBedSpawnLocation(); |
| if (target == null) { |
| target = server.getWorlds().get(0).getSpawnLocation(); |
| } |
| |
| PlayerPortalEvent event = EventFactory.getInstance() |
| .callEvent(new PlayerPortalEvent(this, location.clone(), target, null)); |
| if (event.isCancelled()) { |
| return false; |
| } |
| target = event.getTo(); |
| |
| spawnAt(target); |
| teleported = true; |
| |
| return true; |
| } |
| |
| @Override |
| protected boolean teleportToEnd() { |
| if (!server.getAllowEnd()) { |
| return false; |
| } |
| Location target = null; |
| for (World world : server.getWorlds()) { |
| if (world.getEnvironment() == Environment.THE_END) { |
| target = world.getSpawnLocation(); |
| break; |
| } |
| } |
| if (target == null) { |
| return false; |
| } |
| |
| PlayerPortalEvent event = EventFactory.getInstance() |
| .callEvent(new PlayerPortalEvent(this, location.clone(), target, null)); |
| if (event.isCancelled()) { |
| return false; |
| } |
| target = event.getTo(); |
| |
| spawnAt(target); |
| teleported = true; |
| |
| return true; |
| } |
| |
| /** |
| * This player enters the specified bed and is marked as sleeping. |
| * |
| * @param block the bed |
| */ |
| public void enterBed(GlowBlock block) { |
| checkNotNull(block, "Bed block cannot be null"); |
| Preconditions.checkState(bed == null, "Player already in bed"); |
| |
| GlowBlock head = BlockBed.getHead(block); |
| GlowBlock foot = BlockBed.getFoot(block); |
| if (EventFactory.getInstance() |
| .callEvent(new PlayerBedEnterEvent(this, head)).isCancelled()) { |
| return; |
| } |
| |
| // Occupy the bed |
| BlockBed.setOccupied(head, foot, true); |
| bed = head; |
| sleeping = true; |
| setRawLocation(head.getLocation(), false); |
| |
| getSession().send(new UseBedMessage(SELF_ID, head.getX(), head.getY(), head.getZ())); |
| UseBedMessage msg = new UseBedMessage(getEntityId(), head.getX(), head.getY(), head.getZ()); |
| world.getRawPlayers().stream().filter(p -> p != this && p.canSeeEntity(this)) |
| .forEach(p -> p.getSession().send(msg)); |
| } |
| |
| /** |
| * This player leaves their bed causing them to quit sleeping. |
| * |
| * @param setSpawn Whether to set the bed spawn of the player |
| */ |
| public void leaveBed(boolean setSpawn) { |
| Preconditions.checkState(bed != null, "Player is not in bed"); |
| GlowBlock head = BlockBed.getHead(bed); |
| GlowBlock foot = BlockBed.getFoot(bed); |
| |
| // Determine exit location |
| Block exitBlock = BlockBed.getExitLocation(head, foot); |
| if (exitBlock == null) { // If no empty blocks were found fallback to block above bed |
| exitBlock = head.getRelative(BlockFace.UP); |
| } |
| |
| // Set their spawn (normally omitted if their bed gets destroyed instead of them leaving it) |
| if (setSpawn) { |
| setBedSpawnLocation(head.getLocation()); |
| } |
| |
| // Empty the bed |
| BlockBed.setOccupied(head, foot, false); |
| bed = null; |
| sleeping = false; |
| |
| // And eject the player |
| Location exitLocation = exitBlock.getLocation().add(0.5, 0.1, 0.5); // Use center of block |
| setRawLocation(exitLocation, false); |
| teleported = true; |
| |
| // Call event |
| EventFactory.getInstance().callEvent(new PlayerBedLeaveEvent(this, head, setSpawn)); |
| |
| playAnimationToSelf(EntityAnimation.LEAVE_BED); |
| playAnimation(EntityAnimation.LEAVE_BED); |
| } |
| |
| @Override |
| public void sendMessage(String message) { |
| sendRawMessage(message); |
| } |
| |
| @Override |
| public void sendMessage(String[] messages) { |
| for (String line : messages) { |
| sendMessage(line); |
| } |
| } |
| |
| @Override |
| public void sendMessage(BaseComponent component) { |
| sendMessage(ChatMessageType.CHAT, component); |
| } |
| |
| @Override |
| public void sendMessage(BaseComponent... components) { |
| sendMessage(ChatMessageType.CHAT, components); |
| } |
| |
| @Override |
| public void sendMessage(ChatMessageType chatMessageType, BaseComponent... baseComponents) { |
| session.send(new ChatMessage(TextMessage |
| .decode(ComponentSerializer.toString(baseComponents)), chatMessageType.ordinal())); |
| } |
| |
| @Override |
| public void sendRawMessage(String message) { |
| // old-style formatting to json conversion is in TextMessage |
| session.send(new ChatMessage(message)); |
| } |
| |
| @Override |
| public void sendActionBar(String message) { |
| // "old" formatting workaround because apparently "new" styling doesn't work as of |
| // 01/18/2015 |
| JSONObject json = new JSONObject(); |
| json.put("text", message); |
| session.send(new ChatMessage(new TextMessage(json), 2)); |
| } |
| |
| @Override |
| public void sendActionBar(char alternateChar, String message) { |
| sendActionBar(message); // TODO: don't ignore formatting codes |
| } |
| |
| @Override |
| public void spawnParticle(Particle particle, Location location, int count) { |
| spawnParticle(particle, location, count, null); |
| } |
| |
| @Override |
| public void spawnParticle(Particle particle, double x, double y, double z, int count) { |
| spawnParticle(particle, x, y, z, count, null); |
| } |
| |
| @Override |
| public <T> void spawnParticle(Particle particle, Location location, int count, T data) { |
| spawnParticle(particle, location, count, 0, 0, 0, 1, data); |
| } |
| |
| @Override |
| public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, |
| T data) { |
| spawnParticle(particle, x, y, z, count, 0, 0, 0, 1, data); |
| } |
| |
| @Override |
| public void spawnParticle(Particle particle, Location location, int count, double offsetX, |
| double offsetY, double offsetZ) { |
| spawnParticle(particle, location, count, offsetX, offsetY, offsetZ, 1, null); |
| } |
| |
| @Override |
| public void spawnParticle(Particle particle, double x, double y, double z, int count, |
| double offsetX, double offsetY, double offsetZ) { |
| spawnParticle(particle, x, y, z, count, offsetX, offsetY, offsetZ, 1, null); |
| } |
| |
| @Override |
| public <T> void spawnParticle(Particle particle, Location location, int count, double offsetX, |
| double offsetY, double offsetZ, T data) { |
| spawnParticle(particle, location, count, offsetX, offsetY, offsetZ, 1, data); |
| } |
| |
| @Override |
| public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, |
| double offsetX, double offsetY, double offsetZ, T data) { |
| spawnParticle(particle, x, y, z, count, offsetX, offsetY, offsetY, 1, data); |
| } |
| |
| @Override |
| public void spawnParticle(Particle particle, Location location, int count, double offsetX, |
| double offsetY, double offsetZ, double extra) { |
| spawnParticle(particle, location, count, offsetX, offsetY, offsetZ, extra, null); |
| } |
| |
| @Override |
| public void spawnParticle(Particle particle, double x, double y, double z, int count, |
| double offsetX, double offsetY, double offsetZ, double extra) { |
| spawnParticle(particle, x, y, z, count, offsetX, offsetY, offsetZ, extra, null); |
| } |
| |
| @Override |
| public <T> void spawnParticle(Particle particle, Location location, int count, double offsetX, |
| double offsetY, double offsetZ, double extra, T data) { |
| double distance = getLocation().distanceSquared(location); |
| boolean isLongDistance = GlowParticle.isLongDistance(particle); |
| |
| int particleId = GlowParticle.getId(particle); |
| Object[] particleData = GlowParticle.getExtData(particle, data); |
| |
| if (distance <= 1024.0D || isLongDistance && distance <= 262144.0D) { |
| getSession().send(new PlayParticleMessage(particleId, isLongDistance, |
| (float) location.getX(), (float) location.getY(), (float) location.getZ(), |
| (float) offsetX, (float) offsetY, (float) offsetZ, |
| (float) extra, count, particleData)); |
| } |
| } |
| |
| @Override |
| public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, |
| double offsetX, double offsetY, double offsetZ, double extra, T data) { |
| spawnParticle(particle, new Location(world, x, y, z), count, offsetX, offsetY, offsetZ, |
| extra, data); |
| } |
| |
| @Override |
| public AdvancementProgress getAdvancementProgress(Advancement advancement) { |
| return advancements.get(advancement); |
| } |
| |
| @Override |
| public int getClientViewDistance() { |
| return 0; |
| } |
| |
| @Override |
| public String getLocale() { |
| return settings.getLocale(); |
| } |
| |
| @Override |
| public boolean getAffectsSpawning() { |
| return affectsSpawning; |
| } |
| |
| @Override |
| public void updateCommands() { |
| |
| } |
| |
| @Override |
| public int getViewDistance() { |
| return settings.getViewDistance(); |
| } |
| |
| @Override |
| public void setViewDistance(int viewDistance) { |
| settings.setViewDistance(viewDistance); |
| } |
| |
| @Override |
| public void kickPlayer(String message) { |
| remove(); |
| session.disconnect(message == null ? "" : message); |
| } |
| |
| public void kickPlayer(String message, boolean async) { |
| remove(async); |
| session.disconnect(message == null ? "" : message); |
| } |
| |
| @Override |
| public boolean performCommand(String command) { |
| return getServer().dispatchCommand(this, command); |
| } |
| |
| @Override |
| public void chat(String text) { |
| chat(text, false); |
| } |
| |
| /** |
| * Says a message (or runs a command). |
| * |
| * @param text message sent by the player. |
| * @param async whether the message was received asynchronously. |
| */ |
| public void chat(String text, boolean async) { |
| if (text.charAt(0) == '/') { |
| Runnable task = () -> { |
| server.getLogger().info(getName() + " issued command: " + text); |
| try { |
| PlayerCommandPreprocessEvent event |
| = new PlayerCommandPreprocessEvent(this, text); |
| if (!EventFactory.getInstance().callEvent(event).isCancelled()) { |
| server.dispatchCommand(this, event.getMessage().substring(1)); |
| } |
| } catch (Exception ex) { |
| sendMessage(ChatColor.RED |
| + "An internal error occurred while executing your command."); |
| server.getLogger() |
| .log(Level.SEVERE, "Exception while executing command: " + text, ex); |
| } |
| }; |
| |
| // if async is true, this task should happen synchronously |
| // otherwise, we're sync already, it can happen here |
| if (async) { |
| server.getScheduler().runTask(null, task); |
| } else { |
| task.run(); |
| } |
| } else { |
| AsyncPlayerChatEvent event = EventFactory.getInstance().onPlayerChat(async, this, text); |
| if (event.isCancelled()) { |
| return; |
| } |
| |
| String message = String.format(event.getFormat(), getDisplayName(), event.getMessage()); |
| getServer().getLogger().info(message); |
| for (Player recipient : event.getRecipients()) { |
| recipient.sendMessage(message); |
| } |
| } |
| } |
| |
| @Override |
| public void saveData() { |
| saveData(true); |
| } |
| |
| /** |
| * Saves the players current location, health, inventory, motion, and other information into the |
| * username.dat file, in the world/player folder. |
| * |
| * @param async if true, save asynchronously; if false, block until saved |
| */ |
| public void saveData(boolean async) { |
| if (async) { |
| Bukkit.getScheduler().runTaskAsynchronously(null, () -> { |
| server.getPlayerDataService().writeData(GlowPlayer.this); |
| server.getPlayerStatisticIoService().writeStatistics(GlowPlayer.this); |
| }); |
| } else { |
| server.getPlayerDataService().writeData(this); |
| server.getPlayerStatisticIoService().writeStatistics(this); |
| } |
| } |
| |
| @Override |
| public void loadData() { |
| server.getPlayerDataService().readData(this); |
| server.getPlayerStatisticIoService().readStatistics(this); |
| } |
| |
| @Override |
| @Deprecated |
| public void setTexturePack(String url) { |
| setResourcePack(url); |
| } |
| |
| @Override |
| public void setResourcePack(String url) { |
| setResourcePack(url, ""); |
| } |
| |
| @Override |
| public void setResourcePack(String url, byte[] hash) { |
| checkNotNull(url); |
| checkNotNull(hash); |
| checkArgument(hash.length == 20, "Resource pack hash is of an invalid length."); |
| setResourcePack(url, Convert.fromBytes(hash)); |
| } |
| |
| @Override |
| public void setResourcePack(String url, String hash) { |
| checkNotNull(url); |
| checkNotNull(hash); |
| checkArgument(hash.length() == 40, "Resource pack hash is of an invalid length."); |
| session.send(new ResourcePackSendMessage(url, hash)); |
| resourcePackHash = hash; |
| } |
| |
| @Override |
| public PlayerResourcePackStatusEvent.Status getResourcePackStatus() { |
| return resourcePackStatus; |
| } |
| |
| public void setResourcePackStatus(PlayerResourcePackStatusEvent.Status status) { |
| resourcePackStatus = status; |
| } |
| |
| @Override |
| public String getResourcePackHash() { |
| return resourcePackHash; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Effect and data transmission |
| |
| @Override |
| public boolean hasResourcePack() { |
| return resourcePackStatus == PlayerResourcePackStatusEvent.Status.SUCCESSFULLY_LOADED; |
| } |
| |
| @Override |
| public PlayerProfile getPlayerProfile() { |
| return getProfile(); |
| } |
| |
| @Override |
| public void setPlayerProfile(PlayerProfile playerProfile) { |
| throw new UnsupportedOperationException("Not implemented yet."); |
| } |
| |
| @Override |
| public float getCooldownPeriod() { |
| return 0; |
| } |
| |
| @Override |
| public float getCooledAttackStrength(float adjustTicks) { |
| return 0; |
| } |
| |
| @Override |
| public void resetCooldown() { |
| |
| } |
| |
| @Override |
| public void playNote(Location loc, Instrument instrument, Note note) { |
| Sound sound; |
| switch (instrument) { |
| case PIANO: |
| sound = Sound.BLOCK_NOTE_BLOCK_HARP; |
| break; |
| case BASS_DRUM: |
| sound = Sound.BLOCK_NOTE_BLOCK_BASEDRUM; |
| break; |
| case SNARE_DRUM: |
| sound = Sound.BLOCK_NOTE_BLOCK_SNARE; |
| break; |
| case STICKS: |
| sound = Sound.BLOCK_NOTE_BLOCK_HAT; |
| break; |
| case BASS_GUITAR: |
| sound = Sound.BLOCK_NOTE_BLOCK_BASS; |
| break; |
| case BELL: |
| sound = Sound.BLOCK_NOTE_BLOCK_BELL; |
| break; |
| default: |
| sound = null; |
| } |
| byte step = note.getId(); |
| int octave = note.getOctave(); |
| float pitch = (float) Math.pow(2, octave) / 2f; |
| for (int i = 1; i <= step; i++) { |
| if (i < 7) { |
| pitch += 1f / 3f; |
| } else if (step < 18) { |
| pitch += 0.05f; |
| } else { |
| pitch += 0.1f; |
| } |
| } |
| playSound(loc, sound, SoundCategory.MUSIC, 3.0f, pitch); |
| } |
| |
| @Override |
| public void playNote(Location loc, byte instrument, byte note) { |
| playNote(loc, Instrument.getByType(instrument), new Note(note)); |
| } |
| |
| @Override |
| public void playEffect(Location loc, Effect effect, int data) { |
| int id = effect.getId(); |
| session.send(new PlayEffectMessage(id, loc.getBlockX(), loc.getBlockY(), loc |
| .getBlockZ(), data, false)); |
| } |
| |
| @Override |
| public <T> void playEffect(Location loc, Effect effect, T data) { |
| playEffect(loc, effect, GlowEffect.getDataValue(effect, data)); |
| } |
| |
| @Override |
| public void playSound(Location location, Sound sound, float volume, float pitch) { |
| playSound(location, sound, GlowSound |
| .getSoundCategory(GlowSound.getVanillaId(sound)), volume, pitch); |
| } |
| |
| @Override |
| public void playSound(Location location, String sound, float volume, float pitch) { |
| playSound(location, GlowSound.getVanillaSound(sound), volume, pitch); |
| } |
| |
| @Override |
| public void playSound(Location location, String sound, SoundCategory category, float volume, |
| float pitch) { |
| if (location == null || sound == null) { |
| return; |
| } |
| double x = location.getX(); |
| double y = location.getY(); |
| double z = location.getZ(); |
| session.send(new NamedSoundEffectMessage(sound, category, x, y, z, volume, pitch)); |
| } |
| |
| @Override |
| public void playSound(Location location, Sound sound, SoundCategory category, float volume, |
| float pitch) { |
| playSound(location, GlowSound.getVanillaId(sound), category, volume, pitch); |
| } |
| |
| @Override |
| public void stopSound(Sound sound) { |
| stopSound(null, sound); |
| } |
| |
| public void stopSound(SoundCategory category) { |
| stopSound("", category); |
| } |
| |
| @Override |
| public void stopSound(Sound sound, SoundCategory soundCategory) { |
| stopSound(GlowSound.getVanillaId(sound), soundCategory); |
| } |
| |
| @Override |
| public void stopSound(String sound, SoundCategory category) { |
| String source = ""; |
| if (category != null) { |
| source = category.name().toLowerCase(); |
| } |
| if (sound == null || sound.equalsIgnoreCase("all")) { |
| sound = ""; |
| } |
| ByteBuf buffer = Unpooled.buffer(); |
| try { |
| ByteBufUtils.writeUTF8(buffer, source); //Source |
| ByteBufUtils.writeUTF8(buffer, sound); //Sound |
| session.sendAndRelease(new PluginMessage("MC|StopSound", buffer.array()), // NON-NLS |
| buffer); |
| } catch (IOException e) { |
| logger.info("Failed to send stop-sound event."); |
| e.printStackTrace(); |
| } |
| } |
| |
| public void stopSound(SoundCategory category, Sound sound) { |
| stopSound(sound == null ? "" : GlowSound.getVanillaId(sound), category); |
| } |
| |
| @Override |
| public void stopSound(String sound) { |
| if (sound == null || sound.equalsIgnoreCase("all")) { |
| sound = ""; |
| } |
| stopSound(sound, null); |
| } |
| |
| public void stopAllSounds() { |
| stopSound(""); |
| } |
| |
| @Override |
| public Player.Spigot spigot() { |
| return spigot; |
| } |
| |
| @Override |
| public CreatureSpawnEvent.@NotNull SpawnReason getEntitySpawnReason() { |
| return null; |
| } |
| |
| /** |
| * Sends a {@link PlayParticleMessage} to display the given particle. |
| * |
| * @param loc the location |
| * @param particle the particle type |
| * @param material the item or block data |
| * @param offsetX TODO: document this parameter |
| * @param offsetY TODO: document this parameter |
| * @param offsetZ TODO: document this parameter |
| * @param speed TODO: document this parameter |
| * @param amount the number of particles |
| */ |
| //@Override |
| public void showParticle(Location loc, Effect particle, MaterialData material, float offsetX, |
| float offsetY, float offsetZ, float speed, int amount) { |
| if (location == null || particle == null || particle.getType() != Type.VISUAL) { |
| return; |
| } |
| |
| int id = GlowParticle.getId(particle); |
| boolean longDistance = GlowParticle.isLongDistance(particle); |
| float x = (float) loc.getX(); |
| float y = (float) loc.getY(); |
| float z = (float) loc.getZ(); |
| Object[] extData = GlowParticle.getExtData(particle, material); |
| session.send(new PlayParticleMessage(id, longDistance, x, y, z, offsetX, offsetY, |
| offsetZ, speed, amount, extData)); |
| } |
| |
| @Override |
| public void sendBlockChange(Location loc, Material material, byte data) { |
| sendBlockChange(loc, material.getId(), data); |
| } |
| |
| @Override |
| public void sendBlockChange(@NotNull Location loc, @NotNull BlockData block) { |
| |
| } |
| |
| @Deprecated |
| public void sendBlockChange(Location loc, int material, byte data) { |
| sendBlockChange(new BlockChangeMessage(loc.getBlockX(), loc.getBlockY(), loc |
| .getBlockZ(), material, data)); |
| } |
| |
| /** |
| * Sends the given {@link BlockChangeMessage} if it's in a chunk this player can see. |
| * |
| * @param message the message to send |
| */ |
| public void sendBlockChange(BlockChangeMessage message) { |
| // only send message if the chunk is within visible range |
| Key key = GlowChunk.Key.of(message.getX() >> 4, message.getZ() >> 4); |
| if (canSeeChunk(key)) { |
| blockChanges.add(message); |
| } |
| } |
| |
| @Deprecated |
| public void sendBlockChangeForce(BlockChangeMessage message) { |
| blockChanges.add(message); |
| } |
| |
| @Override |
| public boolean sendChunkChange(Location loc, int sx, int sy, int sz, byte[] data) { |
| throw new UnsupportedOperationException("Not supported yet."); |
| } |
| |
| @Override |
| public void sendSignChange(Location location, String[] lines) throws IllegalArgumentException { |
| checkNotNull(location, "location cannot be null"); |
| checkNotNull(lines, "lines cannot be null"); |
| checkArgument(lines.length == 4, "lines.length must equal 4"); |
| |
| afterBlockChanges.add(UpdateSignMessage |
| .fromPlainText(location.getBlockX(), location.getBlockY(), location |
| .getBlockZ(), lines)); |
| } |
| |
| /** |
| * Send a sign change, similar to {@link #sendSignChange(Location, String[])}, but using |
| * complete TextMessages instead of strings. |
| * |
| * @param sign the sign |
| * @param location the location of the sign |
| * @param lines the new text on the sign or null to clear it |
| * @throws IllegalArgumentException if location is null |
| * @throws IllegalArgumentException if lines is non-null and has a length less than 4 |
| */ |
| public void sendSignChange(SignEntity sign, Location location, |
| TextMessage[] lines) throws IllegalArgumentException { |
| checkNotNull(location, "location cannot be null"); |
| checkNotNull(lines, "lines cannot be null"); |
| checkArgument(lines.length == 4, "lines.length must equal 4"); |
| |
| CompoundTag tag = new CompoundTag(); |
| sign.saveNbt(tag); |
| afterBlockChanges.add(new UpdateBlockEntityMessage(location.getBlockX(), location |
| .getBlockY(), location.getBlockZ(), GlowBlockEntity.SIGN.getValue(), tag)); |
| } |
| |
| /** |
| * Send a block entity change to the given location. |
| * |
| * @param location The location of the block entity. |
| * @param type The type of block entity being sent. |
| * @param nbt The NBT structure to send to the client. |
| */ |
| public void sendBlockEntityChange(Location location, GlowBlockEntity type, CompoundTag nbt) { |
| checkNotNull(location, "Location cannot be null"); |
| checkNotNull(type, "Type cannot be null"); |
| checkNotNull(nbt, "NBT cannot be null"); |
| |
| afterBlockChanges.add(new UpdateBlockEntityMessage(location.getBlockX(), location |
| .getBlockY(), location.getBlockZ(), type.getValue(), nbt)); |
| } |
| |
| @Override |
| public void sendMap(MapView map) { |
| GlowMapCanvas mapCanvas = GlowMapCanvas.createAndRender(map, this); |
| session.send(new MapDataMessage(map.getId(), map.getScale().ordinal(), Collections |
| .emptyList(), |
| mapCanvas.toSection())); |
| } |
| |
| @Override |
| public void setPlayerListHeaderFooter(BaseComponent[] header, BaseComponent[] footer) { |
| TextMessage h = TextMessage.decode(ComponentSerializer.toString(header)); |
| TextMessage f = TextMessage.decode(ComponentSerializer.toString(footer)); |
| session.send(new UserListHeaderFooterMessage(h, f)); |
| } |
| |
| @Override |
| public void setPlayerListHeaderFooter(BaseComponent header, BaseComponent footer) { |
| setPlayerListHeaderFooter(new BaseComponent[]{header}, new BaseComponent[]{footer}); |
| } |
| |
| @Override |
| public void setTitleTimes(int fadeInTicks, int stayTicks, int fadeOutTicks) { |
| currentTitle.fadeIn(fadeInTicks); |
| currentTitle.stay(stayTicks); |
| currentTitle.fadeOut(fadeOutTicks); |
| } |
| |
| @Override |
| public void setSubtitle(BaseComponent[] subtitle) { |
| currentTitle.subtitle(subtitle); |
| } |
| |
| @Override |
| public void setSubtitle(BaseComponent subtitle) { |
| currentTitle.subtitle(subtitle); |
| } |
| |
| @Override |
| public void showTitle(BaseComponent[] title) { |
| sendTitle(new Title(title)); |
| } |
| |
| @Override |
| public void showTitle(BaseComponent title) { |
| sendTitle(new Title(title)); |
| } |
| |
| @Override |
| public void showTitle(BaseComponent[] title, BaseComponent[] subtitle, int fadeInTicks, |
| int stayTicks, int fadeOutTicks) { |
| sendTitle(new Title(title, subtitle, fadeInTicks, stayTicks, fadeOutTicks)); |
| } |
| |
| @Override |
| public void showTitle(BaseComponent title, BaseComponent subtitle, int fadeInTicks, |
| int stayTicks, int fadeOutTicks) { |
| sendTitle(new Title(title, subtitle, fadeInTicks, stayTicks, fadeOutTicks)); |
| } |
| |
| @Override |
| public void sendTitle(Title title) { |
| session.sendAll(TitleMessage.fromTitle(title)); |
| } |
| |
| @Override |
| public void sendTitle(String title, String subtitle) { |
| sendTitle(new Title(title, subtitle)); |
| } |
| |
| @Override |
| public void sendTitle(String title, String subtitle, int fadeIn, int stay, int fadeOut) { |
| sendTitle(new Title(title, subtitle, fadeIn, stay, fadeOut)); |
| } |
| |
| /** |
| * Send the player a title base on a {@link Title.Builder}. |
| * |
| * @param title the {@link Title.Builder} to send the player |
| */ |
| public void sendTitle(Title.Builder title) { |
| sendTitle(title.build()); |
| } |
| |
| /** |
| * Send the player their current title. |
| */ |
| public void sendTitle() { |
| sendTitle(currentTitle); |
| currentTitle = new Title.Builder(); |
| } |
| |
| @Override |
| public void updateTitle(Title title) { |
| Title builtTitle = currentTitle.build(); |
| |
| if (title.getTitle().length != 0) { |
| currentTitle.title(title.getTitle()); |
| } |
| |
| if (title.getSubtitle() != null) { |
| currentTitle.subtitle(title.getSubtitle()); |
| } |
| |
| if (builtTitle.getFadeIn() != title.getFadeIn() |
| && title.getFadeIn() != Title.DEFAULT_FADE_IN) { |
| currentTitle.fadeIn(title.getFadeIn()); |
| } |
| |
| if (builtTitle.getStay() != title.getStay() && title.getStay() != Title.DEFAULT_STAY) { |
| currentTitle.stay(title.getStay()); |
| } |
| |
| if (builtTitle.getFadeOut() != title.getFadeOut() |
| && title.getFadeOut() != Title.DEFAULT_FADE_OUT) { |
| currentTitle.fadeOut(title.getFadeOut()); |
| } |
| } |
| |
| /** |
| * Update a specific attribute of the player's title. |
| * |
| * @param action the attribute to update |
| * @param value the value of the attribute |
| */ |
| public void updateTitle(TitleMessage.Action action, Object... value) { |
| Preconditions.checkArgument( |
| value.length > 0, "Expected at least one argument. Got " + value.length); |
| |
| switch (action) { |
| case TITLE: |
| Preconditions.checkArgument(!(value instanceof String[] |
| || value instanceof BaseComponent[]), "Value is not of the correct type"); |
| |
| if (value[0] instanceof String) { |
| StringBuilder builder = new StringBuilder(); |
| |
| for (int i = 0; i < value.length; i++) { |
| if (i > 0) { |
| builder.append(" "); |
| } |
| builder.append(value[i]); |
| } |
| |
| currentTitle.title(builder.toString()); |
| } else { |
| BaseComponent[] formattedValue = (BaseComponent[]) value; |
| currentTitle.title(formattedValue); |
| } |
| |
| break; |
| case SUBTITLE: |
| Preconditions.checkArgument(!(value instanceof String[] |
| || value instanceof BaseComponent[]), "Value is not of the correct type"); |
| |
| if (value[0] instanceof String) { |
| StringBuilder builder = new StringBuilder(); |
| |
| for (int i = 0; i < value.length; i++) { |
| if (i > 0) { |
| builder.append(" "); |
| } |
| builder.append(value[i]); |
| } |
| |
| currentTitle.subtitle(builder.toString()); |
| } else { |
| BaseComponent[] formattedValue = (BaseComponent[]) value; |
| currentTitle.subtitle(formattedValue); |
| } |
| |
| break; |
| case TIMES: |
| Preconditions |
| .checkArgument(!(value instanceof Integer[]), "Value is not of the " |
| + "correct type"); |
| Preconditions |
| .checkArgument(value.length == 3, "Expected 3 values. Got " + value.length); |
| |
| currentTitle.fadeIn((int) value[0]); |
| currentTitle.stay((int) value[1]); |
| currentTitle.fadeOut((int) value[2]); |
| |
| break; |
| default: |
| Preconditions |
| .checkArgument(true, "Action is something other than a title, subtitle, " |
| + "or times"); |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Achievements and statistics |
| |
| @Override |
| public void hideTitle() { |
| currentTitle = new Title.Builder(); |
| session.send(new TitleMessage(Action.CLEAR)); |
| } |
| |
| @Override |
| public boolean hasAchievement(Achievement achievement) { |
| throw new UnsupportedOperationException("Achievements are no longer implemented."); |
| } |
| |
| @Override |
| public void awardAchievement(Achievement achievement) { |
| awardAchievement(achievement, true); |
| } |
| |
| /** |
| * Awards the given achievement if the player already has the parent achievement, otherwise does |
| * nothing. |
| * |
| * <p>If {@code awardParents} is true, award the player all parent achievements and the given |
| * achievement, making this method equivalent to {@link #awardAchievement(Achievement)}. |
| * |
| * @param achievement the achievement to award. |
| * @param awardParents whether parent achievements should be awarded. |
| * @return {@code true} if the achievement was awarded, {@code false} otherwise |
| */ |
| public boolean awardAchievement(Achievement achievement, boolean awardParents) { |
| if (hasAchievement(achievement)) { |
| return false; |
| } |
| |
| Achievement parent = achievement.getParent(); |
| if (parent != null && !hasAchievement(parent)) { |
| if (!awardParents || !awardAchievement(parent, true)) { |
| // does not have or failed to award required parent achievement |
| return false; |
| } |
| } |
| |
| PlayerAchievementAwardedEvent event = new PlayerAchievementAwardedEvent(this, achievement); |
| if (EventFactory.getInstance().callEvent(event).isCancelled()) { |
| return false; // event was cancelled |
| } |
| |
| stats.setAchievement(achievement, true); |
| |
| if (server.getAnnounceAchievements()) { |
| // todo: make message fancier (hover) |
| server.broadcastMessage(GlowstoneMessages.Achievement.EARNED.get( |
| getName(), ACHIEVEMENT_NAMES.valueToName(Locale.getDefault(), achievement))); |
| } |
| return true; |
| } |
| |
| @Override |
| public void removeAchievement(Achievement achievement) { |
| if (!hasAchievement(achievement)) { |
| return; |
| } |
| stats.setAchievement(achievement, false); |
| } |
| |
| @Override |
| public int getStatistic(Statistic statistic) throws IllegalArgumentException { |
| return stats.get(statistic); |
| } |
| |
| @Override |
| public int getStatistic(Statistic statistic, |
| Material material) throws IllegalArgumentException { |
| return stats.get(statistic, material); |
| } |
| |
| @Override |
| public int getStatistic(Statistic statistic, |
| EntityType entityType) throws IllegalArgumentException { |
| return stats.get(statistic, entityType); |
| } |
| |
| @Override |
| public void setStatistic(Statistic statistic, int newValue) throws IllegalArgumentException { |
| stats.set(statistic, newValue); |
| } |
| |
| @Override |
| public void setStatistic(Statistic statistic, Material material, |
| int newValue) throws IllegalArgumentException { |
| stats.set(statistic, material, newValue); |
| } |
| |
| @Override |
| public void setStatistic(Statistic statistic, EntityType entityType, int newValue) { |
| stats.set(statistic, entityType, newValue); |
| } |
| |
| @Override |
| public void incrementStatistic(Statistic statistic) { |
| incrementStatistic(statistic, 1); |
| } |
| |
| @Override |
| public void incrementStatistic(Statistic statistic, int amount) { |
| int initialAmount = stats.get(statistic); |
| PlayerStatisticIncrementEvent event = EventFactory.getInstance().callEvent( |
| new PlayerStatisticIncrementEvent(this, statistic, initialAmount, |
| initialAmount + amount)); |
| |
| if (!event.isCancelled()) { |
| stats.add(statistic, amount); |
| } |
| } |
| |
| @Override |
| public void incrementStatistic(Statistic statistic, Material material) { |
| incrementStatistic(statistic, material, 1); |
| } |
| |
| @Override |
| public void incrementStatistic(Statistic statistic, Material material, int amount) { |
| int initialAmount = stats.get(statistic); |
| PlayerStatisticIncrementEvent event = EventFactory.getInstance().callEvent( |
| new PlayerStatisticIncrementEvent(this, statistic, initialAmount, |
| initialAmount + amount, material)); |
| |
| if (!event.isCancelled()) { |
| stats.add(statistic, material, amount); |
| } |
| } |
| |
| @Override |
| public void incrementStatistic(Statistic statistic, |
| EntityType entityType) throws IllegalArgumentException { |
| incrementStatistic(statistic, entityType, 1); |
| } |
| |
| @Override |
| public void incrementStatistic(Statistic statistic, EntityType entityType, |
| int amount) throws IllegalArgumentException { |
| int initialAmount = stats.get(statistic); |
| PlayerStatisticIncrementEvent event = EventFactory.getInstance().callEvent( |
| new PlayerStatisticIncrementEvent(this, statistic, initialAmount, |
| initialAmount + amount, entityType)); |
| |
| if (!event.isCancelled()) { |
| stats.add(statistic, entityType, amount); |
| } |
| } |
| |
| @Override |
| public void decrementStatistic(Statistic statistic) throws IllegalArgumentException { |
| stats.add(statistic, -1); |
| } |
| |
| @Override |
| public void decrementStatistic(Statistic statistic, |
| int amount) throws IllegalArgumentException { |
| stats.add(statistic, -amount); |
| } |
| |
| @Override |
| public void decrementStatistic(Statistic statistic, |
| Material material) throws IllegalArgumentException { |
| stats.add(statistic, material, -1); |
| } |
| |
| @Override |
| public void decrementStatistic(Statistic statistic, Material material, |
| int amount) throws IllegalArgumentException { |
| stats.add(statistic, material, -amount); |
| } |
| |
| @Override |
| public void decrementStatistic(Statistic statistic, |
| EntityType entityType) throws IllegalArgumentException { |
| stats.add(statistic, entityType, -1); |
| } |
| |
| @Override |
| public void decrementStatistic(Statistic statistic, EntityType entityType, int amount) { |
| stats.add(statistic, entityType, -amount); |
| } |
| |
| public StatisticMap getStatisticMap() { |
| return stats; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Inventory |
| |
| public void sendStats() { |
| session.send(stats.toMessage()); |
| } |
| |
| @Override |
| public void updateInventory() { |
| session.send(new SetWindowContentsMessage(invMonitor.getId(), invMonitor.getContents())); |
| } |
| |
| /** |
| * Sends a {@link SetWindowSlotMessage} to update the contents of an inventory slot. |
| * |
| * @param slot the slot ID |
| * @param item the new contents |
| */ |
| public void sendItemChange(int slot, ItemStack item) { |
| if (invMonitor != null) { |
| session.send(new SetWindowSlotMessage(invMonitor.getId(), slot, item)); |
| } |
| } |
| |
| @Override |
| public void setItemOnCursor(ItemStack item) { |
| super.setItemOnCursor(item); |
| session.send(new SetWindowSlotMessage(-1, -1, item)); |
| } |
| |
| @Override |
| public boolean hasCooldown(Material material) { |
| return false; |
| } |
| |
| @Override |
| public int getCooldown(Material material) { |
| return 0; |
| } |
| |
| @Override |
| public void setCooldown(Material material, int ticks) { |
| |
| } |
| |
| @Override |
| public MainHand getMainHand() { |
| return metadata.getByte(MetadataIndex.PLAYER_MAIN_HAND) == 0 ? MainHand.LEFT |
| : MainHand.RIGHT; |
| } |
| |
| @Override |
| public boolean setWindowProperty(Property prop, int value) { |
| if (!super.setWindowProperty(prop, value)) { |
| return false; |
| } |
| session.send(new WindowPropertyMessage(invMonitor.getId(), prop.getId(), value)); |
| return true; |
| } |
| |
| @Override |
| public void openInventory(InventoryView view) { |
| session.send(new CloseWindowMessage(invMonitor.getId())); |
| |
| super.openInventory(view); |
| |
| invMonitor = new InventoryMonitor(getOpenInventory()); |
| int viewId = invMonitor.getId(); |
| if (viewId != 0) { |
| InventoryOpenEvent event = EventFactory.getInstance().callEvent( |
| new InventoryOpenEvent(view)); |
| if (event.isCancelled()) { |
| // close the inventory but don't fire the InventoryCloseEvent |
| resetInventoryView(); |
| return; |
| } |
| String title = view.getTitle(); |
| boolean defaultTitle = Objects.equals(view.getType().getDefaultTitle(), title); |
| if (view.getTopInventory() instanceof PlayerInventory && defaultTitle) { |
| title = ((PlayerInventory) view.getTopInventory()).getHolder().getName(); |
| } |
| Message open = new OpenWindowMessage(viewId, invMonitor |
| .getType(), title, ((GlowInventory) view.getTopInventory()).getRawSlots()); |
| session.send(open); |
| } |
| |
| updateInventory(); |
| } |
| |
| @Override |
| public InventoryView openMerchant(Villager villager, boolean b) { |
| return null; |
| } |
| |
| @Override |
| public InventoryView openMerchant(Merchant merchant, boolean b) { |
| return null; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Player-specific time and weather |
| |
| @Override |
| public GlowItem drop(ItemStack stack) { |
| GlowItem dropping = super.drop(stack); |
| if (dropping != null) { |
| PlayerDropItemEvent event = new PlayerDropItemEvent(this, dropping); |
| EventFactory.getInstance().callEvent(event); |
| if (event.isCancelled()) { |
| dropping.remove(); |
| dropping = null; |
| } else { |
| incrementStatistic(Statistic.DROP, stack.getAmount()); |
| } |
| } |
| return dropping; |
| } |
| |
| @Override |
| public void setPlayerTime(long time, boolean relative) { |
| timeOffset = (time % TickUtil.TICKS_PER_DAY + TickUtil.TICKS_PER_DAY) |
| % TickUtil.TICKS_PER_DAY; |
| playerTimeRelative = relative; |
| sendTime(); |
| } |
| |
| @Override |
| public long getPlayerTime() { |
| if (playerTimeRelative) { |
| // add timeOffset ticks to current time |
| return (world.getTime() + timeOffset) % TickUtil.TICKS_PER_DAY; |
| } else { |
| // return time offset |
| return timeOffset; |
| } |
| } |
| |
| @Override |
| public long getPlayerTimeOffset() { |
| return timeOffset; |
| } |
| |
| @Override |
| public void resetPlayerTime() { |
| setPlayerTime(0, true); |
| } |
| |
| /** |
| * Sends a {@link TimeMessage} with the time of day. |
| */ |
| public void sendTime() { |
| long time = getPlayerTime(); |
| if (!playerTimeRelative || !world.getGameRuleMap().getBoolean(GameRules.DO_DAYLIGHT_CYCLE)) { |
| time *= -1; // negative value indicates fixed time |
| } |
| session.send(new TimeMessage(world.getFullTime(), time)); |
| } |
| |
| @Override |
| public WeatherType getPlayerWeather() { |
| return playerWeather; |
| } |
| |
| @Override |
| public void setPlayerWeather(WeatherType type) { |
| playerWeather = type; |
| sendWeather(); |
| } |
| |
| @Override |
| public void resetPlayerWeather() { |
| playerWeather = null; |
| sendWeather(); |
| sendRainDensity(); |
| sendSkyDarkness(); |
| } |
| |
| /** |
| * Sends a {@link StateChangeMessage} with the current weather. |
| */ |
| public void sendWeather() { |
| boolean stormy = playerWeather == null ? getWorld().hasStorm() |
| : playerWeather == WeatherType.DOWNFALL; |
| session.send(new StateChangeMessage(stormy ? Reason.START_RAIN : Reason.STOP_RAIN, 0)); |
| } |
| |
| public void sendRainDensity() { |
| session.send(new StateChangeMessage(Reason.RAIN_DENSITY, getWorld().getRainDensity())); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Player visibility |
| |
| public void sendSkyDarkness() { |
| session.send(new StateChangeMessage(Reason.SKY_DARKNESS, getWorld().getSkyDarkness())); |
| } |
| |
| @Override |
| public void hidePlayer(Player player) { |
| checkNotNull(player, "player cannot be null"); |
| if (equals(player) || !player.isOnline() || !session.isActive()) { |
| return; |
| } |
| if (hiddenEntities.contains(player.getUniqueId())) { |
| return; |
| } |
| |
| hiddenEntities.add(player.getUniqueId()); |
| worldLock.writeLock().lock(); |
| try { |
| if (knownEntities.remove(player)) { |
| session.send(new DestroyEntitiesMessage(Collections |
| .singletonList(player.getEntityId()))); |
| } |
| } finally { |
| worldLock.writeLock().unlock(); |
| } |
| session.send(UserListItemMessage.removeOne(player.getUniqueId())); |
| } |
| |
| @Override |
| public void hidePlayer(Plugin plugin, Player player) { |
| hidePlayer(player); // call old |
| } |
| |
| @Override |
| public void showPlayer(Player player) { |
| checkNotNull(player, "player cannot be null"); |
| if (equals(player) || !player.isOnline() || !session.isActive()) { |
| return; |
| } |
| if (!hiddenEntities.contains(player.getUniqueId())) { |
| return; |
| } |
| |
| hiddenEntities.remove(player.getUniqueId()); |
| session.send(new UserListItemMessage(UserListItemMessage.Action.ADD_PLAYER, ((GlowPlayer) |
| player) |
| .getUserListEntry())); |
| } |
| |
| @Override |
| public void showPlayer(Plugin plugin, Player player) { |
| showPlayer(player); // call old |
| } |
| |
| @Override |
| public boolean canSee(Player player) { |
| return !hiddenEntities.contains(player.getUniqueId()); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Scoreboard |
| |
| /** |
| * Called when a player hidden to this player disconnects. This is necessary so the player is |
| * visible again after they reconnected. |
| * |
| * @param player The disconnected player |
| */ |
| public void stopHidingDisconnectedPlayer(Player player) { |
| hiddenEntities.remove(player.getUniqueId()); |
| } |
| |
| @Override |
| public Scoreboard getScoreboard() { |
| return scoreboard; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Conversable |
| |
| @Override |
| public void setScoreboard( |
| Scoreboard scoreboard) throws IllegalArgumentException, IllegalStateException { |
| checkNotNull(scoreboard, "Scoreboard must not be null"); |
| if (!(scoreboard instanceof GlowScoreboard)) { |
| throw new IllegalArgumentException("Scoreboard must be GlowScoreboard"); |
| } |
| if (this.scoreboard == null) { |
| throw new IllegalStateException("Player has not loaded or is already offline"); |
| } |
| this.scoreboard.unsubscribe(this); |
| this.scoreboard = (GlowScoreboard) scoreboard; |
| this.scoreboard.subscribe(this); |
| } |
| |
| @Override |
| public boolean isConversing() { |
| return !conversations.isEmpty(); |
| } |
| |
| @Override |
| public void acceptConversationInput(String input) { |
| conversations.get(0).acceptInput(input); |
| } |
| |
| @Override |
| public boolean beginConversation(Conversation conversation) { |
| boolean noQueue = conversations.isEmpty(); |
| conversations.add(conversation); |
| if (noQueue) { |
| conversation.begin(); |
| } |
| return noQueue; |
| } |
| |
| @Override |
| public void abandonConversation(Conversation conversation) { |
| abandonConversation(conversation, null); |
| } |
| |
| @Override |
| public void abandonConversation(Conversation conversation, ConversationAbandonedEvent details) { |
| conversations.remove(conversation); |
| if (details == null) { |
| conversation.abandon(); |
| } else { |
| conversation.abandon(details); |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Plugin messages |
| |
| @Override |
| public void sendPluginMessage(Plugin source, String channel, byte[] message) { |
| StandardMessenger |
| .validatePluginMessage(getServer().getMessenger(), source, channel, message); |
| if (listeningChannels.contains(channel)) { |
| // only send if player is listening for it |
| session.send(new PluginMessage(channel, message)); |
| } |
| } |
| |
| @Override |
| public Set<String> getListeningPluginChannels() { |
| return Collections.unmodifiableSet(listeningChannels); |
| } |
| |
| /** |
| * Add a listening channel to this player. |
| * |
| * @param channel The channel to add. |
| */ |
| public void addChannel(String channel) { |
| checkArgument(listeningChannels.size() < 128, "Cannot add more than 127 channels!"); |
| if (listeningChannels.add(channel)) { |
| EventFactory.getInstance().callEvent(new PlayerRegisterChannelEvent(this, channel)); |
| } |
| } |
| |
| /** |
| * Remove a listening channel from this player. |
| * |
| * @param channel The channel to remove. |
| */ |
| public void removeChannel(String channel) { |
| if (listeningChannels.remove(channel)) { |
| EventFactory.getInstance().callEvent(new PlayerUnregisterChannelEvent(this, channel)); |
| } |
| } |
| |
| /** |
| * Send the supported plugin channels to the client. |
| */ |
| private void sendSupportedChannels() { |
| Set<String> listening = server.getMessenger().getIncomingChannels(); |
| |
| if (!listening.isEmpty()) { |
| // send NUL-separated list of channels we support |
| ByteBuf buf = Unpooled.buffer(16 * listening.size()); |
| for (String channel : listening) { |
| buf.writeBytes(channel.getBytes(StandardCharsets.UTF_8)); |
| buf.writeByte(0); |
| } |
| session.sendAndRelease(new PluginMessage("REGISTER", buf.array()), buf); // NON-NLS |
| } |
| } |
| |
| /** |
| * Updates level after enchanting. |
| * |
| * @param clicked the enchanting-table slot used: 0 for top, 1 for middle, 2 for bottom |
| */ |
| public void enchanted(int clicked) { |
| int newLevel = level - clicked - 1; |
| if (newLevel < 0) { |
| setExp(0); |
| setTotalExperience(0); |
| } |
| |
| setLevel(newLevel); |
| setXpSeed(ThreadLocalRandom.current().nextInt()); //TODO use entity's random instance? |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // Titles |
| public Title getTitle() { |
| return currentTitle.build(); |
| } |
| |
| public void clearTitle() { |
| session.send(new TitleMessage(Action.CLEAR)); |
| } |
| |
| @Override |
| public void setOnGround(boolean onGround) { |
| super.setOnGround(onGround); |
| int fallDistance = Math.round(getFallDistance()); |
| this.incrementStatistic(Statistic.FALL_ONE_CM, fallDistance); |
| } |
| |
| @Override |
| public void resetTitle() { |
| currentTitle = new Title.Builder(); |
| session.send(new TitleMessage(Action.RESET)); |
| } |
| |
| /** |
| * Starts breaking a block. |
| * |
| * @param block the block to start breaking |
| */ |
| public void setDigging(GlowBlock block) { |
| if (Objects.equals(block, digging)) { |
| return; |
| } |
| if (block == null) { |
| totalDiggingTicks = Long.MAX_VALUE; |
| // remove the animation |
| broadcastBlockBreakAnimation(digging, 10); |
| } else { |
| double hardness = block.getMaterialValues().getHardness(); |
| if (hardness >= Float.MAX_VALUE) { |
| // This block can't be broken by digging. |
| setDigging(null); |
| return; |
| } |
| double breakingTimeMultiplier = 5; // default of 5 when using bare hands |
| ItemStack tool = getItemInHand(); |
| if (tool != null) { |
| Material toolType = tool.getType(); |
| if (block.getType() == Material.COBWEB && ToolType.SWORD.matches(toolType)) { |
| breakingTimeMultiplier = 0.1; |
| } else if (MaterialUtil.WOOLS.contains(block.getType()) |
| && toolType == Material.SHEARS) { |
| breakingTimeMultiplier = 0.3; |
| } else { |
| ToolType effectiveTool = block.getMaterialValues().getTool(); |
| if (effectiveTool != null && effectiveTool.matches(toolType)) { |
| double miningMultiplier = ToolType.getMiningMultiplier(toolType); |
| int efficiencyLevel = tool.getEnchantmentLevel(Enchantment.DIG_SPEED); |
| if (efficiencyLevel > 0) { |
| miningMultiplier += efficiencyLevel * efficiencyLevel + 1; |
| } |
| breakingTimeMultiplier = 1.5 / miningMultiplier; |
| } else if (effectiveTool == null |
| || !effectiveTool.matches(Material.DIAMOND_PICKAXE)) { |
| // If the current tool isn't optimal but can still mine the block, the |
| // multiplier is 1.5. Here, we assume for simplicity that this is true of |
| // all non-pickaxe blocks. |
| // FIXME: Does this always match vanilla? |
| breakingTimeMultiplier = 1.5; |
| } |
| } |
| } |
| // TODO: status effects (e.g. Mining Fatigue, Slowness); effect of underwater digging |
| totalDiggingTicks = (long) |
| (breakingTimeMultiplier * hardness * 20.0 + 0.5); // seconds to ticks, round half-up |
| // show other clients the block is beginning to crack |
| broadcastBlockBreakAnimation(block, 0); |
| } |
| |
| diggingTicks = 0; |
| digging = block; |
| } |
| |
| private void sendBlockBreakAnimation(Location loc, int destroyStage) { |
| afterBlockChanges |
| .add(new BlockBreakAnimationMessage(this.getEntityId(), loc.getBlockX(), loc |
| .getBlockY(), loc.getBlockZ(), destroyStage)); |
| } |
| |
| private void broadcastBlockBreakAnimation(GlowBlock block, int destroyStage) { |
| GlowChunk.Key key = GlowChunk.Key.of(block.getX() >> 4, block.getZ() >> 4); |
| block.getWorld().getRawPlayers().stream() |
| .filter(player -> player != this && player.canSeeChunk(key)) |
| .forEach(player -> player |
| .sendBlockBreakAnimation(block.getLocation(), destroyStage)); |
| } |
| |
| private void pulseDigging() { |
| ++diggingTicks; |
| if (diggingTicks <= totalDiggingTicks) { |
| // diggingTicks starts at 1 and progresses to totalDiggingTicks, but animation stages |
| // are 0 through 9, so subtract 1 from the current tick |
| int stage = (int) (10.0 * ((double) (diggingTicks - 1)) / totalDiggingTicks); |
| broadcastBlockBreakAnimation(digging, stage); |
| return; |
| } |
| ItemStack tool = getItemInHand(); |
| short durability = tool.getDurability(); |
| short maxDurability = tool.getType().getMaxDurability(); |
| if (!InventoryUtil.isEmpty(tool) && maxDurability != 0 && durability != maxDurability) { |
| int baseDamage; // Before applying unbreaking enchantment |
| switch (digging.getType()) { |
| case GRASS_BLOCK: |
| case DIRT: |
| case SAND: |
| case GRAVEL: |
| case MYCELIUM: |
| case SOUL_SAND: |
| baseDamage = ToolType.SHOVEL.matches(tool.getType()) ? 1 : 2; |
| break; |
| case OAK_LOG: |
| case DARK_OAK_LOG: |
| case ACACIA_LOG: |
| case BIRCH_LOG: |
| case JUNGLE_LOG: |
| case SPRUCE_LOG: |
| case OAK_WOOD: |
| case DARK_OAK_WOOD: |
| case ACACIA_WOOD: |
| case BIRCH_WOOD: |
| case JUNGLE_WOOD: |
| case SPRUCE_WOOD: |
| case CHEST: |
| baseDamage = ToolType.AXE.matches(tool.getType()) ? 1 : 2; |
| break; |
| case STONE: |
| case COBBLESTONE: |
| baseDamage = ToolType.PICKAXE.matches(tool.getType()) ? 1 : 2; |
| break; |
| default: |
| baseDamage = 2; |
| break; |
| } |
| for (int i = 0; i < baseDamage; i++) { |
| tool = InventoryUtil.damageItem(this, tool); |
| } |
| } |
| // Force-update item |
| setItemInHand(tool); |
| // Break the block |
| digging.breakNaturally(tool); |
| // Send block status to clients |
| Location dugLocation = digging.getLocation(); |
| // OK to use sequential stream here, because sendBlockChange is async |
| world.getRawPlayers().stream() |
| .filter(player -> player.canSeeChunk(GlowChunk.Key.to(dugLocation.getChunk()))) |
| .forEach(player -> player.sendBlockChange(dugLocation, Material.AIR, (byte) 0)); |
| setDigging(null); |
| } |
| |
| /** |
| * Returns true if the player is inside a water block. |
| * |
| * @return True if entity is in water. |
| */ |
| public boolean isInWater() { |
| Material mat = getLocation().getBlock().getType(); |
| return mat == Material.WATER; |
| } |
| |
| public void playAnimationToSelf(EntityAnimation animation) { |
| AnimateEntityMessage message = new AnimateEntityMessage(SELF_ID, animation.ordinal()); |
| getSession().send(message); |
| } |
| |
| /** |
| * Add a boss bar. |
| * |
| * @param bar the boss bar to add |
| */ |
| public void addBossBar(BossBar bar) { |
| bossBars.add(bar); |
| } |
| |
| /** |
| * Remove a boss bar. |
| * |
| * @param bar the boss bar to remove |
| */ |
| public void removeBossBar(BossBar bar) { |
| bossBars.remove(bar); |
| } |
| |
| /** |
| * Returns a collection of the boss bars this player sees. |
| * |
| * @return the boss bars this player sees |
| */ |
| public Collection<BossBar> getBossBars() { |
| return new ArrayList<>(bossBars); |
| } |
| |
| /** |
| * Gets the currently open window ID. |
| * |
| * @return the currently open window ID, -1 if there is no open window |
| */ |
| public int getOpenWindowId() { |
| if (invMonitor == null) { |
| return -1; |
| } |
| return invMonitor.getId(); |
| } |
| |
| /** |
| * Removes the current fishing hook, if any, and sets a new one. |
| * |
| * @param fishingHook the new fishing hook, or null to stop fishing |
| */ |
| public void setCurrentFishingHook(GlowFishingHook fishingHook) { |
| GlowFishingHook oldHook = currentFishingHook.getAndSet(fishingHook); |
| if (oldHook != null && !(oldHook.equals(fishingHook)) && !oldHook.isDead()) { |
| oldHook.remove(); |
| } |
| } |
| } |