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package net.glowstone;
import net.glowstone.block.BlockProperties;
import net.glowstone.block.GlowBlock;
import net.glowstone.block.GlowBlockState;
import net.glowstone.msg.CompressedChunkMessage;
import net.glowstone.net.message.Message;
import net.glowstone.net.message.game.ChunkDataMessage;
import org.bukkit.Chunk;
import org.bukkit.ChunkSnapshot;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import java.lang.reflect.Constructor;
import java.util.HashMap;
import java.util.logging.Level;
/**
* Represents a chunk of the map.
* @author Graham Edgecombe
*/
public final class GlowChunk implements Chunk {
/**
* The radius (not including the current chunk) of the chunks that the
* player can see. Used as a default when no custom value is specified.
*/
public static final int VISIBLE_RADIUS = 8;
/**
* A chunk key represents the X and Z coordinates of a chunk and implements
* the {@link #hashCode()} and {@link #equals(Object)} methods making it
* suitable for use as a key in a hash table or set.
* @author Graham Edgecombe
*/
public static final class Key {
/**
* The coordinates.
*/
private final int x, z;
/**
* Creates a new chunk key with the specified X and Z coordinates.
* @param x The X coordinate.
* @param z The Z coordinate.
*/
public Key(int x, int z) {
this.x = x;
this.z = z;
}
/**
* Gets the X coordinate.
* @return The X coordinate.
*/
public int getX() {
return x;
}
/**
* Gets the Z coordinate.
* @return The Z coordinate.
*/
public int getZ() {
return z;
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + x;
result = prime * result + z;
return result;
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
Key other = (Key) obj;
if (x != other.x)
return false;
if (z != other.z)
return false;
return true;
}
}
/**
* The dimensions of a chunk.
*/
public static final int WIDTH = 16, HEIGHT = 16, DEPTH = 128;
/**
* The world of this chunk.
*/
private final GlowWorld world;
/**
* The coordinates of this chunk.
*/
private final int x, z;
/**
* The data in this chunk representing all of the blocks and their state.
*/
private byte[] types, metaData, skyLight, blockLight;
/**
* The tile entities that reside in this chunk.
*/
private final HashMap<Integer, GlowBlockState> tileEntities = new HashMap<Integer, GlowBlockState>();
/**
* Whether the chunk has been populated by special features.
* Used in map generation.
*/
private boolean populated = false;
/**
* Creates a new chunk with a specified X and Z coordinate.
* @param x The X coordinate.
* @param z The Z coordinate.
*/
public GlowChunk(GlowWorld world, int x, int z) {
this.world = world;
this.x = x;
this.z = z;
}
// ======== Basic stuff ========
/**
* Gets the world containing this chunk
*
* @return Parent World
*/
public GlowWorld getWorld() {
return world;
}
/**
* Gets the X coordinate of this chunk.
* @return The X coordinate of this chunk.
*/
public int getX() {
return x;
}
/**
* Gets the Z coordinate of this chunk.
* @return The Z coordinate of this chunk.
*/
public int getZ() {
return z;
}
/**
* Gets a block from this chunk
*
* @param x 0-15
* @param y 0-127
* @param z 0-15
* @return the Block
*/
public GlowBlock getBlock(int x, int y, int z) {
return getWorld().getBlockAt(this.x << 4 | x, y, this.z << 4 | z);
}
public Entity[] getEntities() {
throw new UnsupportedOperationException("Not supported yet.");
}
public GlowBlockState[] getTileEntities() {
return tileEntities.values().toArray(new GlowBlockState[tileEntities.size()]);
}
/**
* Capture thread-safe read-only snapshot of chunk data
* @return ChunkSnapshot
*/
public ChunkSnapshot getChunkSnapshot() {
return getChunkSnapshot(true, false, false);
}
/**
* Capture thread-safe read-only snapshot of chunk data
* @param includeMaxblocky - if true, snapshot includes per-coordinate maximum Y values
* @param includeBiome - if true, snapshot includes per-coordinate biome type
* @param includeBiomeTempRain - if true, snapshot includes per-coordinate raw biome temperature and rainfall
* @return ChunkSnapshot
*/
public ChunkSnapshot getChunkSnapshot(boolean includeMaxblocky, boolean includeBiome, boolean includeBiomeTempRain) {
return new GlowChunkSnapshot(x, z, world, types, metaData, skyLight, blockLight, includeMaxblocky, includeBiome, includeBiomeTempRain);
}
/**
* Gets whether this chunk has been populated by special features.
* @return Population status.
*/
public boolean getPopulated() {
return populated;
}
/**
* Sets the population status of this chunk.
* @param populated Population status.
*/
public void setPopulated(boolean populated) {
this.populated = populated;
}
// ======== Helper Functions ========
public boolean isLoaded() {
return types != null;
}
public boolean load() {
return load(true);
}
public boolean load(boolean generate) {
if (isLoaded()) return true;
return world.getChunkManager().loadChunk(x, z, generate);
}
public boolean unload() {
return unload(true, true);
}
public boolean unload(boolean save) {
return unload(save, true);
}
public boolean unload(boolean save, boolean safe) {
if (safe) {
if (false /* TODO: if we ought not to unload */) {
return false;
}
}
if (save) {
world.getChunkManager().forceSave(x, z);
}
// any other pre-unload actions
types = metaData = skyLight = blockLight = null;
return true;
}
/**
* Sets the types of all tiles within the chunk.
* @param types The array of types.
*/
public void initializeTypes(byte[] types) {
if (isLoaded()) {
GlowServer.logger.log(Level.SEVERE, "Tried to initialize already loaded chunk ({0},{1})", new Object[]{x, z});
return;
}
this.types = new byte[WIDTH * HEIGHT * DEPTH];
metaData = new byte[WIDTH * HEIGHT * DEPTH];
skyLight = new byte[WIDTH * HEIGHT * DEPTH];
blockLight = new byte[WIDTH * HEIGHT * DEPTH];
for (int i = 0; i < WIDTH * HEIGHT * DEPTH; ++i) {
skyLight[i] = 15;
}
//System.out.println("Init'd types, isLoaded = " + isLoaded());
if (types.length != WIDTH * HEIGHT * DEPTH) {
throw new IllegalArgumentException();
}
System.arraycopy(types, 0, this.types, 0, types.length);
for (int cx = 0; cx < WIDTH; ++cx) {
for (int cy = 0; cy < DEPTH; ++cy) {
for (int cz = 0; cz < HEIGHT; ++cz) {
BlockProperties properties = BlockProperties.get(getType(cx, cz, cy));
Class<? extends GlowBlockState> clazz = properties == null ? null : properties.getEntityClass();
if (clazz != null && clazz != GlowBlockState.class) {
try {
Constructor<? extends GlowBlockState> constructor = clazz.getConstructor(GlowBlock.class);
GlowBlockState state = constructor.newInstance(getBlock(cx, cy, cz));
tileEntities.put(coordToIndex(cx, cz, cy), state);
} catch (Exception ex) {
GlowServer.logger.log(Level.SEVERE, "Unable to initialize tile entity {0}: {1}", new Object[]{clazz.getName(), ex.getMessage()});
ex.printStackTrace();
}
}
}
}
}
}
// ======== Data access ========
/**
* Attempt to get the tile entity located at the given coordinates.
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @return A GlowBlockState if the entity exists, or null otherwise.
*/
public GlowBlockState getEntity(int x, int y, int z) {
if (y >= world.getMaxHeight() - 1 || y < 0) return null;
load();
return tileEntities.get(coordToIndex(x, z, y));
}
/**
* Gets the type of a block within this chunk.
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @return The type.
*/
public int getType(int x, int z, int y) {
if (y >= world.getMaxHeight() - 1 || y < 0) return 0;
load();
return types[coordToIndex(x, z, y)];
}
/**
* Sets the type of a block within this chunk.
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @param type The type.
*/
public void setType(int x, int z, int y, int type) {
load();
if (type < 0 || type >= 256)
throw new IllegalArgumentException();
if (tileEntities.containsKey(coordToIndex(x, z, y))) {
getEntity(x, y, z).destroy();
tileEntities.remove(coordToIndex(x, z, y));
}
types[coordToIndex(x, z, y)] = (byte) type;
BlockProperties property = BlockProperties.get(type);
if (property != null) {
Class<? extends GlowBlockState> clazz = property.getEntityClass();
if (clazz != null && clazz != GlowBlockState.class) {
try {
Constructor<? extends GlowBlockState> constructor = clazz.getConstructor(GlowBlock.class);
GlowBlockState state = constructor.newInstance(getBlock(x, y, z));
tileEntities.put(coordToIndex(x, z, y), state);
} catch (Exception ex) {
GlowServer.logger.log(Level.SEVERE, "Unable to initialize tile entity {0}: {1}", new Object[]{clazz.getName(), ex.getMessage()});
ex.printStackTrace();
}
}
}
}
/**
* Gets the metadata of a block within this chunk.
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @return The metadata.
*/
public int getMetaData(int x, int z, int y) {
if (y >= world.getMaxHeight() - 1 || y < 0) return 0;
load();
return metaData[coordToIndex(x, z, y)];
}
/**
* Sets the metadata of a block within this chunk.
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @param metaData The metadata.
*/
public void setMetaData(int x, int z, int y, int metaData) {
load();
if (metaData < 0 || metaData >= 16)
throw new IllegalArgumentException();
this.metaData[coordToIndex(x, z, y)] = (byte) metaData;
}
/**
* Gets the sky light level of a block within this chunk.
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @return The sky light level.
*/
public int getSkyLight(int x, int z, int y) {
if (y >= world.getMaxHeight() - 1 || y < 0) return 0;
load();
return skyLight[coordToIndex(x, z, y)];
}
/**
* Sets the sky light level of a block within this chunk.
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @param skyLight The sky light level.
*/
public void setSkyLight(int x, int z, int y, int skyLight) {
load();
if (skyLight < 0 || skyLight >= 16)
throw new IllegalArgumentException();
this.skyLight[coordToIndex(x, z, y)] = (byte) skyLight;
}
/**
* Gets the block light level of a block within this chunk.
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @return The block light level.
*/
public int getBlockLight(int x, int z, int y) {
if (y >= world.getMaxHeight() - 1 || y < 0) return 0;
load();
return blockLight[coordToIndex(x, z, y)];
}
/**
* Sets the block light level of a block within this chunk.
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @param blockLight The block light level.
*/
public void setBlockLight(int x, int z, int y, int blockLight) {
load();
if (blockLight < 0 || blockLight >= 16)
throw new IllegalArgumentException();
this.blockLight[coordToIndex(x, z, y)] = (byte) blockLight;
}
public byte[] getTypes() {
load();
return types.clone();
}
// ======== Helper functions ========
/**
* Creates a new {@link Message} which can be sent to a client to stream
* this chunk to them.
* @return The {@link CompressedChunkMessage}.
*/
public Message toMessage() {
int primaryBitmask = (1 << (DEPTH / 16)) - 1; // 0xff, defines which chunks are being sent
int addBitmask = 0; // used for extended-value chunks which are not yet supported
boolean skylight = world.getEnvironment() == World.Environment.NORMAL;
byte[] tileData = serializeTileData(primaryBitmask, addBitmask, skylight);
return new ChunkDataMessage(x, z, true, primaryBitmask, addBitmask, tileData);
}
/**
* Converts a three-dimensional coordinate to an index within the
* one-dimensional arrays.
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @return The index within the arrays.
*/
private int coordToIndex(int x, int z, int y) {
if (x < 0 || z < 0 || y < 0 || x >= WIDTH || z >= HEIGHT || y >= world.getMaxHeight())
throw new IndexOutOfBoundsException();
return (x * HEIGHT + z) * world.getMaxHeight() + y;
}
/**
* Serializes tile data into a byte array.
* @return The byte array populated with the tile data.
* @param primaryBitmask primary bitmask
* @param addBitmask add bitmask
* @param skylight skylight
*/
private byte[] serializeTileData(int primaryBitmask, int addBitmask, boolean skylight) {
// right now, assumes inputs are exactly what is given by default in toMessage above
// assuming ground up continuous is true
// also assuming addBitmask is zero, for simplicity (it always is right now)
//int numChunks = countBits(primaryBitmask);
int numBlocks = WIDTH * HEIGHT * DEPTH;
int bytes = 2 * numBlocks; // type, metadata, light
if (skylight) {
bytes += numBlocks / 2; // skylight
}
/*if (addArray) { bytes += numBlocks / 2; }*/
/*if (groundUpContinuous)*/ {
bytes += 256; // biomes
}
byte[] dest = new byte[bytes];
load();
System.arraycopy(types, 0, dest, 0, types.length);
int pos = types.length;
for (int i = 0; i < metaData.length; i += 2) {
byte meta1 = metaData[i];
byte meta2 = metaData[i + 1];
dest[pos++] = (byte) ((meta2 << 4) | meta1);
}
for (int i = 0; i < blockLight.length; i += 2) {
byte light1 = blockLight[i];
byte light2 = blockLight[i + 1];
dest[pos++] = (byte) ((light2 << 4) | light1);
}
if (skylight) {
for (int i = 0; i < skyLight.length; i += 2) {
byte light1 = skyLight[i];
byte light2 = skyLight[i + 1];
dest[pos++] = (byte) ((light2 << 4) | light1);
}
}
/*if (addArray) ... */
/*if (groundUpContinuous)*/ {
//Biome biome = world.getBiome(0, 0);
//int value = biome.ordinal(); // maybe this isn't right
for (int i = 0; i < 256; ++i) {
dest[pos++] = 0;
}
}
if (pos != bytes) {
throw new IllegalStateException("only wrote " + pos + " out of expected " + bytes + " bytes");
}
return dest;
}
private int countBits(int v) {
// http://graphics.stanford.edu/~seander/bithacks.html#CountBitsSetKernighan
int c;
for (c = 0; v > 0; c++) {
v &= v - 1;
}
return c;
}
}