| package net.glowstone.entity; |
| |
| import java.util.HashSet; |
| import java.util.Iterator; |
| import java.util.Set; |
| import net.glowstone.Chunk; |
| import net.glowstone.util.Position; |
| |
| import net.glowstone.msg.DestroyEntityMessage; |
| import net.glowstone.msg.LoadChunkMessage; |
| import net.glowstone.msg.Message; |
| import net.glowstone.msg.PingMessage; |
| import net.glowstone.msg.PositionRotationMessage; |
| import net.glowstone.msg.SpawnPlayerMessage; |
| import net.glowstone.net.Session; |
| |
| /** |
| * Represents an in-game player. |
| * @author Graham Edgecombe |
| */ |
| public final class Player extends Mob { |
| |
| /** |
| * The normal height of a player's eyes above their feet. |
| */ |
| public static final double EYE_HEIGHT = 1.62D; |
| |
| /** |
| * The name of this player. |
| */ |
| private final String name; |
| |
| /** |
| * This player's session. |
| */ |
| private final Session session; |
| |
| /** |
| * The entities that the client knows about. |
| */ |
| private Set<Entity> knownEntities = new HashSet<Entity>(); |
| |
| /** |
| * The chunks that the client knows about. |
| */ |
| private Set<Chunk.Key> knownChunks = new HashSet<Chunk.Key>(); |
| |
| /** |
| * Creates a new player and adds it to the world. |
| * @param session The player's session. |
| * @param name The player's name. |
| */ |
| public Player(Session session, String name) { |
| super(session.getServer().getWorld()); |
| this.name = name; |
| this.session = session; |
| |
| // stream the initial set of blocks and teleport us |
| this.streamBlocks(); |
| this.location = world.getSpawnLocation(); |
| this.session.send(new PositionRotationMessage(location.getX(), location.getY(), location.getZ(), location.getY() + EYE_HEIGHT, (float) location.getYaw(), (float) location.getPitch(), true)); |
| } |
| |
| /** |
| * Gets the name of this player. |
| * @return The name of this player. |
| */ |
| public String getName() { |
| return name; |
| } |
| |
| @Override |
| public void pulse() { |
| super.pulse(); |
| session.send(new PingMessage()); |
| |
| streamBlocks(); |
| |
| for (Iterator<Entity> it = knownEntities.iterator(); it.hasNext(); ) { |
| Entity entity = it.next(); |
| boolean withinDistance = entity.isActive() && isWithinDistance(entity); |
| |
| if (withinDistance) { |
| Message msg = entity.createUpdateMessage(); |
| if (msg != null) |
| session.send(msg); |
| } else { |
| session.send(new DestroyEntityMessage(entity.getId())); |
| it.remove(); |
| } |
| } |
| |
| for (Entity entity : world.getEntities()) { |
| if (entity == this) |
| continue; |
| boolean withinDistance = entity.isActive() && isWithinDistance(entity); |
| |
| if (withinDistance && !knownEntities.contains(entity)) { |
| knownEntities.add(entity); |
| session.send(entity.createSpawnMessage()); |
| } |
| } |
| } |
| |
| /** |
| * Streams chunks to the player's client. |
| */ |
| private void streamBlocks() { |
| Set<Chunk.Key> previousChunks = new HashSet<Chunk.Key>(knownChunks); |
| |
| int centralX = ((int) location.getX()) / Chunk.WIDTH; |
| int centralZ = ((int) location.getZ()) / Chunk.HEIGHT; |
| |
| for (int x = (centralX - Chunk.VISIBLE_RADIUS); x <= (centralX + Chunk.VISIBLE_RADIUS); x++) { |
| for (int z = (centralZ - Chunk.VISIBLE_RADIUS); z <= (centralZ + Chunk.VISIBLE_RADIUS); z++) { |
| Chunk.Key key = new Chunk.Key(x, z); |
| if (!knownChunks.contains(key)) { |
| knownChunks.add(key); |
| session.send(new LoadChunkMessage(x, z, true)); |
| session.send(world.getChunks().getChunk(x, z).toMessage()); |
| } |
| previousChunks.remove(key); |
| } |
| } |
| |
| for (Chunk.Key key : previousChunks) { |
| session.send(new LoadChunkMessage(key.getX(), key.getZ(), false)); |
| knownChunks.remove(key); |
| } |
| |
| previousChunks.clear(); |
| } |
| |
| /** |
| * Gets the session. |
| * @return The session. |
| */ |
| public Session getSession() { |
| return session; |
| } |
| |
| @Override |
| public Message createSpawnMessage() { |
| int x = Position.getIntX(location); |
| int y = Position.getIntY(location); |
| int z = Position.getIntZ(location); |
| int yaw = Position.getIntYaw(location); |
| int pitch = Position.getIntPitch(location); |
| return new SpawnPlayerMessage(id, name, x, y, z, yaw, pitch, 0); |
| } |
| |
| } |