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/*
YAPE - Yet Another Plus/4 Emulator
The program emulates the Commodore 264 family of 8 bit microcomputers
This program is free software, you are welcome to distribute it,
and/or modify it under certain conditions. For more information,
read 'Copying'.
(c) 2000, 2001, 2015 Attila Grósz
*/
#ifndef _KEYBOARD_H
#define _KEYBOARD_H
#include "types.h"
class KEYS {
protected:
unsigned char joybuffer[256];
unsigned char joy_trans(unsigned char r);
//
static unsigned int nrOfJoys;
static SDL_GameController *sdlJoys[2];
static unsigned int joystickScanCodes[][5];
unsigned char getPcJoyState(unsigned int joyNr, unsigned int activeJoy);
unsigned char latched;
unsigned char keyReadMatrixRow(unsigned int r);
unsigned char blockMask;
virtual unsigned int fireButtonIndex(unsigned int a) const { return 6 + a; };
public:
KEYS();
virtual ~KEYS();
static void initPcJoys();
static void closePcJoys();
void latch(unsigned int keyrow, unsigned int joyrow);
unsigned char feedkey(unsigned char latch);
unsigned char feedjoy(unsigned char latch);
void empty(void);
static void swapjoy(void *none);
static unsigned int activejoy;
static unsigned int joystickScanCodeIndex;
static const char *activeJoyTxt() {
const char *txt[] = { "NONE", "PORT1", "PORT2", "BOTH" };
return txt[activejoy];
}
static void swapKeyset(void *none);
static const char *activeJoyKeyset() {
const char *txt[] = { "NUMPAD24680", "ARROWS+SPACE", "WASD+RShift" };
return txt[joystickScanCodeIndex];
}
unsigned char readLatch() { return latched | blockMask; };
void block(bool isBlocked) { blockMask = isBlocked ? 0xFF : 0x00; };
static unsigned char readPaddleAxis(unsigned short axis);
static unsigned char readPaddleFireButton(unsigned int paddleID);
unsigned char readSidcardJoyport();
};
extern rvar_t inputSettings[];
#endif // _KEYBOARD_H