| #ifndef _SOUND_H |
| #define _SOUND_H |
| |
| #include "types.h" |
| |
| #define SAMPLE_FREQ 48000 //48000 192000 |
| |
| // derive from this class for sound sources |
| class SoundSource : public LinkedList<SoundSource> { |
| public: |
| SoundSource() { |
| add(this); |
| } |
| ~SoundSource() { |
| remove(this); |
| } |
| static void bufferFill(unsigned int nrsamples, short *buffer); |
| virtual void calcSamples(short *buffer, unsigned int nrsamples) = 0; |
| private: |
| char name[16]; |
| }; |
| |
| extern void init_audio(unsigned int sampleFrq = SAMPLE_FREQ); |
| extern void close_audio(); |
| extern void sound_pause(); |
| extern void sound_resume(); |
| extern void updateAudio(unsigned int nrsamples); |
| |
| extern void flushBuffer(ClockCycle cycle, unsigned int frq); |
| extern void writeSoundReg(ClockCycle cycle, unsigned int reg, unsigned char value); |
| extern void ted_sound_init(unsigned int mixingFreq); |
| |
| #endif |