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| <Option compiler="gcc" /> |
| <Build> |
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| <Option output="bin/Debug/YapeSDL" prefix_auto="1" extension_auto="1" /> |
| <Option object_output="obj/Debug/" /> |
| <Option type="1" /> |
| <Option compiler="gcc" /> |
| <Compiler> |
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| <Option object_output="obj/Release/" /> |
| <Option type="0" /> |
| <Option compiler="gcc" /> |
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| <Add library="SDL2main" /> |
| <Add library="SDL2" /> |
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| <Unit filename="FdcGcr.h" /> |
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| <Unit filename="Sid.h" /> |
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| <Unit filename="keys64.cpp" /> |
| <Unit filename="keys64.h" /> |
| <Unit filename="main.cpp" /> |
| <Unit filename="mem.h" /> |
| <Unit filename="monitor.cpp" /> |
| <Unit filename="prg.cpp" /> |
| <Unit filename="prg.h" /> |
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| <Unit filename="serial.cpp" /> |
| <Unit filename="serial.h" /> |
| <Unit filename="sound.cpp" /> |
| <Unit filename="sound.h" /> |
| <Unit filename="tape.cpp" /> |
| <Unit filename="tape.h" /> |
| <Unit filename="tcbm.cpp" /> |
| <Unit filename="tcbm.h" /> |
| <Unit filename="tedmem.cpp" /> |
| <Unit filename="tedmem.h" /> |
| <Unit filename="tedsound.cpp" /> |
| <Unit filename="types.h" /> |
| <Unit filename="vic2mem.cpp" /> |
| <Unit filename="vic2mem.h" /> |
| <Unit filename="video.cpp" /> |
| <Unit filename="video.h" /> |
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