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$Id: README,v 1.15 2004/02/09 07:20:18 phil Exp $
XY Display Simulation
Simulates XY plotting displays used on DEC PDP systems.
Copyright (c) 2003-2004, Philip L. Budne and Douglas A. Gwyn
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the names of the authors shall
not be used in advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written authorization
from the authors.
Phil Budne <phil@ultimate.com>
Douglas A Gwyn <gwyn@arl.army.mil>
February 5, 2004
Designed for use with Bob Supnik's SIMH, but the code should be easily
portable, and usable standalone (see vttest.c for an example).
Display code is provided for X11 (Unix/VMS) and Win32.
We're not GUI programmers, so the code is PRIMITIVE!!
Started from VC8E simulator by Douglas W. Jones
(distribution 5, of Feb 4, 1997);
This PDP8 Emulator was written by Douglas W. Jones at the
University of Iowa. It is distributed as freeware, of
uncertain function and uncertain utility.
Original phosphor decay constants for Type 30 display from XMame 0.72.1
VT11 support GREATLY enhanced (and VT48 support added) and
other general improvements from Douglas A Gwyn.
In the interest of fair play we have supplied two makefiles (neither
of which is named Makefile nor makefile), one which works under all
flavors of "make" (after necessary editing, in the traditional manner),
and one which functions only under the GNU version of make (sometimes
installed as "gmake", but the default "make" on many systems). We have
not added a third flavor which uses BSD make enhancements, because our
deeply held roots (over 40 combined years of Unix experience by the
authors) demand that things should work on all platforms. Both the
Linux and Windows worlds violate this simple credo (everything works so
long as you use OUR preferred software), and many current users may not
even realize that editing Makefiles used to be de rigeur. Since the
GNU environment is widely available and "gmake" has features that
support automatic configuration for multiple platforms, we have
supplied thr GNU-specific variant with the expectation that many users
will find it more convenient. You can copy or link whichever flavor of
makefile suits your taste to whichever spelling of "makefile" suits
your fancy, or invoke "make" with the -f flag specifying the desired
makefile.
To compile test programs:
========================
On Unix:
# edit smakefile to match your environment
make -f smakefile
or
gmake -f gmakefile
On Win32 (using Cygwin);
make -f gmakefile WIN32=1
On Win32 (using MINGW):
# edit smakefile to match your environment
make -f smakefile
or
mingw32-make -f gmakefile WIN32=1
or
execute build-mingw.bat in a DOS command window
creates:
munch: standalone simulation of PDP-1 munching squares;
examines console "test switches" (see next section)
vt11: sequences through VT11/VS60 simulator test displays;
shows how the diplay-processor simulator can be used
from applications other than PDP-11 simulators
Console switches:
================
Upto 18 simulated console switches, toggled by hitting keys:
123 456 789 qwe rty uio
space bar clears all switches.
Spacewar Switches:
=================
Key presses for simulated Spacewar control box switches;
action player
1 2
rotate clockwise a k
rotate counter clockwise s l
fire engines d ;
launch torpedo f '
hyperspace (both at once) as kl
Light pen:
=========
The light pen is active when any mouse button is held down.
Mouse button 1 acts as a "tip switch" for models so equipped (VS60).
The light pen may be dragged while active.
Too many compile time parameters:
================================
Read the comments in display.c for more explanations!!
DISPLAY_TYPE default display type, one of:
DIS_VR14, DIS_VR17, DIS_VR20, DIS_VR48, DIS_TYPE30, DIS_TYPE340
selects screen characteristics (phosphor, dimensions).
Only affects programs which do not make an expicit
display_init() call.
PIX_SCALE one of RES_FULL, RES_HALF, RES_QUARTER, RES_EIGHTH
selects default display scaling factor.
PEN_RADIUS default radius of light pen in (scaled) pixels
MAXELAPSED Upper limit in real microseconds between polls/delays
MINELAPSED Lower limit in real microseconds between polls/delays
MINDELAY Lower limit in real microseconds for attempted delay
MAXDELAY Upper limit in real microseconds for attempted delay
GAINSHIFT delay_check increment/decrement gain factor
In display system support (x11.c, win32.c);
PIX_SIZE selects displayed pixel size (default 1)
makes screen larger, useful when display scaled to small size
Programming interface:
=====================
see display.h
Source repository:
=================
Up-to-date Sources are available by anonymous CVS.
See http://www.ultimate.com/phil/xy/