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/* vax_vs.c: DEC Mouse/Tablet (VSXXX)
Copyright (c) 2011-2013, Matt Burke
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHOR BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of the author shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from the author.
vs VSXXX-nn pointing device
11-Jun-2013 MB First version
*/
#include "vax_defs.h"
#include "sim_video.h"
#define VSXXX_IDLE 0
#define VSXXX_RECV 1
#define VSXXX_SEND 2
#define VSXXX_TEST 3
#define VSXXX_PROMPT 0
#define VSXXX_INC 1
/* Debugging Bitmaps */
#define DBG_SERIAL 0x0001 /* serial port data */
#define DBG_CMD 0x0002 /* commands */
int32 vs_state = VSXXX_IDLE;
int32 vs_mode = VSXXX_PROMPT;
int32 vs_bptr = 0;
int32 vs_datalen = 0;
int32 vs_x = 0; /* X-axis motion */
int32 vs_y = 0; /* Y-axis motion */
t_bool vs_l = 0; /* Left button state */
t_bool vs_m = 0; /* Middle button state */
t_bool vs_r = 0; /* Right button state */
uint8 vs_buf[10];
DEVICE vs_dev;
t_stat vs_wr (uint8 c);
t_stat vs_rd (uint8 *c);
t_stat vs_reset (DEVICE *dptr);
void vs_cmd (int32 c);
void vs_sendupd (void);
void vs_poll (void);
/* VS data structures
vs_dev VS device descriptor
vs_unit VS unit list
vs_reg VS register list
vs_mod VS modifier list
vs_debug VS debug list
*/
DEBTAB vs_debug[] = {
{"SERIAL", DBG_SERIAL},
{"CMD", DBG_CMD},
{0}
};
UNIT vs_unit = { UDATA (NULL, 0, 0) };
REG vs_reg[] = {
{ NULL }
};
MTAB vs_mod[] = {
{ 0 }
};
DEVICE vs_dev = {
"VS", &vs_unit, vs_reg, vs_mod,
1, DEV_RDX, 20, 1, DEV_RDX, 8,
NULL, NULL, &vs_reset,
NULL, NULL, NULL,
NULL, DEV_DIS | DEV_DEBUG, 0,
vs_debug
};
t_stat vs_wr (uint8 c)
{
if (vs_state != VSXXX_TEST) {
vs_bptr = 0;
vs_state = VSXXX_IDLE;
vs_datalen = 0;
vs_cmd (c);
}
return SCPE_OK;
}
t_stat vs_rd (uint8 *c)
{
if (vs_state == VSXXX_IDLE)
vs_poll ();
switch (vs_state) {
case VSXXX_IDLE:
*c = 0;
return SCPE_EOF;
case VSXXX_SEND:
case VSXXX_TEST:
*c = vs_buf[vs_bptr++];
sim_debug (DBG_SERIAL, &vs_dev, "mouse -> vax: %02X\n", *c);
if (vs_bptr == vs_datalen) {
vs_state = VSXXX_IDLE;
}
return SCPE_OK;
}
return SCPE_EOF;
}
void vs_cmd (int32 c)
{
sim_debug (DBG_SERIAL, &vs_dev, "vax -> mouse: %c\n", c);
switch (c) {
case 0x52: /* R */
sim_debug (DBG_CMD, &vs_dev, "set mode incremental\n", c);
vs_mode = VSXXX_INC;
break;
case 0x44: /* D */
sim_debug (DBG_CMD, &vs_dev, "set mode prompt\n", c);
vs_mode = VSXXX_PROMPT;
break;
case 0x50: /* P */
sim_debug (DBG_CMD, &vs_dev, "poll\n", c);
vs_mode = VSXXX_PROMPT;
vs_sendupd ();
break;
case 0x54: /* T */
sim_debug (DBG_CMD, &vs_dev, "test\n", c);
vs_reset (&vs_dev);
vs_state = VSXXX_TEST;
vs_buf[0] = 0xA0; /* send ID */
vs_buf[1] = 0x12;
vs_buf[2] = 0x00;
vs_buf[3] = 0x00;
vs_bptr = 0;
vs_state = VSXXX_SEND;
vs_datalen = 4;
break;
}
}
t_stat vs_reset (DEVICE *dptr)
{
vs_bptr = 0;
vs_state = VSXXX_IDLE;
vs_datalen = 0;
vs_mode = VSXXX_PROMPT;
return SCPE_OK;
}
void vs_sendupd (void)
{
vs_buf[0] = 0x80;
vs_buf[0] |= (((vs_x >= 0) ? 1 : 0) << 4); /* sign bits */
vs_buf[0] |= (((vs_y >= 0) ? 1 : 0) << 3);
vs_buf[0] |= (((vs_l) ? 1 : 0) << 2); /* button states */
vs_buf[0] |= (((vs_m) ? 1 : 0) << 1);
vs_buf[0] |= ((vs_r) ? 1 : 0);
vs_buf[1] = (abs(vs_x)) & 0x7F; /* motion */
vs_buf[2] = (abs(vs_y)) & 0x7F;
vs_bptr = 0;
vs_state = VSXXX_SEND;
vs_datalen = 3;
}
void vs_poll (void)
{
SIM_MOUSE_EVENT ev;
if (vid_poll_mouse (&ev) != SCPE_OK)
return;
if (vs_state == VSXXX_IDLE) {
vs_x = ev.x_rel;
vs_y = ev.y_rel;
vs_l = ev.b1_state;
vs_m = ev.b2_state;
vs_r = ev.b3_state;
if (vs_mode == VSXXX_INC)
vs_sendupd ();
}
}