/* | |
* $Id: vt11.c,v 1.17 2004/01/24 20:44:46 phil Exp - revised by DAG $ | |
* Simulator Independent VT11/VS60 Graphic Display Processor Simulation | |
* Phil Budne <phil@ultimate.com> | |
* September 13, 2003 | |
* Substantially revised by Douglas A. Gwyn; last edited 05 Aug 2005 | |
* | |
* from EK-VT11-TM-001, September 1974 | |
* and EK-VT48-TM-001, November 1976 | |
* with help from Al Kossow's "VT11 instruction set" posting of 21 Feb 93 | |
* and VT48 Engineering Specification Rev B | |
* and VS60 diagnostic test listings, provided by Alan Frisbie | |
*/ | |
/* | |
* Copyright (c) 2003-2004, Philip L. Budne and Douglas A. Gwyn | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a | |
* copy of this software and associated documentation files (the "Software"), | |
* to deal in the Software without restriction, including without limitation | |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
* and/or sell copies of the Software, and to permit persons to whom the | |
* Software is furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included in | |
* all copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER | |
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
* | |
* Except as contained in this notice, the names of the authors shall | |
* not be used in advertising or otherwise to promote the sale, use or | |
* other dealings in this Software without prior written authorization | |
* from the authors. | |
*/ | |
/* | |
* The VT11 is a calligraphic display-file device used in the GT4x series | |
* of workstations (PDP-11/04,34,40 based). | |
* | |
* The VS60 is an improved, extended, upward-compatible version of the | |
* VT11, used in the GT62 workstation (PDP-11/34 based). It supports | |
* dual consoles (CRTs with light pens), multiple phosphor colors, 3D | |
* depth cueing, and circle/arc generator as options. We do not know | |
* whether any of these options were ever implemented or delivered. | |
* Apparently a later option substituted a digitizing-tablet correlator | |
* for the light pen. The VS60 has a 4-level silo (graphic data pipeline) | |
* which for reasons of simplicity is not implemented in this simulation; | |
* the only visible effect is that DZVSC diagnostic tests 110 & 111 will | |
* report failure. | |
* | |
* The VSV11/VS11 is a color raster display-file device (with joystick | |
* instead of light pen) with instructions similar to the VT11's but | |
* different enough that a separate emulation should be created by | |
* editing a copy of this source file rather than trying to hack it into | |
* this one. Very likely, the display (phosphor decay) simulation will | |
* also require revision to handle multiple colors. | |
* | |
* There were further models in this series, but they appear to have | |
* little if any compatibility with the VT11. | |
* | |
* Much later, DEC produced a display system it called the VS60S, but | |
* that doesn't seem to bear any relationship to the original VS60. | |
* | |
* A PDP-11 system has at most one display controller attached. | |
* In principle, a VT11 or VS60 can also be used on a VAX Unibus. | |
* | |
* STATUS: | |
* | |
* Clipping is not implemented properly for arcs. | |
* | |
* This simulation passes all four MAINDEC VS60 diagnostics and the | |
* DEC/X11 VS60 system exerciser, with the following exceptions: | |
* | |
* MD-11-DZVSA-A, VS60 instruction test part I, test 161: | |
* Failure to time-out an access to a "nonexistent" bus address, when the | |
* system is configured with so much memory that the probed address | |
* actually responds; this is a deficiency in the diagnostic itself. | |
* | |
* MD-11-DZVSB-A, VS60 instruction test part II: | |
* No exceptions. | |
* | |
* MD-11-DZVSC-B, VS60 instruction test part III, tests 107,110,111: | |
* Memory address test fails under SIMH, due to SIMH not implementing | |
* KT11 "maintenance mode", in which the final destination address (only) | |
* is relocated. When SIMH is patched to fix this, the test still fails | |
* due to a bug in the diagnostic itself, namely a call to DPCONV1 which | |
* tests a condition code that is supposed to pertain to R0 but which | |
* hasn't been set up. Swapping the two instructions before the call to | |
* DPCONV1 corrects this, and then this test passes. | |
* Graphic silo content tests fail, since the silo pipeline is not | |
* simulated; there are no plans to fix this, since it serves no other | |
* purpose in this simulation and would adversely affect performance. | |
* | |
* MD-11-DZVSD-B, VS60 visual display test, frame 13: | |
* "O" character sizes are slightly off, due to optimization for raster | |
* display rather than true stroking; there are no plans to change this. | |
* | |
* MD-11-DZVSE-A0, XXDP VS60 visual display exerciser: | |
* No visible exceptions. Light-pen interrupts might not be handled | |
* right, since they're reported as errors and cause display restart. | |
* (XXX Need to obtain source listing to check this.) | |
*/ | |
#ifdef DEBUG_VT11 | |
#include <stdio.h> | |
#endif | |
#include <string.h> /* memset */ | |
#ifndef NO_CONIC_OPT | |
#include <math.h> /* atan2, cos, sin, sqrt */ | |
#endif | |
#include "display.h" /* XY plot interface */ | |
#include "vt11.h" | |
#define BITMASK(n) (1<<(n)) /* PDP-11 bit numbering */ | |
/* mask for a field */ | |
#define FIELDMASK(START,END) ((1<<((START)-(END)+1))-1) | |
/* extract a field */ | |
#define GETFIELD(W,START,END) (((W)>>(END)) & FIELDMASK(START,END)) | |
/* extract a 1-bit field */ | |
#define TESTBIT(W,B) (((W) & BITMASK(B)) != 0) | |
static void *vt11_dptr; | |
static int vt11_dbit; | |
#if defined(DEBUG_VT11) || defined(VM_PDP11) | |
#include <stdio.h> | |
#if defined(__cplusplus) | |
extern "C" { | |
#endif | |
#define DEVICE void | |
#define DBG_CALL 1 | |
int vt11_debug; | |
#if defined(VM_PDP11) | |
extern void _sim_debug (unsigned int dbits, DEVICE* dptr, const char* fmt, ...); | |
#define DEBUGF(...) _sim_debug (vt11_dbit, vt11_dptr, ## __VA_ARGS__) | |
#else /* DEBUG_VT11 */ | |
#define DEBUGF(...) do {if (vt11_debug & DBG_CALL) { printf(## __VA_ARGS__); fflush(stdout); };} while (0) | |
#endif /* defined(DEBUG_VT11) || defined(VM_PDP11) */ | |
#if defined(__cplusplus) | |
} | |
#endif | |
#else | |
#define DEBUGF(...) | |
#endif | |
/* | |
* Note about coordinate signedness and wrapping: | |
* | |
* The documentation for these devices says confusing things about coordinate | |
* wrapping and signedness. The VT11 maintains 12-bit coordinate registers | |
* (wrapping 4096 -> 0), while the VS60 maintains 14-bit coordinate registers. | |
* Coordinate arithmetic (such as adding a vector "delta" to the current | |
* position) that overflows merely drops the extra bits; this can be treated | |
* as use of twos-complement representation for the position registers, whereas | |
* the VS60 offset registers and the display file itself use a signed-magnitude | |
* representation. (Except that JMP/JSR-relative delta uses twos-complement!) | |
* This simulation tracks position using at least 32 bits including sign; this | |
* can overflow only for a pathological display file. | |
* | |
* Note about scaling and offsets: | |
* | |
* The VS60 supports character and vector scaling and position offsets. The | |
* X, Y, and Z position register values always include scaling and offsets. | |
* It is not clear from the manual whether or not there are two "guard bits", | |
* which would better track the virtual position when using a scale factor of | |
* 3/4, 1/2, or 1/4. Most likely, there are no guard bits (this has been | |
* confirmed by diagnostic DZVSB test 31). This simulation maintains position | |
* values and offsets both multiplied by PSCALEF, which should be 4 to obtain | |
* maximum drawing precision, or 1 to mimic the actual non-guard-bit display | |
* hardware. These internal coordinates are "normalized" (converted to correct | |
* virtual CRT coordinates) before being reported via the position/offset | |
* registers. The normalized Z position register value's 2 lowest bits are | |
* always 0. | |
* Example of why this matters: Set vector scale 1/2; draw successive vectors | |
* with delta X = 1, 1, and -2. With guard bits, the final and original X | |
* positions are the same; without guard bits, the final X position is one | |
* unit to the left of the original position. This effect accumulates over a | |
* long sequence of vectors, leading to quite visible distortion of the image. | |
* | |
* Light-pen and edge-interrupt positions always have "on-screen" values. | |
*/ | |
#ifndef PSCALEF | |
#if 0 /* XXX enable only during development, to catch any oversights */ | |
#define PSCALEF 4 /* position scale factor 4 for maximum precision */ | |
#else | |
#define PSCALEF 1 /* position scale factor 1 for accurate simulation */ | |
#endif | |
#endif | |
#define PSCALE(x) ((x) * PSCALEF) | |
#define PNORM(x) ((x) / PSCALEF) | |
/* virtual_CRT_coordinate = PNORM(scaled_value) */ | |
/* VS60 scales points/vectors and characters separately */ | |
#define VSCALE(x) ((PSCALE(vector_scale * (int32)(x)) + ((x)>=0 ? 1 : -1)) / 4) | |
#define CSCALE(x) ((PSCALE(char_scale * (int32)(x)) + ((x)>=0 ? 1 : -1)) / 4) | |
/* (The "+ ((x)>=0 ? 1 : -1)" above is needed to pass the diagnostics.) */ | |
#define ABS(x) ((x) >= 0 ? (x) : -(x)) | |
#define TWOSCOMP(x) ((x) >= 0 ? (x) : ~(-(x)-1)) | |
enum display_type vt11_display = DISPLAY_TYPE; /* DIS_VR{14,17,48} */ | |
int vt11_scale = PIX_SCALE; /* RES_{FULL,HALF,QUARTER,EIGHTH} */ | |
unsigned char vt11_init = 0; /* set after display_init() called */ | |
#define INIT { if (!vt11_init) { display_init(vt11_display, vt11_scale, vt11_dptr); \ | |
vt11_init = 1; vt11_reset(vt11_dptr, vt11_dbit); } } | |
/* state visible to host */ | |
/* The register and field names are those used in the VS60 manual (minus the | |
trailing "flag", "code", "status", or "select"); the VT11 manual uses | |
somewhat different names. */ | |
/* | |
* Display Program Counter | |
* Read/Write (reading returns the *relocated* DPC bits [15:0]) | |
* DPC address 15:1 | |
* resume 0 | |
*/ | |
#define DPC stack[8]._dpc /* Display PC (always even) */ | |
static uint16 bdb = 0; /* Buffered Data Bits register; | |
see comment in vt11_get_dpc() */ | |
/* | |
* Mode Parameter Register | |
* Read Only, except that writing to it beeps the LK40 keyboard's bell | |
* internal stop flag 15 | |
* graphic mode code 14:11 | |
* intensity level 10:8 | |
* LP con. 0 hit flag 7 | |
* shift out status 6 | |
* edge indicator 5 | |
* italics status 4 | |
* blink status 3 | |
* edge flag status 2 (VS60 only) | |
* line type register status 1:0 | |
*/ | |
static unsigned char internal_stop = 0; /* 1 bit: stop display */ | |
static unsigned char mode_field = 0; /* copy of control instr. bits 14-11 */ | |
#define graphic_mode stack[8]._mode /* 4 bits: sets type for graphic data */ | |
enum gmode { CHAR=0, SVECTOR, LVECTOR, POINT, GRAPHX, GRAPHY, RELPOINT, /* all */ | |
BSVECT, CIRCLE, ABSVECTOR /* VS60 only */ | |
}; | |
#define intensity stack[8]._intens /* 3 bits: 0 => dim .. 7 => bright */ | |
static unsigned char lp0_hit = 0; /* 1 bit: light pen #0 detected hit */ | |
static unsigned char so_flag = 0; /* 1 bit: illegal char. in SO mode */ | |
static unsigned char edge_indic = 0; /* 1 bit: crossing visible area edge */ | |
#define italics stack[8]._italics /* 1 bit: use italic font */ | |
#define blink_ena stack[8]._blink /* 1 bit: blink graphic item */ | |
static unsigned char edge_flag = 0; /* 1 bit: edge intr if enabled (VS60) */ | |
#define line_type stack[8]._ltype /* 2 bits: style for drawing vectors */ | |
enum linetype { SOLID=0, LONG_DASH, SHORT_DASH, DOT_DASH }; | |
/* | |
* Graphplot Increment and X Position Register | |
* Read Only | |
* graphplot increment register value 15:10 | |
* X position register value 9:0 | |
*/ | |
static unsigned char graphplot_step = 0;/* (scaled) graphplot step increment */ | |
static int32 xpos = 0; /* X position register * PSCALEF */ | |
/* note: offset has been applied! */ | |
static int lp_xpos; /* (normalized) */ | |
static int edge_xpos; /* (normalized) */ | |
/* | |
* Character Code and Y Position Register | |
* Read Only | |
* character register contents 15:10 | |
* Y position register value 9:0 | |
*/ | |
static unsigned char char_buf = 0; /* (only lowest 6 bits reported) */ | |
static int32 ypos = 0; /* Y position register * PSCALEF */ | |
/* note: offset has been applied! */ | |
static int lp_ypos; /* (normalized) */ | |
static int edge_ypos; /* (normalized) */ | |
/* | |
* Relocate Register (VS60 only) | |
* Read/Write | |
* spare 15:12 | |
* relocate register value[17:6] 11:0 | |
*/ | |
static uint32 reloc = 0; /* relocation, aligned with DPC */ | |
/* | |
* Status Parameter Register (VS60 only) | |
* Read Only, except for bit 7 (1 => external stop request) | |
* display busy status 15 | |
* stack overflow status 13 | |
* stack underflow status 12 | |
* time out status 11 | |
* char. rotate status 10 | |
* char. scale index 9:8 | |
* external stop flag 7 | |
* menu status 6 | |
* relocated DPC bits [17:16] 5:4 | |
* vector scale 3:0 | |
*/ | |
#define busy (!(stopped || lphit_irq || lpsw_irq || edge_irq || char_irq \ | |
|| stack_over || stack_under || time_out || name_irq)) | |
/* 1 bit: display initiated | resumed */ | |
static unsigned char stack_over = 0; /* 1 bit: "push" with full stack */ | |
static unsigned char stack_under = 0; /* 1 bit: "pop" with empty stack */ | |
static unsigned char time_out = 0; /* 1 bit: timeout has occurred */ | |
#define char_rotate stack[8]._crotate /* 1 bit: rotate chars 90 degrees CCW */ | |
#define cs_index stack[8]._csi /* character scale index 0..3 */ | |
static unsigned char ext_stop = 0; /* 1 bit: stop display */ | |
#define menu stack[8]._menu /* 1 bit: VS60 graphics in menu area */ | |
#define vector_scale stack[8]._vscale /* non-character scale factor * 4 */ | |
/* | |
* X Offset Register (VS60 only) | |
* Read/Write | |
* upper X position bits 15:12 (read) | |
* sign of X dynamic offset 13 (write) | |
* X dynamic offset 11:0 | |
*/ | |
static unsigned char s_xoff = 0; /* sign bit for xoff (needed for -0) */ | |
static int32 xoff = 0; /* X offset register * PSCALEF */ | |
/* | |
* Y Offset Register (VS60 only) | |
* Read/Write | |
* upper Y position bits 15:12 (read) | |
* sign of Y dynamic offset 13 (write) | |
* Y dynamic offset 11:0 | |
*/ | |
static unsigned char s_yoff = 0; /* sign bit for yoff (needed for -0) */ | |
static int32 yoff = 0; /* Y offset register * PSCALEF */ | |
/* | |
* Associative Name Register (VS60 only) | |
* Write Only | |
* search code change enable 14 | |
* search code 13:12 | |
* name change enable 11 | |
* associative name 10:0 | |
*/ | |
static unsigned char search = 0; /* 00=> no search, no interrupt | |
01 => intr. on 11-bit compare | |
10 => intr. on high-8-bit compare | |
11 => intr. on high-4-bit compare */ | |
static unsigned assoc_name = 0; /* compare value */ | |
/* | |
* Slave Console/Color Register (VS60 only) | |
* Read/Write * | |
* inten enable con. 0 15 | |
* light pen hit flag con. 0 14 * | |
* LP switch on flag con. 0 13 * | |
* LP switch off flag con. 0 12 * | |
* LP flag intr. enable con. 0 11 | |
* LP switch flag intr. enable con. 0 10 | |
* inten enable con. 1 9 | |
* light pen hit flag con. 1 8 * | |
* LP switch on flag con. 1 7 * | |
* LP switch off flag con. 1 6 * | |
* LP flag intr. enable con. 1 5 | |
* LP switch flag intr. enable con. 1 4 | |
* color 3:2 | |
* | |
* * indicates that maintenance switch 3 must be set to write these bits; | |
* the other bits are not writable at all | |
*/ | |
#define int0_scope stack[8]._inten0 /* enable con 0 for all graphic data */ | |
/* lp0_hit has already been defined, under Mode Parameter Register */ | |
static unsigned char lp0_down = 0; /* 1 bit: LP #0 switch was depressed */ | |
static unsigned char lp0_up = 0; /* 1 bit: LP #0 switch was released */ | |
#define lp0_intr_ena stack[8]._lp0intr /* generate interrupt on LP #0 hit */ | |
#define lp0_sw_intr_ena stack[8]._lp0swintr /* generate intr. on LP #0 sw chg */ | |
#define int1_scope stack[8]._inten1 /* enable con 1 for all graphic data */ | |
/* following 2 flags only mutable via writing this register w/ MS3 set: */ | |
static unsigned char lp1_hit = 0; /* 1 bit: light pen #1 detected hit */ | |
static unsigned char lp1_down = 0; /* 1 bit: LP #1 switch was depressed */ | |
static unsigned char lp1_up = 0; /* 1 bit: LP #1 switch was released */ | |
#define lp1_intr_ena stack[8]._lp1intr /* generate interrupt on LP #1 hit */ | |
#define lp1_sw_intr_ena stack[8]._lp1swintr /* generate intr. on LP #1 sw chg */ | |
enum scolor { GREEN=0, YELLOW, ORANGE, RED }; | |
#define color stack[8]._color /* 2 bits: VS60 color option */ | |
/* | |
* Name Register (VS60 only) | |
* Read Only | |
* name/assoc name match flag 15 | |
* search code 13:12 | |
* name 10:0 | |
*/ | |
static unsigned char name_irq = 0; /* 1 bit: name matches associative nm */ | |
/* (always interrupts on name match!) */ | |
/* search previously defined, under Associative Name Register */ | |
#define name stack[8]._name /* current name from display file */ | |
/* | |
* Stack Data Register (VS60 only) | |
* Read Only | |
* stack data 15:0 (as selected by Stk. Addr./Maint. Reg.) | |
* | |
* On the actual hardware there are 2 32-bit words per each of 8 stack levels. | |
* At the PDP-11 these appear to be 4 16-bit words ("stack bytes") per level. | |
*/ | |
/* It is important to note that setting the stack level via SAR doesn't change | |
the parameters currently in effect; only JSR/POPR does that. To speed up | |
JSR/POPR, the current state is implemented as an extra stack frame, so that | |
push/pop is done by copying a block rather than lots of individual variables. | |
There are thus 9 stack elements, 8 stack entries [0..7] and the current state | |
[8]. Mimicking the actual hardware, the stack level *decreases* upon JSR. | |
*/ | |
static struct frame | |
{ | |
vt11word _dpc; /* Display Program Counter (even) */ | |
unsigned _name; /* (11-bit) name from display file */ | |
enum gmode _mode; /* 4 bits: sets type for graphic data */ | |
unsigned char _vscale; /* non-character scale factor * 4 */ | |
unsigned char _csi; /* character scale index 0..3 */ | |
unsigned char _cscale; /* character scale factor * 4 */ | |
unsigned char _crotate; /* rotate chars 90 degrees CCW */ | |
unsigned char _intens; /* intensity: 0 => dim .. 7 => bright */ | |
enum linetype _ltype; /* line type (long dash, etc.) */ | |
unsigned char _blink; /* blink enable */ | |
unsigned char _italics; /* italicize characters */ | |
unsigned char _so; /* currently in shift-out mode */ | |
unsigned char _menu; /* VS60 graphics in menu area */ | |
unsigned char _cesc; /* perform POPR on char. term. match */ | |
unsigned char _edgeintr; /* generate intr. on edge transition */ | |
unsigned char _lp1swintr; /* generate intr. on LP #1 switch chg */ | |
unsigned char _lp0swintr; /* generate intr. on LP #0 switch chg */ | |
unsigned char _lp1intr; /* generate interrupt on LP #1 hit */ | |
unsigned char _inten1; /* blank cons. 1 for all graphic data */ | |
unsigned char _lp0intr; /* generate interrupt on LP #0 hit */ | |
unsigned char _inten0; /* blank cons. 0 for all graphic data */ | |
unsigned char _bright; /* visually indicate hit on entity */ | |
unsigned char _stopintr; /* generate interrupt on intern. stop */ | |
enum scolor _color; /* scope display color (option) */ | |
unsigned char _zdata; /* flag: display file has Z coords */ | |
unsigned char _depth; /* flag: display Z using depth cue */ | |
} stack[9] = { { 0, 0, CHAR, 0, 0, 0, 0, 0, SOLID, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, GREEN, 0, 0 }, | |
{ 0, 0, CHAR, 0, 0, 0, 0, 0, SOLID, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, GREEN, 0, 0 }, | |
{ 0, 0, CHAR, 0, 0, 0, 0, 0, SOLID, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, GREEN, 0, 0 }, | |
{ 0, 0, CHAR, 0, 0, 0, 0, 0, SOLID, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, GREEN, 0, 0 }, | |
{ 0, 0, CHAR, 0, 0, 0, 0, 0, SOLID, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, GREEN, 0, 0 }, | |
{ 0, 0, CHAR, 0, 0, 0, 0, 0, SOLID, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, GREEN, 0, 0 }, | |
{ 0, 0, CHAR, 0, 0, 0, 0, 0, SOLID, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, GREEN, 0, 0 }, | |
{ 0, 0, CHAR, 0, 0, 0, 0, 0, SOLID, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, GREEN, 0, 0 }, | |
{ 0, 0, CHAR, 4, 1, 4, 0, 4, SOLID, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, 0, 0, 1, 0, GREEN, 0, 0 }, | |
}; | |
#define char_scale stack[8]._cscale /* character scale factor * 4 */ | |
/* _cscale must track _csi! */ | |
static const unsigned char csi2csf[4] = { 2, 4, 6, 8 }; /* maps cs_index to " */ | |
#define shift_out stack[8]._so /* flag: using shift-out char. set */ | |
#define char_escape stack[8]._cesc /* perform POPR on char. term. match */ | |
#define edge_intr_ena stack[8]._edgeintr /* generate intr. on edge transit */ | |
#define lp_intensify stack[8]._bright /* if VT11, 20us bright spot; | |
if VS60, brighten the entity */ | |
#define stop_intr_ena stack[8]._stopintr /* generate intr. on internal stop */ | |
#define file_z_data stack[8]._zdata /* flag: display file has Z coords */ | |
#define depth_cue_proc stack[8]._depth /* flag: display Z using depth cue */ | |
/* | |
* Character String Terminate Register (VS60 only) | |
* Read/Write | |
* char. term. reg. enable 7 | |
* character terminate code 6:0 | |
*/ | |
static int char_term = 0; /* char. processing POPRs after this */ | |
/* | |
* Stack Address/Maintenance Register (VS60 only) | |
* Read/Write | |
* maint. sw. 4 15 | |
* maint. sw. 3 14 | |
* maint. sw. 2 13 | |
* maint. sw. 1 12 | |
* offset mode status 10 | |
* jump to subr. ?rel. status 9 (diagnostic requires this be JSR abs.!) | |
* word 2 status 8 | |
* word 1 status 7 | |
* word 0 status 6 | |
* stack reset status 5 | |
* stack level select 4:2 (manual has this messed up) | |
* stack halfword select 1:0 (manual has this messed up) | |
*/ | |
static unsigned char maint4 = 0; /* 1 bit: maintenance switch #4 */ | |
static unsigned char maint3 = 0; /* 1 bit: maintenance switch #3 */ | |
static unsigned char maint2 = 0; /* 1 bit: maintenance switch #2 */ | |
static unsigned char maint1 = 0; /* 1 bit: maintenance switch #1 */ | |
static unsigned char offset = 0; /* 1 bit: last data loaded offsets */ | |
static unsigned char jsr = 0; /* 1 bit: last control was JSR ?rel. */ | |
static int word_number = -2; /* tracks multiple data words */ | |
#define CONTROL_MODE() (word_number == -1) /* true when in control mode */ | |
#define DATA_MODE() (word_number >= 0) /* true when in data mode */ | |
static struct frame *sp = &stack[8]; /* -> selected stack frame, or TOS */ | |
#define STACK_EMPTY (sp == &stack[8]) /* "TOS" */ | |
#define STACK_FULL (sp == &stack[0]) /* "BOS" */ | |
static unsigned char stack_sel = 8<<2; /* 8 levels, 4 PDP-11 words per level */ | |
/* stack_sel must track sp and TOS! */ | |
/* | |
* Z Position Register, Depth Cue Option (VS60 only) | |
* Read/Write | |
* Z position register value[13:2] 11:0 | |
*/ | |
static int32 zpos = 0; /* (Z "position" reg. * 4) * PSCALEF */ | |
/* note: offset has been applied! */ | |
static int32 lp_zpos; /* (scaled) */ | |
static int32 edge_zpos; /* (scaled) */ | |
/* | |
* Z Offset Register, Depth Cue Option (VS60 only) | |
* Read/Write | |
* sign of X dynamic offset 15 (read) (VT48 manual has this confused) | |
* sign of Y dynamic offset 14 (read) (VT48 manual has this confused) | |
* sign of Z dynamic offset 13 | |
* Z dynamic offset 11:0 | |
*/ | |
static unsigned char s_zoff = 0; /* sign bit for zoff (needed for -0) */ | |
static int32 zoff = 0; /* Z offset register * PSCALEF */ | |
/* | |
* Invisible state: | |
*/ | |
static unsigned char char_irq = 0; /* intr. on illegal char in SO mode */ | |
static unsigned char lphit_irq = 0; /* intr. on light-pen hit */ | |
static unsigned char lpsw_irq = 0; /* intr. on tip-switch state change */ | |
static unsigned char edge_irq = 0; /* intr. on edge transition */ | |
static unsigned char lp0_sw_state = 0; /* last known LP tip-switch state */ | |
static unsigned char blink_off = 0; /* set when blinking graphics is dark */ | |
static unsigned char finish_jmpa = 0; /* reminder to fetch JMPA address */ | |
static unsigned char finish_jsra = 0; /* reminder to fetch JSRA address */ | |
static unsigned char more_vect = 0; /* remembers LP hit in middle of vec. */ | |
static unsigned char more_arc = 0; /* remembers LP hit in middle of arc */ | |
static int32 save_x0, save_y0, save_z0, save_x1, save_y1, save_z1; | |
/* CRT coords for rest of vector */ | |
static unsigned char lp_suppress = 0; /* edge columns of char. (VT11 only) */ | |
static unsigned char stroking = 0; /* set when drawing VS60 char strokes */ | |
static unsigned char skip_start = 0; /* set between vis. char./arc strokes */ | |
static unsigned char stopped = 1; /* display processor frozen */ | |
static unsigned char sync_period = 0; /* frame sync period (msec) */ | |
static unsigned char refresh_rate = 0; /* 2 bits: | |
00 => continuous display refresh | |
01 => 30 fps (60 fps if VT11) | |
10 => 40 fps (VS60) | |
11 => external sync (VS60) */ | |
#if 0 /* this is accurate in simulated "real" time */ | |
#define BLINK_COUNT 266 /* 266 milliseconds */ | |
#else /* this looks better in actual real time (adjust for your host speed) */ | |
#define BLINK_COUNT 67 /* 67 milliseconds */ | |
#endif | |
unsigned char vt11_csp_w = VT11_CSP_W; /* horizontal character spacing */ | |
unsigned char vt11_csp_h = VT11_CSP_H; /* vertical character spacing */ | |
/* VS60 spacing depends on char scale; above are right for char scale x1 */ | |
/* VS60 has a menu area to the right of the "main working surface" */ | |
#define MENU_OFFSET (1024 + VR48_GUTTER) /* left edge of menu on CRT */ | |
#define VR48_WIDTH (MENU_OFFSET + 128) /* X beyond this is not illuminated */ | |
static int reduce; /* CRT units per actual pixel */ | |
static int x_edge; /* 1023 or VR48_WIDTH-1, depending */ | |
static int y_edge; /* 767 or 1023, depending on display */ | |
#define ONCRT(x,y) ((x) >= 0 && (x) <= x_edge && (y) >= 0 && (y) <= y_edge) | |
/* | |
* Clipping-specific stuff. | |
* When a vector crosses the edge of the viewing window, the "edge flag" is set | |
* and the "edge indicator" indicates whether the first point on the visible | |
* segment is clipped. Apparently the VT11 does not draw the visible segment, | |
* but the VS60 will draw the segment (after a resume from an edge interrupt, | |
* if the interrupt was enabled). The VS60 will also post a second interrupt | |
* corresponding to the end of the visible segment, after setting the edge flag | |
* (again) and setting the edge indicator according to whether the last point | |
* on the visible segment was clipped. | |
* Note: a light-pen hit is possible on a drawn clipped segment. | |
*/ | |
static int clip_vect = 0; /* set when clipped coords saved; bit-coded: | |
1 => entry clipped | |
2 => exit clipped */ | |
static int clip_i; /* saved "intensify" bit */ | |
static int32 clip_x0, clip_y0, clip_z0; /* CRT coords for entry point */ | |
static int32 clip_x1, clip_y1, clip_z1; /* CRT coords for exit point */ | |
/* | |
* Uncertain whether VS60 edge transitions in menu area are flagged and whether | |
* clipping takes menu width into account. Three possibilities: | |
*/ | |
#define CLIPYMAX y_edge | |
#if 0 /* menu area never clipped (seems wrong) */ | |
#define CLIPXMAX 1023 | |
#define ONSCREEN(x,y) (menu || ((x) >= 0 && (x) <= CLIPXMAX \ | |
&& (y) >= 0 && (y) <= CLIPYMAX)) | |
#elif 0 /* menu area correctly clipped (unlikely) */ | |
#define CLIPXMAX (menu ? 127 : 1023) | |
#define ONSCREEN(x,y) ((x) >= 0 && (x) <= CLIPXMAX \ | |
&& (y) >= 0 && (y) <= CLIPYMAX) | |
#else /* menu area clipped same as main area */ | |
#define CLIPXMAX 1023 | |
#define ONSCREEN(x,y) ((x) >= 0 && (x) <= CLIPXMAX \ | |
&& (y) >= 0 && (y) <= CLIPYMAX) | |
#endif | |
static void lineTwoStep(int32, int32, int32, int32, int32, int32); | |
/* forward reference */ | |
/* | |
* calls to read/write VT11/VS60 CSRs | |
* | |
* Presumably the host looks at our state less often than we do(!) | |
* so we keep it in a form convenient to us, rather than as bit fields | |
* packed into "registers". The simulated VT48 register contents are | |
* converted to/from our internal variables by the following functions. | |
*/ | |
int32 | |
vt11_get_dpc(void) | |
{ INIT | |
/* | |
* The VT48 manual says that Maintenance Switch 1 causes the Buffered | |
* Data Bits register to be "entered into the DPC" so it can be | |
* examined by reading the DPC address, but details of when and how | |
* often that happens are not provided. Examination of the diagnostic | |
* test listings shows that relocation is applied and that only the DPC | |
* is involved when this switch is set. | |
*/ | |
return ((maint1 ? bdb : DPC) + reloc) & 0177777; | |
} | |
void | |
vt11_set_dpc(uint16 d) | |
{ INIT | |
bdb = d; /* save all bits in case maint1 used */ | |
DEBUGF("set DPC 0%06o\r\n", (unsigned)d); | |
/* Stack level is unaffected, except that stack_sel==037 goes to 040; this | |
fudge is necessary to pass DZVSC test 3, which misleadingly calls it | |
setting top-of-stack upon START (vt11_set_dpc(even)). If one instead | |
were to set TOS upon START, then several DZVSC diagnostics would fail! */ | |
if (VS60 && !STACK_EMPTY && GETFIELD(stack_sel,1,0) == 3) { | |
stack_sel = GETFIELD(stack_sel,4,2) + 1; /* 1..8 */ | |
sp = &stack[stack_sel]; /* [1..8] */ | |
stack_sel <<= 2; | |
} | |
if (!TESTBIT(d,0)) { /* START */ | |
DPC = d; /* load DPC */ | |
sync_period = 0; | |
ext_stop = 0; | |
/* the following seem reasonable, but might be wrong */ | |
finish_jmpa = finish_jsra = jsr = 0; | |
word_number = -2; | |
clip_vect = 0; /* discard clipped vector data */ | |
#if 0 /* probably accurate mimicry, but ugly behavior */ | |
if (edge_irq) { | |
xpos = PSCALE(edge_x); | |
ypos = PSCALE(edge_y); | |
} | |
#endif | |
} else { /* RESUME (after intr); DPC unchanged */ | |
/* if resuming from LP hit interrupt, finish drawing rest of vector */ | |
if (more_vect) { | |
unsigned char save_ena = lp0_intr_ena; | |
lp0_intr_ena = 0; /* one hit per vector is plenty */ | |
lphit_irq = 0; /* or else lineTwoStep aborts again! */ | |
/* line_counter is intact; draw rest of visible vector */ | |
lineTwoStep(save_x0, save_y0, save_z0, save_x1, save_y1, save_z1); | |
lp0_intr_ena = save_ena; | |
} | |
if (more_arc) { /* remainder of chord was just drawn */ | |
unsigned char save_ena = lp0_intr_ena; | |
lp0_intr_ena = 0; /* one hit per arc is plenty */ | |
lphit_irq = 0; /* or else lineTwoStep aborts again! */ | |
/* line_counter is intact; draw rest of visible arc */ | |
/*XXX not yet implemented [conic{23}(<saved params>) needed]*/ | |
lp0_intr_ena = save_ena; | |
} | |
if (!maint2) /* kludge to satify diagnostic test */ | |
ext_stop = 0; | |
} | |
stopped = internal_stop = time_out = stack_over = stack_under = 0; | |
more_vect = more_arc = stroking = skip_start = 0; | |
so_flag = edge_indic = edge_flag = lp0_hit = lp1_hit = lp_suppress = 0; | |
lp0_down = lp0_up = lp1_down = lp1_up = 0; | |
char_irq = lphit_irq = lpsw_irq = edge_irq = name_irq = 0; | |
/* next vt11_cycle() will perform a fetch */ | |
} | |
int32 | |
vt11_get_mpr(void) | |
{ | |
int32 ret; | |
INIT | |
ret = (internal_stop<<15) | (mode_field<<11) | (intensity<<8) | | |
(lp0_hit<<7) | (so_flag<<6) | (edge_indic<<5) | (italics<<4) | | |
(blink_ena<<3) | line_type; | |
if (VS60) | |
ret |= edge_flag<<2; | |
return ret; | |
} | |
void | |
vt11_set_mpr(uint16 d) | |
{ INIT | |
/* beeps the "bell" on the LK40 keyboard */ | |
#if 0 /* probably doesn't hurt to do it for the VS60 also */ | |
if (VT11) /* according to the VS60 specs */ | |
#endif | |
display_beep(); | |
} | |
int32 | |
vt11_get_xpr(void) | |
{ | |
int32 pos; | |
INIT | |
pos = lphit_irq ? lp_xpos : edge_irq ? edge_xpos : PNORM(xpos); | |
return (graphplot_step << 10) | GETFIELD(TWOSCOMP(pos),9,0); | |
} | |
void | |
vt11_set_xpr(uint16 d) | |
{ INIT | |
DEBUGF("set XPR: no effect\r\n"); | |
} | |
int32 | |
vt11_get_ypr(void) | |
{ | |
int32 pos; | |
INIT | |
pos = lphit_irq ? lp_ypos : edge_irq ? edge_ypos : PNORM(ypos); | |
return (GETFIELD(char_buf,5,0) << 10) | GETFIELD(TWOSCOMP(pos),9,0); | |
} | |
void | |
vt11_set_ypr(uint16 d) | |
{ INIT | |
DEBUGF("set YPR: no effect\r\n"); | |
} | |
/* All the remaining registers pertain to the VS60 only. */ | |
int32 | |
vt11_get_rr(void) | |
{ INIT | |
return reloc >> 6; | |
} | |
void | |
vt11_set_rr(uint16 d) | |
{ INIT | |
reloc = (uint32)GETFIELD(d,11,0) << 6; | |
} | |
int32 | |
vt11_get_spr(void) | |
{ INIT | |
return (busy<<15) | (stack_over<<13) | (stack_under<<12) | (time_out<<11) | | |
(char_rotate<<10) | (cs_index<<8) | (ext_stop<<7) | | |
(menu<<6) | (((DPC + reloc) & 0600000L) >> 12) | vector_scale; | |
} | |
void | |
vt11_set_spr(uint16 d) | |
{ INIT | |
ext_stop = TESTBIT(d,7); /* stop occurs at end of next display cycle */ | |
if (ext_stop /* not maskable */) { | |
stopped = 1; /* (asynchronous with display cycle) */ | |
vt_stop_intr(); /* post stop interrupt to host */ | |
} | |
} | |
int32 | |
vt11_get_xor(void) | |
{ | |
int32 off, pos; | |
INIT | |
off = PNORM(xoff); | |
pos = lphit_irq ? lp_xpos : edge_irq ? edge_xpos : PNORM(xpos); | |
return (GETFIELD(TWOSCOMP(pos),13,10)<<12) | GETFIELD(ABS(off),11,0); | |
} | |
void | |
vt11_set_xor(uint16 d) | |
{ INIT | |
xoff = PSCALE(GETFIELD(d,11,0)); | |
s_xoff = TESTBIT(d,13); | |
if (s_xoff) | |
xoff = -xoff; | |
} | |
int32 | |
vt11_get_yor(void) | |
{ | |
int32 off, pos; | |
INIT | |
off = PNORM(yoff); | |
pos = lphit_irq ? lp_ypos : edge_irq ? edge_ypos : PNORM(ypos); | |
return (GETFIELD(TWOSCOMP(pos),13,10)<<12) | GETFIELD(ABS(off),11,0); | |
} | |
void | |
vt11_set_yor(uint16 d) | |
{ INIT | |
yoff = PSCALE(GETFIELD(d,11,0)); | |
s_yoff = TESTBIT(d,13); | |
if (s_yoff) | |
yoff = -yoff; | |
} | |
int32 | |
vt11_get_anr(void) | |
{ INIT | |
DEBUGF("get ANR: no effect\r\n"); | |
return (search << 12) | assoc_name; /* [garbage] */ | |
} | |
void | |
vt11_set_anr(uint16 d) | |
{ INIT | |
if (TESTBIT(d,14)) | |
search = GETFIELD(d,13,12); | |
if (TESTBIT(d,11)) | |
assoc_name = GETFIELD(d,10,0); | |
} | |
int32 | |
vt11_get_scr(void) | |
{ INIT | |
return (int0_scope<<15) | (lp0_hit<<14) | (lp0_down<<13) | (lp0_up<<12) | | |
(lp0_intr_ena<<11) | (lp0_sw_intr_ena<<10) | (int1_scope<<9) | | |
(lp1_hit<<8) | (lp1_down<<7) | (lp1_up<<6) | (lp1_intr_ena<<5) | | |
(lp1_sw_intr_ena<<4) | (color << 2); | |
} | |
void | |
vt11_set_scr(uint16 d) | |
{ INIT | |
if (maint3) { | |
if (TESTBIT(d,14) && lp0_intr_ena) { | |
if (!lphit_irq) { /* ensure correct position registers reported */ | |
lp_xpos = PNORM(xpos); | |
lp_ypos = PNORM(ypos); | |
lp_zpos = PNORM(zpos); | |
} | |
lp0_hit = lphit_irq = 1; | |
} | |
if (TESTBIT(d,13)) { | |
lp0_down = 1; /* the manual seems to have this backward */ | |
if (lp0_sw_intr_ena) | |
lpsw_irq = 1; | |
} | |
if (TESTBIT(d,12)) { | |
lp0_up = 1; /* the manual seems to have this backward */ | |
if (lp0_sw_intr_ena) | |
lpsw_irq = 1; | |
} | |
if (TESTBIT(d,8) && lp1_intr_ena) { | |
if (!lphit_irq) { /* ensure correct position registers reported */ | |
lp_xpos = PNORM(xpos); | |
lp_ypos = PNORM(ypos); | |
lp_zpos = PNORM(zpos); | |
} | |
lp1_hit = lphit_irq = 1; | |
} | |
if (TESTBIT(d,7)) { | |
lp1_down = 1; | |
if (lp1_sw_intr_ena) | |
lpsw_irq = 1; | |
} | |
if (TESTBIT(d,6)) { | |
lp1_up = 1; | |
if (lp1_sw_intr_ena) | |
lpsw_irq = 1; | |
} | |
if (lpsw_irq || lphit_irq /* && DATA_MODE() */) | |
vt_lpen_intr(); | |
} | |
} | |
int32 | |
vt11_get_nr(void) | |
{ INIT | |
return (name_irq<<15) | (search<<12) | name; | |
} | |
void | |
vt11_set_nr(uint16 d) | |
{ INIT | |
DEBUGF("set NR: no effect\r\n"); | |
} | |
int32 | |
vt11_get_sdr(void) | |
{ | |
struct frame *p; | |
INIT | |
p = &stack[GETFIELD(stack_sel,4,2)]; /* [0..7], 8 (TOS) => 0 */ | |
switch (GETFIELD(stack_sel,1,0)) { /* 16-bit "byte" within frame */ | |
case 0: | |
return p->_dpc; /* DPC bit#0 is always 0 */ | |
case 1: | |
return (p->_name << 4) | p->_mode; | |
case 2: | |
return (p->_italics << 15) | (p->_vscale << 11) | (p->_csi << 9) | | |
(p->_crotate << 7) | (p->_intens << 4) | ((int)p->_color << 2) | | |
p->_ltype; | |
case 3: | |
return (p->_blink << 15) | (p->_so << 14) | (p->_menu << 13) | | |
(p->_cesc << 12) | (p->_edgeintr << 11) | (p->_zdata << 10) | | |
(p->_depth << 8) | (p->_lp1swintr << 7) | | |
(p->_lp0swintr << 6) | (p->_lp1intr << 5) | (p->_inten1 << 4) | | |
(p->_lp0intr << 3) | (p->_inten0 << 2) | ((!p->_bright) << 1) | | |
p->_stopintr; | |
} | |
/*NOTREACHED*/ | |
return 0; | |
} | |
void | |
vt11_set_sdr(uint16 d) | |
{ INIT | |
DEBUGF("set SDR: no effect\r\n"); | |
} | |
int32 | |
vt11_get_str(void) | |
{ INIT | |
return char_term; | |
} | |
void | |
vt11_set_str(uint16 d) | |
{ INIT | |
if (TESTBIT(d,7)) | |
char_term = GETFIELD(d,6,0); | |
} | |
int32 | |
vt11_get_sar(void) | |
{ | |
int32 ret; | |
INIT | |
ret = (maint4<<15) | (maint3<<14) | (maint2<<13) | (maint1<<12) | | |
(offset<<10) | (jsr<<9) | stack_sel /*includes bit 5=TOS [level 8]*/; | |
switch (word_number) { | |
case -1: /* control mode reported as word 0, | |
according to VT48 ES */ | |
case 0: | |
ret |= 1<<6; | |
break; | |
case 1: | |
ret |= 1<<7; | |
break; | |
case 2: | |
ret |= 1<<8; | |
break; | |
/* others (including -1) not reportable */ | |
} | |
return ret; | |
} | |
void | |
vt11_set_sar(uint16 d) | |
{ INIT | |
maint4 = TESTBIT(d,15); /* 1 => synch. processing pipeline */ | |
maint3 = TESTBIT(d,14); /* 1 => copy delta,tangent to x,y pos */ | |
maint2 = TESTBIT(d,13); /* 1 => set single-step mode */ | |
maint1 = TESTBIT(d,12); /* 1 => vt11_get_dpc will return bdb */ | |
if (TESTBIT(d,5)) { | |
sp = &stack[8]; /* reset stack pointer to TOS */ | |
stack_sel = (8<<2) /* TOS amounts to level 8 */ | |
| TESTBIT(stack_sel,0); /* preserve PDP-11 word sel. */ | |
} else { | |
stack_sel = GETFIELD(d,4,0); | |
sp = &stack[GETFIELD(stack_sel,4,2)]; /* [0..7] */ | |
} | |
} | |
/* registers used with the VS60 depth cueing option */ | |
/* | |
* Since there is no support for hardware 3D rotation or viewing transform, the | |
* only effect of the Z coordinate is to modulate beam intensity along a vector | |
* to give the illusion that greater Z coordinates are closer (brighter). | |
* This is known as "depth cueing" and is implemented in dintens(). | |
*/ | |
int32 | |
vt11_get_zpr(void) | |
{ | |
int32 pos; | |
INIT | |
pos = lphit_irq ? lp_zpos : edge_irq ? edge_zpos : PNORM(zpos); | |
return GETFIELD(TWOSCOMP(pos),13,2); | |
} | |
void | |
vt11_set_zpr(uint16 d) | |
{ INIT | |
DEBUGF("set ZPR: no effect\r\n"); | |
} | |
int32 | |
vt11_get_zor(void) | |
{ | |
int32 off, ret; | |
INIT | |
off = PNORM(zoff); | |
ret = GETFIELD(ABS(off),11,0); | |
if (s_xoff) /* (VT48 manual has this confused) */ | |
ret |= 1<<15; | |
if (s_yoff) /* (VT48 manual has this confused) */ | |
ret |= 1<<14; | |
if (s_zoff) | |
ret |= 1<<13; | |
return ret; | |
} | |
void | |
vt11_set_zor(uint16 d) | |
{ INIT | |
zoff = PSCALE(GETFIELD(d,11,0)); | |
s_zoff = TESTBIT(d,13); | |
if (s_zoff) | |
zoff = -zoff; | |
} | |
void | |
vt11_reset(void *dev, int debug) | |
{ | |
if (dev) { | |
vt11_dptr = dev; | |
vt11_dbit = debug; | |
} | |
/* make sure display code has been initialized */ | |
if (!vt11_init) /* (SIMH invokes before display type is set) */ | |
return; /* wait until last moment */ | |
if (VS60) { | |
/* VS60 character spacing depends on char scale; these are for x1 */ | |
vt11_csp_w = 14; /* override VT11 options */ | |
vt11_csp_h = 24; | |
} /* else assume already set up for desired VT11 behavior */ | |
x_edge = display_xpoints() - 1; | |
y_edge = display_ypoints() - 1; | |
reduce = display_scale(); | |
/* reset VT11/VT48 to initial default internal state: */ | |
/* clear interrupts, BDB, etc. */ | |
vt11_set_dpc(0); | |
/* some of the following should probably be moved to vt11_set_dpc([even]) */ | |
stopped = int0_scope = 1; /* idle, console 0 enabled */ | |
lp0_sw_state = display_lp_sw; /* sync with mouse button #1 */ | |
shift_out = int1_scope = stop_intr_ena = blink_off = 0; | |
italics = blink_ena = char_rotate = menu = search = offset = 0; | |
lp0_sw_intr_ena = lp1_sw_intr_ena = lp0_intr_ena = lp1_intr_ena = 0; | |
file_z_data = edge_intr_ena = depth_cue_proc = char_escape = 0; | |
maint1 = maint2 = maint3 = maint4 = 0; | |
refresh_rate = 0; | |
char_buf = char_term = 0; | |
assoc_name = name = 0; | |
reloc = 0; | |
xpos = ypos = zpos = xoff = yoff = zoff = 0; | |
s_xoff = s_yoff = s_zoff = 0; | |
graphplot_step = 0; | |
mode_field = 0; | |
graphic_mode = CHAR; | |
line_type = SOLID; | |
color = GREEN; | |
lp_intensify = 1; | |
cs_index = 1; | |
char_scale = vector_scale = 4; | |
intensity = 4; | |
sp = &stack[8]; | |
stack_sel = 8<<2; /* PDP-11 word selector also cleared */ | |
/* following necessary in case the stack is inspected via stack data reg. */ | |
{ int i; | |
for (i = 0; i < 8; ++i) | |
memset(&stack[i], 0, sizeof(struct frame)); | |
} | |
} | |
/* VS60 display subroutine support (see stack layout for SDR, above) */ | |
static void | |
push() | |
{ | |
stack_over = STACK_FULL; /* BOS? */ | |
if (!stack_over) { | |
--sp; | |
*sp = stack[8]; /* copy current parameters */ | |
/* (including *old* DPC) */ | |
stack_sel -= 1<<2; | |
/* XXX should stack_sel stack-byte bits be cleared? */ | |
} | |
/* else will generate interrupt soon after return */ | |
} | |
static void | |
pop(int restore) | |
{ | |
stack_under = STACK_EMPTY; /* TOS? */ | |
if (!stack_under) { | |
stack[8] = *sp; /* restore parameters (including DPC) */ | |
++sp; | |
stack_sel += 1<<2; | |
/* XXX should stack_sel stack-byte bits be cleared? maybe for TOS? */ | |
} | |
/* else will generate interrupt soon after return */ | |
} | |
/* compute depth-cued display intensity from current display-file intensity */ | |
int | |
dintens(int32 z) | |
{ | |
int i = intensity; | |
if (depth_cue_proc) { /* apply depth cue */ | |
i += i * z / 1024; /* XXX is z scaled properly? */ | |
if (i > 7) | |
i = 7; | |
else if (i < 0) | |
i = 0; | |
} | |
i += DISPLAY_INT_MAX - 7; | |
return i >= DISPLAY_INT_MIN ? i : DISPLAY_INT_MIN; | |
} | |
/* | |
* Note: It would be more efficient to work directly with display intensity | |
* levels than with Z coordinates, since the vast majority of dintens() | |
* computations result in the same display intensity level as the previous | |
* such computation. However, compared to the rest of the processing per | |
* pixel, this computation doesn't seem too expensive, so optimization isn't | |
* necessary. | |
*/ | |
/* illuminate pixel in raster image */ | |
static void | |
illum3(int32 x, int32 y, int32 z) | |
/* virtual CRT units (offset and normalized) */ | |
{ | |
int i; /* display intensity level */ | |
/* don't update position registers! */ | |
/* coords might be outside viewable area, e.g. clipped italic character */ | |
if (!ONCRT(x, y) || !int0_scope) | |
return; | |
if (blink_ena && blink_off) /* blinking & in dark phase */ | |
return; | |
i = dintens(z); | |
if (display_point((int)x, (int)y, i, 0) /* XXX VS60 might switch color */ | |
/* VT11, per maintenance spec, has threshold 6 for CHAR, 4 for others */ | |
/* but the classic Lunar Lander uses 3 for its menu and thrust bar! */ | |
/* I seem to recall that both thresholds were 4 for the VS60 (VR48). */ | |
#if 0 | |
&& (i >= (DISPLAY_INT_MAX-1) /* (using i applies depth cueing) */ | |
|| (graphic_mode != CHAR && i >= (DISPLAY_INT_MAX-3))) | |
#else | |
/* The following imposes thresholds of 3 for all graphic objects. */ | |
&& (i >= (DISPLAY_INT_MAX-4)) /* (using i applies depth cueing) */ | |
#endif | |
&& !lp_suppress) { | |
lp0_hit = 1; | |
if (lp0_intr_ena) | |
lphit_irq = 1; /* will lead to an interrupt */ | |
/* | |
* Save LP hit coordinates so CPU can look at them; the virtual position | |
* registers cannot be reported on LP interrupt, since they track the | |
* (pre-clipping) end of the vector that was being drawn. | |
*/ | |
lp_xpos = x; | |
if (menu) | |
lp_xpos -= MENU_OFFSET; | |
lp_ypos = y; | |
lp_zpos = z; | |
if (lp_intensify) /* [technically shouldn't exceed max] */ | |
display_point((int)x, (int)y, DISPLAY_INT_MAX, 0); | |
/* XXX appropriate for VT11; what about VS60? chars? */ | |
} | |
} | |
#define illum2(x,y) illum3(x, y, PNORM(zpos)) /* may be depth cued */ | |
/* the extra overhead if not depth cueing is not much */ | |
static void | |
point3(int i, int32 x1, int32 y1, int32 z1, int detect_edge) | |
/* VSCALEd, offset coordinates (z1 * 4) */ | |
{ | |
int32 x0 = PNORM(xpos), y0 = PNORM(ypos); | |
if (detect_edge) { | |
edge_indic = ONSCREEN(x0, y0); /* first test */ | |
edge_flag = !ONSCREEN(x0, y0); /* first test */ | |
} else { | |
edge_indic = 0; | |
edge_flag = 0; | |
} | |
xpos = x1; | |
ypos = y1; | |
zpos = z1; | |
x1 = PNORM(xpos); | |
y1 = PNORM(ypos); | |
z1 = PNORM(zpos); | |
if (detect_edge) { | |
edge_indic &= !ONSCREEN(x1, y1); /* second test */ | |
edge_flag &= ONSCREEN(x1, y1); /* second test */ | |
edge_flag |= edge_indic; | |
if (edge_flag) { | |
if (edge_intr_ena) { | |
edge_xpos = x1; | |
edge_ypos = y1; | |
edge_zpos = z1; | |
edge_irq = 1; | |
#if 0 /* XXX uncertain whether point is displayed during edge intr. */ | |
return; /* point not displayed */ | |
#endif | |
} else | |
edge_flag = 0; | |
} | |
} | |
if (i && ONSCREEN(x1, y1)) { | |
if (menu) | |
illum3(x1 + MENU_OFFSET, y1, z1); | |
else | |
illum3(x1, y1, z1); | |
} | |
} | |
#define point2(i,x,y,e) point3(i, x, y, zpos, e) | |
/* the extra overhead if not depth cueing is not much */ | |
/* 4 bit counter, fed from div 2 clock (to compensate for raster algorithm) */ | |
/* XXX check display against example photos to see if div 2 is right */ | |
static unsigned char line_counter; | |
#define LC1 02 | |
#define LC2 04 | |
#define LC3 010 | |
#define LC4 020 | |
/* point on a line (apply line style) */ | |
static void | |
lpoint(int32 x, int32 y, int32 z) | |
/* X, Y are in window-system screen pixel units */ | |
/* Z is in virtual CRT units (offset and normalized) */ | |
{ | |
int i, on = (line_type == SOLID) || stroking; /* on for sure */ | |
if (!on) { /* see if in visible portion of cycle */ | |
for (i = 0; i < reduce; ++i) { | |
switch (line_type) { | |
case LONG_DASH: | |
if (line_counter & LC4) | |
on = 1; | |
break; | |
case SHORT_DASH: | |
if (line_counter & LC3) | |
on = 1; | |
break; | |
case DOT_DASH: | |
/* LC(2:1)H * LC3L + LC4L */ | |
if (((line_counter & (LC1|LC2)) == (LC1|LC2) | |
&& !(line_counter & LC3)) || !(line_counter & LC4)) | |
on = 1; | |
break; | |
case SOLID: | |
break; | |
} | |
--line_counter; | |
} | |
} | |
if (on) | |
/* convert back from actual screen pixels to emulated CRT coordinates */ | |
/* note: Z coordinate is already in virtual CRT units */ | |
illum3(x * reduce, y * reduce, z); | |
} | |
/* | |
* 2-step algorithm, developed by Xiaolin Wu | |
* from http://graphics.lcs.mit.edu/~mcmillan/comp136/Lecture6/Lines.html | |
* | |
* The two-step algorithm takes the interesting approach of treating | |
* line drawing as a automaton, or finite state machine. If one looks | |
* at the possible configurations that the next two pixels of a line, | |
* it is easy to see that only a finite set of possiblities exist. | |
* If line styles weren't involved, the line could be drawn symmetrically | |
* from both ends toward the midpoint. | |
* Rasterization is done using actual screen pixel units, not emulated device | |
* coordinates! | |
* | |
* The Z coordinate just goes along for the ride. It is computed thusly: | |
* Let N = # steps in major direction (X or Y) | |
* i = step number | |
* dZ = Z1 - Z0 | |
* Then Zi = floor(Z0 + dZ*(i+0.5)/N) 0.5 centers steps | |
* Zi = floor((2*N*Z0 + dZ + 2*i*dZ) / (2*N)) | |
* The numerator at step i is | |
* Znum(i) = Znum(i-1) + 2*dZ | |
* with Znum(0) = 2*N*Z0 + dZ | |
*/ | |
static void | |
lineTwoStep(int32 x0, int32 y0, int32 z0, int32 x1, int32 y1, int32 z1) | |
/* virtual CRT units (offset and normalized) */ | |
{ | |
int32 dx, dy, dz; | |
int stepx, stepy; | |
/* when clipping is implemented, coords should always be on-screen */ | |
/* convert from emulated CRT units to actual screen pixels */ | |
x0 /= reduce; | |
y0 /= reduce; | |
x1 /= reduce; | |
y1 /= reduce; | |
/* note: Z coords remain in virtual CRT units */ | |
dx = x1 - x0; | |
dy = y1 - y0; | |
dz = z1 - z0; | |
/* XXX there could be fast special cases for "basic vectors" */ | |
if (dx >= 0) | |
stepx = 1; | |
else { | |
dx = -dx; | |
stepx = -1; | |
} | |
if (dy >= 0) | |
stepy = 1; | |
else { | |
dy = -dy; | |
stepy = -1; | |
} | |
#define TPOINT do { znum += dz; /* 2 * original_dz */ \ | |
z0 = znum / twoN; /* truncates */ \ | |
if (lphit_irq && !stroking) goto hit; \ | |
/* XXX longjmp from hit detector may be more efficient */ \ | |
lpoint(x0, y0, z0); \ | |
} while (0) | |
if (!skip_start) /* not for continuing stroke when VS60 char. or arc */ | |
lpoint(x0, y0, z0); /* (could have used TPOINT) */ | |
if (dx == 0 && dy == 0) /* following algorithm won't work */ | |
return; /* just the one dot */ | |
/* XXX not accurate for vector in Z direction */ | |
if (dx > dy) { | |
int32 length = (dx - 1) / 2; | |
int extras = (dx - 1) & 1; | |
int32 incr2 = (dy * 4) - (dx * 2); | |
long twoN = 2 * dx, znum = twoN * z0 + dz; | |
dz *= 2; | |
if (incr2 < 0) { | |
int32 c = dy * 2; | |
int32 incr1 = c * 2; | |
int32 d = incr1 - dx; | |
int32 i; | |
for (i = 0; i < length; i++) { | |
x0 += stepx; | |
if (d < 0) { /* Pattern: */ | |
TPOINT; /* x o o */ | |
x0 += stepx; | |
TPOINT; | |
d += incr1; | |
} | |
else { | |
if (d < c) { /* Pattern: */ | |
TPOINT; /* o */ | |
y0 += stepy; /* x o */ | |
} else { /* Pattern: */ | |
y0 += stepy; /* o o */ | |
TPOINT; /* x */ | |
} | |
x0 += stepx; | |
TPOINT; | |
d += incr2; | |
} | |
} | |
if (extras > 0) { | |
x0 += stepx; | |
if (d >= c) | |
y0 += stepy; | |
TPOINT; | |
} | |
} else { | |
int32 c = (dy - dx) * 2; /* negative */ | |
int32 incr1 = c * 2; /* negative */ | |
int32 d = incr1 + dx; | |
int32 i; | |
for (i = 0; i < length; i++) { | |
x0 += stepx; | |
if (d > 0) { /* Pattern: */ | |
y0 += stepy; /* o */ | |
TPOINT; /* o */ | |
x0 += stepx; /* x */ | |
y0 += stepy; | |
TPOINT; | |
d += incr1; | |
} else { | |
if (d < c) { /* Pattern: */ | |
TPOINT; /* o */ | |
y0 += stepy; /* x o */ | |
} else { /* Pattern: */ | |
y0 += stepy; /* o o */ | |
TPOINT; /* x */ | |
} | |
x0 += stepx; | |
TPOINT; | |
d += incr2; | |
} | |
} | |
if (extras > 0) { | |
x0 += stepx; | |
if (d >= c) | |
y0 += stepy; | |
TPOINT; | |
} | |
} | |
} else { /* dy >= dx */ | |
int32 length = (dy - 1) / 2; | |
int extras = (dy - 1) & 1; | |
int32 incr2 = (dx * 4) - (dy * 2); | |
long twoN = 2 * dy, znum = twoN * z0 + dz; | |
dz *= 2; | |
if (incr2 < 0) { | |
int32 c = dx * 2; | |
int32 incr1 = c * 2; | |
int32 d = incr1 - dy; | |
int32 i; | |
for (i = 0; i < length; i++) { | |
y0 += stepy; | |
if (d < 0) { /* Pattern: */ | |
TPOINT; /* o */ | |
y0 += stepy; /* o */ | |
TPOINT; /* x */ | |
d += incr1; | |
} else { | |
if (d < c) { /* Pattern: */ | |
TPOINT; /* o */ | |
x0 += stepx; /* o */ | |
/* x */ | |
} else { /* Pattern: */ | |
x0 += stepx; /* o */ | |
TPOINT; /* o */ | |
/* x */ | |
} | |
y0 += stepy; | |
TPOINT; | |
d += incr2; | |
} | |
} | |
if (extras > 0) { | |
y0 += stepy; | |
if (d >= c) | |
x0 += stepx; | |
TPOINT; | |
} | |
} else { | |
int32 c = (dx - dy) * 2; /* nonpositive */ | |
int32 incr1 = c * 2; /* nonpositive */ | |
int32 d = incr1 + dy; | |
int32 i; | |
for (i = 0; i < length; i++) { | |
y0 += stepy; | |
if (d > 0) { /* Pattern: */ | |
x0 += stepx; | |
TPOINT; /* o */ | |
y0 += stepy; /* o */ | |
x0 += stepx; /* x */ | |
TPOINT; | |
d += incr1; | |
} else { | |
if (d < c) { /* Pattern: */ | |
TPOINT; /* o */ | |
x0 += stepx; /* o */ | |
/* x */ | |
} else { /* Pattern: */ | |
x0 += stepx; /* o */ | |
TPOINT; /* o */ | |
/* x */ | |
} | |
y0 += stepy; | |
TPOINT; | |
d += incr2; | |
} | |
} | |
if (extras > 0) { | |
y0 += stepy; | |
if (d >= c) | |
x0 += stepx; | |
TPOINT; | |
} | |
} | |
} | |
lpoint(x1, y1, z1); /* not TPOINT (0-length vector on resume) */ | |
return; | |
/* here if LP hit interrupt during rendering */ | |
hit: | |
more_vect = 1; | |
save_x0 = x0 * reduce; | |
save_y0 = y0 * reduce; | |
save_z0 = z0; | |
save_x1 = x1 * reduce; | |
save_y1 = y1 * reduce; | |
save_z1 = z1; | |
/* line_counter is static and thus will be intact upon resume */ | |
} /* lineTwoStep */ | |
/* | |
* Clip segment to only that portion, if any, visible within the window. | |
* Returns: -1 visible and not clipped | |
* 0 invisible | |
* 1,2,3 visible and clipped (clipped coords stashed); | |
* bit-coded: 1 => entry clipped, 2=> exit clipped | |
* | |
* The Z coordinate just goes along for the ride. | |
*/ | |
int | |
clip3(int32 x0, int32 y0, int32 z0, int32 x1, int32 y1, int32 z1) | |
{ | |
int code0, code1; /* Cohen-Sutherland endpoint codes */ | |
/* remaining variables are used in modified Liang-Barsky algorithm: */ | |
int32 rdx, rdy, rdz; /* x0-x1, y0-y1, z0-z1 */ | |
int32 tn; /* Edge parameter: numerator */ | |
int32 tPEn, tPEd, tPLn, tPLd; /* Enter/Leave params: numer, denom */ | |
int clipped; /* potential clip_vect value */ | |
/* | |
* Use the first parts of the Cohen-Sutherland algorithm to detect | |
* all IN-to-IN cases and OUT-to-OUT along the same side, each of | |
* which is trivially handled without needing any clipping actions. | |
* The idea is that the extended window edges divide the plane into | |
* 9 regions; the segment endpoints are assigned bit-codes that | |
* indicate which of the 3 X sections and which of the 3 Y sections | |
* each point lies in; then simple tests on the codes can detect | |
* the desired "trivial" cases, which are the most common. | |
*/ | |
/* assign X/Y region codes to the endpoints */ | |
if (y0 > CLIPYMAX) | |
code0 = 1; | |
else if (y0 < 0) | |
code0 = 2; | |
else | |
code0 = 0; | |
if (x0 > CLIPXMAX) | |
code0 |= 4; | |
else if (x0 < 0) | |
code0 |= 8; | |
if (y1 > CLIPYMAX) | |
code1 = 1; | |
else if ( y1 < 0 ) | |
code1 = 2; | |
else | |
code1 = 0; | |
if (x1 > CLIPXMAX) | |
code1 |= 4; | |
else if ( x1 < 0 ) | |
code1 |= 8; | |
if (code0 == code1) { /* endpoints lie in same region */ | |
if (code0 == 0) /* ON to ON; trivially visible */ | |
return -1; | |
else /* OFF to OFF and trivially invisible */ | |
return 0; | |
} | |
/* Endpoints are now known to lie in different regions. */ | |
if ((code0 & code1) != 0) /* OFF to OFF and trivially invisible */ | |
return 0; | |
/* Handle horizontal and vertical cases separately, | |
both for speed and to simplify later computations. */ | |
rdx = x0 - x1; | |
rdy = y0 - y1; | |
rdz = z0 - z1; | |
if (rdx == 0) { /* vertical; has a visible portion! */ | |
clipped = 0; | |
/* Using the direction allows us to save one test. */ | |
if (rdy < 0) { /* directed upward */ | |
if (y1 > CLIPYMAX) { | |
clipped = 2; | |
y1 = CLIPYMAX; /* clip */ | |
z1 = z0 + rdz * (y1 - y0) / rdy; | |
} | |
if (y0 < 0) { | |
clipped |= 1; | |
z0 -= rdz * y0 / rdy; | |
y0 = 0; /* clip */ | |
} | |
} else { /* directed downward */ | |
if (y0 > CLIPYMAX) { | |
clipped = 1; | |
y0 = CLIPYMAX; /* clip */ | |
z0 = z1 + rdz * (y0 - y1) / rdy; | |
} | |
if (y1 < 0) { | |
clipped |= 2; | |
z1 -= rdz * y1 / rdy; | |
y1 = 0; /* clip */ | |
} | |
} | |
goto stash; | |
} | |
if (rdy == 0) { /* horizontal; has a visible portion! */ | |
clipped = 0; | |
/* Using the direction allows us to save one test. */ | |
if (rdx < 0) { /* directed rightward */ | |
if (x1 > CLIPXMAX) { | |
clipped |= 2; | |
x1 = CLIPXMAX; /* clip */ | |
z1 = z0 + rdz * (x1 - x0) / rdx; | |
} | |
if (x0 < 0) { | |
clipped = 1; | |
z0 -= rdz * x0 / rdx; | |
x0 = 0; /* clip */ | |
} | |
} else { /* directed leftward */ | |
if (x0 > CLIPXMAX) { | |
clipped = 1; | |
x0 = CLIPXMAX; /* clip */ | |
z0 = z1 + rdz * (x0 - x1) / rdx; | |
} | |
if (x1 < 0) { | |
clipped |= 2; | |
z1 -= rdz * x1 / rdx; | |
x1 = 0; /* clip */ | |
} | |
} | |
goto stash; | |
} | |
/* | |
* Hardest cases: use modified Liang-Barsky algorithm. | |
* | |
* Not only is this computation supposedly faster than Cohen- | |
* Sutherland clipping, but also the original direction is | |
* preserved, which is necessary to accurately emulate the | |
* VT48 behavior (association of coordinates with interrupts). | |
*/ | |
/* | |
* t is a line parameter: P(t) = P0 + t * (P1 - P0). | |
* N is an outward normal vector. | |
* L, R, B, T denote edges (left, right, bottom, top). | |
* PE denotes "potentially entering", PL "potentially leaving". | |
* n, d denote numerator, denominator (avoids floating point). | |
*/ | |
/* | |
* We know at this point that the endpoints lie in different | |
* regions and that there must be at least one PE or PL crossing | |
* at some value of t in [0,1]. Indeed, there will be *both* PE | |
* and PL crossings *unless* one endpoint is IN the window. | |
* | |
* As a result of the previous filtering, denominators are never 0. | |
*/ | |
tPEn = -1; /* tPE = -1, lower than any candidate */ | |
tPEd = 1; | |
tPLn = 2; /* tPL = 2, higher than any candidate */ | |
tPLd = 1; | |
/* | |
* Left: tL = NL . (PL - P0) / NL . (P1 - P0) | |
* NL = (-1,0) | |
* PL = (0,y) | |
* => | |
* tL = x0 / rdx | |
* | |
* if ( tL >= 0 & tL <= 1 ) | |
* if ( NL . (P1 - P0) < 0 & tL > tPE ) | |
* tPE := tL | |
* if ( NL . (P1 - P0) > 0 & tL < tPL ) | |
* tPL := tL | |
* => | |
* if ( rdx < 0 ) | |
* if ( rdx <= x0 & x0 <= 0 ) | |
* if ( tPEd > 0 ) | |
* if ( x0 * tPEd < tPEn * rdx ) | |
* tPE := tL | |
* else | |
* if ( x0 * tPEd > tPEn * rdx ) | |
* tPE := tL | |
* else | |
* if ( 0 <= x0 & x0 <= rdx ) | |
* if ( tPLd > 0 ) | |
* if ( x0 * tPLd < tPLn * rdx ) | |
* tPL := tL | |
* else | |
* if ( x0 * tPLd > tPLn * rdx ) | |
* tPL := tL | |
*/ | |
if (rdx < 0) { | |
if (x0 <= 0 && x0 >= rdx) { | |
if (tPEd > 0) { | |
if (x0 * (long)tPEd < (long)tPEn * rdx) | |
tPEn = x0, tPEd = rdx; | |
} else /* tPEd < 0 */ | |
if (x0 * (long)tPEd > (long)tPEn * rdx) | |
tPEn = x0, tPEd = rdx; | |
} | |
} else { /* rdx > 0 */ | |
if (x0 >= 0 && x0 <= rdx) { | |
if (tPLd > 0) { | |
if (x0 * (long)tPLd < (long)tPLn * rdx) | |
tPLn = x0, tPLd = rdx; | |
} else /* tPLd < 0 */ | |
if (x0 * (long)tPLd > (long)tPLn * rdx) | |
tPLn = x0, tPLd = rdx; | |
} | |
} | |
/* | |
* Right: tR = NR . (PR - P0) / NR . (P1 - P0) | |
* NR = (1,0) | |
* PR = (XMAX,y) | |
* => | |
* tR = (x0 - XMAX) / rdx | |
* | |
* if ( tR >= 0 & tR <= 1 ) | |
* if ( NR . (P1 - P0) < 0 & tR > tPE ) | |
* tPE := tR | |
* if ( NR . (P1 - P0) > 0 & tR < tPL ) | |
* tPL := tR | |
* => | |
* if ( rdx < 0 ) | |
* if ( rdx <= TRn & TRn <= 0 ) | |
* if ( tPLd > 0 ) | |
* if ( TRn * tPLd > tPLn * rdx ) | |
* tPL := tR | |
* else | |
* if ( TRn * tPLd < tPLn * rdx ) | |
* tPL := tR | |
* else | |
* if ( 0 <= TRn & TRn <= rdx ) | |
* if ( tPEd > 0 ) | |
* if ( TRn * tPEd > tPEn * rdx ) | |
* tPE := tR | |
* else | |
* if ( TRn * tPEd < tPEn * rdx ) | |
* tPE := tR | |
*/ | |
tn = x0 - CLIPXMAX; | |
if (rdx < 0) { | |
if (tn <= 0 && tn >= rdx) { | |
if (tPLd > 0) { | |
if (tn * (long)tPLd > (long)tPLn * rdx) | |
tPLn = tn, tPLd = rdx; | |
} else /* tPLd < 0 */ | |
if (tn * (long)tPLd < (long)tPLn * rdx) | |
tPLn = tn, tPLd = rdx; | |
} | |
} else { /* rdx > 0 */ | |
if (tn >= 0 && tn <= rdx) { | |
if (tPEd > 0) { | |
if (tn * (long)tPEd > (long)tPEn * rdx) | |
tPEn = tn, tPEd = rdx; | |
} else /* tPEd < 0 */ | |
if (tn * (long)tPEd < (long)tPEn * rdx) | |
tPEn = tn, tPEd = rdx; | |
} | |
} | |
/* | |
* Bottom: tB = NB . (PB - P0) / NB . (P1 - P0) | |
* NB = (0,-1) | |
* PB = (x,0) | |
* => | |
* tB = y0 / rdy | |
* | |
* if ( tB >= 0 & tB <= 1 ) | |
* if ( NB . (P1 - P0) < 0 & tB > tPE ) | |
* tPE := tB | |
* if ( NB . (P1 - P0) > 0 & tB < tPL ) | |
* tPL := tB | |
* => | |
* if ( rdy < 0 ) | |
* if ( rdy <= y0 & y0 <= 0 ) | |
* if ( tPEd > 0 ) | |
* if ( y0 * tPEd < tPEn * rdy ) | |
* tPE := tB | |
* else | |
* if ( y0 * tPEd > tPEn * rdy ) | |
* tPE := tB | |
* else | |
* if ( 0 <= y0 & y0 <= rdy ) | |
* if ( tPLd > 0 ) | |
* if ( y0 * tPLd < tPLn * rdy ) | |
* tPL := tB | |
* else | |
* if ( y0 * tPLd > tPLn * rdy ) | |
* tPL := tB | |
*/ | |
if (rdy < 0) { | |
if (y0 <= 0 && y0 >= rdy) { | |
if (tPEd > 0) { | |
if (y0 * (long)tPEd < (long)tPEn * rdy) | |
tPEn = y0, tPEd = rdy; | |
} else /* tPEd < 0 */ | |
if (y0 * (long)tPEd > (long)tPEn * rdy) | |
tPEn = y0, tPEd = rdy; | |
} | |
} else /* rdy > 0 */ | |
if (y0 >= 0 && y0 <= rdy) { | |
if (tPLd > 0) { | |
if (y0 * (long)tPLd < (long)tPLn * rdy) | |
tPLn = y0, tPLd = rdy; | |
} else { /* tPLd < 0 */ | |
if (y0 * (long)tPLd > (long)tPLn * rdy) | |
tPLn = y0, tPLd = rdy; | |
} | |
} | |
/* | |
* Top: tT = NT . (PT - P0) / NT . (P1 - P0) | |
* NT = (0,1) | |
* PT = (x,YMAX) | |
* => | |
* tT = (y0 - YMAX) / rdy | |
* | |
* if ( tT >= 0 & tT <= 1 ) | |
* if ( NT . (P1 - P0) < 0 & tT > tPE ) | |
* tPE := tT | |
* if ( NT . (P1 - P0) > 0 & tT < tPL ) | |
* tPL := tT | |
* => | |
* if ( rdy < 0 ) | |
* if ( rdy <= TRn & TRn <= 0 ) | |
* if ( tPLd > 0 ) | |
* if ( TRn * tPLd > tPLn * rdy ) | |
* tPL := tT | |
* else | |
* if ( TRn * tPLd < tPLn * rdy ) | |
* tPL := tT | |
* else | |
* if ( 0 <= TRn & TRn <= rdy ) | |
* if ( tPEd > 0 ) | |
* if ( TRn * tPEd > tPEn * rdy ) | |
* tPE := tT | |
* else | |
* if ( TRn * tPEd < tPEn * rdy ) | |
* tPE := tT | |
*/ | |
tn = y0 - CLIPYMAX; | |
if (rdy < 0) { | |
if (tn <= 0 && tn >= rdy) { | |
if (tPLd > 0) { | |
if (tn * (long)tPLd > (long)tPLn * rdy) | |
tPLn = tn, tPLd = rdy; | |
} else /* tPLd < 0 */ | |
if (tn * (long)tPLd < (long)tPLn * rdy) | |
tPLn = tn, tPLd = rdy; | |
} | |
} else { /* rdy > 0 */ | |
if (tn >= 0 && tn <= rdy) { | |
if (tPEd > 0) { | |
if (tn * (long)tPEd > (long)tPEn * rdy) | |
tPEn = tn, tPEd = rdy; | |
} else /* tPEd < 0 */ | |
if (tn * (long)tPEd < (long)tPEn * rdy) | |
tPEn = tn, tPEd = rdy; | |
} | |
} | |
/* | |
* if ( tPL < tPE ) | |
* invisible | |
* => | |
* if ( tPLd > 0 && tPEd < 0 || tPLd < 0 && tPEd > 0 ) | |
* if ( tPLn * tPEd > tPEn * tPLd ) | |
* invis | |
* else | |
* if ( tPLn * tPEd < tPEn * tPLd ) | |
* invis | |
*/ | |
if (((tPLd > 0) && (tPEd < 0)) || | |
((tPLd < 0) && (tPEd > 0))) { | |
if (tPLn * (long)tPEd > (long)tPEn * tPLd) | |
return 0; /* invisible */ | |
} else | |
if (tPLn * (long)tPEd < (long)tPEn * tPLd) | |
return 0; /* invisible */ | |
/* | |
* if ( tPE < 0 ) tPE := 0 [code0 is 0] | |
* if ( tPL > 1 ) tPL := 1 [code1 is 0] | |
* draw from P(tPE) to P(tPL) | |
* | |
* P(t) = P0 + t * (P1 - P0) | |
* => | |
* xE = x0 - tE * rdx, yE = y0 - tE * rdy | |
* xL = x0 - tL * rdx, yL = y0 - tL * rdy | |
*/ | |
/* note: update P1 first since it uses original P0 coords */ | |
if (code1 == 0) | |
clipped = 0; | |
else { | |
clipped = 2; | |
/* XXX might not be rounded the same as on the VT48: */ | |
x1 = x0 - rdx * tPLn / tPLd; | |
y1 = y0 - rdy * tPLn / tPLd; | |
z1 = z0 - rdz * tPLn / tPLd; | |
} | |
if (code0 != 0) { | |
clipped |= 1; | |
/* XXX might not be rounded the same as on the VT48: */ | |
x0 -= rdx * tPEn / tPEd; | |
y0 -= rdy * tPEn / tPEd; | |
z0 -= rdz * tPEn / tPEd; | |
} | |
/* Stash clipped coords and set global "vector was clipped" flag. */ | |
stash: | |
clip_x0 = x0; | |
clip_y0 = y0; | |
clip_x1 = x1; | |
clip_y1 = y1; | |
clip_z0 = z0; | |
clip_z1 = z1; | |
return clipped; | |
} | |
/* draw a relative vector, depth-cued when appropriate */ | |
static void | |
vector3(int i, int32 dx, int32 dy, int32 dz) /* unscaled display-file units */ | |
{ | |
int32 x0, y0, z0, x1, y1, z1; | |
dx = stroking ? CSCALE(dx) : VSCALE(dx); /* apply scale factor (VS60) */ | |
dy = stroking ? CSCALE(dy) : VSCALE(dy); | |
dz = VSCALE(dz * 4); | |
x0 = PNORM(xpos); /* (includes offset) */ | |
y0 = PNORM(ypos); | |
z0 = PNORM(zpos); | |
xpos += dx; | |
ypos += dy; | |
zpos += dz; | |
x1 = PNORM(xpos); | |
y1 = PNORM(ypos); | |
z1 = PNORM(zpos); | |
dx = x1 - x0; | |
dy = y1 - y0; | |
dz = z1 - z0; | |
if (stroking) { /* drawing a VS60 character */ | |
DEBUGF("offset, normalized stroke i%d (%ld,%ld) to (%ld,%ld)\r\n", | |
i, (long)x0,(long)y0, (long)x1,(long)y1); | |
if (dx == 0 && dy == 0) { /* just display a point */ | |
if (i) { | |
if (menu) | |
illum3(x0 + MENU_OFFSET, y0, z0); | |
else | |
illum3(x0, y0, z0); /* illum3() checks ONCRT, int0_scope */ | |
} | |
return; | |
} | |
} else { | |
DEBUGF("offset, normalized vector i%d (%ld,%ld,%ld) to (%ld,%ld,%ld)\r\n", | |
i, (long)x0, (long)y0, (long)z0, (long)x1, (long)y1, (long)z1); | |
line_counter = 037; /* reset line-style counter */ | |
/* Maintenance Switch 3 => store delta length,tangent in xpos,ypos */ | |
if (maint3) { | |
int32 adx = ABS(dx), ady = ABS(dy); | |
if (adx == ady) { | |
xpos = 07777; /* ~ 1.0 */ | |
ypos = adx; /* or ady */ | |
} else if (adx > ady) { | |
xpos = adx; | |
ypos = 010000L * ady / adx + 1; /* truncates */ | |
} else /* (adx < ady) */ { | |
xpos = 010000L * adx / ady + 1; /* truncates */ | |
ypos = ady; /* according to DZVSC test 100 */ | |
} | |
DEBUGF("delta=0%o, tangent=0%o\r\n", xpos, ypos); | |
xpos = PSCALE(xpos); /* compensates for eventual PNORM */ | |
ypos = PSCALE(ypos); /* compensates for eventual PNORM */ | |
} | |
/* clip to viewport ("working surface") if necessary */ | |
/* | |
* Note about edge conditions and interrupts: | |
* | |
* The VT48 documentation isn't very clear about this, but the expected | |
* behavior has been determined from one of the VS60 diagnostics. The | |
* "edge flag" flip-flop (bit) corresponds directly to an edge interrupt | |
* (controlled by the "edge interrupt enable" bit in a Load Status BB | |
* instruction) and is set precisely twice for *each* vector that is | |
* clipped in *any* way (on->off, off->off, off->on), assuming that | |
* after each interrupt is caught a RESUME (set DPC with odd value) is | |
* issued. The X,Y position registers at the time of the first edge | |
* interrupt for a clipped vector give the starting position of the | |
* *visible* segment; the position registers at the time of the second | |
* edge interrupt for a clipped vector give the ending position of the | |
* *visible* segment. The "edge indicator" flip-flop (bit) at the time | |
* of an edge interrupt is set if and only if the vector has been | |
* clipped at that position. Thus for on-to-off, the edge indicator is | |
* set for just the second edge interrupt; for off-to-off, the edge | |
* indicator is set for both edge interrupts; for off-to-on, the edge | |
* indicator is set for just the first interrupt. Resuming after a | |
* vector has gone off-screen updates the position registers to the | |
* location (off-screen) specified in the display file. Edge interrupts | |
* share an interrupt vector with other "surface" interrupts such as | |
* light-pen hits. | |
* | |
* It appears from diagnostic DZVSD that the menu area might not be | |
* clipped. | |
* | |
* Note that the VT11 cannot generate edge interrupts, and its edge | |
* indicator provides less information than on the VS60. | |
*/ | |
switch (clip_vect = clip3(x0, y0, z0, x1, y1, z1)) { | |
case 1: /* clipped only on entry */ | |
case 3: /* clipped on entry and exit */ | |
edge_indic = 1; /* indicate clipped going in */ | |
/* XXX might not be correct for VT11 */ | |
case 2: /* clipped only on exit */ | |
edge_flag = edge_intr_ena; /* indicate vector-clip interrupt */ | |
if (edge_flag) { | |
edge_xpos = clip_x0; | |
edge_ypos = clip_y0; | |
edge_zpos = clip_z0; | |
edge_irq = 1; | |
} | |
clip_i = i; | |
return; /* may be drawn later by vt_cycle() */ | |
case 0: /* invisible */ | |
return; | |
default: | |
DEBUGF("clip() bad return: %d\n", clip_vect); | |
case -1: /* visible, not clipped */ | |
clip_vect = 0; | |
break; /* draw immediately */ | |
} | |
} | |
if (dx == 0 && dy == 0 && dz == 0) | |
return; /* hardware skips null vector */ | |
/* for character strokes, resort to scissoring: | |
illum3() illuminates only pixels that lie in the visible display area */ | |
/* draw OK even when Maintenance Switch 3 is set */ | |
/* (but updated position registers must not be used to draw vector) */ | |
if (i && int0_scope && !clip_vect) {/* clipped vector drawn by vt_cycle() */ | |
if (menu) | |
lineTwoStep(x0 + MENU_OFFSET, y0, z0, x1 + MENU_OFFSET, y1, z1); | |
else | |
lineTwoStep(x0, y0, z0, x1, y1, z1); | |
} | |
/* | |
* In case of LP hit, recompute coords using "tangent register", because: | |
* (1) distinct virtual CRT points can be mapped into the same pixel | |
* (2) raster computation might not match that of the actual VT48 | |
*/ | |
if (lp0_hit) { | |
long tangent; | |
int32 adx = ABS(dx), ady = ABS(dy); | |
if (adx >= ady) { | |
tangent = 010000L * dy / dx; /* signed */ | |
lp_ypos = y0 + tangent * (lp_xpos - x0) / 010000L; | |
tangent = 010000L * dz / dx; | |
lp_zpos = z0 + tangent * (lp_xpos - x0) / 010000L; | |
} else { | |
tangent = 010000L * dx / dy; /* signed */ | |
lp_xpos = x0 + tangent * (lp_ypos - y0) / 010000L; | |
tangent = 010000L * dz / dy; | |
lp_zpos = z0 + tangent * (lp_ypos - y0) / 010000L; | |
} | |
DEBUGF("adjusted LP coords (0%o,0%o,0%o)\r\n", | |
lp_xpos, lp_ypos, lp_zpos); | |
/* xpos,ypos,zpos still pertain to the original endpoint | |
(assuming that Maintenance Switch 3 isn't set) */ | |
} | |
} | |
#define vector2(i,dx,dy) vector3(i,dx,dy,0) | |
/* the extra overhead for Z computation is not much */ | |
/* basic vector (multiple of 45 degrees; directions numbered CCW, #0 => +X) */ | |
static void | |
basic_vector(int i, int dir, int len) /* unscaled display-file units */ | |
{ | |
int32 dx, dy; | |
/* Alternatively, could be rasterized specially for each case; then | |
the general vector2() function could detect these special cases and | |
invoke this function to handle them, instead of the other way around. */ | |
switch (dir) { | |
case 0: | |
dx = len; | |
dy = 0; | |
break; | |
case 1: | |
dx = len; | |
dy = len; | |
break; | |
case 2: | |
dx = 0; | |
dy = len; | |
break; | |
case 3: | |
dx = -len; | |
dy = len; | |
break; | |
case 4: | |
dx = -len; | |
dy = 0; | |
break; | |
case 5: | |
dx = -len; | |
dy = -len; | |
break; | |
case 6: | |
dx = 0; | |
dy = -len; | |
break; | |
case 7: | |
dx = len; | |
dy = -len; | |
break; | |
default: /* "can't happen" */ | |
DEBUGF("BUG: basic vector: illegal direction %d\r\n", dir); | |
return; | |
} | |
DEBUGF("basic "); | |
vector2(i, dx, dy); | |
} | |
/* | |
* support for VS60 circle/arc option | |
* | |
* Since the literature that I have access to does not handle the case where | |
* starting and ending radii differ, I invented a solution that should be | |
* "good enough" for now: an approximation of an Archimedean spiral is drawn | |
* as connected individual chords, with the line-type counter applied (without | |
* being reset) over the entire curve. | |
* | |
* It is not known whether the direction is supposed to be clockwise or | |
* counterclockwise (the latter is assumed in the following code); it is | |
* assumed that if the starting and ending directions from the center point | |
* are identical, that a full circle is being specified. | |
* | |
* Although throughout the display simulation substantial effort has been | |
* invested to avoid using floating point, this preliminary implementation | |
* of the circle/arc generator does use floating point. Presumably this | |
* is avoidable, but the algorithmic details would need to be worked out. | |
* If use of floating point is a problem, #define NO_CONIC_OPT when compiling. | |
* | |
* The Z coordinate is linearly interpolated. | |
*/ | |
static void | |
conic3(int i, int32 dcx, int32 dcy, int32 dcz, int32 dex, int32 dey, int32 dez) | |
/* unscaled display-file units */ | |
{ | |
#ifdef NO_CONIC_OPT | |
/* just draw vector to endpoint (like real VS60 with option missing) */ | |
vector3(i, dex, dey, dez); | |
#else | |
int32 xs, ys, zs, xc, yc, zc, xe, ye, ze, x, y, z, nseg, seg; | |
double rs, re, dr, as, da, zo, dz; | |
int ons, one; /* ONSCREEN(xs,ys), ONSCREEN(xe,ye) */ | |
static double two_pi = -1.0; /* will be set (once only) to 2*Pi */ | |
static double k; /* will be set to 2-sqrt(4-(Pi/4)^2) */ | |
if (two_pi < 0.0) { /* (initial entry only) */ | |
k = atan2(1.0, 1.0); | |
two_pi = 8.0 * k; | |
k = 2.0 - sqrt(4.0 - k*k); | |
} | |
dcx = VSCALE(dcx); /* apply vector scale factor */ | |
dcy = VSCALE(dcy); | |
dcz = VSCALE(dcz * 4); | |
dex = VSCALE(dex); | |
dey = VSCALE(dey); | |
dez = VSCALE(dez * 4); | |
xs = PNORM(xpos); /* starting pos. (includes offset) */ | |
ys = PNORM(ypos); | |
zs = PNORM(zpos); | |
xc = PNORM(xpos + dcx); /* center pos. (includes offset) */ | |
yc = PNORM(ypos + dcy); | |
zc = PNORM(zpos + dcz); | |
xe = PNORM(xpos + dex); /* ending pos. (includes offset) */ | |
ye = PNORM(ypos + dey); | |
ze = PNORM(zpos + dez); | |
/* determine vector from center to finish */ | |
dex -= dcx; /* PSCALEd */ | |
dey -= dcy; | |
dez -= dcz; | |
DEBUGF("offset, normalized arc i%d s(%ld,%ld,%ld) c(%ld,%ld,%ld) e(%ld,%ld,%ld)\r\n", | |
i, (long)xs,(long)ys,(long)zs, (long)xc,(long)yc,(long)zc, | |
(long)xe,(long)ye,(long)ze); | |
/* XXX not known whether Maintenance Switch 3 has any effect for arcs */ | |
/* clip to viewport ("working surface") if necessary */ | |
/* XXX not implemented yet [could check each chord individually] */ | |
/* check for edge conditions (XXX change when conic clipping implemented) */ | |
/* XXX this test is very crude; should be much more complex */ | |
ons = ONSCREEN(xs, ys); | |
one = ONSCREEN(xe, ye); | |
edge_indic = ons && !one; | |
edge_flag = edge_indic || (!ons && one); | |
if (edge_flag) { | |
if (edge_intr_ena) { /* need to clip to viewport */ | |
/* XXX edge positions aren't right; need proper clipping */ | |
edge_xpos = xe; | |
edge_ypos = ye; | |
edge_zpos = ze; | |
edge_irq = 1; | |
goto done; | |
} else | |
edge_flag = 0; | |
} | |
/* XXX for now, resort to scissoring: | |
illuminates only pixels that lie in the visible display area */ | |
if (dcx == 0 && dcy == 0 && dcz == 0 && dex == 0 && dey == 0 && dez == 0) | |
goto done; /* skip null curve */ | |
/* determine starting, ending radii and their maximum */ | |
rs = PNORM(sqrt((double)dcx*dcx + (double)dcy*dcy)); /* (f.p.) */ | |
re = PNORM(sqrt((double)dex*dex + (double)dey*dey)); | |
dr = rs >= re ? rs : re; | |
/* determine starting direction from center, and included angle */ | |
as = dcx == 0 && dcy == 0 ? 0.0 : atan2((double)-dcy, (double)-dcx); | |
da = (dex == 0 && dey == 0 ? 0.0 : atan2((double)dey, (double)dex)) - as; | |
while (da <= 0.0) /* exactly 0.0 implies full cycle */ | |
da += two_pi; | |
/* determine number of chords to use; | |
make deviation from true curve no more than approximately one pixel */ | |
dr = reduce / dr; | |
if (dr > k) | |
dr = k; | |
nseg = (int32)(da / sqrt(4.0*dr - dr*dr) + 1.0); | |
if (nseg < 1) /* "can't happen" */ | |
nseg = 1; | |
else if (nseg > 360) | |
nseg = 360; /* arbitrarily chosen upper limit */ | |
/* determine angular, radial, and Z step sizes */ | |
dr = (re - rs) / nseg; | |
da /= nseg; | |
dz = (double)(ze - zs) / nseg; | |
if (menu) { | |
xs += MENU_OFFSET; | |
xc += MENU_OFFSET; | |
xe += MENU_OFFSET; | |
} | |
line_counter = 037; /* reset line-style counter */ | |
/* draw successive chords */ | |
zo = zs; | |
for (seg = 0; ++seg < nseg; ) { | |
rs += dr; | |
as += da; | |
re = rs * cos(as); | |
x = xc + (re >= 0 ? (int32)(re + 0.5) : -(int32)(-re + 0.5)); | |
re = rs * sin(as); | |
y = yc + (re >= 0 ? (int32)(re + 0.5) : -(int32)(-re + 0.5)); | |
z = (int32)(zo + seg * dz); /* truncates */ | |
lineTwoStep(xs, ys, zs, x, y, z);/* (continuing line style) */ | |
skip_start = 1; /* don't double-illuminate junctions */ | |
xs = x; | |
ys = y; | |
zs = z; | |
if (lphit_irq) | |
goto done; /* light-pen hit interrupted drawing */ | |
} | |
lineTwoStep(xs, ys, zs, xe, ye, ze);/* draw final chord to exact endpoint */ | |
done: | |
skip_start = 0; /* important! */ | |
xpos += dcx + dex; /* update virtual beam position */ | |
ypos += dcy + dey; | |
zpos += dcz + dez; | |
if (lp0_hit) { | |
DEBUGF("LP hit on arc at (0%o,0%o,0%o)\r\n", | |
lp_xpos, lp_ypos, lp_zpos); | |
if (lphit_irq) { | |
/* XXX save parameters for drawing remaining chords */ | |
} | |
} | |
#endif | |
} | |
#define conic2(i,dcx,dcy,dex,dey) conic3(i,dcx,dcy,0,dex,dey,0) | |
/* the extra overhead for Z computation is not much */ | |
/* | |
* VT11 character font; | |
* 6x8 matrix, not serpentine encoded, decenders supported as in real VT11 | |
*/ | |
static const unsigned char dots[0200][6] = { | |
{ 0x8f, 0x50, 0x20, 0x10, 0x08, 0x07 }, /* 000 lambda */ | |
{ 0x1e, 0x21, 0x22, 0x14, 0x0c, 0x13 }, /* 001 alpha */ | |
{ 0x00, 0x18, 0x24, 0xff, 0x24, 0x18 }, /* 002 phi */ | |
{ 0x83, 0xc5, 0xa9, 0x91, 0x81, 0xc3 }, /* 003 SIGMA */ | |
{ 0x00, 0x46, 0xa9, 0x91, 0x89, 0x06 }, /* 004 delta */ | |
{ 0x03, 0x05, 0x09, 0x11, 0x21, 0x7f }, /* 005 DELTA */ | |
{ 0x00, 0x20, 0x20, 0x3f, 0x01, 0x01 }, /* 006 iota */ | |
{ 0x46, 0x29, 0x11, 0x2e, 0x40, 0x80 }, /* 007 gamma */ | |
{ 0x7f, 0x80, 0x80, 0x80, 0x80, 0x7f }, /* 010 intersect */ | |
{ 0x40, 0x3c, 0x04, 0xff, 0x04, 0x78 }, /* 011 psi */ | |
{ 0x00, 0x10, 0x10, 0x54, 0x10, 0x10 }, /* 012 divide by */ | |
{ 0x00, 0x60, 0x90, 0x90, 0x60, 0x00 }, /* 013 degree */ | |
{ 0x00, 0x01, 0x00, 0x10, 0x00, 0x01 }, /* 014 therefore */ | |
{ 0x01, 0x02, 0x3c, 0x02, 0x02, 0x3c }, /* 015 mu */ | |
{ 0x11, 0x7f, 0x91, 0x81, 0x41, 0x03 }, /* 016 pound sterling */ | |
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, /* 017 SHIFT IN */ | |
{ 0x20, 0x40, 0x7f, 0x40, 0x7f, 0x40 }, /* 020 pi */ | |
{ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00 }, /* 021 parallel */ | |
{ 0x1d, 0x23, 0x40, 0x42, 0x25, 0x19 }, /* 022 OMEGA */ | |
{ 0x1c, 0x22, 0x61, 0x51, 0x4e, 0x40 }, /* 023 sigma */ | |
{ 0x20, 0x40, 0x40, 0x7f, 0x40, 0x40 }, /* 024 UPSILON */ | |
{ 0x00, 0x1c, 0x2a, 0x49, 0x49, 0x00 }, /* 025 epsilon */ | |
{ 0x10, 0x38, 0x54, 0x10, 0x10, 0x10 }, /* 026 left arrow */ | |
{ 0x10, 0x10, 0x10, 0x54, 0x38, 0x10 }, /* 027 right arrow */ | |
{ 0x00, 0x20, 0x40, 0xfe, 0x40, 0x20 }, /* 030 up arrow */ | |
{ 0x00, 0x04, 0x02, 0x7f, 0x02, 0x04 }, /* 031 down arrow */ | |
{ 0x00, 0xff, 0x80, 0x80, 0x80, 0x80 }, /* 032 GAMMA */ | |
{ 0x00, 0x01, 0x01, 0xff, 0x01, 0x01 }, /* 033 perpendicular */ | |
{ 0x2a, 0x2c, 0x28, 0x38, 0x68, 0xa8 }, /* 034 unequal */ | |
{ 0x24, 0x48, 0x48, 0x24, 0x24, 0x48 }, /* 035 approx equal */ | |
{ 0x00, 0x20, 0x10, 0x08, 0x10, 0x20 }, /* 036 vel */ | |
{ 0xff, 0x81, 0x81, 0x81, 0x81, 0xff }, /* 037 box */ | |
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, /* 040 space */ | |
{ 0x00, 0x00, 0x00, 0xfd, 0x00, 0x00 }, /* 041 ! */ | |
{ 0x00, 0xe0, 0x00, 0x00, 0xe0, 0x00 }, /* 042 " */ | |
{ 0x00, 0x24, 0xff, 0x24, 0xff, 0x24 }, /* 043 # */ | |
{ 0x22, 0x52, 0xff, 0x52, 0x4c, 0x00 }, /* 044 $ */ | |
{ 0x42, 0xa4, 0x48, 0x12, 0x25, 0x42 }, /* 045 % */ | |
{ 0x66, 0x99, 0x99, 0x66, 0x0a, 0x11 }, /* 046 & */ | |
{ 0x00, 0x00, 0x20, 0x40, 0x80, 0x00 }, /* 047 ' */ | |
{ 0x00, 0x00, 0x3c, 0x42, 0x81, 0x00 }, /* 050 ( */ | |
{ 0x00, 0x00, 0x81, 0x42, 0x3c, 0x00 }, /* 051 ) */ | |
{ 0x00, 0x44, 0x28, 0xf0, 0x28, 0x44 }, /* 052 * */ | |
{ 0x00, 0x10, 0x10, 0x7c, 0x10, 0x10 }, /* 053 + */ | |
{ 0x00, 0x01, 0x06, 0x00, 0x00, 0x00 }, /* 054 , */ | |
{ 0x00, 0x10, 0x10, 0x10, 0x10, 0x10 }, /* 055 - */ | |
{ 0x00, 0x00, 0x06, 0x06, 0x00, 0x00 }, /* 056 . */ | |
{ 0x02, 0x04, 0x08, 0x10, 0x20, 0x40 }, /* 057 / */ | |
{ 0x7e, 0x85, 0x89, 0x91, 0xa1, 0x7e }, /* 060 0 */ | |
{ 0x00, 0x41, 0xff, 0x01, 0x00, 0x00 }, /* 061 1 */ | |
{ 0x47, 0x89, 0x91, 0x91, 0x91, 0x61 }, /* 062 2 */ | |
{ 0x42, 0x81, 0x91, 0xb1, 0xd1, 0x8e }, /* 063 3 */ | |
{ 0x0c, 0x14, 0x24, 0x44, 0xff, 0x04 }, /* 064 4 */ | |
{ 0xf2, 0x91, 0x91, 0x91, 0x91, 0x8e }, /* 065 5 */ | |
{ 0x3c, 0x46, 0x89, 0x89, 0x89, 0x46 }, /* 066 6 */ | |
{ 0x40, 0x87, 0x88, 0x90, 0xa0, 0xc0 }, /* 067 7 */ | |
{ 0x6e, 0x91, 0x91, 0x91, 0x91, 0x6e }, /* 070 8 */ | |
{ 0x62, 0x91, 0x91, 0x91, 0x62, 0x3c }, /* 071 9 */ | |
{ 0x00, 0x66, 0x66, 0x00, 0x00, 0x00 }, /* 072 : */ | |
{ 0x00, 0x00, 0x61, 0x66, 0x00, 0x00 }, /* 073 ; */ | |
{ 0x00, 0x18, 0x24, 0x42, 0x81, 0x00 }, /* 074 < */ | |
{ 0x00, 0x28, 0x28, 0x28, 0x28, 0x28 }, /* 075 = */ | |
{ 0x00, 0x81, 0x42, 0x24, 0x18, 0x00 }, /* 076 > */ | |
{ 0x00, 0x40, 0x80, 0x9d, 0x90, 0x60 }, /* 077 ? */ | |
{ 0x3c, 0x42, 0x91, 0xa9, 0xa9, 0x72 }, /* 100 @ */ | |
{ 0x3f, 0x48, 0x88, 0x88, 0x48, 0x3f }, /* 101 A */ | |
{ 0x81, 0xff, 0x91, 0x91, 0x91, 0x6e }, /* 102 B */ | |
{ 0x3c, 0x42, 0x81, 0x81, 0x81, 0x42 }, /* 103 C */ | |
{ 0x81, 0xff, 0x81, 0x81, 0x42, 0x3c }, /* 104 D */ | |
{ 0x81, 0xff, 0x91, 0x91, 0x91, 0xc3 }, /* 105 E */ | |
{ 0x81, 0xff, 0x91, 0x90, 0x80, 0xc0 }, /* 106 F */ | |
{ 0x3c, 0x42, 0x81, 0x89, 0x89, 0x4f }, /* 107 G */ | |
{ 0xff, 0x10, 0x10, 0x10, 0x10, 0xff }, /* 110 H */ | |
{ 0x00, 0x81, 0xff, 0x81, 0x00, 0x00 }, /* 111 I */ | |
{ 0x0e, 0x01, 0x01, 0x81, 0xfe, 0x80 }, /* 112 J */ | |
{ 0xff, 0x08, 0x10, 0x28, 0x44, 0x83 }, /* 113 K */ | |
{ 0x81, 0xff, 0x81, 0x01, 0x01, 0x03 }, /* 114 L */ | |
{ 0xff, 0x40, 0x30, 0x30, 0x40, 0xff }, /* 115 M */ | |
{ 0xff, 0x20, 0x10, 0x08, 0x04, 0xff }, /* 116 N */ | |
{ 0x3c, 0x42, 0x81, 0x81, 0x42, 0x3c }, /* 117 O */ | |
{ 0x81, 0xff, 0x90, 0x90, 0x90, 0x60 }, /* 120 P */ | |
{ 0x3c, 0x42, 0x81, 0x8f, 0x42, 0x3d }, /* 121 Q */ | |
{ 0x81, 0xff, 0x90, 0x98, 0x94, 0x63 }, /* 122 R */ | |
{ 0x22, 0x51, 0x91, 0x91, 0x89, 0x46 }, /* 123 S */ | |
{ 0xc0, 0x80, 0x81, 0xff, 0x81, 0xc0 }, /* 124 T */ | |
{ 0xfe, 0x01, 0x01, 0x01, 0x01, 0xfe }, /* 125 U */ | |
{ 0xff, 0x02, 0x04, 0x08, 0x10, 0xe0 }, /* 126 V */ | |
{ 0xff, 0x02, 0x0c, 0x0c, 0x02, 0xff }, /* 127 W */ | |
{ 0xc3, 0x24, 0x18, 0x18, 0x24, 0xc3 }, /* 130 X */ | |
{ 0x00, 0xe0, 0x10, 0x0f, 0x10, 0xe0 }, /* 131 Y */ | |
{ 0x83, 0x85, 0x89, 0x91, 0xa1, 0xc1 }, /* 132 Z */ | |
{ 0x00, 0x00, 0xff, 0x81, 0x81, 0x00 }, /* 133 [ */ | |
{ 0x00, 0x40, 0x20, 0x10, 0x08, 0x04 }, /* 134 \ */ | |
{ 0x00, 0x00, 0x81, 0x81, 0xff, 0x00 }, /* 135 ] */ | |
{ 0x00, 0x10, 0x20, 0x40, 0x20, 0x10 }, /* 136 ^ */ | |
{ 0x01, 0x01, 0x01, 0x01, 0x01, 0x00 }, /* 137 _ */ | |
/* for all lowercase characters, first column is just a "descender" flag: */ | |
{ 0x00, 0x00, 0x80, 0x40, 0x20, 0x00 }, /* 140 ` */ | |
{ 0x00, 0x26, 0x29, 0x29, 0x2a, 0x1f }, /* 141 a */ | |
{ 0x00, 0xff, 0x12, 0x21, 0x21, 0x1e }, /* 142 b */ | |
{ 0x00, 0x1e, 0x21, 0x21, 0x21, 0x12 }, /* 143 c */ | |
{ 0x00, 0x1e, 0x21, 0x21, 0x12, 0xff }, /* 144 d */ | |
{ 0x00, 0x1e, 0x29, 0x29, 0x29, 0x19 }, /* 145 e */ | |
{ 0x00, 0x20, 0x7f, 0xa0, 0xa0, 0x80 }, /* 146 f */ | |
{ 0x01, 0x78, 0x85, 0x85, 0x49, 0xfe }, /* 147 g */ | |
{ 0x00, 0xff, 0x10, 0x20, 0x20, 0x1f }, /* 150 h */ | |
{ 0x00, 0x00, 0x21, 0xbf, 0x01, 0x00 }, /* 151 i */ | |
{ 0x01, 0x02, 0x01, 0x81, 0xfe, 0x00 }, /* 152 j */ | |
{ 0x00, 0xff, 0x08, 0x14, 0x22, 0x21 }, /* 153 k */ | |
{ 0x00, 0x00, 0xfe, 0x01, 0x01, 0x00 }, /* 154 l */ | |
{ 0x00, 0x3f, 0x20, 0x3f, 0x20, 0x3f }, /* 155 m */ | |
{ 0x00, 0x3f, 0x10, 0x20, 0x20, 0x1f }, /* 156 n */ | |
{ 0x00, 0x1e, 0x21, 0x21, 0x21, 0x1e }, /* 157 o */ | |
{ 0x01, 0xff, 0x48, 0x84, 0x84, 0x78 }, /* 160 p */ | |
{ 0x01, 0x78, 0x84, 0x84, 0x48, 0xff }, /* 161 q */ | |
{ 0x00, 0x3f, 0x08, 0x10, 0x20, 0x20 }, /* 162 r */ | |
{ 0x00, 0x12, 0x29, 0x29, 0x29, 0x26 }, /* 163 s */ | |
{ 0x00, 0x20, 0xfe, 0x21, 0x21, 0x00 }, /* 164 t */ | |
{ 0x00, 0x3e, 0x01, 0x01, 0x02, 0x3f }, /* 165 u */ | |
{ 0x00, 0x3c, 0x02, 0x01, 0x02, 0x3c }, /* 166 v */ | |
{ 0x00, 0x3e, 0x01, 0x1e, 0x01, 0x3e }, /* 167 w */ | |
{ 0x00, 0x23, 0x14, 0x08, 0x14, 0x23 }, /* 170 x */ | |
{ 0x01, 0xf8, 0x05, 0x05, 0x09, 0xfe }, /* 171 y */ | |
{ 0x00, 0x23, 0x25, 0x29, 0x31, 0x21 }, /* 172 z */ | |
{ 0x00, 0x18, 0x66, 0x81, 0x81, 0x00 }, /* 173 { */ | |
{ 0x00, 0x00, 0xe7, 0x00, 0x00, 0x00 }, /* 174 | */ | |
{ 0x00, 0x00, 0x81, 0x81, 0x66, 0x18 }, /* 175 } */ | |
{ 0x00, 0x0c, 0x10, 0x08, 0x04, 0x18 }, /* 176 ~ */ | |
{ 0x00, 0xff, 0xff, 0xff, 0xff, 0xff } /* 177 rubout */ | |
}; | |
/* | |
* VS60 character stroke table | |
* | |
* stroke[] contains "prototype" encodings for all vector strokes (visible and | |
* invisible) needed to draw each character at a standard size. The actual | |
* display is of course properly italicized, positioned, scaled, and rotated. | |
* | |
* Variable-length entries are used; each character stroke sequence is | |
* terminated by a 0-valued byte. Pointers to the appropriate data for all | |
* characters are stored into sstroke[] during a one-time initialization. | |
* | |
* The prototype strokes are for the most part constrained to a 4x6 unit area, | |
* except for a few cases that are handled by kludging the coordinates. | |
* Coordinates are relative to the left end of the character baseline. | |
* | |
* A prototype stroke is encoded as 8 bits SVXXXYYY: | |
* S = 0 if YYY is correct as is | |
* 1 if YYY needs to have 2 subtracted | |
* V = 0 if stroke is invisible (move) | |
* 1 if stroke is visible (draw) | |
* XXX = final X coord of stroke (0..4; 7 => -1) | |
* YYY = final Y coord of stroke (0..6) | |
*/ | |
static const unsigned char stroke[] = { | |
/* | |
* While based on the actual VT48 strokes, these have been tweaked | |
* (especially the lower-case letters, which had erratic sizes) to | |
* improve their appearance and/or reduce the number of strokes. | |
* Several of the special symbols (e.g. alpha, delta, iota) could | |
* be further improved, but I didn't want to make them look too | |
* different from the original. Note that VS60 screen photos | |
* disagree, for several characters, with the (incomplete) chart of | |
* strokes given in the VT48 manual. (There could have been ROM changes.) | |
* | |
* The simulated character sizes are not exact at all scales, but there | |
* is no really good way to fix this without spoiling the appearance. | |
* char. scale VS60 units simulation units (pixel has size!) | |
* 1/2 5 x 7 5 x 7 | |
* 1 10 x 14 9 x 13 | |
* 3/2 15 x 21 13 x 19 | |
* 2 20 x 28 17 x 25 | |
*/ | |
0111, 0123, 0006, 0115, 0131, 0140, 0, /* 000 lambda */ | |
0042, 0132, 0114, 0103, 0112, 0134, 0144, 0, /* 001 alpha */ | |
0011, 0103, 0115, 0135, 0143, 0131, 0111, 0010, | |
0146, 0, /* 002 phi */ | |
0040, 0100, 0133, 0106, 0146, 0, /* 003 SIGMA */ | |
0022, 0111, 0120, 0131, 0113, 0115, 0124, 0, /* 004 delta */ | |
0140, 0124, 0100, 0, /* 005 DELTA */ | |
0006, 0126, 0120, 0140, 0, /* 006 iota */ | |
0006, 0115, 0131, 0120, 0111, 0135, 0146, 0, /* 007 gamma */ | |
0104, 0116, 0136, 0144, 0140, 0, /* 010 intersect */ | |
0010, 0136, 0044, 0142, 0131, 0111, 0102, 0104, 0, /* 011 psi */ | |
0022, 0122, 0003, 0143, 0024, 0124, 0, /* 012 divide by */ | |
0024, 0115, 0126, 0135, 0124, 0, /* 013 degree */ | |
0001, 0101, 0025, 0125, 0041, 0141, 0, /* 014 therefore */ | |
0111, 0115, 0012, 0121, 0131, 0142, 0045, 0142, | |
0151, 0, /* 015 mu */ | |
0105, 0116, 0126, 0135, 0013, 0173, 0001, 0120, | |
0130, 0141, 0, /* 016 pound sterling */ | |
0, /* 017 SHIFT IN */ | |
0003, 0114, 0144, 0034, 0130, 0010, 0114, 0, /* 020 pi */ | |
0010, 0116, 0036, 0130, 0, /* 021 parallel */ | |
0110, 0111, 0102, 0104, 0115, 0135, 0144, 0142, | |
0131, 0130, 0140, 0, /* 022 OMEGA */ | |
0025, 0134, 0132, 0120, 0110, 0102, 0104, 0146, 0, /* 023 sigma */ | |
0010, 0136, 0046, 0116, 0105, 0, /* 024 UPSILON */ | |
0003, 0133, 0045, 0136, 0116, 0105, 0101, 0110, | |
0130, 0141, 0, /* 025 epsilon */ | |
0042, 0102, 0113, 0011, 0102, 0, /* 026 left arrow */ | |
0002, 0142, 0133, 0031, 0142, 0, /* 027 right arrow */ | |
0020, 0124, 0133, 0013, 0124, 0, /* 030 up arrow */ | |
0024, 0120, 0131, 0011, 0120, 0, /* 031 down arrow */ | |
0106, 0146, 0144, 0, /* 032 GAMMA */ | |
0140, 0026, 0120, 0, /* 033 perpendicular */ | |
0001, 0145, 0044, 0104, 0002, 0142, 0, /* 034 unequal */ | |
0001, 0112, 0131, 0142, 0044, 0133, 0114, 0103, 0, /* 035 approx equal */ | |
0016, 0125, 0135, 0146, 0, /* 036 vel */ | |
0106, 0146, 0140, 0100, 0, /* 037 box */ | |
0, /* 040 space */ | |
0020, 0120, 0021, 0125, 0, /* 041 ! */ | |
0004, 0126, 0046, 0124, 0, /* 042 " */ | |
0012, 0116, 0036, 0132, 0043, 0103, 0005, 0145, 0, /* 043 # */ | |
0001, 0110, 0130, 0141, 0142, 0133, 0113, 0104, | |
0105, 0116, 0136, 0145, 0026, 0120, 0, /* 044 $ */ | |
0146, 0116, 0105, 0114, 0125, 0116, 0032, 0141, | |
0130, 0121, 0132, 0, /* 045 % */ | |
0040, 0104, 0105, 0116, 0126, 0135, 0134, 0101, | |
0110, 0120, 0142, 0, /* 046 & */ | |
0014, 0136, 0, /* 047 ' */ | |
0030, 0112, 0114, 0136, 0, /* 050 ( */ | |
0010, 0132, 0134, 0116, 0, /* 051 ) */ | |
0002, 0146, 0026, 0122, 0042, 0106, 0, /* 052 * */ | |
0021, 0125, 0003, 0143, 0, /* 053 + */ | |
0211, 0120, 0121, 0, /* 054 , */ | |
0003, 0143, 0, /* 055 - */ | |
0020, 0120, 0, /* 056 . */ | |
0146, 0, /* 057 / */ | |
0001, 0145, 0136, 0116, 0105, 0101, 0110, 0130, | |
0141, 0145, 0, /* 060 0 */ | |
0010, 0130, 0020, 0126, 0115, 0, /* 061 1 */ | |
0005, 0116, 0136, 0145, 0144, 0100, 0140, 0, /* 062 2 */ | |
0001, 0110, 0130, 0141, 0142, 0133, 0113, 0005, | |
0116, 0136, 0145, 0144, 0133, 0, /* 063 3 */ | |
0030, 0136, 0025, 0102, 0142, 0, /* 064 4 */ | |
0001, 0110, 0130, 0141, 0143, 0134, 0114, 0103, | |
0106, 0146, 0, /* 065 5 */ | |
0002, 0113, 0133, 0142, 0141, 0130, 0110, 0101, | |
0105, 0116, 0136, 0145, 0, /* 066 6 */ | |
0006, 0146, 0120, 0, /* 067 7 */ | |
0013, 0133, 0142, 0141, 0130, 0110, 0101, 0102, | |
0113, 0104, 0105, 0116, 0136, 0145, 0144, 0133, 0, /* 070 8 */ | |
0001, 0110, 0130, 0141, 0145, 0136, 0116, 0105, | |
0104, 0113, 0133, 0144, 0, /* 071 9 */ | |
0022, 0122, 0024, 0124, 0, /* 072 : */ | |
0010, 0121, 0122, 0024, 0124, 0, /* 073 ; */ | |
0030, 0103, 0136, 0, /* 074 < */ | |
0002, 0142, 0004, 0144, 0, /* 075 = */ | |
0010, 0143, 0116, 0, /* 076 > */ | |
0020, 0120, 0021, 0122, 0144, 0145, 0136, 0116, | |
0105, 0104, 0, /* 077 ? */ | |
0030, 0110, 0101, 0104, 0115, 0145, 0141, 0121, | |
0112, 0113, 0124, 0134, 0131, 0, /* 100 @ */ | |
0104, 0116, 0136, 0144, 0140, 0042, 0102, 0, /* 101 A */ | |
0106, 0136, 0145, 0144, 0133, 0103, 0033, 0142, | |
0141, 0130, 0100, 0, /* 102 B */ | |
0041, 0130, 0110, 0101, 0105, 0116, 0136, 0145, 0, /* 103 C */ | |
0106, 0136, 0145, 0141, 0130, 0100, 0, /* 104 D */ | |
0003, 0133, 0046, 0106, 0100, 0140, 0, /* 105 E */ | |
0106, 0146, 0033, 0103, 0, /* 106 F */ | |
0023, 0143, 0141, 0130, 0110, 0101, 0105, 0116, | |
0136, 0145, 0, /* 107 G */ | |
0106, 0003, 0143, 0046, 0140, 0, /* 110 H */ | |
0010, 0130, 0020, 0126, 0016, 0136, 0, /* 111 I */ | |
0001, 0110, 0120, 0131, 0136, 0, /* 112 J */ | |
0106, 0046, 0102, 0024, 0140, 0, /* 113 K */ | |
0006, 0100, 0140, 0, /* 114 L */ | |
0106, 0123, 0146, 0140, 0, /* 115 M */ | |
0106, 0140, 0146, 0, /* 116 N */ | |
0001, 0105, 0116, 0136, 0145, 0141, 0130, 0110, | |
0101, 0, /* 117 O */ | |
0106, 0136, 0145, 0144, 0133, 0103, 0, /* 120 P */ | |
0030, 0110, 0101, 0105, 0116, 0136, 0145, 0141, | |
0130, 0031, 0140, 0, /* 121 Q */ | |
0106, 0136, 0145, 0144, 0133, 0103, 0033, 0140, 0, /* 122 R */ | |
0001, 0110, 0130, 0141, 0142, 0133, 0113, 0104, | |
0105, 0116, 0136, 0145, 0, /* 123 S */ | |
0020, 0126, 0006, 0146, 0, /* 124 T */ | |
0006, 0101, 0110, 0130, 0141, 0146, 0, /* 125 U */ | |
0006, 0120, 0146, 0, /* 126 V */ | |
0006, 0100, 0123, 0140, 0146, 0, /* 127 W */ | |
0146, 0006, 0140, 0, /* 130 X */ | |
0020, 0123, 0106, 0046, 0123, 0, /* 131 Y */ | |
0006, 0146, 0100, 0140, 0033, 0113, 0, /* 132 Z */ | |
0030, 0110, 0116, 0136, 0, /* 133 [ */ | |
0006, 0140, 0, /* 134 \ */ | |
0010, 0130, 0136, 0116, 0, /* 135 ] */ | |
0003, 0126, 0143, 0, /* 136 ^ */ | |
0140, 0, /* 137 _ */ | |
0016, 0134, 0, /* original was backward */ /* 140 ` */ | |
0032, 0112, 0101, 0110, 0130, 0133, 0124, 0114, 0, /* 141 a */ | |
0006, 0100, 0120, 0131, 0133, 0124, 0104, 0, /* 142 b */ | |
0033, 0124, 0114, 0103, 0101, 0110, 0120, 0131, 0, /* 143 c */ | |
0036, 0130, 0110, 0101, 0103, 0114, 0134, 0, /* 144 d */ | |
0002, 0132, 0133, 0124, 0114, 0103, 0101, 0110, | |
0120, 0, /* 145 e */ | |
0010, 0115, 0126, 0136, 0145, 0023, 0103, 0, /* 146 f */ | |
0200, 0320, 0331, 0134, 0114, 0103, 0101, 0110, | |
0130, 0, /* 147 g */ | |
0106, 0004, 0124, 0133, 0130, 0, /* 150 h */ | |
0020, 0124, 0025, 0125, 0, /* 151 i */ | |
0201, 0310, 0320, 0331, 0134, 0035, 0135, 0, /* 152 j */ | |
0105, 0034, 0101, 0023, 0130, 0, /* 153 k */ | |
0010, 0130, 0020, 0126, 0116, 0, /* 154 l */ | |
0104, 0114, 0122, 0134, 0144, 0140, 0, /* 155 m */ | |
0104, 0124, 0133, 0130, 0, /* 156 n */ | |
0010, 0120, 0131, 0133, 0124, 0114, 0103, 0101, | |
0110, 0, /* 157 o */ | |
0200, 0104, 0124, 0133, 0131, 0120, 0100, 0, /* 160 p */ | |
0030, 0110, 0101, 0103, 0114, 0134, 0330, 0341, 0, /* 161 q */ | |
0104, 0124, 0133, 0, /* 162 r */ | |
0001, 0110, 0120, 0131, 0122, 0112, 0103, 0114, | |
0124, 0133, 0, /* 163 s */ | |
0030, 0121, 0125, 0034, 0114, 0, /* 164 t */ | |
0014, 0111, 0120, 0130, 0141, 0144, 0, /* 165 u */ | |
0004, 0120, 0144, 0, /* 166 v */ | |
0004, 0102, 0110, 0122, 0130, 0142, 0144, 0, /* 167 w */ | |
0134, 0004, 0130, 0, /* 170 x */ | |
0210, 0120, 0134, 0004, 0120, 0, /* 171 y */ | |
0004, 0134, 0100, 0130, 0, /* 172 z */ | |
0030, 0121, 0122, 0113, 0124, 0125, 0136, 0, /* 173 { */ | |
0020, 0122, 0024, 0126, 0, /* 174 | */ | |
0010, 0121, 0122, 0133, 0124, 0125, 0116, 0, /* 175 } */ | |
0003, 0114, 0132, 0143, 0, /* 176 ~ */ | |
0140, 0146, 0106, 0100, 0010, 0116, 0026, 0120, | |
0030, 0136, 0 /* 177 rubout */ | |
}; | |
/* pointers to start of stroke data for each character */ | |
static const unsigned char *sstroke[128] = { NULL }; /* init. at run time */ | |
/* character generator; supports control chars, POPR on term character (VS60) */ | |
static int /* returns nonzero iff VS60 char terminate feature triggered */ | |
character(int c) | |
{ | |
/* following table maps cs_index to line-feed spacing for VS60 */ | |
static const unsigned char vs60_csp_h[4] = | |
{PSCALE(12), PSCALE(24), PSCALE(46), PSCALE(62)}; | |
/* following tables map cs_index to adjustments for sub/superscript */ | |
/* (cs_index 0 just a guess; others from VS60 Instruction Test Part II) */ | |
static const unsigned char sus_left[4] = | |
{PSCALE(0), PSCALE(2), PSCALE(4), PSCALE(3)}; | |
static const unsigned char susr_left[4] = | |
{PSCALE(0), PSCALE(2), PSCALE(4), PSCALE(0)}; | |
static const unsigned char sub_down[4] = | |
{PSCALE(2), PSCALE(3), PSCALE(6), PSCALE(7)}; | |
static const unsigned char sup_up[4] = | |
{PSCALE(5), PSCALE(9), PSCALE(18), PSCALE(24)}; | |
static const unsigned char esus_right[4] = | |
{PSCALE(0), PSCALE(2), PSCALE(0), PSCALE(0)}; | |
static const unsigned char esub_up[4] = | |
{PSCALE(2), PSCALE(3), PSCALE(6), PSCALE(8)}; | |
int x, y; | |
int32 xbase, ybase, xnext, ynext; | |
if (shift_out) { | |
if (c >= 040) { | |
so_flag = char_irq = 1; /* will generate a char intr. */ | |
char_buf = c; | |
return 0; /* presumably, no POPR on term? */ | |
} | |
if (c == 017) { /* SHIFT IN */ | |
shift_out = 0; | |
goto copy; | |
} | |
} else { /* !shift_out */ | |
if (c <= 040) { | |
switch (c) { | |
case 000: /* NULL */ | |
goto cesc; /* apparently not copied to char_buf */ | |
case 010: /* BACKSPACE */ | |
if (char_rotate) | |
ypos -= CSCALE(vt11_csp_w); | |
else | |
xpos -= CSCALE(vt11_csp_w); | |
break; | |
case 012: /* LINE FEED */ | |
if (char_rotate) | |
xpos += (VT11 ? CSCALE(vt11_csp_h) : vs60_csp_h[cs_index]); | |
else | |
ypos -= (VT11 ? CSCALE(vt11_csp_h) : vs60_csp_h[cs_index]); | |
break; | |
case 015: /* CARRIAGE RETURN */ | |
if (char_rotate) | |
ypos = yoff; | |
else | |
xpos = xoff; | |
break; | |
case 016: /* SHIFT OUT */ | |
shift_out = 1; | |
break; | |
case 021: /* SUPERSCRIPT */ | |
if (VT11) | |
break; | |
if (char_rotate) { | |
xpos -= sup_up[cs_index]; | |
ypos -= susr_left[cs_index]; | |
} else { | |
xpos -= sus_left[cs_index]; | |
ypos += sup_up[cs_index]; | |
} | |
if (cs_index > 0) | |
char_scale = csi2csf[--cs_index]; | |
break; | |
case 022: /* SUBSCRIPT */ | |
if (VT11) | |
break; | |
if (char_rotate) { | |
xpos += sub_down[cs_index]; | |
ypos -= susr_left[cs_index]; | |
} else { | |
xpos -= sus_left[cs_index]; | |
ypos -= sub_down[cs_index]; | |
} | |
if (cs_index > 0) | |
char_scale = csi2csf[--cs_index]; | |
break; | |
case 023: /* END SUPERSCRIPT */ | |
if (VT11) | |
break; | |
if (cs_index < 3) | |
char_scale = csi2csf[++cs_index]; | |
if (char_rotate) { | |
xpos += sup_up[cs_index]; | |
ypos += esus_right[cs_index]; | |
} else { | |
xpos += esus_right[cs_index]; | |
ypos -= sup_up[cs_index]; | |
} | |
break; | |
case 024: /* END SUBSCRIPT */ | |
if (VT11) | |
break; | |
if (cs_index < 3) | |
char_scale = csi2csf[++cs_index]; | |
if (char_rotate) { | |
xpos -= esub_up[cs_index]; | |
ypos += esus_right[cs_index]; | |
} else { | |
xpos += esus_right[cs_index]; | |
ypos += esub_up[cs_index]; | |
} | |
break; | |
case 040: /* SPACE */ | |
goto space; | |
default: /* other control codes ignored */ | |
break; | |
} | |
goto copy; | |
} | |
} | |
/* VT11/VS60 doesn't draw any part of a character if its *baseline* is | |
(partly) offscreen; thus the top of a character might be clipped */ | |
/* (no allowance for descender, italic, or interchar. spacing) */ | |
/* virtual CRT coordinates of this and the next character's "origin": */ | |
xbase = xnext = PNORM(xpos); | |
ybase = ynext = PNORM(ypos); | |
if (char_rotate) | |
ynext += (vt11_csp_w <= 12 ? 10 : 11); | |
else | |
xnext += (vt11_csp_w <= 12 ? 10 : 11); | |
edge_indic = ONSCREEN(xbase, ybase) && !ONSCREEN(xnext, ynext); | |
edge_flag = edge_indic || | |
((!ONSCREEN(xbase, ybase)) && ONSCREEN(xnext, ynext)); | |
/* (scaling cannot make spacing so large that it crosses the | |
"working surface" while going from offscreen to offscreen) */ | |
if (edge_flag) { | |
if (edge_intr_ena) { | |
edge_irq = 1; | |
goto space; | |
} else | |
edge_flag = 0; | |
} | |
if (!ONSCREEN(xbase, ybase) || !ONSCREEN(xnext, ynext)) | |
goto space; | |
/* plot a (nominally on-screen) graphic symbol */ | |
if (VT11) { | |
unsigned char col, prvcol; | |
/* plot a graphic symbol (unscaled, unrotated) using a dot matrix */ | |
/* not drawn in a serpentine manner; supports control characters */ | |
/* draw pattern using 2x2 dot size, with fudges for spacing & italics */ | |
/* (looks very nice under all conditions at full resolution) */ | |
if (c >= 0140) { /* lower-case */ | |
if (dots[c][0]) /* flag: with descender */ | |
ybase -= 4; | |
x = 1; /* skip first column (descender flag) */ | |
} else /* no descender */ | |
x = 0; | |
prvcol = 0; | |
col = dots[c][x]; /* starting column bit pattern */ | |
for (; x < 6; ++x) { | |
int xllc = 2*x, yllc = 0; | |
unsigned char nxtcol = (x == 5) ? 0 : dots[c][x+1]; | |
/* no LP hit on first or last column */ | |
lp_suppress = x == 0 || x == 5; | |
for (y = 0; y < 8; ++y) { | |
int delay_skew; | |
int compress = vt11_csp_w <= 12 && x == 2; | |
int dot = col & (1<<y), nxtdot; | |
if (dot) { | |
illum2(xbase + xllc, ybase + yllc); | |
if (!compress || (nxtdot = nxtcol & (1<<y)) == 0) | |
illum2(xbase + xllc + 1, ybase + yllc); | |
} | |
if (italics) { | |
delay_skew = 0; | |
if ((y % 3) != 0 | |
&& !(delay_skew = ((prvcol & (3<<y))>>y) == 2)) | |
++xllc; /* shift within selected dots */ | |
} | |
++yllc; | |
if (dot) { | |
illum2(xbase + xllc, ybase + yllc); | |
if (!compress || nxtdot == 0) | |
illum2(xbase + xllc + 1, ybase + yllc); | |
} | |
if (italics && delay_skew) | |
++xllc; /* shift between selected dots */ | |
++yllc; | |
} | |
if (vt11_csp_w <= 12 && x == 2) /* narrow spacing: */ | |
--xbase; /* slight compression */ | |
prvcol = col; | |
col = nxtcol; | |
} | |
lp_suppress = 0; | |
} else { /* VS60 */ | |
const unsigned char *p; /* -> stroke data */ | |
unsigned char s; /* encoded stroke */ | |
int32 xlast, ylast; /* "beam follower" within character */ | |
int32 xp = xpos, yp = ypos; /* save these (altered by vector2()) */ | |
/* plot a graphic symbol using vector strokes */ | |
/* initialize starting stroke pointers upon first use only */ | |
if (sstroke[0] == NULL) { | |
p = stroke; /* -> stroke data */ | |
for (s = 0; s < 128; ++s) { /* for each ASCII code value s */ | |
sstroke[s] = p; /* code's stroke list starts here */ | |
while (*p++) /* 0 terminates the data */ | |
; | |
} | |
} | |
stroking = 1; /* prevents stroke clipping etc. and | |
tells vector2() to apply global | |
character scale factor */ | |
xlast = ylast = 0; | |
for (p = sstroke[c]; (s = *p) != 0; ++p) { | |
xnext = (s & 0070) >> 3; | |
if (xnext == 7) | |
xnext = -1; /* (kludge needed for pound sterling) */ | |
ynext = s & 0007; /* delay stretching for just a moment */ | |
if (s & 0200) | |
ynext -= 2; /* kludge for stroke below baseline */ | |
xnext *= 2; | |
if (italics) | |
xnext += ynext; | |
ynext *= 2; /* safe to stretch now */ | |
if (s & 0100) { /* visible stroke */ | |
int32 dx = xnext - xlast, /* (okay if both 0) */ | |
dy = ynext - ylast; | |
if (char_rotate) | |
vector2(1, -dy, dx); | |
else | |
vector2(1, dx, dy); | |
} else /* invisible stroke, can do faster */ | |
if (char_rotate) { | |
xpos = xp - CSCALE(ynext); | |
ypos = yp + CSCALE(xnext); | |
} else { | |
xpos = xp + CSCALE(xnext); | |
ypos = yp + CSCALE(ynext); | |
} | |
xlast = xnext; | |
ylast = ynext; | |
skip_start = (s & 0100) && (p[1] & 0100); /* avoid bright dot */ | |
} | |
/* skip_start was reset to 0 by the last iteration! */ | |
stroking = 0; | |
xpos = xp; /* restore for use in spacing (below) */ | |
ypos = yp; | |
} /* end of graphic character drawing */ | |
space: | |
if (char_rotate) | |
ypos += CSCALE(vt11_csp_w); | |
else | |
xpos += CSCALE(vt11_csp_w); | |
/* There may have been multiple LP hits during drawing; | |
the last one is the only one that can be reported. */ | |
copy: | |
char_buf = c; | |
cesc: | |
if (char_escape && c == char_term) { /* (VS60) */ | |
pop(1); | |
return 1; | |
} else | |
return 0; | |
} | |
/* | |
* Perform one display processor "cycle": | |
* If display processor is halted or awaiting sync, just performs "background" | |
* maintenance tasks and returns 0. | |
* Otherwise, draws any pending clipped vector (VS60 only). | |
* Otherwise, completes any pending second CHAR or BSVECT (must be a RESUME | |
* after interrupt on first CHAR or BSVECT), or fetches one word from the | |
* display file and processes it. May post an interrupt; returns 1 if display | |
* processor is still running, or 0 if halted or an interrupt was posted. | |
* | |
* word_number keeps track of the state of multi-word graphic data parsing; | |
* word_number also serves to keep track of half-word for graphic data having | |
* two independent entities encoded within one word (CHAR or BSVECT). | |
* Note that, for the VT11, there might be control words (e.g. JMPA) embedded | |
* within the data! (We don't know of any application that exploits this.) | |
*/ | |
int | |
vt11_cycle(int us, int slowdown) | |
{ | |
static vt11word inst; | |
static int i; | |
static int32 x, y, z, ex, ey, sxo, syo, szo; | |
int c; | |
int32 ez; | |
static uint32 usec = 0; /* cumulative */ | |
static uint32 msec = 0; /* ditto */ | |
uint32 new_msec; | |
INIT | |
/* keep running time counter; track state even when processor is idle */ | |
new_msec = (usec += us) / 1000; | |
if (msec / BLINK_COUNT != new_msec / BLINK_COUNT) | |
blink_off = !blink_off; | |
/* if awaiting sync, look for next frame start */ | |
if (sync_period && (msec / sync_period != new_msec / sync_period)) | |
sync_period = 0; /* start next frame */ | |
msec = new_msec; | |
if ((sync_period || maint1 || !busy) && !maint2) | |
goto age_ret; /* just age the display */ | |
/* draw a clipped vector [perhaps after resume from edge interrupt] */ | |
if (clip_vect) { | |
int32 dx = clip_x1 - clip_x0, | |
dy = clip_y1 - clip_y0, | |
dz = clip_z1 - clip_z0; | |
DEBUGF("clipped vector i%d (%ld,%ld,%ld) to (%ld,%ld,%ld)\r\n", clip_i, | |
(long)clip_x0, (long)clip_y0, (long)clip_z0, | |
(long)clip_x1, (long)clip_y1, (long)clip_z1); | |
if (VS60 /* XXX assuming VT11 doesn't display */ | |
&& (dx != 0 || dy != 0 || dz != 0) /* hardware skips null vects */ | |
&& clip_i && int0_scope) { /* show it */ | |
if (menu) | |
lineTwoStep(clip_x0 + MENU_OFFSET, clip_y0, clip_z0, | |
clip_x1 + MENU_OFFSET, clip_y1, clip_z1); | |
else | |
lineTwoStep(clip_x0, clip_y0, clip_z0, | |
clip_x1, clip_y1, clip_z1); | |
} | |
/* | |
* In case of LP hit, recompute coords using "tangent register", | |
* because: | |
* (1) distinct virtual CRT points can be mapped into the same pixel | |
* (2) raster computation might not match that of the actual VT48 | |
*/ | |
if (lp0_hit) { | |
long tangent; | |
int32 adx = ABS(dx), ady = ABS(dy); | |
if (adx >= ady) { | |
tangent = 010000L * dy / dx; /* signed */ | |
lp_ypos = clip_y0 + tangent * (lp_xpos - clip_x0) / 010000L; | |
tangent = 010000L * dz / dx; | |
lp_zpos = clip_z0 + tangent * (lp_xpos - clip_x0) / 010000L; | |
} else { | |
tangent = 010000L * dx / dy; /* signed */ | |
lp_xpos = clip_x0 + tangent * (lp_ypos - clip_y0) / 010000L; | |
tangent = 010000L * dz / dy; | |
lp_zpos = clip_z0 + tangent * (lp_ypos - clip_y0) / 010000L; | |
} | |
DEBUGF("adjusted LP coords (0%o,0%o,0%o)\r\n", | |
lp_xpos, lp_ypos, lp_zpos); | |
/* xpos,ypos,zpos still pertain to the original endpoint | |
(assuming that Maintenance Switch 3 isn't set) */ | |
} | |
if (VS60) { /* XXX assuming just 1 intr for VT11 */ | |
edge_xpos = clip_x1; | |
edge_ypos = clip_y1; | |
edge_zpos = clip_z1; | |
edge_indic = (clip_vect & 2) != 0; /* indicate clipped going out */ | |
edge_flag = edge_intr_ena; | |
if (edge_flag) { | |
edge_irq = 1; | |
vt_lpen_intr(); /* post graphic interrupt to host */ | |
} | |
} | |
clip_vect = 0; /* this finishes the condition */ | |
goto check; /* possibly post more interrupts; age */ | |
} | |
/* fetch next word from display file (if needed) and process it */ | |
if (word_number != 1 || (graphic_mode != CHAR && graphic_mode != BSVECT)) { | |
time_out = vt_fetch((uint32)((DPC+reloc)&0777777), &inst); | |
DPC += 2; | |
if (time_out) | |
goto bus_timeout; | |
DEBUGF("0%06o: 0%06o\r\n", | |
(unsigned)(DPC - 2 + reloc) & 0777777, (unsigned)inst); | |
if (finish_jmpa) | |
goto jmpa; | |
if (finish_jsra) | |
goto jsra; | |
} | |
/* else have processed only half the CHAR or BSVECT data word so far */ | |
fetched: | |
if (TESTBIT(inst,15)) { /* control */ | |
unsigned op; | |
mode_field = GETFIELD(inst,14,11); /* save bits 14-11 for diags. */ | |
word_number = -1; /* flags "control mode"; ersatz 0 */ | |
switch (mode_field) { | |
case 7: /* Set Graphic Mode 0111 */ | |
case 011: /* Set Graphic Mode 1001 */ | |
if (VT11) | |
goto bad_ins; | |
/*FALLTHRU*/ | |
case 010: /* Set Graphic Mode 1000 */ | |
if (VT11) { | |
DEBUGF("SGM 1000 IGNORED\r\n"); | |
break; | |
} | |
/*FALLTHRU*/ | |
case 0: /* Set Graphic Mode 0000 */ | |
case 1: /* Set Graphic Mode 0001 */ | |
case 2: /* Set Graphic Mode 0010 */ | |
case 3: /* Set Graphic Mode 0011 */ | |
case 4: /* Set Graphic Mode 0100 */ | |
case 5: /* Set Graphic Mode 0101 */ | |
case 6: /* Set Graphic Mode 0110 */ | |
DEBUGF("Set Graphic Mode %u", (unsigned)mode_field); | |
graphic_mode = (enum gmode)mode_field; | |
offset = 0; | |
shift_out = 0; /* seems to be right */ | |
if (TESTBIT(inst,10)) { | |
intensity = GETFIELD(inst,9,7); | |
DEBUGF(" intensity=%d", (int)intensity); | |
} | |
if (TESTBIT(inst,6)) { | |
lp0_intr_ena = TESTBIT(inst,5); | |
DEBUGF(" lp0_intr_ena=%d", (int)lp0_intr_ena); | |
} | |
if (TESTBIT(inst,4)) { | |
blink_ena = TESTBIT(inst,3); | |
DEBUGF(" blink=%d", (int)blink_ena); | |
} | |
if (TESTBIT(inst,2)) { | |
line_type = (enum linetype)GETFIELD(inst,1,0); | |
DEBUGF(" line_type=%d", (int)line_type); | |
} | |
DEBUGF("\r\n"); | |
break; | |
case 012: /* 1010: Load Name Register */ | |
if (VT11) | |
goto bad_ins; | |
name = GETFIELD(inst,10,0); | |
DEBUGF("Load Name Register name=0%o\r\n", name); | |
{ static unsigned nmask[4] = { 0, 03777, 03770, 03600 }; | |
if (search != 0 && ((name^assoc_name) & nmask[search]) == 0) | |
name_irq = 1; /* will cause name-match interrupt */ | |
} | |
break; | |
case 013: /* 1011: Load Status C */ | |
if (VT11) | |
goto bad_ins; | |
DEBUGF("Load Status C"); | |
if (TESTBIT(inst,9)) { | |
char_rotate = TESTBIT(inst,8); | |
DEBUGF(" char_rotate=d", (int)char_rotate); | |
} | |
if (TESTBIT(inst,7)) { | |
cs_index = GETFIELD(inst,6,5); /* 0, 1, 2, 3 */ | |
char_scale = csi2csf[cs_index]; /* for faster CSCALE macro */ | |
DEBUGF(" cs_index=%d(x%d/4)", (int)cs_index, (int)char_scale); | |
} | |
if (TESTBIT(inst,4)) { | |
vector_scale = GETFIELD(inst,3,0); | |
DEBUGF(" vector_scale=%d/4", (int)vector_scale); | |
} | |
DEBUGF("\r\n"); | |
break; | |
case 014: /* 1100__ */ | |
if (VT11) /* other bits are "spare" */ | |
op = 0; /* always Display Jump Absolute */ | |
else | |
op = GETFIELD(inst,10,9); | |
switch (op) { | |
case 0: /* 110000: Display Jump Absolute */ | |
finish_jmpa = 1; | |
break; | |
jmpa: | |
finish_jmpa = 0; | |
DPC = inst & ~1; | |
DEBUGF("Display Jump Absolute 0%06o\r\n", (unsigned)inst); | |
break; | |
case 1: /* 110001: Display Jump Relative */ | |
ez = GETFIELD(inst,7,0);/* relative address (words) */ | |
ez *= 2; /* convert to bytes */ | |
/* have to be careful; DPC is unsigned */ | |
if (TESTBIT(inst,8)) { | |
#if 0 /* manual seems to say this, but it's wrong: */ | |
DPC -= ez; | |
DEBUGF("Display Jump Relative -0%o\r\n", | |
(unsigned)ez); | |
#else /* sign extend, twos complement add, 16-bit wrapping */ | |
DPC = (DPC + (~0777 | ez)) & 0177777; | |
DEBUGF("Display Jump Relative -0%o\r\n", | |
~((~0777 | ez) - 1)); | |
#endif | |
} else { | |
DPC += (vt11word)ez; | |
DEBUGF("Display Jump Relative +0%o\r\n", | |
(unsigned)ez); | |
} | |
/* DPC was already incremented by 2 */ | |
break; | |
case 2: /* 110010: Display Jump to Subroutine Absolute */ | |
finish_jsra = 1; | |
jsr = 1; /* diagnostic test needs this here */ | |
/* but the documentation says JSR bit set only for JSR REL! */ | |
goto check; /* (break would set jsr = 0) */ | |
jsra: | |
finish_jsra = 0; | |
push(); /* save return address and parameters */ | |
DPC = inst & ~1; | |
DEBUGF("Display Jump to Subroutine Absolute 0%06o\r\n", | |
(unsigned)inst); | |
goto check; /* (break would set jsr = 0) */ | |
case 3: /* 110011: Display Jump to Subroutine Relative */ | |
ez = GETFIELD(inst,7,0);/* relative address (words) */ | |
ez *= 2; /* convert to bytes */ | |
push(); /* save return address and parameters */ | |
/* have to be careful; DPC is unsigned */ | |
if (TESTBIT(inst,8)) { | |
#if 0 /* manual seems to say this, but it's wrong: */ | |
DPC -= (vt11word)ez; | |
DEBUGF("Display Jump to Subroutine Relative -0%o\r\n", | |
(unsigned)ez); | |
#else /* sign extend, twos complement add, 16-bit wrapping */ | |
DPC = (DPC + (~0777 | ez)) & 0177777; | |
DEBUGF("Display Jump to Subroutine Relative -0%o\r\n", | |
~((~0777 | ez) - 1)); | |
#endif | |
} else { | |
DPC += (vt11word)ez; | |
DEBUGF("Display Jump to Subroutine Relative +0%o\r\n", | |
(unsigned)ez); | |
} | |
/* DPC was already incremented by 2 */ | |
break; /* jsr = 0 ?? */ | |
} | |
break; | |
case 015: /* 1101__ */ | |
if (VT11) | |
DEBUGF("Display NOP\r\n"); | |
else { | |
op = GETFIELD(inst,10,9); | |
switch (op) { | |
case 0: /* 110100: Load Scope Selection */ | |
/* also used as Display NOP */ | |
DEBUGF("Load Scope Selection"); | |
c = TESTBIT(inst,8); | |
DEBUGF(" console=%d", c); | |
if (TESTBIT(inst,7)) { | |
ez = TESTBIT(inst,6); | |
DEBUGF(" blank=%d", (int)!ez); | |
if (c) | |
int1_scope = (unsigned char)(ez & 0xFF); | |
else | |
int0_scope = (unsigned char)(ez & 0xFF); | |
} | |
if (TESTBIT(inst,5)) { | |
ez = TESTBIT(inst,4); | |
DEBUGF(" lp_intr_ena=%d", (int)ez); | |
if (c) | |
lp1_intr_ena = (unsigned char)(ez & 0xFF); | |
else | |
lp0_intr_ena = (unsigned char)(ez & 0xFF); | |
} | |
if (TESTBIT(inst,3)) { | |
ez = TESTBIT(inst,2); | |
DEBUGF(" lp_sw_intr_ena=%d", (int)ez); | |
if (c) | |
lp1_sw_intr_ena = (unsigned char)(ez & 0xFF); | |
else | |
lp0_sw_intr_ena = (unsigned char)(ez & 0xFF); | |
} | |
DEBUGF("\r\n"); | |
break; | |
case 1: /* 110101: Display POP Not Restore */ | |
DEBUGF("Display POP Not Restore\r\n"); | |
pop(0); /* sets new DPC as side effect */ | |
break; | |
case 2: /* 110110: Display POP Restore */ | |
DEBUGF("Display POP Restore\r\n"); | |
pop(1); /* sets new DPC as side effect */ | |
break; | |
default: /* 110111: undocumented -- ignored? */ | |
DEBUGF("Display NOP?\r\n"); | |
} | |
} | |
break; | |
case 016: /* 1110: Load Status A */ | |
DEBUGF("Load Status A"); | |
internal_stop = TESTBIT(inst,10); /* 11101 Display Stop */ | |
if (internal_stop) { | |
stopped = 1; /* (synchronous with display cycle) */ | |
DEBUGF(" stop"); | |
} | |
if (TESTBIT(inst,9)) { | |
stop_intr_ena = TESTBIT(inst,8); | |
DEBUGF(" stop_intr_ena=%d", (int)stop_intr_ena); | |
} | |
if (TESTBIT(inst,7)) { | |
lp_intensify = !TESTBIT(inst,6); | |
DEBUGF(" lp_intensify=%d", (int)lp_intensify); | |
} | |
if (TESTBIT(inst,5)) { | |
italics = TESTBIT(inst,4); | |
DEBUGF(" italics=%d", (int)italics); | |
} | |
refresh_rate = GETFIELD(inst,VS60?3:2,2); | |
DEBUGF(" refresh=%d", refresh_rate); | |
if (sync_period != refresh_rate) | |
DEBUGF("old sync_period=%d, new refresh=%d", sync_period, refresh_rate); | |
switch (refresh_rate) { | |
case 0: /* continuous */ | |
sync_period = 0; | |
break; | |
case 1: /* VT11: 60 Hz; VS60: 30 Hz */ | |
sync_period = VT11 ? 17 : 33; | |
break; | |
case 2: /* VS60: 40 Hz */ | |
sync_period = 25; | |
break; | |
default: /* (case 3) VS60: external sync */ | |
sync_period = 17; /* fake a 60 Hz source */ | |
break; | |
} | |
if (internal_stop) { | |
sync_period = 0; /* overridden */ | |
} | |
if (VS60 && TESTBIT(inst,1)) { | |
menu = TESTBIT(inst,0); | |
DEBUGF(" menu=%d", (int)menu); | |
} | |
DEBUGF("\r\n"); | |
break; | |
case 017: /* 1111_ */ | |
if (VS60 && TESTBIT(inst,10)) { /* 11111: Load Status BB */ | |
DEBUGF("Load Status BB"); | |
if (TESTBIT(inst,7)) { | |
depth_cue_proc = TESTBIT(inst,6); | |
DEBUGF(" depth_cue_proc=%d", (int)depth_cue_proc); | |
} | |
if (TESTBIT(inst,5)) { | |
edge_intr_ena = TESTBIT(inst,4); | |
DEBUGF(" edge_intr_ena=%d", (int)edge_intr_ena); | |
} | |
if (TESTBIT(inst,3)) { | |
file_z_data = TESTBIT(inst,2); | |
DEBUGF(" file_z_data=%d", (int)file_z_data); | |
} | |
if (TESTBIT(inst,1)) { | |
char_escape = TESTBIT(inst,0); | |
DEBUGF(" char_escape=%d", (int)char_escape); | |
} | |
} else { /* 11110: Load Status B */ | |
DEBUGF("Load Status B"); | |
if (VS60 && TESTBIT(inst,9)) { | |
color = (enum scolor)GETFIELD(inst,8,7); | |
DEBUGF(" color=%d", (int)color); | |
} | |
if (TESTBIT(inst,6)) { | |
graphplot_step = GETFIELD(inst,5,0); | |
DEBUGF(" graphplot_step=%d", (int)graphplot_step); | |
} | |
} | |
DEBUGF("\r\n"); | |
break; | |
default: | |
bad_ins: DEBUGF("SPARE COMMAND 0%o\r\n", mode_field); | |
/* "display processor hangs" */ | |
DPC -= 2; /* hang around scene of crime */ | |
break; | |
} /* end of control instruction opcode switch */ | |
jsr = 0; | |
} else { /* graphic data */ | |
#if 0 /* XXX ? */ | |
lp0_hit = 0; /* XXX maybe not for OFFSET? */ | |
#endif | |
if (word_number < 0) /* (after reset or control instr.) */ | |
word_number = 0; | |
if (word_number == 0) | |
offset = 0; | |
#define MORE_DATA { ++word_number; goto check; } | |
switch (mode_field = graphic_mode) { /* save for MPR read */ | |
case CHAR: | |
if (word_number > 1) | |
word_number = 0; | |
if (word_number == 0) { | |
c = GETFIELD(inst,6,0); | |
DEBUGF("char1 %d (", c); | |
DEBUGF(040 <= c && c < 0177 ? "'%c'" : "0%o", c); | |
DEBUGF(")\r\n"); | |
if (character(c)) /* POPR was done; end chars */ | |
break; | |
MORE_DATA /* post any intrs now */ | |
} | |
c = GETFIELD(inst,15,8); | |
DEBUGF("char2 %d (", c); | |
DEBUGF(040 <= c && c < 0177 ? "'%c'" : "0%o", c); | |
DEBUGF(")\r\n"); | |
(void)character(c); | |
break; | |
case SVECTOR: | |
if (word_number > 1 || (!file_z_data && word_number > 0)) | |
word_number = 0; | |
if (word_number == 0) { | |
i = TESTBIT(inst,14); /* inten_ena: beam on */ | |
x = GETFIELD(inst,12,7);/* delta_x */ | |
if (TESTBIT(inst,13)) | |
x = -x; | |
y = GETFIELD(inst,5,0); /* delta_y */ | |
if (TESTBIT(inst,6)) | |
y = -y; | |
if (file_z_data) | |
MORE_DATA | |
} | |
if (file_z_data) { /* (VS60) */ | |
z = GETFIELD(inst,9,2); /* delta_z */ | |
if (TESTBIT(inst,13)) | |
z = -z; | |
DEBUGF("short vector i%d (%d,%d,%d)\r\n", | |
i, (int)x, (int)y, (int)z); | |
vector3(i, x, y, z); | |
} else { | |
DEBUGF("short vector i%d (%d,%d)\r\n", i, (int)x, (int)y); | |
vector2(i, x, y); | |
} | |
break; | |
case LVECTOR: | |
if (word_number > 2 || (!file_z_data && word_number > 1)) | |
word_number = 0; | |
if (word_number == 0) { | |
ex = VS60 && TESTBIT(inst,12); | |
i = TESTBIT(inst,14); | |
x = GETFIELD(inst,9,0); /* delta_x */ | |
if (TESTBIT(inst,13)) | |
x = -x; | |
MORE_DATA | |
} | |
if (word_number == 1) { | |
y = GETFIELD(inst,9,0); /* delta_y */ | |
if (TESTBIT(inst,13)) | |
y = -y; | |
if (file_z_data) | |
MORE_DATA | |
} | |
if (file_z_data) { /* (VS60) */ | |
if (ex) | |
goto norot; | |
z = GETFIELD(inst,9,2); /* delta_z */ | |
if (TESTBIT(inst,13)) | |
z = -z; | |
DEBUGF("long vector i%d (%d,%d,%d)\r\n", | |
i, (int)x, (int)y, (int)z); | |
vector3(i, x, y, z); | |
} else { | |
if (ex) | |
norot: /* undocumented and probably nonfunctional */ | |
DEBUGF("ROTATE NOT SUPPORTED\r\n"); | |
else { | |
DEBUGF("long vector i%d (%d,%d)\r\n", i, (int)x, (int)y); | |
vector2(i, x, y); | |
} | |
} | |
break; | |
case POINT: /* (or OFFSET, if VS60) */ | |
/* [VT48 manual incorrectly says point data doesn't use sign bit] */ | |
if (word_number > 2 || (!file_z_data && word_number > 1)) | |
word_number = 0; | |
if (word_number == 0) { | |
ex = GETFIELD(inst,(VS60?11:9),0); | |
offset = VS60 && TESTBIT(inst,12); /* offset flag */ | |
if (!offset) | |
i = TESTBIT(inst,14); /* for point only */ | |
if (VS60) { | |
sxo = TESTBIT(inst,13); /* sign bit */ | |
if (sxo) | |
ex = -ex; | |
} | |
/* XXX if VT11, set xpos/xoff now?? */ | |
MORE_DATA | |
} | |
if (word_number == 1) { | |
ey = GETFIELD(inst,(VS60?11:9),0); | |
if (VS60) { | |
syo = TESTBIT(inst,13); /* sign bit */ | |
if (syo) | |
ey = -ey; | |
} | |
if (file_z_data) | |
MORE_DATA | |
} | |
if (file_z_data) { /* (VS60) */ | |
ez = GETFIELD(inst,11,2); | |
szo = TESTBIT(inst,13); /* sign bit */ | |
if (szo) | |
ez = -ez; | |
if (offset) { /* OFFSET rather than POINT */ | |
DEBUGF("offset (%d,%d,%d)\r\n", (int)ex,(int)ey,(int)ez); | |
xoff = PSCALE(ex); | |
yoff = PSCALE(ey); | |
zoff = PSCALE(ez * 4); /* XXX include bits 1:0 ? */ | |
s_xoff = (unsigned char)(sxo & 0xFF); | |
s_yoff = (unsigned char)(syo & 0xFF); | |
s_zoff = (unsigned char)(szo & 0xFF); | |
} else { | |
DEBUGF("point i%d (%d,%d,%d)\r\n", i, | |
(int)ex, (int)ey, (int)ez); | |
point3(i, VSCALE(ex) + xoff, VSCALE(ey) + yoff, | |
VSCALE(ez * 4) + zoff, VS60); | |
} | |
} else { | |
if (offset) { /* (VS60) OFFSET rather than POINT */ | |
DEBUGF("offset (%d,%d)\r\n", (int)ex, (int)ey); | |
xoff = PSCALE(ex); | |
yoff = PSCALE(ey); | |
s_xoff = (unsigned char)(sxo & 0xFF); | |
s_yoff = (unsigned char)(syo & 0xFF); | |
} else { | |
DEBUGF("point i%d (%d,%d)\r\n", i, (int)ex, (int)ey); | |
point2(i, VSCALE(ex) + xoff, VSCALE(ey) + yoff, VS60); | |
} | |
} | |
break; | |
case GRAPHX: /* (or BLVECT if VS60) */ | |
word_number = 0; | |
i = TESTBIT(inst,14); | |
if (VS60 && TESTBIT(inst,10)) | |
goto blv; /* (VS60) BLVECT rather than GRAPHX */ | |
else { | |
ex = GETFIELD(inst,9,0); | |
DEBUGF("graphplot x (%d) i%d\r\n", (int)ex, i); | |
ey = ypos + VSCALE(graphplot_step); | |
/* VT48 ES says first datum doesn't increment Y; that's wrong */ | |
/* diagnostic DZVSD shows that "i" bit is ignored! */ | |
point2(1, VSCALE(ex) + xoff, ey, VS60); | |
} | |
break; | |
case GRAPHY: /* (or BLVECT if VS60) */ | |
word_number = 0; | |
i = TESTBIT(inst,14); | |
if (VS60 && TESTBIT(inst,10)) { | |
blv: /* (VS60) BLVECT rather than GRAPHY */ | |
x = GETFIELD(inst,13,11); /* direction */ | |
y = GETFIELD(inst,9,0); /* length */ | |
DEBUGF("basic long vector i%d d%d l%d\r\n", | |
i, (int)x, (int)y); | |
basic_vector(i, (int)x, (int)y); | |
} else { | |
ey = GETFIELD(inst,9,0); | |
DEBUGF("graphplot y (%d) i%d\r\n", (int)ey, i); | |
ex = xpos + VSCALE(graphplot_step); | |
/* VT48 ES says first datum doesn't increment X; that's wrong */ | |
/* diagnostic DZVSD shows that "i" bit is ignored! */ | |
point2(1, ex, VSCALE(ey) + yoff, VS60); | |
} | |
break; | |
case RELPOINT: | |
if (word_number > 1 || (!file_z_data && word_number > 0)) | |
word_number = 0; | |
if (word_number == 0) { | |
i = TESTBIT(inst,14); | |
ex = GETFIELD(inst,12,7); | |
if (TESTBIT(inst,13)) | |
ex = -ex; | |
ey = GETFIELD(inst,5,0); | |
if (TESTBIT(inst,6)) | |
ey = -ey; | |
if (file_z_data) | |
MORE_DATA | |
} | |
if (file_z_data) { /* (VS60) */ | |
ez = GETFIELD(inst,9,2); | |
if (TESTBIT(inst,13)) | |
ez = -ez; | |
DEBUGF("relative point i%d (%d,%d,%d)\r\n", | |
i, (int)ex, (int)ey, (int)ez); | |
point3(i, xpos + VSCALE(ex), ypos + VSCALE(ey), | |
zpos + VSCALE(ez * 4), 1); | |
} else { | |
DEBUGF("relative point i%d (%d,%d)\r\n", i, (int)ex, (int)ey); | |
point2(i, xpos + VSCALE(ex), ypos + VSCALE(ey), 1); | |
} | |
break; | |
/* the remaining graphic data types are supported by the VS60 only */ | |
case BSVECT: /* (VS60) */ | |
if (word_number > 1) | |
word_number = 0; | |
if (word_number == 0) { | |
i = TESTBIT(inst,14); | |
x = GETFIELD(inst,6,4); /* direction 0 */ | |
y = GETFIELD(inst,3,0); /* length 0 */ | |
ex = GETFIELD(inst,13,11); /* direction 1 */ | |
ey = GETFIELD(inst,10,7); /* length 1 */ | |
DEBUGF("basic short vector1 i%d d%d l%d\r\n", | |
i, (int)x, (int)y); | |
basic_vector(i, (int)x, (int)y); | |
if (lphit_irq || edge_irq) /* MORE_DATA skips this */ | |
vt_lpen_intr(); /* post graphic interrupt to host */ | |
MORE_DATA | |
} | |
DEBUGF("basic short vector2 i%d d%d l%d\r\n", i, (int)ex,(int)ey); | |
basic_vector(i, (int)ex, (int)ey); | |
break; | |
case ABSVECTOR: /* (VS60) */ | |
/* Note: real VS60 can't handle a delta of more than +-4095 */ | |
if (word_number > 2 || (!file_z_data && word_number > 1)) | |
word_number = 0; | |
if (word_number == 0) { | |
i = TESTBIT(inst,14); | |
x = GETFIELD(inst,11,0); | |
if (TESTBIT(inst,13)) | |
x = -x; | |
MORE_DATA | |
} | |
if (word_number == 1) { | |
y = GETFIELD(inst,11,0); | |
if (TESTBIT(inst,13)) | |
y = -y; | |
if (file_z_data) | |
MORE_DATA | |
} | |
if (file_z_data) { | |
z = GETFIELD(inst,11,2); | |
if (TESTBIT(inst,13)) | |
z = -z; | |
DEBUGF("absolute vector i%d (%d,%d,%d)\r\n", | |
i, (int)x, (int)y, (int)z); | |
ex = VSCALE(x) + xoff; | |
ey = VSCALE(y) + yoff; | |
ez = VSCALE(z * 4) + zoff; | |
vector3(i, PNORM(ex - xpos), PNORM(ey - ypos), | |
PNORM(ez - zpos) / 4); /* approx. */ | |
zpos = ez; /* more precise, if PSCALEF > 1 */ | |
} else { | |
DEBUGF("absolute vector i%d (%d,%d)\r\n", i, (int)x, (int)y); | |
ex = VSCALE(x) + xoff; | |
ey = VSCALE(y) + yoff; | |
vector2(i, PNORM(ex - xpos), PNORM(ey - ypos)); /* approx. */ | |
} | |
xpos = ex; /* more precise, if PSCALEF > 1 */ | |
ypos = ey; | |
break; | |
case CIRCLE: /* (VS60) */ | |
if (word_number > 5 || (!file_z_data && word_number > 3)) | |
word_number = 0; | |
if (word_number == 0) { | |
i = TESTBIT(inst,14); | |
x = GETFIELD(inst,9,0); /* delta cx */ | |
if (TESTBIT(inst,13)) | |
x = -x; | |
MORE_DATA | |
} | |
if (word_number == 1) { | |
y = GETFIELD(inst,9,0); /* delta cy */ | |
if (TESTBIT(inst,13)) | |
y = -y; | |
MORE_DATA | |
} | |
if (word_number == 2) { | |
if (file_z_data) { | |
z = GETFIELD(inst,11,2); /* delta cz */ | |
if (TESTBIT(inst,13)) | |
z = -z; | |
MORE_DATA | |
} | |
} | |
if (word_number == 2 + file_z_data) { | |
ex = GETFIELD(inst,9,0); /* delta ex */ | |
if (TESTBIT(inst,13)) | |
ex = -ex; | |
MORE_DATA | |
} | |
if (word_number == 3 + file_z_data) { | |
ey = GETFIELD(inst,9,0); /* delta ey */ | |
if (TESTBIT(inst,13)) | |
ey = -ey; | |
if (file_z_data) | |
MORE_DATA | |
} | |
if (file_z_data) { | |
ez = GETFIELD(inst,11,2); /* delta ez */ | |
if (TESTBIT(inst,13)) | |
ez = -ez; | |
DEBUGF("circle/arc i%d C(%d,%d,%d) E(%d,%d,%d)\r\n", | |
i, (int)x, (int)y, (int)z, (int)ex, (int)ey, (int)ez); | |
conic3(i, x, y, z, ex, ey, ez); /* approx. */ | |
} else { | |
DEBUGF("circle/arc i%d C(%d,%d) E(%d,%d)\r\n", | |
i, (int)x, (int)y, (int)ex, (int)ey); | |
conic2(i, x, y, ex, ey); | |
} | |
break; | |
default: /* "can't happen" */ | |
DPC -= 2; /* hang around scene of crime */ | |
break; | |
} /* end of graphic_mode switch */ | |
++word_number; | |
/* LP hit & edge interrupts triggered only while in data mode */ | |
if (lphit_irq || edge_irq) | |
vt_lpen_intr(); /* post graphic interrupt to host */ | |
} /* end of instruction decoding and execution */ | |
goto check; | |
bus_timeout: | |
DEBUGF("TIMEOUT\r\n"); | |
/* fall through to check (time_out has already been set) */ | |
check: | |
/* post an interrupt if conditions are right; | |
because this simulation has no pipeline, only one is active at a time */ | |
if (lp0_sw_state != display_lp_sw) { /* tip-switch state change */ | |
lp0_sw_state = display_lp_sw; /* track switch state */ | |
lp0_up = !(lp0_down = lp0_sw_state); /* set transition flags */ | |
if (lp0_sw_intr_ena) | |
lpsw_irq = 1; | |
} | |
if (lpsw_irq) /* (LP hit or edge interrupt already triggered above) */ | |
vt_lpen_intr(); /* post graphic interrupt to host */ | |
else if (internal_stop && stop_intr_ena) /* ext_stop does immediately */ | |
vt_stop_intr(); /* post stop interrupt to host */ | |
else if (char_irq || stack_over || stack_under || time_out) | |
vt_char_intr(); /* post character interrupt to host */ | |
else if (name_irq) | |
vt_name_intr(); /* post name-match interrupt to host */ | |
#if 1 /* risky? */ | |
else /* handle any pending 2nd CHAR/BSVECT */ | |
if (word_number == 1 && (graphic_mode==CHAR || graphic_mode==BSVECT)) | |
goto fetched; | |
#endif | |
/* fall through to age_ret */ | |
age_ret: | |
display_age(us, slowdown); | |
return !maint1 && !maint2 && busy; | |
} /* vt11_cycle */ |