/* | |
* $Id: display.h,v 1.13 2004/01/24 08:34:33 phil Exp $ | |
* interface to O/S independent layer of XY display simulator | |
* Phil Budne <phil@ultimate.com> | |
* September 2003 | |
* | |
* Changes from Douglas A. Gwyn, Jan 12, 2004 | |
*/ | |
/* | |
* Copyright (c) 2003-2018, Philip L. Budne | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a | |
* copy of this software and associated documentation files (the "Software"), | |
* to deal in the Software without restriction, including without limitation | |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
* and/or sell copies of the Software, and to permit persons to whom the | |
* Software is furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included in | |
* all copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER | |
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
* | |
* Except as contained in this notice, the names of the authors shall | |
* not be used in advertising or otherwise to promote the sale, use or | |
* other dealings in this Software without prior written authorization | |
* from the authors. | |
*/ | |
/* | |
* known display types | |
*/ | |
enum display_type { | |
/* | |
* Give TX-0 the rightful spot as the progenitor | |
* of the PDP-1, and thus all DEC machines. | |
*/ | |
DIS_TX0 = 0, | |
DIS_VR14 = 14, | |
DIS_VR17 = 17, | |
DIS_VR20 = 20, | |
DIS_TYPE30 = 30, | |
DIS_VR48 = 48, | |
DIS_TYPE340 = 340 | |
}; | |
/* | |
* display scale factors | |
*/ | |
#define RES_FULL 1 | |
#define RES_HALF 2 | |
#define RES_QUARTER 4 | |
#define RES_EIGHTH 8 | |
/* | |
* must be called before first call to display_age() | |
* (but called implicitly by display_point()) | |
*/ | |
extern int display_init(enum display_type, int scale, void *dptr); | |
/* return size of virtual display */ | |
extern int display_xpoints(void); | |
extern int display_ypoints(void); | |
/* virtual points between display and menu sections */ | |
#define VR48_GUTTER 8 /* just a guess */ | |
/* conversion factor from virtual points and displayed pixels */ | |
extern int display_scale(void); | |
/* | |
* simulate passage of time; first argument is simulated microseconds elapsed, | |
* second argument is flag to slow down simulated speed | |
* see comments in display.c for why you should call it often!! | |
* Under X11 polls for window events!! | |
*/ | |
extern int display_age(int,int); | |
/* | |
* display intensity levels. | |
* always at least 8 (for VT11/VS60) -- may be mapped internally | |
*/ | |
#define DISPLAY_INT_MAX 7 | |
#define DISPLAY_INT_MIN 0 /* lowest "on" level */ | |
/* | |
* plot a point; arguments are x, y, intensity, color (0/1) | |
* returns true if light pen active (mouse button down) | |
* at (or very near) this location. | |
* | |
* Display initialized on first call. | |
*/ | |
extern int display_point(int,int,int,int); | |
/* | |
* force window system to output bits to screen; | |
* call after adding points, or aging the screen | |
* collect any window system input (mouse or keyboard) | |
*/ | |
extern void display_sync(void); | |
/* | |
* currently a noop | |
*/ | |
extern void display_reset(void); | |
/* | |
* ring the bell | |
*/ | |
extern void display_beep(void); | |
/* | |
* Set light-pen radius; maximum radius in display coordinates | |
* from a "lit" location that the light pen will see. | |
*/ | |
extern void display_lp_radius(int); | |
/* | |
* set by simulated spacewar switch box switches | |
* bits high as long as key down | |
* | |
* asdf kl;' | |
* bits just where PDP-1 spacewar expects them! | |
* key mappings same as MIT Media Lab Java PDP-1 simulator | |
* | |
* PDP-6/10 SPCWAR adds hyperspace button, two more players. | |
* All additional bits above PDP-1 18-bit word. | |
*/ | |
extern unsigned long spacewar_switches; | |
/* | |
* spacewar_switches fruit salad: | |
* | |
* the low 18 bits spacewar_swiches (a 32-bit int) | |
* are the switches for PDP-1 spacewar (four at either end) | |
* where the game expects them. | |
* | |
* Additional bits for the PDP-6/10 game are in the upper 14 bits: | |
* existing (top player) hyperspace buttons in the top two bits, | |
* and bottom players in two 6-bit bytes | |
* | |
* Too much mess to have in three places (display.c key up/down and | |
* the PDP-10 interface code), so I'm using a common idiom from the PDP-10 | |
* world: define a macro that expands to multiple macro invocations | |
* and redefine the inner macro as needed before expanding the outer macro. | |
* | |
* I have little/no expectation that this is actually playable, but | |
* you could rig up an AVR (or other USB MCU) with switch boxes to | |
* look like a USB HID keyboard. For full historical accuracy, please | |
* use wooden controllers! | |
* | |
* Phil Budne Feb 2018 | |
*/ | |
/* SWSW (SpaceWar SWitch) macro args: | |
* LC: lower case key | |
* UC: upper case key | |
* BIT: bit in spacewar_switches (1 means switch on) | |
* yes, 32-bit int bits expressed in octal | |
* (which is just like decimal, if you're missing two fingers) | |
* POS: user in PDP-6/10 parlance Upper/Lower Left/Right | |
* FUNC: function name in PDP-6/10 parlance (FIRE means beam or torpedo) | |
* comment is meaning in PDP-1 parlance | |
* | |
* entries in order of PDP-1 function bit order | |
*/ | |
#define SPACEWAR_SWITCHES \ | |
SWSW('f', 'F', 01, UL, FIRE) /* torpedos */ \ | |
SWSW('d', 'D', 02, UL, THRUST) /* engines */ \ | |
SWSW('a', 'A', 04, UL, CW) /* rotate R */ \ | |
SWSW('s', 'S', 010, UL, CCW) /* rotate L */ \ | |
SWSW('g', 'G', 010000000000, UL, HYPER) /* PDP-6/10 hyperspace */ \ | |
\ | |
SWSW('\'', '"', 040000, UR, FIRE) /* torpedos */ \ | |
SWSW(';', ':', 0100000, UR, THRUST) /* engines */ \ | |
SWSW('k', 'K', 0200000, UR, CW) /* rotate R */ \ | |
SWSW('l', 'L', 0400000, UR, CCW) /* rotate L */ \ | |
SWSW('\r','\n',020000000000, UR, HYPER) /* PDP-6/10 hyperspace */ \ | |
\ | |
SWSW('v', 'V', 01000000, LL, FIRE) /* torpedos */ \ | |
SWSW('c', 'C', 02000000, LL, THRUST) /* engines */ \ | |
SWSW('z', 'Z', 04000000, LL, CW) /* rotate R */ \ | |
SWSW('x', 'X', 010000000, LL, CCW) /* rotate L */ \ | |
SWSW('b', 'B', 020000000, LL, HYPER) /* hyperspace */ \ | |
\ | |
SWSW('.', '>', 0100000000, LR, FIRE) /* torpedos */ \ | |
SWSW(',', '<', 0200000000, LR, THRUST) /* engines */ \ | |
SWSW('n', 'N', 0400000000, LR, CW) /* rotate R */ \ | |
SWSW('m', 'M', 01000000000, LR, CCW) /* rotate L */ \ | |
SWSW('/', '?', 02000000000, LR, HYPER) /* hyperspace */ | |
/* | |
* light pen "tip switch" activated (for VS60 emulation etc.) | |
* should only be set from "driver" (window system layer) | |
*/ | |
extern unsigned char display_lp_sw; | |
/* | |
* deactivates light pen | |
* (SIMH DR11-C simulation when initialized sets this and | |
* then reports mouse coordinates as Talos digitizer data) | |
*/ | |
extern unsigned char display_tablet; | |
/* | |
* users of this library are expected to provide these calls. | |
* simulator will set up to 36 simulated switches. | |
*/ | |
extern void cpu_get_switches(unsigned long *p1, unsigned long *p2); | |
extern void cpu_set_switches(unsigned long, unsigned long); |