| // WtlTedPlay.cpp : main source file for WtlTedPlay.exe |
| // |
| |
| #include "stdafx.h" |
| #include <atlframe.h> |
| #include <atlctrls.h> |
| #include <atldlgs.h> |
| |
| #include "resource.h" |
| #include "MainFrm.h" |
| #include "PlayList.h" |
| #include "registry.h" |
| |
| #include "tedmem.h" |
| #include "tedplay.h" |
| |
| #ifdef HAVE_SDL |
| #include <SDL.h> |
| #include "AudioSDL.h" |
| #else |
| #include "AudioDirectSound.h" |
| #endif |
| |
| CAppModule _Module; |
| |
| // make sure the message loop is destroyed before CoUninitialize gets called |
| static int Run(LPTSTR /*lpstrCmdLine*/ = NULL, int nCmdShow = SW_SHOWDEFAULT) |
| { |
| CMessageLoop theLoop; |
| _Module.AddMessageLoop(&theLoop); |
| |
| CMainFrame dlgMain; |
| dlgMain.Create(NULL); |
| |
| unsigned int defaultSampleRate = 0; |
| getRegistryValue(_T("SampleRate"), defaultSampleRate); |
| if (!defaultSampleRate || defaultSampleRate > 192000) { |
| defaultSampleRate = 48000; |
| setRegistryValue(_T("SampleRate"), defaultSampleRate); |
| } |
| |
| unsigned int bufferLengthInMsec = 0; |
| getRegistryValue(_T("BufferLengthInMsec"), bufferLengthInMsec); |
| if (!bufferLengthInMsec || bufferLengthInMsec > 1000) { |
| bufferLengthInMsec = 200; |
| setRegistryValue(_T("BufferLengthInMsec"), bufferLengthInMsec); |
| } |
| |
| unsigned int filterOrder = 0; |
| getRegistryValue(_T("FilterOrder"), filterOrder); |
| if (!filterOrder || filterOrder > 1024 || filterOrder < 4) { |
| filterOrder = 12; |
| setRegistryValue(_T("FilterOrder"), filterOrder); |
| } |
| |
| try { |
| #ifdef HAVE_SDL |
| int retval = tedplayMain( __argv[1], new AudioSDL(machineInit(defaultSampleRate, filterOrder), defaultSampleRate, |
| bufferLengthInMsec)); |
| #else |
| int retval = tedplayMain( __argv[1], |
| new AudioDirectSound(machineInit(defaultSampleRate, filterOrder), |
| TED_SOUND_CLOCK, defaultSampleRate, bufferLengthInMsec)); |
| #endif |
| // Read settings |
| // probably no race condition yet... |
| unsigned int regVal = 0; |
| if (getRegistryValue(_T("DisableSID"), regVal) && regVal) { |
| tedPlaySidEnable(false, 0); |
| ::CheckMenuItem(dlgMain.GetMenu(), ID_TOOLS_DISABLESID, MF_CHECKED); |
| } |
| regVal = 0; |
| // read waveform settings |
| if (getRegistryValue(_T("TedChannel1WaveForm"), regVal) && regVal) { |
| tedPlaySetWaveform(0, regVal); |
| } else { |
| regVal = 1; |
| tedPlaySetWaveform(0, 1); |
| } |
| ::CheckMenuItem(dlgMain.GetMenu(), ID_TEDCHANNEL1_SQUAREWAVE + regVal - 1, MF_CHECKED); |
| regVal = 0; |
| if (getRegistryValue(_T("TedChannel2WaveForm"), regVal) && regVal) { |
| tedPlaySetWaveform(1, regVal); |
| } else { |
| regVal = 1; |
| tedPlaySetWaveform(1, 1); |
| } |
| ::CheckMenuItem(dlgMain.GetMenu(), ID_TEDCHANNEL2_SQUAREWAVE + regVal - 1, MF_CHECKED); |
| |
| // if playing a song specified in the command line, update the window title |
| if (::PathFileExists(__argv[1])) { |
| dlgMain.UpdateSubsong(); |
| } |
| } catch (_TCHAR *str) { |
| MessageBox(NULL, str, _T("Exception occured."), MB_OK | MB_ICONERROR); |
| } |
| int nRet = dlgMain.ShowWindow(SW_NORMAL); |
| nRet = theLoop.Run(); |
| tedplayClose(); |
| |
| _Module.RemoveMessageLoop(); |
| return nRet; |
| } |
| |
| int WINAPI _tWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/, LPTSTR lpstrCmdLine, int nCmdShow) |
| { |
| #if _DEBUG // start memory leak checker |
| /*_CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_CHECK_ALWAYS_DF | |
| _CRTDBG_LEAK_CHECK_DF );*/ |
| #endif |
| HRESULT hRes = ::CoInitialize(NULL); |
| // If you are running on NT 4.0 or higher you can use the following call instead to |
| // make the EXE free threaded. This means that calls come in on a random RPC thread. |
| //HRESULT hRes = ::CoInitializeEx(NULL, COINIT_MULTITHREADED); |
| ATLASSERT(SUCCEEDED(hRes)); |
| |
| HANDLE m_hMutex = ::CreateMutex(NULL, FALSE, _T("WinTedPlayInstance")); |
| if( m_hMutex != NULL ) { // indicates running instance |
| if(::GetLastError() == ERROR_ALREADY_EXISTS) |
| return FALSE; // forbid further processing |
| } |
| |
| // this resolves ATL window thunking problem when Microsoft Layer for Unicode (MSLU) is used |
| ::DefWindowProc(NULL, 0, 0, 0L); |
| |
| AtlInitCommonControls(ICC_COOL_CLASSES | ICC_BAR_CLASSES |
| | ICC_WIN95_CLASSES |
| ); // add flags to support other controls |
| |
| hRes = _Module.Init(NULL, hInstance); |
| ATLASSERT(SUCCEEDED(hRes)); |
| |
| int nRet = Run(lpstrCmdLine, nCmdShow); |
| |
| _Module.Term(); |
| ::CoUninitialize(); |
| |
| if (m_hMutex) |
| ::CloseHandle(m_hMutex); |
| |
| return nRet; |
| } |