blob: 85c205b9cc8c06f26afbd35621e01e8df754529c [file] [log] [blame] [raw]
#include "stdafx.h"
#include <cstdio>
#include <mmsystem.h>
#include "AudioDirectSound.h"
#ifndef TIME_KILL_SYNCHRONOUS
#define TIME_KILL_SYNCHRONOUS 0x0100
#endif
static void CALLBACK TimerProcess(UINT uTimerID, UINT uMsg, DWORD_PTR dwUser, DWORD dw1, DWORD dw2)
{
AudioDirectSound *pDDS = (AudioDirectSound *)dwUser;
pDDS->TimerCallback();
}
HRESULT WINAPI AudioDirectSound::cb(LPBYTE lpDesBuf, const DWORD dwRequiredSamples, DWORD &dwRetSamples, LPVOID lpData)
{
audioCallback(lpData, lpDesBuf, dwRequiredSamples);
dwRetSamples = dwRequiredSamples / 2;
return 0;
}
AudioDirectSound::AudioDirectSound(void *userData, unsigned int origFreq, unsigned int sampleFrq_,
unsigned int bufDurInMsec = 40) : Audio(sampleFrq_)
{
//<DirectSound>
ZeroMemory(&m_WFE, sizeof(m_WFE));
m_lpDS = NULL;
m_lpDSB = NULL;
m_pHEvent[0] = CreateEvent(NULL, FALSE, FALSE, _T("Direct_Sound_Buffer_Notify_0"));
m_pHEvent[1] = CreateEvent(NULL, FALSE, FALSE, _T("Direct_Sound_Buffer_Notify_1"));
//</DirectSound>
//<Audio Buffer>
m_lpAudioBuf = NULL;
m_lpGETAUDIOSAMPLES = NULL;
m_lpData = NULL;
//</Audio Buffer>
//<Playing>
m_dwCircles1 = 0;
m_dwCircles2 = 0;
//</Playing>
//
bufDurationInMsec = bufDurInMsec;
unsigned int fragsPerSec = 1000 / bufDurInMsec;
unsigned int bufSize1kbChunk = (sampleFrq_ / fragsPerSec / 1024) * 1024;
if (!bufSize1kbChunk) bufSize1kbChunk = 512;
bufferLength = bufSize1kbChunk;
unsigned int bfSize = origFreq / fragsPerSec; //(bufferLength * TED_SOUND_CLOCK + sampleFrq_ / 2) / sampleFrq_;
// double length ring buffer, dividable by 8
ringBufferSize = (bfSize / 8 + 1) * 16;
ringBuffer = new short[ringBufferSize];
// trigger initial buffer fill
ringBufferIndex = ringBufferSize-1;
// Initialize
m_WFE.wFormatTag = WAVE_FORMAT_PCM;
m_WFE.nChannels = 1;
m_WFE.nSamplesPerSec = sampleFrq_;
m_WFE.wBitsPerSample = 16;
m_WFE.nBlockAlign = m_WFE.nChannels * m_WFE.wBitsPerSample / 8;
m_WFE.nAvgBytesPerSec = m_WFE.nSamplesPerSec * m_WFE.nBlockAlign;
m_WFE.cbSize = 0;
SetFormat(m_WFE);
SetCallback( cb, userData);
}
//</AudioDirectSound>
AudioDirectSound::~AudioDirectSound()
{
stop();
if (NULL != m_lpAudioBuf) {
delete []m_lpAudioBuf;
m_lpAudioBuf = NULL;
}
timeEndPeriod(wTimerRes);
}
//</~AudioDirectSound>
void AudioDirectSound::SetFormat(WAVEFORMATEX WFE)
{
m_WFE = WFE;
//Create DirectSound
if ( FAILED(DirectSoundCreate(NULL, &m_lpDS, NULL)) ) {
OutputDebugString(_T("Create DirectSound Failed!"));
m_strLastError = _T("MyDirectSound SetFormat Failed!");
return;
}
//Set Cooperative Level
HWND hWnd = GetForegroundWindow();
if (hWnd == NULL) {
hWnd = GetDesktopWindow();
}
if ( FAILED(m_lpDS->SetCooperativeLevel(hWnd, DSSCL_PRIORITY)) ) {
OutputDebugString(_T("SetCooperativeLevel Failed"));
m_strLastError = _T("MyDirectSound SetFormat Failed!");
return;
}
//Create Primary Buffer
DSBUFFERDESC dsbd;
ZeroMemory(&dsbd, sizeof(dsbd));
dsbd.dwSize = sizeof(DSBUFFERDESC);
dsbd.dwFlags = DSBCAPS_PRIMARYBUFFER;
dsbd.dwBufferBytes = 0;
dsbd.lpwfxFormat = NULL;
LPDIRECTSOUNDBUFFER lpDSB = NULL;
if ( FAILED(m_lpDS->CreateSoundBuffer(&dsbd, &lpDSB, NULL)) ) {
OutputDebugString(_T("Create Primary Sound Buffer Failed!"));
m_strLastError = _T("MyDirectSound SetFormat Failed!");
return;
}
//Set Primary Buffer Format
if ( FAILED(lpDSB->SetFormat(&m_WFE)) ) {
OutputDebugString(_T("Set Primary Format Failed!"));
m_strLastError = _T("MyDirectSound SetFormat Failed!");
return;
}
//Create Second Sound Buffer
dsbd.dwFlags = DSBCAPS_GETCURRENTPOSITION2| DSBCAPS_CTRLPOSITIONNOTIFY | DSBCAPS_GLOBALFOCUS;
dsbd.dwBufferBytes = 2 * 2 * bufferLength; //2 bytes per sample twice
dsbd.lpwfxFormat = &m_WFE;
if ( FAILED(m_lpDS->CreateSoundBuffer(&dsbd, &m_lpDSB, NULL)) ) {
OutputDebugString(_T("Create Second Sound Buffer Failed!"));
m_strLastError = _T("MyDirectSound SetFormat Failed!");
return;
}
//Query DirectSoundNotify
LPDIRECTSOUNDNOTIFY lpDSBNotify;
if ( FAILED(m_lpDSB->QueryInterface(IID_IDirectSoundNotify, (LPVOID *)&lpDSBNotify)) ) {
OutputDebugString(_T("QueryInterface DirectSoundNotify Failed!"));
m_strLastError = _T("QueryInterface IID_IDirectSoundNotify Failed!");
return;
}
//Set Direct Sound Buffer Notify Position
DSBPOSITIONNOTIFY pPosNotify[2];
pPosNotify[0].dwOffset = bufferLength - 1;
pPosNotify[1].dwOffset = 3 * bufferLength - 1;
pPosNotify[0].hEventNotify = m_pHEvent[0];
pPosNotify[1].hEventNotify = m_pHEvent[1];
if ( FAILED(lpDSBNotify->SetNotificationPositions(2, pPosNotify)) ) {
OutputDebugString(_T("Set NotificationPosition Failed!"));
m_strLastError = _T("SetNotificationPositions Failed!");
return;
}
//New audio buffer
if (NULL != m_lpAudioBuf) {
delete []m_lpAudioBuf;
m_lpAudioBuf = NULL;
}
m_lpAudioBuf = new unsigned char[bufferLength * 2 * 2];
//Init Audio Buffer
memset(m_lpAudioBuf, 0, bufferLength * 2 * 2);
// performance measurement
TIMECAPS tc;
// set timer resolution to 1 msec
const int TARGET_RESOLUTION = 1; // 1-millisecond target resolution
if (timeGetDevCaps(&tc, sizeof(TIMECAPS)) != TIMERR_NOERROR) {
OutputDebugString(_T("Oops... couldn't get timer resolution.\n"));
}
wTimerRes = TARGET_RESOLUTION < tc.wPeriodMin ? tc.wPeriodMin : TARGET_RESOLUTION;
timeBeginPeriod(wTimerRes);
}
//</SetFormat>
void AudioDirectSound::play()
{
//Check if the DirectSound was created successfully
if (NULL == m_lpDS) {
m_strLastError = _T("DirectSound was not created!");
OutputDebugString(m_strLastError);
return;
}
//Check if the callback function is valid
if (NULL == m_lpGETAUDIOSAMPLES) {
m_strLastError = _T("Callback Function is NULL!");
OutputDebugString(m_strLastError);
return;
}
//Check if SetFormat successful
if ( !m_strLastError.CompareNoCase(_T("MyDirectSound SetFormat Failed!")) ) {
OutputDebugString(m_strLastError);
return;
}
paused = false;
// Start playing
m_lpDSB->Play(0, 0, DSBPLAY_LOOPING);
m_timerID = timeSetEvent(5, 5, (LPTIMECALLBACK) TimerProcess,
(DWORD_PTR)this, TIME_PERIODIC | TIME_CALLBACK_FUNCTION | TIME_KILL_SYNCHRONOUS);
}
//</Play>
void AudioDirectSound::pause()
{
paused = true;
if (NULL != m_lpDSB) {
m_lpDSB->Stop(); // FIXME clicks... :(
timeKillEvent(m_timerID);
}
}
//</Pause>
void AudioDirectSound::stop()
{
paused = true;
if (NULL != m_lpDSB) {
m_lpDSB->Stop();
timeKillEvent(m_timerID);
//Empty the buffer
LPVOID lpvAudio1 = NULL;
DWORD dwBytesAudio1 = 0;
HRESULT hr = m_lpDSB->Lock(0, 0, &lpvAudio1, &dwBytesAudio1, NULL, NULL, DSBLOCK_ENTIREBUFFER);
if ( FAILED(hr) ) {
m_strLastError = _T("Lock entirebuffer failed! Stop Failed!");
OutputDebugString(m_strLastError);
return;
}
memset(lpvAudio1, 0, dwBytesAudio1);
m_lpDSB->Unlock(lpvAudio1, dwBytesAudio1, NULL, NULL);
//Move the current play position to begin
m_lpDSB->SetCurrentPosition(0);
//Reset Event
ResetEvent(m_pHEvent[0]);
ResetEvent(m_pHEvent[1]);
//Set Circles1 and Circles2 0
m_dwCircles1 = 0;
m_dwCircles2 = 0;
}
}
//</Stop>
void AudioDirectSound::lock()
{
//
}
void AudioDirectSound::unlock()
{
//
}
DWORD AudioDirectSound::GetSamplesPlayed()
{
if (NULL == m_lpDSB) {
return 0;
}
//Get current play position
DWORD dwCurPlayPos = 0, dwCurPlaySample = 0;
m_lpDSB->GetCurrentPosition(&dwCurPlayPos, NULL);
dwCurPlaySample = dwCurPlayPos/m_WFE.nBlockAlign;
//Caculate the samples played
DWORD dwSamplesPlayed = 0;
if (m_dwCircles2 < 1) {
return dwCurPlaySample;
}
dwSamplesPlayed = (m_dwCircles2 - 1) * bufferLength * 2 + 3 * bufferLength / 2;
if (dwCurPlaySample > (3 * bufferLength / 2)) {
if (m_dwCircles2 < m_dwCircles1) {
dwSamplesPlayed = (m_dwCircles1-1) * 2 * bufferLength + 3 * bufferLength / 2;
}
dwSamplesPlayed += dwCurPlaySample - 3 * bufferLength / 2 + 1;
} else {
dwSamplesPlayed += dwCurPlaySample + bufferLength / 2;
}
CString strSamplesPlayed;
strSamplesPlayed.Format(_T("Samples Played: %d \n"), dwSamplesPlayed);
OutputDebugString(strSamplesPlayed);
return dwSamplesPlayed;
}
//</GetSamplePlaying>
void AudioDirectSound::SetCallback(LPGETAUDIOSAMPLES_PROGRESS Function_Callback, LPVOID lpData)
{
m_lpGETAUDIOSAMPLES = Function_Callback;
m_lpData = lpData;
}
//</SetCallback>
void AudioDirectSound::TimerCallback()
{
LPVOID lpvAudio1 = NULL, lpvAudio2 = NULL;
DWORD dwBytesAudio1 = 0, dwBytesAudio2 = 0;
DWORD dwRetSamples = 0, dwRetBytes = 0;
HRESULT hr = WaitForMultipleObjects(2, m_pHEvent, FALSE, 0);
if(WAIT_OBJECT_0 == hr) {
m_dwCircles1++;
//Lock DirectSoundBuffer Second Part
HRESULT hr = m_lpDSB->Lock(bufferLength * 2, bufferLength * 2,
&lpvAudio1, &dwBytesAudio1, &lpvAudio2, &dwBytesAudio2, 0);
if ( FAILED(hr) ) {
m_strLastError = _T("Lock DirectSoundBuffer Failed!");
OutputDebugString(m_strLastError);
return;
}
} else if (WAIT_OBJECT_0 + 1 == hr) {
m_dwCircles2++;
//Lock DirectSoundBuffer First Part
HRESULT hr = m_lpDSB->Lock(0, bufferLength * 2, &lpvAudio1, &dwBytesAudio1,
&lpvAudio2, &dwBytesAudio2, 0);
if ( FAILED(hr) ) {
m_strLastError = _T("Lock DirectSoundBuffer Failed!");
OutputDebugString(m_strLastError);
return;
}
} else {
return;
}
// Fill audio buffer via callback function
m_lpGETAUDIOSAMPLES(m_lpAudioBuf, bufferLength * 2, dwRetSamples, m_lpData);
//Copy AudioBuffer to DirectSoundBuffer
if (NULL == lpvAudio2) {
memcpy(lpvAudio1, m_lpAudioBuf, dwBytesAudio1);
} else {
memcpy(lpvAudio1, m_lpAudioBuf, dwBytesAudio1);
memcpy(lpvAudio2, m_lpAudioBuf + dwBytesAudio1, dwBytesAudio2);
}
//Unlock DirectSoundBuffer
m_lpDSB->Unlock(lpvAudio1, dwBytesAudio1, lpvAudio2, dwBytesAudio2);
}
//</TimerCallback>