DOSMid Copyright (C) 2014-2018 Mateusz Viste | |
Creative Music System / Game Blaster output support version (C) Tronix 2021 | |
Used piece of software codes from third-party peoples, eg: | |
- DEATHSHADOW'S Paku-Paku game by Jason M. Knight | |
- SAATunes v 1.04 lib by Bobcatmodder Jacob Field | |
- Arduino YM2149 MIDI Synth by yukimizake | |
New DOSMid options: | |
/cms=XXX Force dosmid to use Creative Music System / Game Blaster | |
on port XXX. The port part is optional, that means you can | |
use "/cms" to just force CMS usage on default 220h port. | |
============================= ORIGINAL DOSMID.TXT | |
DOSMid - a low-requirements MIDI and MUS player for DOS | |
http://dosmid.sourceforge.net | |
*** INTRO *** | |
DOSMid is a MIDI, MUS and RMID player for DOS. It's a real mode application | |
designed to run on very modest hardware configurations. It plays standard MIDI | |
files (both format 0 and format 1), as well as MIDI in RIFF (ie. RMID), and | |
even MUS tunes (as used by Id Software in numerous games like Doom, Heretic, | |
Hexen, etc). | |
DOSMid requires MIDI-capable hardware of some sort. Note, that some sound | |
cards have an MPU-401 interface, although many need an additional 'wavetable' daughterboard to produce actual MIDI sound. | |
DOSMid can also emulate MIDI through FM synthesis using an OPL chip (that is | |
one of the Yamaha YM3812 or YMF262 chips, found on most sound cards from the | |
nineties) - be warned however that, most of the time, such MIDI-over-OPL | |
emulation will yeld less than desirable results, unless the MIDI file was | |
specifically crafted for OPL. | |
Minimum requirements: | |
- a compatible synthesizer (wavetable, OPL or external - see the compat list) | |
- an 8086-compatible CPU | |
- 100K of available conventional memory and some XMS | |
- 250K or so available conventional memory if you do not have XMS | |
- a video card able to display an 80x25 monochrome text mode | |
Highly recommended: | |
- 80286 CPU for a guaranteed lag-free experience even on complex MIDI files | |
- VGA graphic with a color monitor | |
- 512K of available XMS memory | |
*** USAGE *** | |
During runtime, DOSMid can be controlled with the keyboard: | |
ESC Quits to DOS | |
+/- Volume up/down | |
SPACE Pause the song (press any key to resume) | |
ENTER Skip to next song of the playlist | |
BKSPC Jump to previous song of the playlist (doesn't work with /random) | |
DOSMid accepts several command-line options, as listed below: | |
DOSMID [options] file.mid (or m3u playlist) | |
/noxms Use conventional memory instead of XMS. This is obviously useful | |
only if you don't have XMS. Don't use this option otherwise, since | |
without XMS you won't be able to load big MIDI files. | |
/xmsdelay Wait 2ms before each XMS access. Such waiting is required sometimes | |
when the MPU controller is emulated by a TSR driver (specifically, | |
the AWEUTIL driver used with SoundBlaster AWE 32/64 cards happens | |
to crash if XMS accesses are not slightly delayed). | |
/mpu=XXX Force dosmid to use MPU-401 on port XXX. If not forced, DOSMID | |
scans the BLASTER environment variable for the MPU port, and if not | |
found, it fallbacks to port 330h. The port part is optional, that | |
means you can use "/mpu" to just force MPU usage. | |
/awe=XXX Use the EMU8000 synth chip found on SoundBlaster AWE32/AWE64 cards | |
on port XXX (the port is optional, you can specify just "/awe"). | |
KNOWN BUG: On some AWE cards, the FM music module becomes muted or | |
noisy after using the EMU8000 chip. This is not a bug in DOSMid, | |
and happens with other applications using AWE as well. If you have | |
this problem, execute AWEUTIL /S after using DOSMid to reinit FM. | |
I observed this problem on an AWE64 CT4390 ("Gold"), but not on an | |
AWE32 CT2760. | |
/opl=XXX Use an OPL2-compatible chip on port XXX. This should be a last | |
resort option if you don't have any wavetable device. Do NOT expect | |
pleasing results. The port part is optional ("/opl" will default to | |
port 388h). | |
/sbmidi=XXX Drives an external synth connected to the gameport of your Sound | |
Blaster card. The port part is optional ("/sbmidi" will use the | |
port read from BLASTER, or fallback to 220h). | |
/com=XXX Send MIDI messages out via the RS232 port at I/O port XXX. This can | |
or /com1 be used to hook a hardware synth to a computer with no MIDI | |
or /com2 interface, only a standard serial port. DOSMid does NOT reconfigure | |
or /com3 the COM port, so you should take care of setting it correctly, for | |
or /com4 example using the 'MODE COM1: ...' command. The port part is not | |
optional, you are expected to pass the hexadecimal I/O address of | |
the RS232 port you wish to use (for example "/com=3f8" is pointing | |
to COM1 on most BIOS implementations). | |
It is also possible to use simpler "/com1", "/com2", "/com3" and | |
"/com4" switches. These will autodetect the correct I/O port. | |
/gus Use the Gravis UltraSound card, relying on its ULTRAMID API. | |
/syx=FILE Uses SYSEX instructions stored in FILE for initializing the MIDI | |
device. FILE must be in "SYX" format, and can contain one or more | |
SYSEX messages. | |
/delay=X Insert an extra delay of X ms (X being in the range 1..9000) before | |
playing the MIDI file. Setting this to 100 or 200 might help in | |
some cases where the sound hardware needs more time to initialize | |
completely, or when complex sysex data is fed via the /syx option. | |
You can also use this simply to make the silence longer between | |
the files of your playlist. | |
/sbnk=FILE Makes DOSMid load a custom sound bank. This is supported only on | |
OPL and AWE hardware. The sound bank file must be in the IBK format | |
when used with OPL, and SBK format for AWE. OPL accepts one or two | |
IBK files (eg. /sbnk=file1.ibk,file2.ibk). If two are provided, | |
then the first one will be used for the standard 128-instruments GM | |
set, and the second one for defining percussion instruments. | |
/log=FILE Logs all DOSMid activity to FILE. This is a debugging feature that | |
you shouldn't be interested in. Beware, the log file can get pretty | |
big (MUCH bigger than the MIDI file you are playing). | |
/fullcpu Do not let DOSMid being CPU-friendly. By default DOSMid issues an | |
INT 28h when idle, to let the system be gentler on the CPU, but on | |
some hardware this might lead to degraded sound performance. | |
/dontstop Never ask the user to press a key after an error occurs. This is | |
useful if you want to play a long playlist and don't care about | |
bad MIDI files, simply skipping them (or if you play a single file | |
and wish that DOSMid exit immediately if the file is unplayable). | |
/random randomize playlist order | |
/nosound Disable sound (not very useful for a music player!) | |
Note: All the above options can also be written to the DOSMID.CFG file. This | |
file is loaded by DOSMID and used as default parameters that can still be | |
overloaded by command-line options. | |
*** THE BLASTER VARIABLE *** | |
When not forced into a specific configuration via command-line switches, | |
DOSMid scans the BLASTER environment variable to find out the most desirable | |
settings. A BLASTER environment variable usually looks similar to this: | |
SET BLASTER=A220 I5 D1 T3 P330 H6 E620 | |
The bits DOSMid is interested in are "A220", "P330" and "E620". P330 provides | |
the port address of the MPU-401 MIDI interface, while E620 tells the port | |
address of the EMU8000 onboard synth (available only on 'AWE' models). A220, | |
on the other hand, provides the base I/O address of the SoundBlaster card, so | |
DOSMid can output directly to the card's MIDI port. If not instructed | |
otherwise, DOSMid will always try to use the EMU8000 synth if found in the | |
BLASTER string, and if not, it will use the MPU-401. If neither of them are | |
found in the BLASTER string, or if there is no BLASTER variable at all, then | |
DOSMid will try to fall back to FM synthesis on port 388h, unless an ULTRADIR | |
environment variable is present, in which case it will try to detect a GUS | |
through the ULTRAMID TSR API. | |
*** COMPATIBLE SOUND HARDWARE *** | |
DOSMid supports a variety of MIDI hardware. Here below I list the types of | |
hardware that DOSMid is able to talk to: | |
External MIDI synthesizers: | |
- Connected through a MIDI/game port: either using an industry standard | |
MPU-401 interface, or SoundBlaster MIDI port, | |
- Connected through a "COM" (RS232) port: many synthesizers come with an | |
RS-232 port that can be used instead of the standard MIDI port. This is | |
supported by Roland SoundCanvas models, Yamaha PSR series, the Miracle | |
Piano, many Korg devices... You could even use a software solution based | |
on ttymidi... | |
Internal MIDI synthesizers: | |
- Available through a virtual MPU-401 interface: some AzTech Waverider 32 | |
models, some versions of the HighScreen SoundBoostar 16, SoundBlaster 64 | |
cards using the 'AWEUTIL' MPU emulator, | |
- Based on the EMU8000 chip (SoundBlaster 32, SoundBlaster 64), | |
- Gravis UltraSound (GUS) cards, through their ULTRAMID driver, | |
- Based on an OPL2 or OPL3-compatible chip (most ISA sound cards from the | |
nineties: Adlib, all SoundBlaster ISA models, Opti, AzTech...). | |
*** BUILDING *** | |
DOSMid is compiled with OpenWatcom 1.9. The entire build process is automated | |
through a Makefile file, so if you wish to rebuild DOSMid, all you have to do | |
is type "wmake". A few compile-time options are available to disable features | |
you might not want: edit the Makefile and adapt FEATURES to your likeness. The | |
FEATURES list is documented in the Makefile. The default build comes with all | |
features compiled in, so you really should fiddle with FEATURES only in case | |
you desperately need to lower DOSMid's memory footprint. | |
*** CONTACT *** | |
If you enjoy DOSMid, or noticed any bugs, I'd love to hear about it! You won't | |
see my e-mail address here, but you will surely find some contact pointers on | |
my home page: http://mateusz.viste.fr | |
*** LICENSE *** | |
Copyright (C) 2014-2018 Mateusz Viste | |
All rights reserved. | |
Redistribution and use in source and binary forms, with or without | |
modification, are permitted provided that the following conditions are met: | |
1. Redistributions of source code must retain the above copyright notice, this | |
list of conditions and the following disclaimer. | |
2. Redistributions in binary form must reproduce the above copyright notice, | |
this list of conditions and the following disclaimer in the documentation | |
and/or other materials provided with the distribution. | |
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
POSSIBILITY OF SUCH DAMAGE. |