| /*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/ |
| |
| #pragma once |
| |
| /*** |
| This file is part of systemd. |
| |
| Copyright 2010 Lennart Poettering |
| |
| systemd is free software; you can redistribute it and/or modify it |
| under the terms of the GNU Lesser General Public License as published by |
| the Free Software Foundation; either version 2.1 of the License, or |
| (at your option) any later version. |
| |
| systemd is distributed in the hope that it will be useful, but |
| WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public License |
| along with systemd; If not, see <http://www.gnu.org/licenses/>. |
| ***/ |
| |
| #include <stdbool.h> |
| #include <stdlib.h> |
| #include <unistd.h> |
| |
| typedef struct Unit Unit; |
| typedef struct UnitVTable UnitVTable; |
| typedef enum UnitActiveState UnitActiveState; |
| typedef struct UnitRef UnitRef; |
| typedef struct UnitStatusMessageFormats UnitStatusMessageFormats; |
| |
| #include "list.h" |
| #include "condition.h" |
| #include "install.h" |
| #include "unit-name.h" |
| #include "failure-action.h" |
| |
| enum UnitActiveState { |
| UNIT_ACTIVE, |
| UNIT_RELOADING, |
| UNIT_INACTIVE, |
| UNIT_FAILED, |
| UNIT_ACTIVATING, |
| UNIT_DEACTIVATING, |
| _UNIT_ACTIVE_STATE_MAX, |
| _UNIT_ACTIVE_STATE_INVALID = -1 |
| }; |
| |
| typedef enum KillOperation { |
| KILL_TERMINATE, |
| KILL_KILL, |
| KILL_ABORT, |
| _KILL_OPERATION_MAX, |
| _KILL_OPERATION_INVALID = -1 |
| } KillOperation; |
| |
| static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) { |
| return t == UNIT_ACTIVE || t == UNIT_RELOADING; |
| } |
| |
| static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) { |
| return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING; |
| } |
| |
| static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) { |
| return t == UNIT_INACTIVE || t == UNIT_FAILED || t == UNIT_DEACTIVATING; |
| } |
| |
| static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) { |
| return t == UNIT_INACTIVE || t == UNIT_FAILED; |
| } |
| |
| #include "job.h" |
| |
| struct UnitRef { |
| /* Keeps tracks of references to a unit. This is useful so |
| * that we can merge two units if necessary and correct all |
| * references to them */ |
| |
| Unit* unit; |
| LIST_FIELDS(UnitRef, refs); |
| }; |
| |
| struct Unit { |
| Manager *manager; |
| |
| UnitType type; |
| UnitLoadState load_state; |
| Unit *merged_into; |
| |
| char *id; /* One name is special because we use it for identification. Points to an entry in the names set */ |
| char *instance; |
| |
| Set *names; |
| Set *dependencies[_UNIT_DEPENDENCY_MAX]; |
| |
| char **requires_mounts_for; |
| |
| char *description; |
| char **documentation; |
| |
| char *fragment_path; /* if loaded from a config file this is the primary path to it */ |
| char *source_path; /* if converted, the source file */ |
| char **dropin_paths; |
| |
| usec_t fragment_mtime; |
| usec_t source_mtime; |
| usec_t dropin_mtime; |
| |
| /* If there is something to do with this unit, then this is the installed job for it */ |
| Job *job; |
| |
| /* JOB_NOP jobs are special and can be installed without disturbing the real job. */ |
| Job *nop_job; |
| |
| /* Job timeout and action to take */ |
| usec_t job_timeout; |
| FailureAction job_timeout_action; |
| char *job_timeout_reboot_arg; |
| |
| /* References to this */ |
| LIST_HEAD(UnitRef, refs); |
| |
| /* Conditions to check */ |
| LIST_HEAD(Condition, conditions); |
| LIST_HEAD(Condition, asserts); |
| |
| dual_timestamp condition_timestamp; |
| dual_timestamp assert_timestamp; |
| |
| dual_timestamp inactive_exit_timestamp; |
| dual_timestamp active_enter_timestamp; |
| dual_timestamp active_exit_timestamp; |
| dual_timestamp inactive_enter_timestamp; |
| |
| UnitRef slice; |
| |
| /* Per type list */ |
| LIST_FIELDS(Unit, units_by_type); |
| |
| /* All units which have requires_mounts_for set */ |
| LIST_FIELDS(Unit, has_requires_mounts_for); |
| |
| /* Load queue */ |
| LIST_FIELDS(Unit, load_queue); |
| |
| /* D-Bus queue */ |
| LIST_FIELDS(Unit, dbus_queue); |
| |
| /* Cleanup queue */ |
| LIST_FIELDS(Unit, cleanup_queue); |
| |
| /* GC queue */ |
| LIST_FIELDS(Unit, gc_queue); |
| |
| /* CGroup realize members queue */ |
| LIST_FIELDS(Unit, cgroup_queue); |
| |
| /* PIDs we keep an eye on. Note that a unit might have many |
| * more, but these are the ones we care enough about to |
| * process SIGCHLD for */ |
| Set *pids; |
| |
| /* Used during GC sweeps */ |
| unsigned gc_marker; |
| |
| /* Error code when we didn't manage to load the unit (negative) */ |
| int load_error; |
| |
| /* Make sure we never enter endless loops with the check unneeded logic, or the BindsTo= logic */ |
| RateLimit auto_stop_ratelimit; |
| |
| /* Cached unit file state and preset */ |
| UnitFileState unit_file_state; |
| int unit_file_preset; |
| |
| /* Where the cpuacct.usage cgroup counter was at the time the unit was started */ |
| nsec_t cpuacct_usage_base; |
| |
| /* Counterparts in the cgroup filesystem */ |
| char *cgroup_path; |
| CGroupControllerMask cgroup_realized_mask; |
| CGroupControllerMask cgroup_subtree_mask; |
| CGroupControllerMask cgroup_members_mask; |
| |
| /* How to start OnFailure units */ |
| JobMode on_failure_job_mode; |
| |
| /* Garbage collect us we nobody wants or requires us anymore */ |
| bool stop_when_unneeded; |
| |
| /* Create default dependencies */ |
| bool default_dependencies; |
| |
| /* Refuse manual starting, allow starting only indirectly via dependency. */ |
| bool refuse_manual_start; |
| |
| /* Don't allow the user to stop this unit manually, allow stopping only indirectly via dependency. */ |
| bool refuse_manual_stop; |
| |
| /* Allow isolation requests */ |
| bool allow_isolate; |
| |
| /* Ignore this unit when isolating */ |
| bool ignore_on_isolate; |
| |
| /* Ignore this unit when snapshotting */ |
| bool ignore_on_snapshot; |
| |
| /* Did the last condition check succeed? */ |
| bool condition_result; |
| bool assert_result; |
| |
| /* Is this a transient unit? */ |
| bool transient; |
| |
| bool in_load_queue:1; |
| bool in_dbus_queue:1; |
| bool in_cleanup_queue:1; |
| bool in_gc_queue:1; |
| bool in_cgroup_queue:1; |
| |
| bool sent_dbus_new_signal:1; |
| |
| bool no_gc:1; |
| |
| bool in_audit:1; |
| |
| bool cgroup_realized:1; |
| bool cgroup_members_mask_valid:1; |
| bool cgroup_subtree_mask_valid:1; |
| |
| /* Did we already invoke unit_coldplug() for this unit? */ |
| bool coldplugged:1; |
| }; |
| |
| struct UnitStatusMessageFormats { |
| const char *starting_stopping[2]; |
| const char *finished_start_job[_JOB_RESULT_MAX]; |
| const char *finished_stop_job[_JOB_RESULT_MAX]; |
| }; |
| |
| typedef enum UnitSetPropertiesMode { |
| UNIT_CHECK = 0, |
| UNIT_RUNTIME = 1, |
| UNIT_PERSISTENT = 2, |
| } UnitSetPropertiesMode; |
| |
| #include "socket.h" |
| #include "busname.h" |
| #include "target.h" |
| #include "snapshot.h" |
| #include "device.h" |
| #include "automount.h" |
| #include "swap.h" |
| #include "timer.h" |
| #include "slice.h" |
| #include "path.h" |
| #include "scope.h" |
| |
| struct UnitVTable { |
| /* How much memory does an object of this unit type need */ |
| size_t object_size; |
| |
| /* If greater than 0, the offset into the object where |
| * ExecContext is found, if the unit type has that */ |
| size_t exec_context_offset; |
| |
| /* If greater than 0, the offset into the object where |
| * CGroupContext is found, if the unit type has that */ |
| size_t cgroup_context_offset; |
| |
| /* If greater than 0, the offset into the object where |
| * KillContext is found, if the unit type has that */ |
| size_t kill_context_offset; |
| |
| /* If greater than 0, the offset into the object where the |
| * pointer to ExecRuntime is found, if the unit type has |
| * that */ |
| size_t exec_runtime_offset; |
| |
| /* The name of the configuration file section with the private settings of this unit */ |
| const char *private_section; |
| |
| /* Config file sections this unit type understands, separated |
| * by NUL chars */ |
| const char *sections; |
| |
| /* This should reset all type-specific variables. This should |
| * not allocate memory, and is called with zero-initialized |
| * data. It should hence only initialize variables that need |
| * to be set != 0. */ |
| void (*init)(Unit *u); |
| |
| /* This should free all type-specific variables. It should be |
| * idempotent. */ |
| void (*done)(Unit *u); |
| |
| /* Actually load data from disk. This may fail, and should set |
| * load_state to UNIT_LOADED, UNIT_MERGED or leave it at |
| * UNIT_STUB if no configuration could be found. */ |
| int (*load)(Unit *u); |
| |
| /* If a lot of units got created via enumerate(), this is |
| * where to actually set the state and call unit_notify(). */ |
| int (*coldplug)(Unit *u); |
| |
| void (*dump)(Unit *u, FILE *f, const char *prefix); |
| |
| int (*start)(Unit *u); |
| int (*stop)(Unit *u); |
| int (*reload)(Unit *u); |
| |
| int (*kill)(Unit *u, KillWho w, int signo, sd_bus_error *error); |
| |
| bool (*can_reload)(Unit *u); |
| |
| /* Write all data that cannot be restored from other sources |
| * away using unit_serialize_item() */ |
| int (*serialize)(Unit *u, FILE *f, FDSet *fds); |
| |
| /* Restore one item from the serialization */ |
| int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds); |
| |
| /* Try to match up fds with what we need for this unit */ |
| int (*distribute_fds)(Unit *u, FDSet *fds); |
| |
| /* Boils down the more complex internal state of this unit to |
| * a simpler one that the engine can understand */ |
| UnitActiveState (*active_state)(Unit *u); |
| |
| /* Returns the substate specific to this unit type as |
| * string. This is purely information so that we can give the |
| * user a more fine grained explanation in which actual state a |
| * unit is in. */ |
| const char* (*sub_state_to_string)(Unit *u); |
| |
| /* Return true when there is reason to keep this entry around |
| * even nothing references it and it isn't active in any |
| * way */ |
| bool (*check_gc)(Unit *u); |
| |
| /* When the unit is not running and no job for it queued we |
| * shall release its runtime resources */ |
| void (*release_resources)(Unit *u); |
| |
| /* Return true when this unit is suitable for snapshotting */ |
| bool (*check_snapshot)(Unit *u); |
| |
| /* Invoked on every child that died */ |
| void (*sigchld_event)(Unit *u, pid_t pid, int code, int status); |
| |
| /* Reset failed state if we are in failed state */ |
| void (*reset_failed)(Unit *u); |
| |
| /* Called whenever any of the cgroups this unit watches for |
| * ran empty */ |
| void (*notify_cgroup_empty)(Unit *u); |
| |
| /* Called whenever a process of this unit sends us a message */ |
| void (*notify_message)(Unit *u, pid_t pid, char **tags, FDSet *fds); |
| |
| /* Called whenever a name this Unit registered for comes or |
| * goes away. */ |
| void (*bus_name_owner_change)(Unit *u, const char *name, const char *old_owner, const char *new_owner); |
| |
| /* Called for each property that is being set */ |
| int (*bus_set_property)(Unit *u, const char *name, sd_bus_message *message, UnitSetPropertiesMode mode, sd_bus_error *error); |
| |
| /* Called after at least one property got changed to apply the necessary change */ |
| int (*bus_commit_properties)(Unit *u); |
| |
| /* Return the unit this unit is following */ |
| Unit *(*following)(Unit *u); |
| |
| /* Return the set of units that are following each other */ |
| int (*following_set)(Unit *u, Set **s); |
| |
| /* Invoked each time a unit this unit is triggering changes |
| * state or gains/loses a job */ |
| void (*trigger_notify)(Unit *u, Unit *trigger); |
| |
| /* Called whenever CLOCK_REALTIME made a jump */ |
| void (*time_change)(Unit *u); |
| |
| int (*get_timeout)(Unit *u, uint64_t *timeout); |
| |
| /* This is called for each unit type and should be used to |
| * enumerate existing devices and load them. However, |
| * everything that is loaded here should still stay in |
| * inactive state. It is the job of the coldplug() call above |
| * to put the units into the initial state. */ |
| int (*enumerate)(Manager *m); |
| |
| /* Type specific cleanups. */ |
| void (*shutdown)(Manager *m); |
| |
| /* If this function is set and return false all jobs for units |
| * of this type will immediately fail. */ |
| bool (*supported)(void); |
| |
| /* The interface name */ |
| const char *bus_interface; |
| |
| /* The bus vtable */ |
| const sd_bus_vtable *bus_vtable; |
| |
| /* The strings to print in status messages */ |
| UnitStatusMessageFormats status_message_formats; |
| |
| /* Can units of this type have multiple names? */ |
| bool no_alias:1; |
| |
| /* Instances make no sense for this type */ |
| bool no_instances:1; |
| |
| /* Exclude from automatic gc */ |
| bool no_gc:1; |
| |
| /* True if transient units of this type are OK */ |
| bool can_transient:1; |
| }; |
| |
| extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX]; |
| |
| #define UNIT_VTABLE(u) unit_vtable[(u)->type] |
| |
| /* For casting a unit into the various unit types */ |
| #define DEFINE_CAST(UPPERCASE, MixedCase) \ |
| static inline MixedCase* UPPERCASE(Unit *u) { \ |
| if (_unlikely_(!u || u->type != UNIT_##UPPERCASE)) \ |
| return NULL; \ |
| \ |
| return (MixedCase*) u; \ |
| } |
| |
| /* For casting the various unit types into a unit */ |
| #define UNIT(u) (&(u)->meta) |
| |
| #define UNIT_TRIGGER(u) ((Unit*) set_first((u)->dependencies[UNIT_TRIGGERS])) |
| |
| DEFINE_CAST(SERVICE, Service); |
| DEFINE_CAST(SOCKET, Socket); |
| DEFINE_CAST(BUSNAME, BusName); |
| DEFINE_CAST(TARGET, Target); |
| DEFINE_CAST(SNAPSHOT, Snapshot); |
| DEFINE_CAST(DEVICE, Device); |
| DEFINE_CAST(MOUNT, Mount); |
| DEFINE_CAST(AUTOMOUNT, Automount); |
| DEFINE_CAST(SWAP, Swap); |
| DEFINE_CAST(TIMER, Timer); |
| DEFINE_CAST(PATH, Path); |
| DEFINE_CAST(SLICE, Slice); |
| DEFINE_CAST(SCOPE, Scope); |
| |
| Unit *unit_new(Manager *m, size_t size); |
| void unit_free(Unit *u); |
| |
| int unit_add_name(Unit *u, const char *name); |
| |
| int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference); |
| int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference); |
| |
| int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference); |
| int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference); |
| |
| int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference); |
| int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference); |
| |
| int unit_add_exec_dependencies(Unit *u, ExecContext *c); |
| |
| int unit_choose_id(Unit *u, const char *name); |
| int unit_set_description(Unit *u, const char *description); |
| |
| bool unit_check_gc(Unit *u); |
| |
| void unit_add_to_load_queue(Unit *u); |
| void unit_add_to_dbus_queue(Unit *u); |
| void unit_add_to_cleanup_queue(Unit *u); |
| void unit_add_to_gc_queue(Unit *u); |
| |
| int unit_merge(Unit *u, Unit *other); |
| int unit_merge_by_name(Unit *u, const char *other); |
| |
| Unit *unit_follow_merge(Unit *u) _pure_; |
| |
| int unit_load_fragment_and_dropin(Unit *u); |
| int unit_load_fragment_and_dropin_optional(Unit *u); |
| int unit_load(Unit *unit); |
| |
| int unit_add_default_slice(Unit *u, CGroupContext *c); |
| |
| const char *unit_description(Unit *u) _pure_; |
| |
| bool unit_has_name(Unit *u, const char *name); |
| |
| UnitActiveState unit_active_state(Unit *u); |
| |
| const char* unit_sub_state_to_string(Unit *u); |
| |
| void unit_dump(Unit *u, FILE *f, const char *prefix); |
| |
| bool unit_can_reload(Unit *u) _pure_; |
| bool unit_can_start(Unit *u) _pure_; |
| bool unit_can_isolate(Unit *u) _pure_; |
| |
| int unit_start(Unit *u); |
| int unit_stop(Unit *u); |
| int unit_reload(Unit *u); |
| |
| int unit_kill(Unit *u, KillWho w, int signo, sd_bus_error *error); |
| int unit_kill_common(Unit *u, KillWho who, int signo, pid_t main_pid, pid_t control_pid, sd_bus_error *error); |
| |
| void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success); |
| |
| int unit_watch_pid(Unit *u, pid_t pid); |
| void unit_unwatch_pid(Unit *u, pid_t pid); |
| int unit_watch_all_pids(Unit *u); |
| void unit_unwatch_all_pids(Unit *u); |
| |
| void unit_tidy_watch_pids(Unit *u, pid_t except1, pid_t except2); |
| |
| int unit_watch_bus_name(Unit *u, const char *name); |
| void unit_unwatch_bus_name(Unit *u, const char *name); |
| |
| bool unit_job_is_applicable(Unit *u, JobType j); |
| |
| int set_unit_path(const char *p); |
| |
| char *unit_dbus_path(Unit *u); |
| |
| int unit_load_related_unit(Unit *u, const char *type, Unit **_found); |
| |
| bool unit_can_serialize(Unit *u) _pure_; |
| int unit_serialize(Unit *u, FILE *f, FDSet *fds, bool serialize_jobs); |
| void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *value, ...) _printf_(4,5); |
| void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value); |
| int unit_deserialize(Unit *u, FILE *f, FDSet *fds); |
| |
| int unit_add_node_link(Unit *u, const char *what, bool wants); |
| |
| int unit_coldplug(Unit *u); |
| |
| void unit_status_printf(Unit *u, const char *status, const char *unit_status_msg_format) _printf_(3, 0); |
| |
| bool unit_need_daemon_reload(Unit *u); |
| |
| void unit_reset_failed(Unit *u); |
| |
| Unit *unit_following(Unit *u); |
| int unit_following_set(Unit *u, Set **s); |
| |
| const char *unit_slice_name(Unit *u); |
| |
| bool unit_stop_pending(Unit *u) _pure_; |
| bool unit_inactive_or_pending(Unit *u) _pure_; |
| bool unit_active_or_pending(Unit *u); |
| |
| int unit_add_default_target_dependency(Unit *u, Unit *target); |
| |
| char *unit_default_cgroup_path(Unit *u); |
| |
| void unit_start_on_failure(Unit *u); |
| void unit_trigger_notify(Unit *u); |
| |
| UnitFileState unit_get_unit_file_state(Unit *u); |
| int unit_get_unit_file_preset(Unit *u); |
| |
| Unit* unit_ref_set(UnitRef *ref, Unit *u); |
| void unit_ref_unset(UnitRef *ref); |
| |
| #define UNIT_DEREF(ref) ((ref).unit) |
| #define UNIT_ISSET(ref) (!!(ref).unit) |
| |
| int unit_patch_contexts(Unit *u); |
| |
| ExecContext *unit_get_exec_context(Unit *u) _pure_; |
| KillContext *unit_get_kill_context(Unit *u) _pure_; |
| CGroupContext *unit_get_cgroup_context(Unit *u) _pure_; |
| |
| ExecRuntime *unit_get_exec_runtime(Unit *u) _pure_; |
| |
| int unit_setup_exec_runtime(Unit *u); |
| |
| int unit_write_drop_in(Unit *u, UnitSetPropertiesMode mode, const char *name, const char *data); |
| int unit_write_drop_in_format(Unit *u, UnitSetPropertiesMode mode, const char *name, const char *format, ...) _printf_(4,5); |
| |
| int unit_write_drop_in_private(Unit *u, UnitSetPropertiesMode mode, const char *name, const char *data); |
| int unit_write_drop_in_private_format(Unit *u, UnitSetPropertiesMode mode, const char *name, const char *format, ...) _printf_(4,5); |
| |
| int unit_remove_drop_in(Unit *u, UnitSetPropertiesMode mode, const char *name); |
| |
| int unit_kill_context(Unit *u, KillContext *c, KillOperation k, pid_t main_pid, pid_t control_pid, bool main_pid_alien); |
| |
| int unit_make_transient(Unit *u); |
| |
| int unit_require_mounts_for(Unit *u, const char *path); |
| |
| bool unit_type_supported(UnitType t); |
| |
| static inline bool unit_supported(Unit *u) { |
| return unit_type_supported(u->type); |
| } |
| |
| void unit_warn_if_dir_nonempty(Unit *u, const char* where); |
| int unit_fail_if_symlink(Unit *u, const char* where); |
| |
| const char *unit_active_state_to_string(UnitActiveState i) _const_; |
| UnitActiveState unit_active_state_from_string(const char *s) _pure_; |
| |
| /* Macros which append UNIT= or USER_UNIT= to the message */ |
| |
| #define log_unit_full(unit, level, error, ...) \ |
| ({ \ |
| Unit *_u = (unit); \ |
| _u ? log_object_internal(level, error, __FILE__, __LINE__, __func__, _u->manager->unit_log_field, _u->id, ##__VA_ARGS__) : \ |
| log_internal(level, error, __FILE__, __LINE__, __func__, ##__VA_ARGS__); \ |
| }) |
| |
| #define log_unit_debug(unit, ...) log_unit_full(unit, LOG_DEBUG, 0, ##__VA_ARGS__) |
| #define log_unit_info(unit, ...) log_unit_full(unit, LOG_INFO, 0, ##__VA_ARGS__) |
| #define log_unit_notice(unit, ...) log_unit_full(unit, LOG_NOTICE, 0, ##__VA_ARGS__) |
| #define log_unit_warning(unit, ...) log_unit_full(unit, LOG_WARNING, 0, ##__VA_ARGS__) |
| #define log_unit_error(unit, ...) log_unit_full(unit, LOG_ERR, 0, ##__VA_ARGS__) |
| |
| #define log_unit_debug_errno(unit, error, ...) log_unit_full(unit, LOG_DEBUG, error, ##__VA_ARGS__) |
| #define log_unit_info_errno(unit, error, ...) log_unit_full(unit, LOG_INFO, error, ##__VA_ARGS__) |
| #define log_unit_notice_errno(unit, error, ...) log_unit_full(unit, LOG_NOTICE, error, ##__VA_ARGS__) |
| #define log_unit_warning_errno(unit, error, ...) log_unit_full(unit, LOG_WARNING, error, ##__VA_ARGS__) |
| #define log_unit_error_errno(unit, error, ...) log_unit_full(unit, LOG_ERR, error, ##__VA_ARGS__) |
| |
| #define LOG_UNIT_MESSAGE(unit, fmt, ...) "MESSAGE=%s: " fmt, (unit)->id, ##__VA_ARGS__ |
| #define LOG_UNIT_ID(unit) (unit)->manager->unit_log_format_string, (unit)->id |