commit | 404fcc9f50a9da81d09a4e44b6b600baf045d264 | [log] [download] |
---|---|---|
author | WHR <msl0000023508@gmail.com> | Wed Mar 13 15:36:50 2024 +0800 |
committer | WHR <msl0000023508@gmail.com> | Wed Mar 13 15:36:50 2024 +0800 |
tree | 726592994d04785b016eaf5774cb878403520d16 | |
parent | 6f9f7fb3ea6c4a6031b729097edfda9fee6fb867 [diff] |
Correct Unix shell escapes
This is a simple trainer for Command & Conquer Red Alert 2, designed for using on an UNIX or UNIX-like system. Distributed under the X11 license, see file COPYING
for details.
It requires:
Fully supporting Red Alert version 1.000 and version 1.006; partially supporting Yuri's Revenge version 1.000.
Script | Description |
---|---|
we-can-build-anywhere.sh | Allow placing structures outside base range |
we-are-free.sh | Stop credit from decreasing |
we-are-watching-everywhere.sh | Reveal full map as long as you own any structure |
our-engineer-fixed-radar.sh | Turn on the radar map unconditionally |
On Linux-based operating systems, simply run the selected shell script with auto
as command line argument, for example:
sh we-can-build-anywhere.sh auto
Finding the game process automatically may not work on other operating systems, you will need to pass the PID manually instead of auto
in such case.