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/**
* @license Highcharts JS v2.2.1 (2012-03-15)
* MooTools adapter
*
* (c) 2010-2011 Torstein Hønsi
*
* License: www.highcharts.com/license
*/
// JSLint options:
/*global Fx, $, $extend, $each, $merge, Events, Event, DOMEvent */
(function () {
var win = window,
doc = document,
mooVersion = win.MooTools.version.substring(0, 3), // Get the first three characters of the version number
legacy = mooVersion === '1.2' || mooVersion === '1.1', // 1.1 && 1.2 considered legacy, 1.3 is not.
legacyEvent = legacy || mooVersion === '1.3', // In versions 1.1 - 1.3 the event class is named Event, in newer versions it is named DOMEvent.
$extend = win.$extend || function () {
return Object.append.apply(Object, arguments);
};
win.HighchartsAdapter = {
/**
* Initialize the adapter. This is run once as Highcharts is first run.
* @param {Object} pathAnim The helper object to do animations across adapters.
*/
init: function (pathAnim) {
var fxProto = Fx.prototype,
fxStart = fxProto.start,
morphProto = Fx.Morph.prototype,
morphCompute = morphProto.compute;
// override Fx.start to allow animation of SVG element wrappers
/*jslint unparam: true*//* allow unused parameters in fx functions */
fxProto.start = function (from, to) {
var fx = this,
elem = fx.element;
// special for animating paths
if (from.d) {
//this.fromD = this.element.d.split(' ');
fx.paths = pathAnim.init(
elem,
elem.d,
fx.toD
);
}
fxStart.apply(fx, arguments);
return this; // chainable
};
// override Fx.step to allow animation of SVG element wrappers
morphProto.compute = function (from, to, delta) {
var fx = this,
paths = fx.paths;
if (paths) {
fx.element.attr(
'd',
pathAnim.step(paths[0], paths[1], delta, fx.toD)
);
} else {
return morphCompute.apply(fx, arguments);
}
};
/*jslint unparam: false*/
},
/**
* Downloads a script and executes a callback when done.
* @param {String} scriptLocation
* @param {Function} callback
*/
getScript: function (scriptLocation, callback) {
// We cannot assume that Assets class from mootools-more is available so instead insert a script tag to download script.
var head = doc.getElementsByTagName('head')[0];
var script = doc.createElement('script');
script.type = 'text/javascript';
script.src = scriptLocation;
script.onload = callback;
head.appendChild(script);
},
/**
* Animate a HTML element or SVG element wrapper
* @param {Object} el
* @param {Object} params
* @param {Object} options jQuery-like animation options: duration, easing, callback
*/
animate: function (el, params, options) {
var isSVGElement = el.attr,
effect,
complete = options && options.complete;
if (isSVGElement && !el.setStyle) {
// add setStyle and getStyle methods for internal use in Moo
el.getStyle = el.attr;
el.setStyle = function () { // property value is given as array in Moo - break it down
var args = arguments;
el.attr.call(el, args[0], args[1][0]);
};
// dirty hack to trick Moo into handling el as an element wrapper
el.$family = function () { return true; };
}
// stop running animations
win.HighchartsAdapter.stop(el);
// define and run the effect
effect = new Fx.Morph(
isSVGElement ? el : $(el),
$extend({
transition: Fx.Transitions.Quad.easeInOut
}, options)
);
// Make sure that the element reference is set when animating svg elements
if (isSVGElement) {
effect.element = el;
}
// special treatment for paths
if (params.d) {
effect.toD = params.d;
}
// jQuery-like events
if (complete) {
effect.addEvent('complete', complete);
}
// run
effect.start(params);
// record for use in stop method
el.fx = effect;
},
/**
* MooTool's each function
*
*/
each: function (arr, fn) {
return legacy ?
$each(arr, fn) :
Array.each(arr, fn);
},
/**
* Map an array
* @param {Array} arr
* @param {Function} fn
*/
map: function (arr, fn) {
return arr.map(fn);
},
/**
* Grep or filter an array
* @param {Array} arr
* @param {Function} fn
*/
grep: function (arr, fn) {
return arr.filter(fn);
},
/**
* Deep merge two objects and return a third
*/
merge: function () {
var args = arguments,
args13 = [{}], // MooTools 1.3+
i = args.length,
ret;
if (legacy) {
ret = $merge.apply(null, args);
} else {
while (i--) {
// Boolean argumens should not be merged.
// JQuery explicitly skips this, so we do it here as well.
if (typeof args[i] !== 'boolean') {
args13[i + 1] = args[i];
}
}
ret = Object.merge.apply(Object, args13);
}
return ret;
},
/**
* Get the offset of an element relative to the top left corner of the web page
*/
offset: function (el) {
var offsets = $(el).getOffsets();
return {
left: offsets.x,
top: offsets.y
};
},
/**
* Extends an object with Events, if its not done
*/
extendWithEvents: function (el) {
// if the addEvent method is not defined, el is a custom Highcharts object
// like series or point
if (!el.addEvent) {
if (el.nodeName) {
el = $(el); // a dynamically generated node
} else {
$extend(el, new Events()); // a custom object
}
}
},
/**
* Add an event listener
* @param {Object} el HTML element or custom object
* @param {String} type Event type
* @param {Function} fn Event handler
*/
addEvent: function (el, type, fn) {
if (typeof type === 'string') { // chart broke due to el being string, type function
if (type === 'unload') { // Moo self destructs before custom unload events
type = 'beforeunload';
}
win.HighchartsAdapter.extendWithEvents(el);
el.addEvent(type, fn);
}
},
removeEvent: function (el, type, fn) {
if (typeof el === 'string') {
// el.removeEvents below apperantly calls this method again. Do not quite understand why, so for now just bail out.
return;
}
win.HighchartsAdapter.extendWithEvents(el);
if (type) {
if (type === 'unload') { // Moo self destructs before custom unload events
type = 'beforeunload';
}
if (fn) {
el.removeEvent(type, fn);
} else {
el.removeEvents(type);
}
} else {
el.removeEvents();
}
},
fireEvent: function (el, event, eventArguments, defaultFunction) {
var eventArgs = {
type: event,
target: el
};
// create an event object that keeps all functions
event = legacyEvent ? new Event(eventArgs) : new DOMEvent(eventArgs);
event = $extend(event, eventArguments);
// override the preventDefault function to be able to use
// this for custom events
event.preventDefault = function () {
defaultFunction = null;
};
// if fireEvent is not available on the object, there hasn't been added
// any events to it above
if (el.fireEvent) {
el.fireEvent(event.type, event);
}
// fire the default if it is passed and it is not prevented above
if (defaultFunction) {
defaultFunction(event);
}
},
/**
* Stop running animations on the object
*/
stop: function (el) {
if (el.fx) {
el.fx.cancel();
}
}
};
}());