| # Should ViaVersion check for updates? |
| checkforupdates: true |
| # No collide options, these allow you to configure how collision works. |
| # Do you want us to prevent collision? |
| prevent-collision: true |
| # If the above is true, should we automatically team players until you do? |
| auto-team: true |
| # When enabled if certain metadata can't be read we won't tell you about it |
| suppress-metadata-errors: false |
| # When enabled 1.9 will be able to block by using shields |
| shield-blocking: true |
| # Should we enable our hologram patch? |
| # If they're in the wrong place enable this |
| hologram-patch: false |
| # This is the offset, should work as default when enabled. |
| hologram-y: -1 |
| # Enable player tick simulation, this fixes eating, drinking, nether portals. |
| simulate-pt: true |
| # Should we patch boss bars so they work? (Default: true, disable if you're having issues) |
| bossbar-patch: true |
| # If your boss bar flickers on 1.9, set this to 'true'. It will keep all boss bars on 100% (not recommended) |
| bossbar-anti-flicker: false |
| # This will show the new effect indicator in the top-right corner for 1.9 players. |
| use-new-effect-indicator: true |
| # Show the new death messages for 1.9 on the death screen |
| use-new-deathmessages: false |
| # This will suppress the following error: 'Unable to get entity for ID: xxxx' |
| # This error message means one of you plugins is sending bad packets! |
| suppress-entityid-errors: false |
| # Our patch for block breaking issue, if you have issues with block updates then disable this. |
| block-break-patch: true |
| # Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items |
| item-cache: true |