1. 77990ab Add script for combining color maps. by TOGoS · 12 years ago
  2. 43fca2d Fill in missing block names. by TOGoS · 12 years ago
  3. fe51f84 Create block name and texture-offset database and scripts to extract texture colors. by TOGoS · 12 years ago
  4. 4c0e250 Default -create-tiles-html to false if a single region file is specified. by TOGoS · 12 years ago
  5. 7d62273 Fix divide-by-zero error by not attempting to demultiplyAlpha when alpha = 0. by TOGoS · 12 years ago
  6. 8059546 Refactor to allow translucent blocks. by TOGoS · 12 years ago
  7. 0445d52 RegionFile can now return its backing File so they no longer need to be passed around separately. by TOGoS · 12 years ago
  8. 0002208 Allow specifying alternate color map files. by TOGoS · 12 years ago
  9. fdf896d Load colors from a resource instead of hard-coding them. by TOGoS · 12 years ago
  10. a4d9bad Can now render a single region file, and start refactoring colors. by TOGoS · 12 years ago
  11. 9670ea9 &0xFF to load block types as unsigned integers. by TOGoS · 12 years ago
  12. fd872e8 Add support for outputting PicGrid image trees. by TOGoS · 12 years ago
  13. b11b986 Slight alteration of 'image already up-to-date' debug message. by TOGoS · 12 years ago
  14. 2294e4b Updated to work with Anvil format. by TOGoS · 12 years ago
  15. 2014457 Fixed: ChunkData wasn't multiplying chunk x,z by 16 to get chunk position in world units. by TOGoS · 13 years ago beta-region-format
  16. c144c1c Fixed: RegionFile forgot to seek to end of file before growing to next sector boundary. by TOGoS · 13 years ago
  17. 3b03f5a Deleted io.copy package. by TOGoS · 13 years ago
  18. a0b6ab5 Created this Minecraft map renderer thingy. by TOGoS · 13 years ago