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package com.legacy.aether.client.renders;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.client.model.ModelChest;
import net.minecraft.client.model.ModelLargeChest;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import com.legacy.aether.server.blocks.dungeon.BlockTreasureChest;
import com.legacy.aether.server.tile_entities.TileEntityTreasureChest;
public class TreasureChestRenderer extends TileEntitySpecialRenderer<TileEntityTreasureChest>
{
private static final ResourceLocation TEXTURE_DOUBLE = new ResourceLocation("aether_legacy", "textures/tile_entities/treasure_chest_large.png");
private static final ResourceLocation TEXTURE_SINGLE = new ResourceLocation("aether_legacy", "textures/tile_entities/treasure_chest.png");
private final ModelChest chestModel = new ModelChest();
private final ModelChest largeChestModel = new ModelLargeChest();
@Override
public void renderTileEntityAt(@Nullable TileEntityTreasureChest par1TileEntityChest, double posX, double posZ, double par7, float par8, int p_180535_9_)
{
int var9;
if (par1TileEntityChest == null)
{
TileEntityRendererDispatcher.instance.renderTileEntityAt(new TileEntityTreasureChest(), 0.0, 0.0, 0.0, 0f);
return;
}
if (!par1TileEntityChest.hasWorldObj())
{
var9 = 0;
}
else
{
Block var10 = par1TileEntityChest.getBlockType();
var9 = par1TileEntityChest.getBlockMetadata();
if (var10 != null && var10 instanceof BlockTreasureChest)
{
((BlockTreasureChest) var10).checkForSurroundingChests(par1TileEntityChest.getWorld(), par1TileEntityChest.getPos(), par1TileEntityChest.getWorld().getBlockState(par1TileEntityChest.getPos()));
var9 = par1TileEntityChest.getBlockMetadata();
}
par1TileEntityChest.checkForAdjacentChests();
}
if (par1TileEntityChest.adjacentChestZNeg == null && par1TileEntityChest.adjacentChestXNeg == null)
{
ModelChest var14;
if (par1TileEntityChest.adjacentChestXPos == null && par1TileEntityChest.adjacentChestZPos == null)
{
var14 = this.chestModel;
this.bindTexture(TEXTURE_SINGLE);
}
else
{
var14 = this.largeChestModel;
this.bindTexture(TEXTURE_DOUBLE);
}
GL11.glPushMatrix();
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glTranslatef((float) posX, (float) posZ + 1.0F, (float) par7 + 1.0F);
GL11.glScalef(1.0F, -1.0F, -1.0F);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
short var11 = 0;
if (var9 == 2)
{
var11 = 180;
}
if (var9 == 3)
{
var11 = 0;
}
if (var9 == 4)
{
var11 = 90;
}
if (var9 == 5)
{
var11 = -90;
}
if (var9 == 2 && par1TileEntityChest.adjacentChestXPos != null)
{
GL11.glTranslatef(1.0F, 0.0F, 0.0F);
}
if (var9 == 5 && par1TileEntityChest.adjacentChestZPos != null)
{
GL11.glTranslatef(0.0F, 0.0F, -1.0F);
}
GL11.glRotatef(var11, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
float var12 = par1TileEntityChest.prevLidAngle + (par1TileEntityChest.lidAngle - par1TileEntityChest.prevLidAngle) * par8;
float var13;
if (par1TileEntityChest.adjacentChestZNeg != null)
{
var13 = par1TileEntityChest.adjacentChestZNeg.prevLidAngle + (par1TileEntityChest.adjacentChestZNeg.lidAngle - par1TileEntityChest.adjacentChestZNeg.prevLidAngle) * par8;
if (var13 > var12)
{
var12 = var13;
}
}
if (par1TileEntityChest.adjacentChestXNeg != null)
{
var13 = par1TileEntityChest.adjacentChestXNeg.prevLidAngle + (par1TileEntityChest.adjacentChestXNeg.lidAngle - par1TileEntityChest.adjacentChestXNeg.prevLidAngle) * par8;
if (var13 > var12)
{
var12 = var13;
}
}
var12 = 1.0F - var12;
var12 = 1.0F - var12 * var12 * var12;
var14.chestLid.rotateAngleX = -(var12 * (float) Math.PI / 2.0F);
var14.renderAll();
GL11.glPopMatrix();
}
}
}