1. eec0dd6 Clear watched entity list on respawn packet. Read 40 symbols of by Shevchik · 10 years ago
  2. f217e44 Remove debug message, close connection after responding to old ping. by Shevchik · 10 years ago
  3. 320197c Check for null player name. Some plugins can send tablist remove packet by Shevchik · 10 years ago
  4. 7e02769 Write packet properly by Shevchik · 10 years ago
  5. e644e3e Attemp to remap resource pack send for 1.7 clients by Shevchik · 10 years ago
  6. 9c8c70b Bump version by Shevchik · 10 years ago
  7. d148ff1 Fix NPEs in ThreadPlayerLookupUUID by Shevchik · 10 years ago
  8. 1eba7b3 Fix books by Shevchik · 10 years ago
  9. 443d3f2 Fix command blocks and books by Shevchik · 10 years ago
  10. 117b70c Bump to dev version by Shevchik · 10 years ago
  11. 94941aa Remove invalid scoreboard filter. Filter out horse inventory for 1.5.2. by Shevchik · 10 years ago
  12. 8c8a74d Bump version by Shevchik · 10 years ago
  13. 50ad520 Partially fix vehicle riing for 1.5.2 by Shevchik · 10 years ago
  14. 3510202 Remove properties and player list names on removal from tablist by Shevchik · 10 years ago
  15. 71ca953 Damn operation priority by Shevchik · 10 years ago
  16. 8ada6df Bump version by Shevchik · 10 years ago
  17. 1c60023 Fix run without protocollib by Shevchik · 10 years ago
  18. 5a94c32 Do not print exceptions by Shevchik · 10 years ago
  19. 3c0788d Rewrite intial decoder a bit by Shevchik · 10 years ago
  20. d02ea13 Rethrow the exception by Shevchik · 10 years ago
  21. f514d08 Check if channel is open too by Shevchik · 10 years ago
  22. ea95dcf Debug some unknown error by Shevchik · 10 years ago
  23. b6f7381 Bump version by Shevchik · 10 years ago
  24. 62601fe Apparently sometimes protocollib decoder does not exist for some reason by Shevchik · 10 years ago
  25. 101ca2d Do not patch encoder, we already use packets. Use methodhandle. by Shevchik · 10 years ago
  26. d58aba6 Not lowercase by Shevchik · 10 years ago
  27. 5975108 [EXPERIMENTAL] Rewrite to no longer store version in a hashmap. Instead by Shevchik · 10 years ago
  28. 6c6cb1e CHM takes too long some times. We better have some random disconnects by Shevchik · 10 years ago
  29. c59723d Bump version by Shevchik · 10 years ago
  30. b72113d Use CHM and prevent some possible mem leaks by Shevchik · 10 years ago
  31. 815e925 Use one timer by Shevchik · 10 years ago
  32. e4a616e Reset recipes by Shevchik · 10 years ago
  33. 1b9c234 Should be like this by Shevchik · 10 years ago
  34. 1368470 Support outdated ping protocol. Some server monitoring sites should really die. by Shevchik · 10 years ago
  35. 67b3b9e Don't print exception here by Shevchik · 10 years ago
  36. cf98677 Bring back 1.5.2 wait by Shevchik · 10 years ago
  37. 93686e6 Don't wait on 1.5.2 ping by Shevchik · 10 years ago
  38. 0c3e283 Operate with pipeline elements using their name by Shevchik · 10 years ago
  39. 1f76ac7 Fix villagers trade. Move minecraft objects utils to separate package by Shevchik · 10 years ago
  40. b43c246 No need to call set accessible every time by Shevchik · 10 years ago
  41. bcd55d6 Cache protocollib injector fields by Shevchik · 10 years ago
  42. 34e999d Implement login listeners from scratch to avoid using reflection by Shevchik · 10 years ago
  43. b851b18 Rewrite utils a bit by Shevchik · 10 years ago
  44. 9df82f0 Bump version by Shevchik · 10 years ago
  45. 5432b31 Fix 1.5.2 ping by Shevchik · 10 years ago
  46. cc7123c Format and clenup. Fix servebound custom payload packet. Fix anvil. by Shevchik · 10 years ago
  47. d16a6f5 Don't print exceptions and bump version by Shevchik · 10 years ago
  48. 9e666ba Convert json message to old type properly by Shevchik · 10 years ago
  49. fe3aa07 Fix signs input by Shevchik · 10 years ago
  50. ac60a40 Move tablist and properties storage to local storage which is only by Shevchik · 10 years ago
  51. f4f907c Get player from channel directly instead of storing it in the data storage by Shevchik · 10 years ago
  52. e803b3f Cleanup DataStorage properly by Shevchik · 10 years ago
  53. 0e00277 Use enummap by Shevchik · 10 years ago
  54. 20e1761 Use watched entities to check if teleported entity is tnt or falling by Shevchik · 10 years ago
  55. efc1123 Comment out map packet, it shouldn't be here yet by Shevchik · 10 years ago
  56. ecdbff4 Read data to separate buffer and release original one by Shevchik · 10 years ago
  57. 585b9bb A little better channel pipeline rebuild by Shevchik · 10 years ago
  58. 6254ca6 Throw exception, not the cause by Shevchik · 10 years ago
  59. 8bbd686 Format and clenup by Shevchik · 10 years ago
  60. fbaa5fb Add interafces for decoders and encoders to remove reflection overhead by Shevchik · 10 years ago
  61. 519cca1 Use our own packet decoders and encoders for 1.8 to simplify protocollib by Shevchik · 10 years ago
  62. 65f1d9c Rewrite initial decoder a bit by Shevchik · 10 years ago
  63. ae2626b Remap packet ice to snow for 1.5.2 because packed ice is not transparent by Shevchik · 10 years ago
  64. 2d1beb1 Catch ioobe on login too. Print connected protocol version. by Shevchik · 10 years ago
  65. 137e1b3 Remove staticstics handler, i'm not going to write a function that by Shevchik · 10 years ago
  66. ce99489 Transform disconnect packet for 1.5.2 and 1.6 by Shevchik · 10 years ago
  67. f7b695e Add watched entity to map even if we skip it by Shevchik · 10 years ago
  68. b29131e Add command to get entity by id for better debug by Shevchik · 10 years ago
  69. 1a747ee Inject new enchant table block, makes enchant tables work right after by Shevchik · 10 years ago
  70. 7659d4e Just skip spawning armor stand, too much people are using it for holograms. by Shevchik · 10 years ago
  71. 9af49a7 Fix heads skull owner nbt tag by Shevchik · 10 years ago
  72. 5b361e5 Check type, not id by Shevchik · 10 years ago
  73. 0b6337b Skip armor stands spawned by entity living packet by Shevchik · 10 years ago
  74. 46e669e Bump version by Shevchik · 10 years ago
  75. eeb05c5 Remap boat too by Shevchik · 10 years ago
  76. 0bc87fa Fix nametags remap for 1.5.2. Mojang changed almost everything >_<. by Shevchik · 10 years ago
  77. a3af7cf Use 31 as the key for datawacher object when datawatcher cannot send any data by Shevchik · 10 years ago
  78. e9ced7a Fix datawatcher filter for 1.5.2 by Shevchik · 10 years ago
  79. 215105e Faster way to split some packets by Shevchik · 10 years ago
  80. 9ad66df Catch throwable by Shevchik · 10 years ago
  81. f1e3136 Fix ender chest open by Shevchik · 10 years ago
  82. 8dc60d8 Reset reader index after scheduling task by Shevchik · 10 years ago
  83. 1a35bd0 Set version 4.4 by Shevchik · 10 years ago
  84. e3b69df Wait a bit before responding as 1.5.2 protocol. by Shevchik · 10 years ago
  85. cfa8c74 Fix invalid hardened clay remap for 1.5.2 by Shevchik · 10 years ago
  86. cc5a547 Remap potion and arrows effect data for 1.5.2 properly by Shevchik · 10 years ago
  87. 376b9ee Filter unknown potion effects for 1.5.2 by Shevchik · 10 years ago
  88. 74f43f7 Fix NPE by Shevchik · 10 years ago
  89. 0589877 Add command to view connected players protocols by Shevchik · 10 years ago
  90. 998ff06 Flush channel for non netty protocols. by Shevchik · 10 years ago
  91. 6d08a0e Move watched entities maps to transformers because they are only used by Shevchik · 10 years ago
  92. 1110723 Fix negative tablist size by Shevchik · 10 years ago
  93. e4ebb65 Remap stained clay for 1.5.2 by Shevchik · 10 years ago
  94. 87ba642 Remap wolf health for 1.5.2 by Shevchik · 10 years ago
  95. 680eb91 Forgot about other players by Shevchik · 10 years ago
  96. 21ed061 This should use watched entity too by Shevchik · 10 years ago
  97. 8911642 Better datawatcher filter system by Shevchik · 10 years ago
  98. 0f57396 It doesn't work :( by Shevchik · 10 years ago
  99. 4250241 [Experimental] Inject our own entity list that allows fast entity by id lookup by Shevchik · 10 years ago
  100. ede59ac Add missing remap by Shevchik · 10 years ago