Rivoreo Source Code Repositories
src.rivoreo.one
/
minecraft
/
protocolsupport
/
8bbd6860e1df55f97d2d0f03e821832dc32bc448
/
src
8bbd686
Format and clenup
by Shevchik
· 10 years ago
fbaa5fb
Add interafces for decoders and encoders to remove reflection overhead
by Shevchik
· 10 years ago
519cca1
Use our own packet decoders and encoders for 1.8 to simplify protocollib
by Shevchik
· 10 years ago
65f1d9c
Rewrite initial decoder a bit
by Shevchik
· 10 years ago
ae2626b
Remap packet ice to snow for 1.5.2 because packed ice is not transparent
by Shevchik
· 10 years ago
2d1beb1
Catch ioobe on login too. Print connected protocol version.
by Shevchik
· 10 years ago
137e1b3
Remove staticstics handler, i'm not going to write a function that
by Shevchik
· 10 years ago
ce99489
Transform disconnect packet for 1.5.2 and 1.6
by Shevchik
· 10 years ago
f7b695e
Add watched entity to map even if we skip it
by Shevchik
· 10 years ago
b29131e
Add command to get entity by id for better debug
by Shevchik
· 10 years ago
1a747ee
Inject new enchant table block, makes enchant tables work right after
by Shevchik
· 10 years ago
7659d4e
Just skip spawning armor stand, too much people are using it for holograms.
by Shevchik
· 10 years ago
9af49a7
Fix heads skull owner nbt tag
by Shevchik
· 10 years ago
5b361e5
Check type, not id
by Shevchik
· 10 years ago
0b6337b
Skip armor stands spawned by entity living packet
by Shevchik
· 10 years ago
46e669e
Bump version
by Shevchik
· 10 years ago
eeb05c5
Remap boat too
by Shevchik
· 10 years ago
0bc87fa
Fix nametags remap for 1.5.2. Mojang changed almost everything >_<.
by Shevchik
· 10 years ago
a3af7cf
Use 31 as the key for datawacher object when datawatcher cannot send any data
by Shevchik
· 10 years ago
e9ced7a
Fix datawatcher filter for 1.5.2
by Shevchik
· 10 years ago
215105e
Faster way to split some packets
by Shevchik
· 10 years ago
9ad66df
Catch throwable
by Shevchik
· 10 years ago
f1e3136
Fix ender chest open
by Shevchik
· 10 years ago
8dc60d8
Reset reader index after scheduling task
by Shevchik
· 10 years ago
1a35bd0
Set version 4.4
by Shevchik
· 10 years ago
e3b69df
Wait a bit before responding as 1.5.2 protocol.
by Shevchik
· 10 years ago
cfa8c74
Fix invalid hardened clay remap for 1.5.2
by Shevchik
· 10 years ago
cc5a547
Remap potion and arrows effect data for 1.5.2 properly
by Shevchik
· 10 years ago
376b9ee
Filter unknown potion effects for 1.5.2
by Shevchik
· 10 years ago
74f43f7
Fix NPE
by Shevchik
· 10 years ago
0589877
Add command to view connected players protocols
by Shevchik
· 10 years ago
998ff06
Flush channel for non netty protocols.
by Shevchik
· 10 years ago
6d08a0e
Move watched entities maps to transformers because they are only used
by Shevchik
· 10 years ago
1110723
Fix negative tablist size
by Shevchik
· 10 years ago
e4ebb65
Remap stained clay for 1.5.2
by Shevchik
· 10 years ago
87ba642
Remap wolf health for 1.5.2
by Shevchik
· 10 years ago
680eb91
Forgot about other players
by Shevchik
· 10 years ago
21ed061
This should use watched entity too
by Shevchik
· 10 years ago
8911642
Better datawatcher filter system
by Shevchik
· 10 years ago
0f57396
It doesn't work :(
by Shevchik
· 10 years ago
4250241
[Experimental] Inject our own entity list that allows fast entity by id lookup
by Shevchik
· 10 years ago
ede59ac
Add missing remap
by Shevchik
· 10 years ago
68ad762
Fix splitArray function
by Shevchik
· 10 years ago
d72bb35
Add some collections for future use
by Shevchik
· 10 years ago
a4a7560
Clamp tablist size
by Shevchik
· 10 years ago
f454e38
Forgot return
by Shevchik
· 10 years ago
15ab9ed
Fix playerInfo for 1.5.2 and 1.6
by Shevchik
· 10 years ago
169ac8d
Split entity destroy packet for 1.5.2 and 1.6 too
by Shevchik
· 10 years ago
603b21d
A little bit better way to split packets
by Shevchik
· 10 years ago
92e5fe3
Probably fixed too large entity destory packet at least for 1.7
by Shevchik
· 10 years ago
69837d6
Get entity from entitylist. Very slow, currently just used for testing
by Shevchik
· 10 years ago
3a31f73
Catch indexoutofbounds exception in initial decoder on 1.5.2/1.6 ping.
by Shevchik
· 10 years ago
bc2dbbe
Change version
by Shevchik
· 10 years ago
c14e313
Fix scoreboards, remove debug
by Shevchik
· 10 years ago
9089ab3
Add debug
by Shevchik
· 10 years ago
50cf3ae
Add ant buildfile
by Shevchik
· 10 years ago
55615d8
Get entity from EntityTracker if getting entity from world failed.
by Shevchik
· 10 years ago
9f749c8
Change version
by Shevchik
· 10 years ago
2876b1d
Add fake packet listener to network manager on create to prevent some crashes
by Shevchik
· 10 years ago
1f7ad28
Add enchanting support for 1.5.2
by Shevchik
· 10 years ago
51dcb40
Add enchanting support for 1.6.4
by Shevchik
· 10 years ago
0df62af
Add missing remaps
by Shevchik
· 10 years ago
eb18d57
Add enchant table support for 1.7
by Shevchik
· 10 years ago
7db7c12
Fix client command packet
by Shevchik
· 10 years ago
bbe6429
Fix tileEntityData packet
by Shevchik
· 10 years ago
26be4cf
Change version
by Shevchik
· 10 years ago
fc475e8
Add experimental 1.5.2 support
by Shevchik
· 10 years ago
04c00e7
Change version
by Shevchik
· 10 years ago
beb8813
Add client data decryption. That adds almost full support for 1.6.
by Shevchik
· 10 years ago
048687b
Remap login packets too. Just need to add the client data decryption.
by Shevchik
· 10 years ago
cf43b52
Forgot that file
by Shevchik
· 10 years ago
82eb6a7
Fix outbound chat
by Shevchik
· 10 years ago
a76c85c
Fix chatflags parsing
by Shevchik
· 10 years ago
73d88ed
Finish 1.6.4 play packets implementation. Just need to fix login now.
by Shevchik
· 10 years ago
a62dee6
Format code
by Shevchik
· 10 years ago
62bd6df
Remove some TODOs
by Shevchik
· 10 years ago
f85f214
Finish remap list and fix player position
by Shevchik
· 10 years ago
3d66395
EntityLiving packet finished. All clientbound packets are finished.
by Shevchik
· 10 years ago
21a9e6e
Spawn object
by Shevchik
· 10 years ago
a8fed1b
Copy remappers and datawatcher filter from 1.7 transformer
by Shevchik
· 10 years ago
d8e3c3f
That was a simple mistake
by Shevchik
· 10 years ago
06ab1f0
More packets. Now just need to finish mob and vehicle packets, and find
by Shevchik
· 10 years ago
ced204c
Move some methods to utils
by Shevchik
· 10 years ago
8ee1e76
A bit more packets
by Shevchik
· 10 years ago
808fdb5
Fix block break animation packet. Some more packets for 1.6
by Shevchik
· 10 years ago
db3a6ae
A bit more packets before i go to sleep
by Shevchik
· 10 years ago
8202a99
Catch exceptions in initial decoder
by Shevchik
· 10 years ago
4a83988
Packet ids are written as byte, not as int
by Shevchik
· 10 years ago
3db147c
Forgot a break
by Shevchik
· 10 years ago
4b019cb
Do not throw an exception in fake pipeline elements, causes issues when
by Shevchik
· 10 years ago
d94bf7d
Slowly progress towards 1.6 support
by Shevchik
· 10 years ago
4089a5c
Bump version
by Shevchik
· 10 years ago
e94c35e
Move 1.7 remappers to 1.7 protocol package
by Shevchik
· 10 years ago
f66ce76
Make it compatible with ProtocolLib
by Shevchik
· 10 years ago
ed5add8
Attach fake elements to pipeline to replace them later. Makes rebuilding
by Shevchik
· 10 years ago
2458787
Support 1.6 ping. Start working on full 1.6 support.
by Shevchik
· 10 years ago
f0f353c
Rewrite again. Makes adding protocol a lot easier and now supports
by Shevchik
· 10 years ago
4f6c0a2
Update version
by Shevchik
· 10 years ago
c242169
Fix blockbreakanimation packet
by Shevchik
· 10 years ago
dff59b2
Change version
by Shevchik
· 10 years ago
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