- 79f9741 Release version by Shevchik · 4 years, 3 months ago
- 85895ee Adjust block bounds of pane blocks (iron bars, glass pane, stained glass pane) by Shevchik · 4 years, 3 months ago
- 712267b Use texture value hash as skull uuid to workaround by Shevchik · 4 years, 3 months ago
- 9db325e Fix possible ban check issues by Shevchik · 4 years, 3 months ago
- 64d1c0f Disable test that needs platform init until it is fixed by Shevchik · 4 years, 3 months ago
- 09e8ad4 Fix prevent-proxy-connections. Cache server instance. by Shevchik · 4 years, 3 months ago
- 6f383d1 ChatAPI can now send messages to Connection, not just Player. by Shevchik · 4 years, 3 months ago
- 18932b8 Make dimension has sky light value be based on the result player by Shevchik · 4 years, 3 months ago
- 42936c4 Fix window type id by Shevchik · 4 years, 3 months ago
- 592ed7e Misc improvements to nbt library by Shevchik · 4 years, 3 months ago
- 1d0c289 Fix legacy hover action parser by Shevchik · 4 years, 3 months ago
- 1867939 Change version to dev by Shevchik · 4 years, 3 months ago
- 3ac7e48 Bump versions for release by Shevchik · 4 years, 3 months ago
- 3079474 Faster check if display string is empty (has only fomratting codes) by Shevchik · 4 years, 3 months ago
- 15441c8 Improve build logic by Shevchik · 4 years, 3 months ago
- 957192a Fix StartGame packet for 1.16.2 by Shevchik · 4 years, 3 months ago
- 1b5d395 Change some TODOs by Shevchik · 4 years, 3 months ago
- 3d755d0 Add limits to serverbound string read by Shevchik · 4 years, 3 months ago
- 1f30f0c Implement jigsaw update stub for 1.15 by Shevchik · 4 years, 3 months ago
- 33f2467 Implement jigsaw packets for 1.16 by Shevchik · 4 years, 3 months ago
- 267a6b5 Fix playerhead tile by Shevchik · 4 years, 3 months ago
- fc6698b Refactor NBT library by Shevchik · 4 years, 3 months ago
- 6c7c4bb Implement biome remapping by Shevchik · 4 years, 3 months ago
- 871e301 Do not send clear entity equipment to player itself by Shevchik · 4 years, 3 months ago
- 9b12238 Cleanup by Shevchik · 4 years, 3 months ago
- a0f3757 Refactor middle packets construction by Shevchik · 4 years, 3 months ago
- 2a5a784 Implement flat world type transform by Shevchik · 4 years, 3 months ago
- 4dba4b8 Implement double dimension switch also for start game by Shevchik · 4 years, 3 months ago
- e5b1cfa Correctly handle switching to same dimension by Shevchik · 4 years, 3 months ago
- 89d6161 Fix server side translate component translation by Shevchik · 4 years, 3 months ago
- 2a77aac Fix legacy hover action serializer by Shevchik · 4 years, 3 months ago
- 6e2babe Implement itemstack attributes transformation to/from <= 1.15.2 by Shevchik · 4 years, 3 months ago
- ed4cef0 Add missing legacy entity attribute mappings by Shevchik · 4 years, 3 months ago
- a3fc043 Do not shuffle ping response profiles list on packet level by Shevchik · 4 years, 3 months ago
- b4cead4 Improve gradle build by Shevchik · 4 years, 3 months ago
- 52903de Add gradle maven plugin. Change artifact version to reflect the server version. by Shevchik · 4 years, 3 months ago
- a9637f9 Delete built library stuff after successful building by Shevchik · 4 years, 3 months ago
- 24e9db1 Should actually compare with server global palette bits per block by Shevchik · 4 years, 3 months ago
- c28da1e Use original chunk section storage when writing padded chunk section by Shevchik · 4 years, 3 months ago
- 69298e8 Loop unroll chunk section palette write by Shevchik · 4 years, 3 months ago
- 1a4f7a5 Implement chat json motd support for ServerPingResponseEvent by Shevchik · 4 years, 3 months ago
- 6830fdb Clamp kick packet message to 256 symbols for <= 1.6.4 by Shevchik · 4 years, 3 months ago
- 8286e74 Update I18N by Shevchik · 4 years, 3 months ago
- 20a31a1 Update README by Shevchik · 4 years, 4 months ago
- c19c90d Update README by Shevchik · 4 years, 4 months ago
- 2e4b159 Update to 1.16.2 by Shevchik · 4 years, 4 months ago
- 72836fe Refactor json chat handling by Shevchik · 4 years, 4 months ago
- fdc16b9 Improve gradle build by Shevchik · 4 years, 4 months ago
- ed85720 Fix thunderbolt by Shevchik · 4 years, 4 months ago
- 82c13ae Revert "Fix thunderbolt" by Shevchik · 4 years, 4 months ago
- 0a662e0 Fix thunderbolt by Shevchik · 4 years, 4 months ago
- 2af3f6a Fix tameable entity interaction by Shevchik · 4 years, 4 months ago
- 2dbe5f0 Fix global palette size. Preload chunk constants. by Shevchik · 4 years, 4 months ago
- 4482823 Do not add the root exception as suppressed by Shevchik · 4 years, 5 months ago
- 7872dad Rename some classes and methods by Shevchik · 4 years, 5 months ago
- 691f18e Remap block/item ids in declare tags by Shevchik · 4 years, 5 months ago
- 5c305a4 Combine individual transformer encoder sends into a single result and by Shevchik · 4 years, 5 months ago
- 91f4c80 Fix entity attribute id skip by Shevchik · 4 years, 5 months ago
- 1f834da Forgot to commit new particle files by Shevchik · 4 years, 5 months ago
- f7dd0a1 Add missing particles by Shevchik · 4 years, 5 months ago
- e2836d4 Remap tameable entity owner metadata by Shevchik · 4 years, 5 months ago
- 7f95f31 Forgot to trySuccess in case of empty buffer by Shevchik · 4 years, 5 months ago
- 0038d3a Always use void promises for sending transformed packets. Try set by Shevchik · 4 years, 5 months ago
- 2c26b9b Send world sound using cached entity position instead of entity sound by Shevchik · 4 years, 5 months ago
- 93f4daa Bump api-version by Shevchik · 4 years, 5 months ago
- 3c99219 Fix readme by Shevchik · 4 years, 5 months ago
- 6e5858f Stop remapping sound name twice by Shevchik · 4 years, 5 months ago
- af30c85 Remove metadata form ConnectionImpl#toString by Shevchik · 4 years, 5 months ago
- 0a8517e Connection close event can triggered sync by Shevchik · 4 years, 5 months ago
- 1241031 Use entity position cache to play collect effect sounds by Shevchik · 4 years, 5 months ago
- a8eeab9 Also cache client position by Shevchik · 4 years, 5 months ago
- b3ea277 Remove custom entity tracker remnants by Shevchik · 4 years, 5 months ago
- 7e9218c Cache entity positions. Use entity position cache to transform relative by Shevchik · 4 years, 5 months ago
- dc9ee23 public -> protected by Shevchik · 4 years, 5 months ago
- c6ff2fd Transform player head profile uuid by Shevchik · 4 years, 5 months ago
- 70bff17 Fix uuid4i serializer by Shevchik · 4 years, 5 months ago
- dd3396d Bump API version by Shevchik · 4 years, 5 months ago
- f2b0b1c Update README by Shevchik · 4 years, 5 months ago
- 1ccc9c1 Implement biome remapping by Shevchik · 4 years, 5 months ago
- 239fb43 Implement rgb colors support in chat json by Shevchik · 4 years, 5 months ago
- 099fc2a WIP 1.16.1 by Shevchik · 4 years, 5 months ago
- 4fdd683 Remap nametag on 1.8 for any entity, not just living entity by Shevchik · 4 years, 5 months ago
- b8516a2 Fix suffix team color prepend (suffix needs reset prepend in case of by Shevchik · 4 years, 5 months ago
- 71700bd Refactor scoreboard teams handling by Shevchik · 4 years, 5 months ago
- 46a6985 Another entity remapping refactor by Shevchik · 4 years, 6 months ago
- e8e8a84 Refactor entity spawn handling again by Shevchik · 4 years, 6 months ago
- 5f712a9 Fix sounds for < 1.9 by Shevchik · 4 years, 6 months ago
- 0905d1a Fix titles by Shevchik · 4 years, 6 months ago
- 76c21b5 Allow null SocketAddress in API by Shevchik · 4 years, 6 months ago
- 687bed7 Fix arrows metadata by Shevchik · 4 years, 6 months ago
- 0bf043f Fix mushroom cow remap by Shevchik · 4 years, 6 months ago
- 3eec19e Fixed rabbits remap for 1.8 by Shevchik · 4 years, 6 months ago
- 5a0a534 Handle respawn screen status change. Fix rain handling for < 1.7. by Shevchik · 4 years, 6 months ago
- 026b7f9 Validate player or address isn't null in API by Shevchik · 4 years, 6 months ago
- 6d90a73 Implement illager aggressive -> legacy attacking metadata by Shevchik · 4 years, 6 months ago
- c46c827 Send chat action bar message from specific title impl by Shevchik · 4 years, 6 months ago
- 348a511 Skip hotbar chat sending in the middleimpls by Shevchik · 4 years, 6 months ago
- 80eb5e6 Cleanup by Shevchik · 4 years, 6 months ago
- 84534eb Move server data still has bytes after read to the encoder by Shevchik · 4 years, 6 months ago
- 0cc9b73 Always read the data, and throw read cancel only after that by Shevchik · 4 years, 6 months ago