Enchantment ids skipping table should be based on hashmap, because
enchantment id is integer size. (While you can't even register
enchantment with id > 256 in server, you still can send it over the
network and people abuse it).
5 files changed
tree: dfaa4367d66c231a2becccd69e78f43e589d419c
  1. .gitattributes
  2. .gitignore
  3. LICENSE
  4. README.md
  5. build.xml
  6. buildprocessor/
  7. src/
README.md

ProtocolSupport

Build Status Join the chat at https://gitter.im/ProtocolSupport/ProtocolSupport

Support 1.8, 1.7, 1.6, 1.5, 1.4.7 on spigot 1.9

Not complete yet, use with caution.

Wontfix issues:

  • [1.6 and earlier] Stats are not sent
  • [1.5 and earlier] Can't control vehicle

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Spigot: http://www.spigotmc.org/resources/protocolsupport.7201/

Jenkins: http://build.true-games.org/job/ProtocolSupport/

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Licensed under the terms of GNU AGPLv3