commit | eafe538e35b1b22c263b55c04783028e26b0863d | [log] [download] |
---|---|---|
author | Shevchik <Shev4ik.den@gmail.com> | Sat Jun 26 02:18:50 2021 +0300 |
committer | Shevchik <Shev4ik.den@gmail.com> | Sat Jun 26 02:18:50 2021 +0300 |
tree | 5c198dce49167e436fdd8d06f63aab4af0ba5c04 | |
parent | 97e4208c785e7e6837a3c24e3b614bc4a3edf327 [diff] |
Fix disconnect after handling handshake sometimes producing error PS sends disconnect packet and closes connection after the send is completed, which means that there can be a delay between those actions. Client however sends handshake packet and instantly sends the loginstart packet after that, but since the listener is still the handshake one, handling of this packet would produce an error and cause an immediate connection drop. To avoid that a login listener which doesn't actually handle any login packets is now set first.
Support 1.16, 1.15, 1.14, 1.13, 1.12, 1.11, 1.10, 1.9, 1.8, 1.7, 1.6, 1.5, 1.4.7 clients on Spigot 1.17
Important notes:
Known issues:
Known wontfix issues:
Website: https://protocol.support/
Spigot: https://www.spigotmc.org/resources/protocolsupport.7201/
BukkitDev: https://dev.bukkit.org/projects/protocolsupport/
Main Jenkins: https://build.hurricanegames.org/job/ProtocolSupport/
Backup Jenkins: https://ci.velocitypowered.com/job/ProtocolSupport/
Licensed under the terms of GNU AGPLv3